This disclosure relates to a motorized game play device for launching and catching objects.
Tossing and catching objects between two or more players may be considered an old and enduring form of play. Due to the popularity of this form of play, there have been many types of tossing toys and games. The activity of tossing and catching multiple objects for a single player is most commonly known as juggling. Improvements in electronics and mechanics continue to improve upon previous tossing toys and games.
A toy device includes a body, a funnel, and a damper. The body defines an inlet, an outlet, and a channel therebetween. The funnel is secured to the body and open to the inlet. The damper is disposed within the funnel to dampen an impact of an object received therein. The damper may include a sheet of material disposed within the funnel. The sheet of material may define a through hole in at least partial registration with the inlet. The device may also include an actuator assembly with a motorized output gear at least partially disposed within the channel to propel an object through the outlet. The device may include a switch. The actuator assembly may further include a motor operably connected to the output gear, and the switch may trigger activation of the motor at one or more predetermined speeds to adjust a height at which an object reaches relative to the outlet when propelled therethrough. The output gear may define a contact surface along a circumference of the output gear with traction. The device may include a power source supported by the body to power the motor. The channel may be generally arcuate and the outlet may be spaced apart from the actuator assembly a first distance. The inlet may be spaced apart from the actuator assembly a second distance that is less than the first distance.
A launch and catch device includes a body, a funnel, and a flexible member. The body defines an inlet, an outlet, and a channel therebetween. The funnel is secured to the body and defines an inner surface open to the inlet. The flexible member is disposed within the funnel. The device may also include a switch, a motor, and a controller. The controller may be in electrical communication with the switch and the motor such that actuation of the switch activates the motor to operate at a predetermined speed. The device may also include a wheel operably connected to the motor. The wheel may be arranged with the channel to increase a speed of an object traveling from the inlet to the outlet. The flexible member may include ornamental indicia indicative of a target. The flexible member may include a sheet of material at least partially spaced apart from the inner surface and defining a through hole in at least partial registration with the inlet. The flexible member may include a fabric having characteristics which yield to an impact thereon. The body may further define a retaining well sized to at least partially retain an object therein.
A method for playing a catch game includes steps of providing a device having an outlet, an inlet, a channel between the outlet and inlet funnel, and a motorized propulsion device in cooperation with the channel, propelling an object within the channel through the outlet, and tracking a quantity of objects received into the inlet funnel after being propelled from the outlet. The method may also include a step of prompting the propelling following insertion of the object into the inlet funnel. The method may also include a step of propelling the object at a height based on a selected speed of the motor. The method may also include a step of repeatedly propelling the object through the outlet and in response to receipt of the object in the inlet funnel. The method may also include a step of providing a second device having an outlet, an inlet having a damper, a channel providing a path between the outlet and inlet funnel, and a motorized wheel at least partially disposed within the channel, and exchanging between two devices in which the objects are propelled and caught between the device and second device.
A launch and catch device includes a body, a funnel, a sheet of material, a motor, and a wheel. The body defines an inlet, an outlet, and a channel therebetween. The funnel is secured to the body and defines an inner surface and open to the inlet. The sheet of material is disposed within the funnel, at least partially spaced apart from the inner surface, and defines a through hole open to the inlet. The motor secured to the body. The wheel is operably connected to the motor and arranged with the channel to propel an object through the outlet.
a is side view, in cross-section, of the device from
b is a perspective view of a wheel of the device from
c is a front view of the wheel from
Embodiments of the present disclosure are described herein. It is to be understood, however, that the disclosed embodiments are merely examples and other embodiments can take various and alternative forms. The figures are not necessarily to scale; some features could be exaggerated or minimized to show details of particular components. Therefore, specific structural and functional details disclosed herein are not to be interpreted as limiting, but merely as a representative basis for teaching one skilled in the art to variously employ embodiments of the present disclosure. As those of ordinary skill in the art will understand, various features illustrated and described with reference to any one of the figures can be combined with features illustrated in one or more other figures to produce embodiments that are not explicitly illustrated or described. The combinations of features illustrated provide representative embodiments for typical applications. Various combinations and modifications of the features consistent with the teachings of this disclosure, however, could be desired for particular embodiments, applications, or implementations.
