The present disclosure relates to assessing the intelligibility of dialogue on soundtracks.
In the entertainment industry, content distributors stream audio-visual content, such as movies and television (TV) shows, to consumers for consumption of the content by the consumers. With respect to audio, content producers face a significant problem in the form of numerous and persistent complaints from the consumers about their inability to hear and understand dialogue from their streamed content properly at home. Conventional approaches to solving the problem attempt to raise voice intelligibility of the dialogue through traditional digital signal processing (DSP) techniques, such as boosting a vocal frequency range. The conventional approaches generally assume that the DSP techniques fix the “understandability” problem, but do not assess or address how well consumers actually understand the dialogue either before or after the additional processing. This results in a quality control (QC) gap between the problem, i.e., consumer complaints about poor dialogue intelligibility, and its solutions, thus leaving the content producers and/or the sound engineers tasked with implementing the solutions without knowledge as to whether they actually adequately fixed the problem as reported.
Content distributors stream audio-visual content, including a mixed soundtrack for movies, TV shows, and the like, to a consumer. The mixed soundtrack may include dialogue and non-dialogue sound, including music and sound-effects for movies/TV, for example. The consumer plays-back the mixed soundtrack through a sound reproduction system of a playback device, such as a television or a computer. Often, the consumer cannot understand dialogue from the mixed soundtrack as played-back through the sound reproduction system in a playback room of the consumer, such a living room. The consumer may not be able to understand the dialogue due to many factors that can degrade the intelligibility or “understandability” of the dialogue. As used herein, the terms “intelligibility” and “understandability” are synonymous and interchangeable. The factors that may degrade the intelligibility of dialogue include:
To implement effective solutions to problems associated with degraded intelligibility of dialogue, it is helpful to be able to assess the intelligibility of the dialogue to a consumer (referred to in the ensuing description as a “listener”) before and after implementing the solutions. For example, it is helpful to be able to predict the likelihood of decreased or degraded intelligibility of the dialogue. It is also helpful to assess the impact of the above-mentioned factors on the intelligibility of the dialogue, so that the solutions can compensate for the factors properly. A disadvantage of conventional solutions is that they do not attempt to estimate the likelihood that the listener can understand the dialogue, i.e., that the dialogue is intelligible to the listener.
Accordingly, embodiments presented herein assesses the accuracy of automatic speech recognition (ASR), for example, to estimate the likelihood that dialogue from soundtracks will be understood by the listener. More specifically, the embodiments employ ASR, for example, to estimate or predict the intelligibility of dialogue of a soundtrack to a listener in a playback room or “listening environment.” For example, the embodiments analyze and quantify a likelihood of dialogue intelligibility of typical TV and movie content for playback in the typical home environment using ASR. The embodiments further emulate consumer listening scenarios, such as limitations of the sound reproduction system of the playback device, room acoustics, listening level, human hearing loss, and so on, to further predict the likelihood that the dialogue remains intelligible in the playback room. The embodiments provide dialogue intelligibility reports (also referred to as quality control (QC) reports) that include qualitative and quantitative information regarding the intelligibility of dialogue resulting from the aforementioned dialogue analysis. Such information enables effective solutions to correct degraded intelligibility. The solutions may include recording a new dialogue soundtrack or remixing the dialogue and non-dialogue sound to increase the intelligibility of dialogue to the listener.
Sound Engineering Environment
With reference to
In an example, evaluator 104 may provide to dialogue analyzer 102 content in the form of soundtracks for movies and TV shows. The soundtracks may include (i) an unmixed soundtrack A for dialogue-only (also referred to as a “dialogue-only soundtrack” or a “dialogue soundtrack”), and (ii) an original mixed soundtrack B that includes the dialogue mixed with non-dialogue sound, such as music and movie/TV sound-effects, for example. In addition, evaluator 104 may provide to dialogue analyzer 102 text-based subtitles C that represent the dialogue on the dialogue-only and mixed soundtracks. Dialogue analyzer 102 may also receive from evaluator 104 a sound modifier signal D that may be used by dialogue analyzer 102 to emulate sound effects for various impairments, including one or more of playback room acoustics, background noise, limitations of the sound reproduction system of a playback device, hearing impairments of the listener, and so on. The emulated sound effects are distinct from the non-dialogue sound, e.g., movie/TV sound effects, of the original mixed soundtrack B, mentioned above.
