Aspects of the present invention relate to animation or puppetry of three dimensional characters. More particularly, aspects of the present invention involve the creation of flexible objects with embedded iron particles such that the objects may be animated or controlled through magnetism.
Flexible objects or shapes are often utilized by amusement parks to create colorful characters or displays to entertain and interact with the patrons of the park. For example, a three-dimensional, life-sized sculpture based on a cartoon character, such as a cartoon dog or alien, may be constructed of a flexible material, such as an elastomer. Elastomers are polymer-based substances with the property of elasticity that can be molded into different shapes and objects. Further, because of the flexibility of the elastomers, the molded characters or objects may be animated to interact with the patrons of the amusement park. For example, an appendage of a character sculpture may be moved or animated to create the illusion that the character is waving or otherwise interacting with the patrons. In a similar manner, a display containing several elastomer objects or shapes may be combined to provide an entertaining and interactive show to the patrons.
Several techniques may be utilized to animate the flexible objects or characters of the amusement park. For example, the flexible objects or characters may include a system of actuators and motors embedded within the objects to provide animation of the objects. Another technique may involve embedding a hard magnet with a first polarity within a portion of the flexible object. To animate the object, a second magnet of opposite polarity may be brought near the embedded magnet to attract the embedded magnet and force the elastomer object to flex to bring the magnets together. However, over time, the force of the attraction between the magnets may cause the elastomer around the magnet to weaken, possibly resulting in the embedded hard magnet to rip or tear through the elastomer material.
One implementation may comprise a sculpted character for entertaining a viewer. The sculpted character may comprise an elastic base material molded into the shape of the character and metal particles blended with the elastic base material in at least a portion of the shape of the character. Further, the metal particles blended with the elastic base material may react to a magnetic field generated by a drive magnet positioned near the character, such that the reaction of the metal particles may animate at least the portion of the shape of the character.
Another implementation may comprise an apparatus for animating a sculpted object. The apparatus may comprise a display structure defining an inner surface and an outer surface and a sculpted object coupled to the outer surface of the display structure. The sculpted object may be at least partially composed from a blend of metal particles and a flexible elastomer material. The apparatus may further comprise at least one drive magnet coupled to the inner surface of the display structure, wherein a magnetic field generated by the at least one drive magnet may attract the metal particles blended with the flexible elastomer material to animate the sculpted object.
A further implementation may comprise a method for sculpting an object. The method may include blending fine metal particles into a silicone base, generating a magnetic field using at least one magnet and orienting a flat surface near the at least one magnet, such that the magnetic field generated by the at least one magnet passes through the flat surface in a substantially perpendicular manner. The method may also include dripping the blending silicone and metal particles into the magnet field, wherein the metal particles blended into the silicone base align within in the magnetic field such that the silicone base forms a shape substantially similar to the magnetic field.
Implementations of the present invention may involve a flexible material infused with fine iron particles to form at least a portion of a flexible character or object. The flexible material may be molded to form a sculpture or shape for display or entertainment to a viewer. Further, the flexible creation may be animated by one or more drive magnets brought near the flexible creation such that the iron particles blended with the flexible material may interact with the magnetic fields generated by the magnets. The infused iron particles may be attracted to or repelled from the drive magnets, causing the object or at least a portion of the object to move toward or away from the controlling magnets, thereby animating the object or portions of the object. The drive magnets used to animate the character or object may be one or more hard magnets or one or more electro-magnets located near the object, with each drive magnet controlled manually, mechanically or programmably. Further, several drive magnets may be used to provide several magnetic fields to act on the object for a more nuanced animation of the object.
Another implementation may use a magnetic field of a magnet to create an iron-infused flexible plant-like object that may be animated by a magnet. The object may be constructed of a flexible iron-infused material that is introduced into the magnetic field while the material is in a liquid or semi-liquid state. The iron filings blended within the flexible material may generally align with the magnetic field such that the object may take at least a portion of the shape of the magnetic field and hold that shape until the material has solidified. In this manner, a plant-like sculpture with several leaves may be created that approximates the magnetic field in which the sculpture was created.