Tossing and catching objects between two or more players may be considered an old and enduring form of play. Due to the popularity of this form of play, there have been many types of tossing toys and games. The activity of tossing and catching multiple objects for a single player is most commonly known as juggling. When manually tossing an object that must also be caught by the same player, skill may be needed to execute a controlled and accurate toss. To further enhance the experience of single player toss and catch toys with one or more objects, the play may be further enhanced, simplified, and modified by the use of a motorized launching device thereby allowing the player to focus on catching the object.
The cloth 25 and receiving funnel 14 may be arranged with one another and define a space therebetween such that the cloth 25 may dampen the impact of an object to assist in directing the object to travel toward the through-hole portion 26 and the inlet 24. One example of an object for use with the device 10 may include a ball 27. It is contemplated that the ball 27 may be formed of different materials, such as foam or other suitable materials. As further described herein, more than one ball 27 may be used with the device to facilitate multiple launch and catch play patterns.
The first handle 16 and the second handle 18 may provide a location on the body 12 in which a user may grasp and/or hold the device 10. While the first handle 16 and the second handle 18 are shown on either side of the device 10, it is contemplated that other locations are available to provide for grasping and/or holding the device 10. The retaining well 20 may be defined by the body 12 and may provide a location to hold the ball 27 and as such may be sized appropriately.
Now referring to
For example, the launch mechanism may be a rotation mechanism including a wheel 40 and a motor 42 in communication with a power source (not shown). The wheel 40 may define a surface 41, be rotatably secured to the body 12, and arranged with the delivery channel 36 and the launch channel 38. The motor 42 may be in communication with the wheel 40 and in communication with a switch 48 which may direct operation of the motor 42 including motor speed. For example, it may be desirable to provide more than one speed level for the motor 42 such that users may launch the ball 27 into the air at different heights for different user skill levels. The switch 48 may include a low, medium, and/or high setting which may correspond to different motor 42 speeds.
The device 10 may also include a printed circuit board (not shown) having one or more integrated circuits (not shown) which may direct operations of the device 10 according to software instructions stored on the integrated circuit. As an alternative to the wheel 40, the motor 42 may be in communication with a spring and lever (not shown) such that the spring may be energized and release the energy to move the lever to launch the ball 27. Other suitable mechanical mechanisms for applying force to the ball sufficient to expel the ball from the device are also contemplated, such as, but not limited to, forced air, a pin striking the ball, etc.
The surface 41 may have ridges to assist in directing movement of the ball 27 at contact as further shown in
In addition to launching and/or tossing the ball 27 into the air, the user may also position the device 10 to catch the ball 27 within the receiving funnel 14. For example, as the ball 27 begins to descend following launch through the outlet 32, the user may move the device 10 to orient the receiving funnel 14 below the ball 27. If executed properly, the user may “catch” the ball 27 within the receiving funnel 14 such that the ball 27 travels to the delivery channel 36 via the through-hole 26 and the inlet 24. A user may also place the device 10 on a surface, such as a floor, and toss the ball 27 toward the device 10 in an attempt to land the ball 27 in the receiving funnel 14. The device 10 may then launch the ball 27 back to the user. As such, multiple game play patterns may be available for use with the device 10.
Now referring to
While exemplary embodiments are described above, it is not intended that these embodiments describe all possible forms encompassed by the disclosure. The words used in the specification are words of description rather than limitation, and it is understood that various changes can be made without departing from the spirit and scope of the disclosure. As previously described, the features of various embodiments can be combined to form further embodiments of the disclosure that may not be explicitly described or illustrated. While various embodiments could have been described as providing advantages or being preferred over other embodiments or prior art implementations with respect to one or more desired characteristics, those of ordinary skill in the art recognize that one or more features or characteristics can be compromised to achieve desired overall system attributes, which depend on the specific application and implementation. These attributes can include, but are not limited to cost, strength, durability, life cycle cost, marketability, appearance, packaging, size, serviceability, weight, manufacturability, ease of assembly, etc. As such, embodiments described as less desirable than other embodiments or prior art implementations with respect to one or more characteristics are not outside the scope of the disclosure and can be desirable for particular applications.
This application claims the benefit of U.S. provisional application Ser. No. 61/945,458 filed Feb. 27, 2014, the disclosure of which is hereby incorporated in its entirety by reference herein.
Number | Date | Country | |
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61945458 | Feb 2014 | US |