Dialogue analyzer 102 implements processes to measure the intelligibility of dialogue on each of the dialogue-only soundtrack A, the original mixed soundtrack B, and a modified mixed soundtrack E (that includes the original mixed soundtrack combined with emulated sound effects) against an ideal reference of/standard for intelligibility. Dialogue analyzer 102 generates dialogue intelligibility reports that include the measures of intelligibility, and may provide the reports to evaluator 104. To this end, dialogue analyzer 102 includes an ASR engine 120, an acoustic emulator 122, compare logic 124, and a report generator 126 coupled to, and configured to interact with, each other.
ASR engine 120 may include one or more neural networks, such as a deep neural network (DNN), to perform machine-learning (ML)-based ASR to convert dialogue conveyed by each of the dialogue-only soundtrack A, the original mixed soundtrack B, and the modified mixed soundtrack E to corresponding ASR (dialogue) text, and provides the text to compare logic 124. ASR engine 120 may include any known or hereafter developed ASR technology used to convert soundtracks of dialogue to text. With respect to performing ASR on the mixed/modified mixed soundtrack B/E, ASR engine 120 may include (i) a signal processing algorithm, including an ML-based algorithm (e.g., an ML dialogue extractor), to extract dialogue from the mixed/modified mixed soundtracks to produce a predominantly dialogue soundtrack, and (ii) an ASR algorithm to convert the predominantly dialogue soundtrack to text.
Acoustic emulator 122 receives the sound modifier signal D and emulates the above-mentioned sound effects based on the sound modifier signal, to produce emulated sound effects. Acoustic emulator 122 combines the emulated sound effects into the original mixed soundtrack B, to produce the modified mixed soundtrack E. Any known or hereafter developed acoustic emulator may be used. Acoustic emulator 122 provides the modified mixed soundtrack to ASR engine 120.
As described in further detail below, compare logic 124 receives comparison text CT from ASR engine 120 and reference text RT, which may include text from the ASR engine or, alternatively, text-based subtitles C. Compare logic 124 determines measures of intelligibility I of dialogue represented in comparison text CT relative to reference text RT based on a comparison of the comparison text against the reference text. Compare logic 124 provides the measures of intelligibility I of the dialogue, and other compare results, to report generator 126. Report generator 126 generates dialogue intelligibility reports, including the measures of the intelligibility I of the dialogue and the other compare results, and provides the reports to dialogue evaluator 104.
The embodiments presented herein employ ASR as a predictor of intelligibility, by way of example only. Other embodiments may not rely on ASR. For example, such other embodiments may employ alternative techniques to (i) translate the dialogue of soundtracks into non-text representations of the dialogue, such as hash values or signatures that are proximate to the sound of the dialogue, and (ii) compare the non-text representations to ideal references to produce the measures of intelligibility of the dialogue. For example, the compare operation may be performed using an ML-based technique to produce comparison results indicative of the measures of intelligibility of the dialogue.
Dialogue Intelligibility of Mixed Soundtrack Using Dialogue-Only Soundtrack as Ideal
With reference to
Dialogue Intelligibility of Original Mixed Soundtrack
Method 200 includes a first set of operations 202, 204, and 206 that collectively assess the intelligibility of dialogue of the original mixed soundtrack B, without emulated sound effects.
At 202, ASR engine 120 receives the dialogue-only soundtrack A (labeled as “Original Dialogue Only Mix Audio” in
At 204, ASR engine 120 receives the original mixed soundtrack B (labeled as “Original Full Mix Audio” in
At 206, using the reference text as a reference or standard that represents ideal or maximum intelligibility of the dialogue to a listener, compare logic 124 determines an overall measure of intelligibility of the dialogue of the original mixed soundtrack B to the listener based on a comparison between the comparison text and the reference text. That is, compare logic 124 compares the comparison text to the reference text to produce comparison results that represent an overall difference between the two texts, and determines the overall measure of intelligibility of the dialogue to the listener based on the overall difference.