As mentioned, a character or object may be created and animated using a flexible material infused with iron particles. For example,
The flexible, iron-infused material of the character 100 may be created from any flexible base material that can be blended with metal particles and molded into the shape of the character. For example, the flexible iron-infused material may include a base material of platinum-cured silicon, condensation-cured silicon, foam urethane or foam silicone. This base material may be combined and blended with fine iron particles such that the object may be subject to a magnetic field. In one example, one to nine micrometer iron 101 particles may be blended with the base material while the base material is in a liquid or semi-liquid state. The amount of iron particles mixed with the base material may by twice the weight of the base material. Thus, five grams of condensation-cured silicon may be mixed with ten grams of fine iron particles to create the flexible iron-infused material described herein. Further, rather than evenly distributing the iron particles throughout the base material, other implementations may provide for higher concentrations of the iron particles in particular locations of the character, if desired. Thus, the character may be created with one or more densities of iron particles blended with the base material.
Once the flexible iron-infused material is blended, the material may be molded into any of a variety of objects or sculptures. Further, because the flexible material is blended with iron particles, the object or sculpture may react to magnetic forces applied to the material. Thus, once the object is cured, one of more drive magnets may be utilized to animate the object or character by applying the generated magnetic field to the object. While the blend described includes fine iron particles, generally, any flexible material infused with particles that are subject to a magnetic field may be used with the implementations described herein.
Further, it is not necessary that the entire object or sculpture be constructed from the flexible iron-infused material. Instead, the object may be in part constructed of an unblended base material with selected portions of the object including the iron-infused blend. For example, the character sculptor 100 of
As described, the flexible, iron-infused portions 102,104 of the character 100 may react to a magnetic field generated by a drive magnet in the vicinity of the portions. For example, a hard magnet 108 may be placed within an accessory to the character 100, such as a hat 106 intended to be placed atop the character's head. The magnet 108 may prevent the hat 106 from falling off of the character's head as the iron particles within the iron-infused portion 102 of the character 100 are attracted to the magnet. Thus, the magnet may assist in retaining the hat 106 in the proper position atop the character's head 102. In a similar manner, any number of accessories may be attached to the character 100 by placing a drive magnet within the accessory and attaching the accessory to a section of the character constructed of the flexible iron-infused material.
In another implementation, sections of the character 100 may be animated in reaction to a magnetic force. In one example, the tips of the character's hands or paws 104 may be constructed of the flexible, iron-infused material. An accessory, such as a ball 110, may include a drive magnet 112 embedded within the accessory, similar to the hat example described above. When the ball 110 containing the magnet 112 is brought near the character's hands 104, the arms of the character 100 may move to grasp the ball 110 in reaction to the magnetic field of the magnet. This action may occur as the ball 110 is placed near the character 100 or is thrown to the character. Thus, the character 100 may appear to move its arms to catch the ball 110 as it approaches the character. Further, once the hands 104 of the character 100 are in contact with the ball 110, the ball may remain grasped between the hands as the magnetic forces of the iron filings and the magnet continue to attract. In another implementation, the ball 110 may be instead constructed of a flexible iron-infused material, such as an iron-infused foam urethane rather than contain an embedded magnet. In such an implementation, the iron particles of the ball 110 may be magnetized such that they may interact accordingly with the flexible iron-infused material of the character's hands 104 to catch and grasp the ball.
Further, in some implementations, the flexible object may include several portions composed of different densities of iron particles. For example, the character 100 of
The different densities of the sections of the character 100 may provide certain features to the animation of the character. For example, a higher density section, including more iron particles, may be stiffer than sections with less iron particles, but may provide a stronger attraction to a magnetic field. Conversely, sections with less iron particles may be more flexible and more durable, but may be less attracted to a magnetic field. Thus, because the head 102 of the character 100 of
Other implementations may utilize several objects or characters constructed of a flexible, iron-infused material to create an animated display.
In one example, the plant objects 202 may be mounted on an outer surface of the display structure 204 while one or more drive magnets may be positioned on the inner surface of the structure. Thus, in a wall display, the magnets may be positioned on the inner surface of the wall, hidden from view of the viewers of the display. In the rock display configuration shown in
To facilitate the magnetic fields 208 of the drive magnet 206 to affect the iron particles of the plant objects 202, the width of the structure 204 should be thin enough to allow the magnetic fields of the one or more drive magnets to pass through the structure and interact with the objects 202 mounted on the opposite surface. Thus, in this configuration, as the one or more drive magnets 206 may be moved along the inner surface of the display structure 204, the iron particles of the plant objects 202 mounted on the outer surface may react to the introduced magnetic fields 208 and animate accordingly.