More specifically, compare logic 124 (i) establishes correspondence between successive segments of the comparison text and successive segments of the reference text that represent the same/common dialogue based on the above-mentioned time slice timestamps and identifiers, (ii) using one or more compare algorithms described below, determines successive individual differences between the successive segments of the comparison text and the corresponding ones of the successive segments of the reference text that represent the common dialogue, and (iii) computes the overall measure of intelligibility of the dialogue of the original mixed soundtrack B based on the individual differences. The individual differences may be considered individual measures of intelligibility of the dialogue for corresponding ones of the successive segments of the comparison text. As used herein, the terms “measure of intelligibility of dialogue” and “dialogue intelligibility measure (or metric)” are synonymous and interchangeable, and the terms “measure” and “metric” are also synonymous and interchangeable.
In this way, the embodiments presented herein use the accuracy with which ASR engine 120 converts speech-to-text, as represented by the overall difference between the comparison text and the reference text, as a proxy for the intelligibility of the dialogue of the original mixed soundtrack B to the listener (considered an “average human listener”). As the overall difference (and, similarly, the individual differences) gradually increases from zero (indicating an exact match) to a maximum value (indicating a maximum mismatch), the measure of intelligibility of the dialogue correspondingly gradually decreases/degrades from ideal to maximally degraded, and vice versa. The exact match indicates that ASR engine 120 understands and converts the dialogue on the original mixed soundtrack B perfectly, and thus the listener fully understands the dialogue. Conversely, the mismatch indicates that ASR engine 120 does not understand the dialogue of the original mixed soundtrack B properly, and thus the listener does not fully understand the dialogue, i.e., the intelligibility of the dialogue is degraded.
The measure of intelligibility of the dialogue may be represented in many different ways. For example, dialogue analyzer 102 may normalize the measure of intelligibility of dialogue (also referred to as an “intelligibility score”) from 1 to 0, such that (i) 1 represents a minimum intelligibility due to a maximum mismatch (i.e., 0% match) between the comparison text and the reference text, i.e., the comparison text and the reference text are completely different, and (ii) 0 represents a maximum intelligibility due to a complete match (i.e., 100% match, no mismatch) between the comparison text and the reference text.
In an example, compare logic 124 may compare the comparison text to the reference text using one or more known or hereafter developed compare algorithms to determine the overall difference between the comparison text and the reference text mentioned above. For example, the compare algorithms may include text distance algorithms that are edit based, token based, sequence based, compression based, phonetic or sound based, and the like, that determine text distances between the comparison text and the reference text. Example text distance algorithms include a Cosine distance algorithm, which computes text distances between letters and/or words of the compared texts, and an Editex distance algorithm developed by Zobel and Dart, which computes text distances between sounds of the compared texts, i.e., text distances between how the texts sound when spoken. In another example, the compare algorithms may include any known or hereafter developed image, pattern, and/or sound matching algorithms that determine differences between the reference text and the comparison text.
In an embodiment, compare logic 124 may use the same compare algorithm to determine individual differences between the corresponding segments of the comparison text and the reference text, and may combine the individual differences into an overall difference representative of the overall measure of intelligibility of the dialogue. For example, compare logic 124 may compute an average of the individual differences and use that average as the overall difference, and thus the overall measure of intelligibility of the dialogue.
In another embodiment, compare logic 124 may use a combination of different compare algorithms to determine each of the individual differences, before combining the individual differences into the overall difference. For example, compare logic 124 may compute each individual difference as a weighted sum of individual differences computed using the different compare algorithms, according to the following function, although other functions are possible:
Individual difference D=c1d1+c2d2+ . . . +cndn,
In an example, d1 and d2 may represent the Cosine distance algorithm and the Editex distance algorithm, respectively.
Also at 206, report generator 126 generates dialogue intelligibility reports including results produced in operations 202-206. Various dialogue intelligibility reports are described below in connection with
Report generator 126 may generate the above-mentioned metadata for incorporation into the dialogue intelligibility reports. Generally, metadata includes data abstracted from direct results of dialogue analysis, and that is configured for use with a digital reproduction device. Examples of digital reproduction devices include, but are not limited to, digital audio workstations (DAWs), studio audio software, and other audio-visual (AV) devices, such as televisions. The metadata may be used by a mixing engineer for playing, mixing, editing, and other processing of soundtracks to improve the intelligibility of dialogue on the soundtracks. Metadata may be used to flag degraded sections of audio on a soundtrack and to boost the level of that dialogue relative to other sections of the dialogue, to list “good” and “bad” chunks of time slices of the dialogue on the sound track, and so on.
In the description above, compare logic 124 is said to produce comparison results that represent a difference between texts indicative of intelligibility of the dialogue. Because the “difference” may be construed as an inverse to “similarity” between the texts (i.e., the greater the difference, the lesser the similarity, and vice versa), compare logic 124 may also be said to produce comparison results that represent the similarity between the texts, such that an increase in similarity indicates an increase in intelligibility, and vice versa. Under either interpretation, the comparison results indicate intelligibility of dialogue. Moreover, the above-mentioned compare algorithms may be said to produce differences, or conversely, similarities between texts that indicate intelligibility.
Dialogue Intelligibility of Modified Mixed Soundtrack
Method 200 includes a second set of operations 202, 206, and 208 that collectively assess the intelligibility of the modified mixed soundtrack E to the listener, i.e., the intelligibility of the original mixed soundtrack B combined with emulated sound effects. The above detailed description of operations 202 and 206 shall suffice for the ensuing description.
Briefly, at 202, ASR engine 120 converts the dialogue-only soundtrack A to the reference text, as described above.
At 208, sound effects emulator 122 receives the original mixed soundtrack B and the sound modifier signal D. The sound modifier signal D includes sound effects to be emulated, such as one or more of playback room acoustics, background noise, limitations of the sound reproduction system of the playback device, and hearing impairments. Sound effects emulator 122 models or simulates the one or more sound effects based on the sound modifier signal D, and modifies the original mixed soundtrack B with the sound effects, to produce modified mixed soundtrack E. The modified mixed soundtrack E represents the original mixed soundtrack combined with the (emulated) sound effects. For example, modified soundtrack E may include emulated playback room acoustics only, emulated background noise only, emulated limitations of the sound reproduction system only, emulated hearing impairments only, or a combination of two or more of the foregoing emulated sound effects.
In an example, the sound modifier signal D includes one or more .WAV files corresponding to the one or more sound effects to be emulated. The .WAV file may include impulse responses corresponding to frequency responses of whatever sound effects is/are to be emulated, such as room reverberation, sound high pass and/or low pass filter responses, gain responses, and so on, as would be appreciated by one having ordinary skill in the relevant arts having read the present description. The sound effects emulator 122 may convolve the .WAV file(s) for the sound effects with a .WAV file of the original mixed audio, to produce the modified mixed soundtrack E.
Sound effects emulator 122 provides the modified mixed soundtrack E to ASR engine 120.
ASR engine 120 performs ASR on the modified mixed soundtrack E, to convert the modified mixed soundtrack to comparison text, in the manner described above for the original mixed soundtrack. ASR engine 120 provides the comparison text, including the successive segments of the comparison text, to compare logic 124.
Briefly, at 206, compare logic 124 determines an overall measure of intelligibility of dialogue of the modified mixed soundtrack E based on a comparison of the comparison text against the reference text, and provides the overall measure of intelligibility of the dialogue, along with individual measures of intelligibility of the dialogue for corresponding ones of the segments of the comparison text, to report generator 126, as described above. Report generator 126 generates dialogue intelligibility reports based on the results from operation 206.