For example,
To provide the wave-like motion of the plant object 302, the drive magnet 306 may be moved from one side of the object to the other along the inner surface of the display structure 304, as shown in
This movement of the plant object 302 in reaction to the movement of the one or more drive magnets 306 along the inner surface of the display structure 304 may provide the illusion that the plant object are underwater swaying in motion with a wave, providing the plant object with a “dry for wet” look. The movement of the plant object 302 in reaction to the one or more magnets 306 may also provide the appearance that the object is swaying in motion in response to wind. Further, several plant-like objects may be mounted on the display structure 304 and may be all moved in a similar manner by several drive magnets. Thus, the combined movement of the several plant-like objects 302 by several drive magnets 306 moving along the inner surface of the display structure 304 may create the illusion of an underwater scene on a wall or other structure to entertain a viewer.
Other implementations may use mechanical techniques, such as a mechanical drive mechanism, to move the one or more drive magnets along the inner surface of the display structure to animate the flexible iron-infused objects.
The arm device 408 of the implementation may be configured to rotate around an axis oriented perpendicular to the inner surface of the display structure 404. The axis may pass through the center of the arm device 408 such that the arm may rotate clockwise or counter-clockwise around the axis. A magnet 406 may be coupled to one end of the arm device 408 such that as the arm rotates around the axis, the magnet 406 also rotates in a clockwise or counter-clockwise fashion. The implementation may also include a knob 410 extending away from and coupled to the arm 408 along the axis.
The operation of the mechanism may be seen in
Besides utilizing hard magnets as the drive magnets to animate an object constructed of flexible, iron-infused material, other implementations may utilize one or more electromagnets as drive magnets in place of the hard magnets. For example,
The electromagnets 506 in the implementation shown in
Alternatively, the electromagnets 506 may be coupled to a computing device to control the magnetic fields generated by each electromagnet.
In the configuration of
The amplifiers 512 may also be coupled to a computing device 516 configured to control the activation and deactivation of the electromagnets. For example, the computing device may be programmed to create varying magnetic fields using the electromagnets. Thus, the computing device may send a signal to the amplifiers 512 to turn on a certain electromagnet at a particular time. In response, the amplifiers 512 may provide the necessary current to the correct electromagnet to create the magnetic field. Similarly, the computing device 516 may instruct the amplifiers 512 to turn off an electromagnet as a particular time. In this manner, the computing device may control the magnetic fields created by each electromagnet 506 and, in turn, control the animation of any iron-infused flexible objects within the vicinity of the electromagnets. The computing device may be any device that may be programmed to provide control signals to the amplifiers 512 to control the magnetic fields of the electromagnets.
The magnetic fields created by the electromagnets 506 may also vary in strength, providing a more variable magnetic field to the plant objects. For example, rather than a simple on and off configuration for each electromagnet as described above, the magnetic field of each electromagnet may be linearly proportional to the amount of electrical current flowing through the magnet. Thus, the amplifiers 512 may vary the amount of current provided to each electromagnet such that the magnetic fields created by the electromagnets may be variable. Linear analog magnetic fields of the electromagnets may provide a controller, such as an operator or computing device, with more control over the animation of the plant objects 504. Thus, rather than providing two positions for the plant objects in response to the on-and-off states of the electromagnets 506, a linear configuration may provide a range of movement for the objects. In a similar manner, a pulse-width modulation technique providing a series of current pulses sent to the electromagnets may create a linear magnetic field response and may provide a more “analog-like” control of the magnetic field of the electromagnets 506.
The techniques and implementations described herein to animate the plant-like objects constructed from iron-infused, flexible material may be also be applied to other objects constructed from iron-infused flexible material. For example,
Similar to the plant objects of
In the example shown, the lizard 600 may be molded such that the lizard's leg 602 may be biased away from the structure 604. This biasing of the lizard's leg 602 may be done during casting of the character. Thus, when no magnetic forces are acting on the character 600, the leg 602 of the lizard may be oriented such that some amount of space is provided between the leg and the display structure 604. Further, the lizard's leg 602 may be constructed, at least partially, from a flexible, iron-infused material. When the drive magnet 606 is positioned against the inner surface of the structure 604, the iron particles embedded within the lizard's leg 602 may be attracted to the magnetic field 608 of the magnet 606 and move towards the magnet. The interaction of the embedded particles and the magnet 606 may provide the animation of the lizard placing its leg on the surface, or provide the appearance that the lizard is taking a step on the display structure 604.