Using the dialogue intelligibility reports as a guide, dialogue evaluator 104 may rerecord or remix the original mixed audio soundtrack B when the dialogue intelligibility reports indicate degraded intelligibility of the dialogue with or without emulated sound effects, to produce a remixed soundtrack. Dialogue evaluator 104 may use dialogue analyzer 102 to assess the intelligibility of the dialogue of the remixed soundtrack as described above, and repeat the rerecord or remix as necessary.
Dialogue Intelligibility of Soundtracks Using Text-Based Subtitles as Ideal Reference
With reference to
Dialogue Intelligibility of Original Mixed Soundtrack (No Sound Effects)
Operations 302, 304, and 306 collectively assess the intelligibility of the original mixed soundtrack B referenced to the text-based subtitles C for the dialogue of the mixed soundtrack. The original mixed soundtrack B does not include emulated sound effects.
At 302, compare logic 124 receives the text-based subtitles C. The text-based subtitles may be formatted as a sequence of chunks of subtitle text that span successive, respective time intervals, which may vary with respect to each other, as indicated by respective start and stop times of the time intervals. For example, the text-based subtitles may be provided in a SubRip (SRT) format, or any other known or hereafter developed subtitle format.
At 304, ASR 120 receives the original mixed soundtrack B and performs ASR on the original mixed soundtrack, to produce the comparison text, as described above. ASR 120 provides the comparison text to compare logic 124.
Because the varying time intervals of the chunks of subtitle text C (referred to as “subtitle chunks”) may differ from the fixed time slice duration for the segments of the comparison text (referred to as “comparison text segments”), there may not be a one-to-one correspondence between each of the subtitle chunks and each of the comparison text segments. Accordingly, compare logic 124 matches the text of each of the comparison text segments to the same/common text spanning corresponding ones of the subtitle chunks, to establish a correspondence between the comparison text segments and the text of the subtitle chunks that convey the same/common dialogue.
To do this, compare logic 124 may use a text matching algorithm that maximizes text similarity between the text of each of the comparison text segments to text spanning corresponding/matching ones of the subtitle chunks that are close in time or adjacent to the comparison text segments. The text matching algorithm may establish time adjacency based on the timestamps of the comparison text segments and the subtitle chunks.
To find corresponding/matching subtitle text for each comparison text segment, the text matching algorithm may perform the following example operations:
At 306, compare logic 124 determines an overall measure of intelligibility of the dialogue of the original mixed soundtrack B to a listener based on a comparison between the comparison text and the matching ones of the text-based subtitles C. More specifically, compare logic 124 determines individual differences between the segments of the comparison text and the subtitle text of corresponding ones of the subtitle chunks that represents the same/common dialogue, as determined by the text matching algorithm. Compare logic 124 combines the individual differences into the overall measure of intelligibility of the dialogue.
Compare logic 124 provides the overall measure of intelligibility of the dialogue of the original mixed soundtrack B, and the individual measures of intelligibility of the dialogue (and indications of subtitle quality), e.g., as represented by the individual differences, to report generator 126, which generates dialogue intelligibility reports as described herein.
Dialogue Intelligibility of Modified Mixed Soundtrack (With Sound Effect)
Operations 306, 308, and 310 collectively assess the intelligibility of the modified mixed soundtrack E referenced to the text-based subtitles C.
At 308, compare logic 124 receives the subtitles C for use as reference text, as described above.
Operation 310 is similar to operation 208 described above. At 310, acoustic emulator 122 receives the original mixed soundtrack B and the sound modifier signal D. Sound effects emulator 122 simulates one or more sound effects based on the sound modifier signal D, and modifies the original mixed soundtrack B with the sound effects, to produce the modified mixed soundtrack E. Sound effects emulator 122 provides the modified mixed soundtrack E to ASR engine 120. ASR engine 120 converts the modified mixed soundtrack E to comparison text in the manner described above. ASR engine 120 provides the comparison text, including successive comparison text segments, to compare logic 124.
At 306, compare logic 124 determines an overall measure of intelligibility of the dialogue of the modified mixed soundtrack E based on a comparison between the comparison text and the text-based subtitles C, in the manner described above. Compare logic 124 provides the overall measure of intelligibility of the dialogue of the modified mixed soundtrack E, and the individual measures of intelligibility of the dialogue, to report generator 126, which generates dialogue intelligibility reports as described herein.
Using the dialogue intelligibility reports mentioned above as a guide, dialogue evaluator 104 may rerecord or remix the original mixed audio soundtrack when the dialogue intelligibility reports indicate degraded intelligibility of the dialogue with or without emulated sound effects, to produce a remixed soundtrack. Dialogue analyzer 102 may be used to assess the intelligibility of the dialogue of the remixed soundtrack, and the remix/assess process may be repeated as necessary.
Timing Diagrams for ASR Segments and Subtitles
With reference to
With reference to
Dialogue Intelligibility Reports
Dialogue intelligibility reports generated for display, and then displayed, by dialogue analyzer 102 are now described in connection with
With reference to
The vertical bars on the plot represent individual measures of intelligibility for text segments/time slices. Given the intelligibility mapping match=0 and mismatch=1, the individual measures of intelligibility may be interpreted as measures of degradation of intelligibility, because increases in the measures represent increases in the degradation of intelligibility. Also, to enhance readability, individual measures of intelligibility that fall within different ranges may be depicted in different colors, shades, or cross-hatching patterns. For example, individual measures of intelligibility that exceed a predetermined threshold (and thus represent higher levels of degradation) may be depicted in a first color (e.g., red), while individual measures of intelligibility that do not exceed the predetermined threshold (and thus represent lower levels of degradation) may be depicted in a second color (e.g., green). Multiple predetermined thresholds and corresponding colors/shades/cross-hatchings may be used to delineate one or more ranges between green and red.
The example of
Additionally, dialogue intelligibility report 500 includes an overall measure of intelligibility of dialogue, referred to as an “overall score,” computed based on the individual measures of intelligibility. In the example of
Various dialogue intelligibility reports for the same dialogue on different soundtracks, referenced to text-based subtitles for the dialogue, are described below in connection with
With reference to
With reference to
With reference to
Time slices/rows of the table associated with intelligibility scores that are below a predetermined threshold indicative of a poor intelligibility (e.g., 75%) may be depicted in red, while other rows may be depicted in green or black, for example. In the example of
With reference to
With reference to
With reference to
High-Level Flowchart
With reference to
At 1202, dialogue analyzer 102 obtains a mixed soundtrack that includes dialogue mixed with non-dialogue sound. For example, dialogue analyzer receives an original mixed soundtrack that includes the dialogue mixed with the non-dialogue sound, and uses that soundtrack as the mixed soundtrack. Alternatively, dialogue analyzer acoustically modifies the original mixed soundtrack with emulated sound effects that emulate one or more of room acoustics, sound reproduction system playback acoustics, and background noise, to produce the mixed soundtrack.
At 1204, dialogue analyzer 102 converts time slices of the mixed soundtrack to successive segments of comparison text using ASR.
At 1206, dialogue analyzer 10 obtains reference text for the dialogue as an ideal reference/standard for intelligibility of the dialogue to a listener. For example, dialogue analyzer 102 converts time slices of a dialogue-only soundtrack to successive segments of the reference text using ASR. Alternatively, dialogue analyzer receives text-based subtitles of the dialogue as the reference text.
At 1208, dialogue analyzer 102 determines a measure of intelligibility of the dialogue (i.e., an overall dialogue intelligibility metric) of the mixed soundtrack to the listener based on a comparison of the comparison text against the reference text. For example, dialogue analyzer (i) computes individual measures of intelligibility of the dialogue (i.e., individual dialogue intelligibility metrics) for the time slices of the mixed soundtrack based on the comparison (i.e., based on comparisons between corresponding segments of the comparison text and the reference text), and (ii) computes the measure of intelligibility of the dialogue based on the individual measures of intelligibility of the dialogue.