In this manner, the character 600 may be animated using magnetism interacting with flexible, iron-infused portions of the character. This animation may be similar to the animation of the plant-like objects described above. Similarly, the magnet configurations described above may also be used in conjunction with the character object. For example, the drive magnet 606 of
In other implementations, the animation of the character's leg 602 may react, not in attraction to the magnet 606, but in repulsion. In these implementations, the iron or other magnetic particles blended with the flexible material may be polarized to a certain polarity prior to being blended with the material. For example, the flexible material may be blended with neodymium particles that may have a positive polarity. To create the repulsion animation of the character, a positively polarized drive magnet may be introduced as described above. In this manner, the character's leg 602 may move away from the surface of the display structure as the neodymium particles are repulsed by the negative magnet, rather than being attracted to the magnet. Generally, however, the configuration of the implementations may remain the same when implementing a repulsion animation.
Along with the animation of the character's leg described in
Coupled to the display structure 702 may be several drive magnets 710-714 that may be activated to control the animation of the portions of the character 700. For example, a tail magnet 710 may be located underneath the tail portion 704 of the lizard 700, on the inner surface of the display structure 702. When activated, the magnet 710 may apply a magnetic force on the iron particles within the tail and cause the tail to press against the surface of the structure. When molded, the tail 704 of the lizard 700 may be biased away from the surface of the structure 702 to provide space to animate the tail when the iron particles react to the magnetic field. Thus, when the magnetic field is removed, the tail 704 may return to its biased position. In this manner, the introduction and removal of the magnetic field with the tail 704 may cause the tail to move up and down. The activation of the drive magnet 710 may include moving a hard magnet near the inner surface of the display structure 702 or activating an electromagnet located near the inner surface. The deactivation of the drive magnet may include removing the hard magnet or deactivating the electromagnet.
Similar configurations may be utilized to animate the lizard's foot 706 and the lizard's mouth 708. Thus, a foot drive magnet 712 may be located on the inner surface of the display structure 702 underneath the lizard's foot 706 and a mouth magnet 714 may be located on the structure 702 underneath the lizard's mouth 708. The activation and deactivation of these magnets may cause the lizard's leg 706 and mouth 708 to animate in a similar manner as that of the lizard's tail 704. In one implementation, the magnetic field of the mouth magnet 714 may be introduced near the lizard's mouth 708 to simulate the lizard speaking. As shown in
Further, the separate sections of the lizard 700 may include different densities of iron particles, similar to the character of
In another implementation, the mouth magnet 714 may be coupled to a computing device 716 that may receive sounds and translate those sounds into movement of the character's mouth 708. For example, the computing device may receive sounds spoken into a microphone 718 by an operator or from some other source. These sound waves may be translated by the computing device 716 into control signals that the computer may use to control the activation of the mouth magnet 714. Thus, as the operator speaks into the microphone 718, the computing device 716 may send a signal to the mouth magnet 714 to activate, thereby creating a magnetic field of the electromagnet. When no magnetic field is present, the mouth may be in a first position, such as a closed position, similar to
Another implementation may use magnetism to create facial movements on a face of character constructed from silicone or other flexible material. For example,
In another implementation, magnetism may be used to stretch or shrink an object composed of iron-infused flexible material. For example,
In
In
Magnetism may also be used to provide more complex movements and animation of a character. For example,
The configuration of this implementation may be similar to that of
The roller 1008 located on the inner surface of the structure 1004 may include an off-center magnet 1006 such that, as the roller spins along an axis parallel to the inner surface of the structure, the magnet may draw near the inner surface of the structure and then away from the surface. Several rollers 1008 may be located on the inner surface of the structure to provide several points of animation to the character 1000.
Similar to the flexible character of
As shown in
In
The above configuration may also be applied to each leg of the character 1000 such that character may appear to move each leg to walk across the surface of the structure 1004. To aid in the appearance of the character walking, a roller 1008 with a corresponding magnet 1006 may be located under each leg 1002 of the character. Further, the magnets of each roller 1008 may be offset from each other by 90 degrees (or other such offset) such that each leg performs the above motions at different times as the character is moved along the outer surface of the structure 1004. Also, to further aid in the movement of the character across the structure 1004, a magnet may also be located beneath the body of the lizard 1000 to interact with the iron particles embedded in the lizard. This magnet may be moved across the inner surface of the structure 1004 to help propel the character along the surface while the legs 1002 are performing the above motions.
The implementations of animating an object constructed of a flexible, iron-infused material described above may be integrated into several various platforms to provide entertainment to amusement park patrons. For example, a mobile platform may provide for the animating of an iron-infused, flexible object using magnetism such that an operator may carry the platform and entertain the patrons of the amusement park. One such mobile platform is illustrated in
On this platform, the character 1100 may be mounted on a display structure 1102 that may integrate the components of any of the implementations described above. To animate the character to entertain a viewer, an operator may carry the display structure 1102 with one hand and a drive magnet 1104 with the other. The operator may place the magnet 1106 against the lower surface of the structure 1102 in a similar manner as described above to animate the character 1100. In a configuration including an electromagnet 1108, the operator may switch on and off the magnet 1108 at will to animate the character 1100.
The animation of the character may be used to entertain a viewer. For example, the operator may carry the mobile platform to entertain patrons waiting in line to enter a ride or attraction of the amusement park. In another example, the platform may be carried by a waiter in a restaurant to interact with the patrons of the restaurant. Generally, the mobile platform may be carried and operated by an operator to entertain any patron that may encounter the operator.
In another example, the operator may also carry a computing device to control several electromagnets coupled to the lower surface of the structure 1102. The computing device may activate the several electromagnets coupled to the structure 1102 to animate one or more portions of the character, such as the character's leg, tail and mouth. The computing device may also receive voices or environmental noises from a microphone coupled to the computing device. The received noises may cause the computing device to send a signal to the electromagnets located beneath the platform to animate the character in response to the noises. Thus, an operator or assistant may speak into a microphone to cause the mouth of the character to move in accordance. The electromagnet configuration may also be used to entertain the patrons of the amusement park in a similar manner as described above. As should be appreciated, the computing device may communicate with and control the electromagnets wirelessly. Similarly, the microphone may be coupled to the computing device to receive the voices or environmental noises through a wireless connection.
In another platform, several objects constructed of iron-infused flexible material may be mounted on a wall or flat display.
In another example, the platform may integrate a microphone 1206 or other measuring device to facilitate the animation of the iron-infused flexible objects 1204 reacting to environmental noises near the display. For example, the objects 1204 may move or alter the animation in reaction to various crowd noises to provide the sense that the wall 1200 is interacting with the crowd. In other examples, the animation may respond to music, light or other environmental conditions. The reactions of the objects 1204 may occur in a similar manner as that of the voice-activated character, i.e. the environmental condition may be detected and measured by a computing device 1208 that may interpret the condition and control the magnetic fields of the magnets 1202 accordingly. Generally, the response of the objects to the environmental conditions may take any form desired by a designer.
The reaction of iron particles blended with the flexible material may also be used in the creation of the plant-like objects described above in reference to
To create the plant-like object, a strong earth metal magnet or electromagnet may be utilized. The magnet 1302 may be oriented such that the pole of the magnet is upright, as shown in
Once the base is prepared, the magnetic fields 1304 emanating from the magnet 1302 may be used to create the plant object. In one implementation, an iron-infused flexible material may be heated into a liquid or semi-liquid state. The metal-infused flexible material may be similar to that described above with reference to
In addition, the plant object may also be painted using an iron-infused paint to color the plant object. For example, the plant object may be kept within the magnetic field 1304 after the object has cured following the procedure described above. A paint blended with iron powder may be created that may interact with the magnetic field. In one example, 2.5 grams of iron powder may be blended with 10 grams of a base paint. Once in the magnetic field 1304 created by the magnet 1302, the iron powder blended with the paint may align with the magnetic field and assist the paint in attaching to the plant object.
The above described implementations may be integrated into several aspects of an amusement park experience. For example, the objects may be part of a ride to entertain patrons as they progress through the ride. Other implementations may be used to entertain guests while waiting in line for various attractions of the park. Further, entire entertainment shows may be created using iron-infused, flexible objects animated by magnetism. Generally, any object that may be imagined by a designer may be constructed of the iron-infused material. Further, the objects may be animated in any manner desired by the designer using one or more magnets applying one or several magnetic fields to the objects.
The foregoing merely illustrates the principles of the invention. Various modifications and alterations to the described embodiments will be apparent to those skilled in the art in view of the teachings herein. It will thus be appreciated that those skilled in the art will be able to devise numerous systems, arrangements and methods which, although not explicitly shown or described herein, embody the principles of the invention and are thus within the spirit and scope of the present invention. From the above description and drawings, it will be understood by those of ordinary skill in the art that the particular embodiments shown and described are for purposes of illustrations only and are not intended to limit the scope of the present invention. References to details of particular embodiments are not intended to limit the scope of the invention.
The present application is a continuation application of U.S. patent application Ser. No. 12/346,470, filed Dec. 30, 2008, entitled “Method and Apparatus for Control of a Flexible Material Using Magnetism”, and which is incorporated herein in its entirety and for all purposes.
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Number | Date | Country | |
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20130005492 A1 | Jan 2013 | US |
Number | Date | Country | |
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Parent | 12346470 | Dec 2008 | US |
Child | 13540473 | US |