In an example, dialogue analyzer 102 may compute the measure of intelligibility (and the individual measures of intelligibility) as a difference between corresponding reference text and comparison text using one or more compare algorithms. For example, dialogue analyzer 102 may perform operations that:
At 1210, dialogue analyzer 102 reports, e.g., generates for display, and may then display, the measure of intelligibility of the dialogue the measure of intelligibility of the dialogue, the individual measures of intelligibility of the dialogue for the time slices, and other comparison results, e.g., metadata. Alternatively and/or additionally, dialogue analyzer 102 may store the report to a file for subsequent access by a user.
Computer System
The computer device may further include a user interface unit 1340 to receive input from a user, microphone 1350 and loudspeaker 1360. The user interface unit 1340 may be in the form of a keyboard, mouse and/or a touchscreen user interface to allow for a user to interface with the computer device. Microphone 1350 and loudspeaker 1360 enable audio to be recorded and output. The computer device may also comprise a display 1370, including, e.g., a touchscreen display, that can display data to a user.
Memory 1320 may comprise read only memory (ROM), random access memory (RAM), magnetic disk storage media devices, optical storage media devices, flash memory devices, electrical, optical, or other physical/tangible (e.g., non-transitory) memory storage devices. Thus, in general, the memory 1320 may comprise one or more tangible (non-transitory) computer readable storage media/medium (e.g., a memory device) encoded with software (e.g., control logic/software 1355) comprising computer executable instructions and when the software is executed (by the processor 1310) it is operable to perform the operations described herein directed to dialogue analyzer 102. Logic 1355 may include logic for an ASR engine, an acoustic emulator, compare logic, and a report generator, described above. Logic 1355 includes instructions to generate and display user interfaces to present information on display 1370 and allow a user to provide input to the computer device 1300 through, e.g., user selectable options of the user interface. Memory 1320 also stores data generated and used by computer device control logic 1355, such as data for soundtracks, comparison results, metadata, and so on.
In summary, in one form, a method is provided comprising: obtaining a mixed soundtrack that includes dialogue mixed with non-dialogue sound; converting the mixed soundtrack to comparison text; obtaining reference text for the dialogue as a reference for intelligibility of the dialogue; determining a measure of intelligibility of the dialogue of the mixed soundtrack to a listener based on a comparison of the comparison text against the reference text; and reporting the measure of intelligibility of the dialogue.
In another form, an apparatus is provided comprising: a processor configured to: obtain a mixed soundtrack that includes dialogue mixed with non-dialogue sound; convert the mixed soundtrack to comparison text; obtain reference text for the dialogue as a reference for intelligibility of the dialogue to a listener; compute individual measures of intelligibility of the dialogue of the mixed soundtrack based on a comparison between the comparison text and the reference text; compute an overall measure of intelligibility of the dialogue of the mixed soundtrack based on the individual measures of intelligibility of the dialogue; and generate a report including the overall measure of intelligibility of the dialogue.
In yet another form, a non-transitory computer readable medium is provided. The computer readable medium is encoded with instructions that, when executed by a processor, cause the processor to: obtain a mixed soundtrack that includes dialogue mixed with non-dialogue sound; convert time slices of the mixed soundtrack to comparison text using automatic speech recognition (ASR); obtain reference text for the dialogue as a reference for intelligibility of the dialogue; compute individual measures of intelligibility of the dialogue of the mixed soundtrack for the time slices based on differences between the comparison text and the reference text; compute an overall measure of intelligibility of the dialogue of the mixed soundtrack based on the individual measures of intelligibility of the dialogue; and generate a report including the overall measure of intelligibility of the dialogue and the individual measures of intelligibility of the dialogue.
Although the techniques are illustrated and described herein as embodied in one or more specific examples, it is nevertheless not intended to be limited to the details shown, since various modifications and structural changes may be made within the scope and range of equivalents of the claims.
Each claim presented below represents a separate embodiment, and embodiments that combine different claims and/or different embodiments are within the scope of the disclosure and will be apparent to those of ordinary skill in the art after reviewing this disclosure.
This application is a continuation of International Application No. PCT/US2019/068391, filed on Dec. 23, 2019, the entire contents of which are hereby incorporated by reference.
Number | Date | Country | |
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Parent | PCT/US2019/068391 | Dec 2019 | US |
Child | 17846864 | US |