Claims
- 1. A method comprising:
determining a game parameter; determining a range of values associated with the game parameter; displaying at least one symbol on a reel, each symbol representing a potential value within the range of values associated with the game parameter; selecting at random at least one of the displayed symbols; and setting an actual value of the game parameter based on the randomly selected displayed symbol.
- 2. The method of claim 1, further including:
initiating game play using the actual value of the game parameter.
- 3. The method of claim 1, further including:
continuing game play using the actual value of the game parameter.
- 4. The method of claim 1, further including:
ending game play using the actual value of the game parameter.
- 5. The method of claim 1 wherein the game parameter represents a number of game symbols with which to start a session.
- 6. The method of claim 1 wherein the game parameter represents a number by which payouts will be multiplied for a given number of handle pulls.
- 7. The method of claim 1 wherein the game parameter represents a maximum number of spins allowed before player is ineligible for a puzzle completion bonus.
- 8. The method of claim 1 wherein the game parameter represents a number of reels used in a game.
- 9. The method of claim 1 wherein the game parameter represents a number of bonus symbols on each reel which initiate a bonus game.
- 10. The method of claim 1 wherein the game parameter represents a rate of expiration of player collected symbols.
- 11. The method of claim 1 wherein the game parameter represents a rate of accumulation of complementary (comp) points.
- 12. The method of claim 1 wherein the game parameter represents a progression rate of a progressive jackpot.
- 13. The method of claim 1 wherein the game parameter represents a payout for a particular symbol combination.
- 14. The method of claim 1 wherein the game parameter represents a probability of a particular symbol combination occurring.
- 15. The method of claim 1 wherein the game parameter represents an amount of wager required per spin.
- 16. The method of claim 1 wherein the game parameter represents a probability of a player getting into a bonus round.
- 17. The method of claim 1 wherein the game parameter represents a number of puzzle pieces that need to be collected by a player during a puzzle game.
- 18. The method of claim 1 wherein the game parameter represents a probability of bonus round payouts occurring.
- 19. A method comprising:
initiating play of a game at a gaming device; changing a mode of the gaming device from a play mode to a parameter determination mode; receiving a signal from a player to initiate random determination of a game play parameter value; randomly determining a game play parameter value; changing the game based on the game play parameter value; and changing a mode of the gaming device from the parameter determination mode to the play mode.
- 20. The method of claim 19 wherein receiving the signal from a player includes receiving an indication of at least one type of game play parameter for which to determine a value.
- 21. The method of claim 19 wherein receiving the signal from a player includes receiving an indication of at least one particular game play parameter for which to determine a value.
- 22. A method comprising:
changing a mode of a gaming device from a play mode to a parameter determination mode; receiving a selection of a game play parameter from a player; randomly determining a value of the game play parameter; changing the game based on the value; changing a mode of the gaming device from the parameter determination mode to the play mode; and allowing play of the changed game.
- 23. The method of claim 22 further including
receiving a request to change the game, and wherein changing the mode of a gaming device from the play mode to the parameter determination mode is done in response to receiving the request to change the game.
- 24. The method of claim 22 further including
receiving an indication of a desired number of handle pulls to play the changed game.
- 25. The method of claim 24 wherein the indication of a desired number of handle pulls to play the changed game includes receiving a monetary amount from the player.
- 26. The method of claim 25 wherein the desired number of handle pulls to play the changed game is determined based upon the monetary amount.
- 27. A device comprising:
a processor; and a memory coupled to the processor storing instructions to
determine a game parameter, determine a range of values associated with the game parameter, display at least one symbol on a reel, each symbol representing a potential value within the range of values associated with the game parameter, select at random at least one of the displayed symbols, and set an actual value of the game parameter based on the randomly selected displayed symbol.
- 28. The device of claim 27 wherein the game parameter represents at least one of:
a number of game symbols with which to start a session, a number by which payouts will be multiplied for a given number of handle pulls, a maximum number of spins allowed before player is ineligible for a puzzle completion bonus, a number of reels used in a game, a number of bonus symbols on each reel which initiate a bonus game, a rate of expiration of player collected symbols, a rate of accumulation of complementary (comp) points, a progression rate of a progressive jackpot, a payout for a particular symbol combination, a probability of a particular symbol combination occurring, an amount of wager required per spin, a probability of a player getting into a bonus round, a number of puzzle pieces that need to be collected by a player during a puzzle game, and a probability of bonus round payouts occurring.
- 29. A device comprising:
a processor; and a memory coupled to the processor storing instructions to
initiate play of a game at a gaming device; change a mode of the gaming device from a play mode to a parameter determination mode; receive a signal from a player to initiate random determination of a game play parameter value; determine a game play parameter value at random; change the game based on the game play parameter value; and change a mode of the gaming device from the parameter determination mode to the play mode.
- 30. The device of claim 29 wherein the memory further stores an instruction to receive an indication of at least one type of game play parameter for which to determine a value.
- 31. The device of claim 29 wherein the memory further stores an instruction to receive an indication of at least one particular game play parameter for which to determine a value.
- 32. A device comprising:
a processor; and a memory coupled to the processor storing instructions to
change a mode of a device from a play mode to a parameter determination mode; receive a selection of a game play parameter; determine a value of the game play parameter at random; change the game based on the value; change a mode of the device from the parameter determination mode to the play mode; and allow play of the changed game.
- 33. The device of claim 32 wherein the memory further stores an instruction to receive a request to change the game, and wherein the instruction to change the mode of a device from the play mode to the parameter determination mode is done in response to receiving a request to change the game.
- 34. The device of claim 32 wherein the memory further stores an instruction to receive an indication of a desired number of handle pulls to play the changed game.
- 35. The device of claim 34 further including a payment system coupled to the processor and wherein the indication of a desired number of handle pulls to play the changed game includes receipt of a monetary amount via the payment system.
- 36. The device of claim 35 wherein the desired number of handle pulls to play the changed game is determined based upon the monetary amount received via the payment system.
- 37. A method comprising:
receiving an indication of a game play parameter from a player of a gaming device; randomly determining a value for the game play parameter; and initiating a pre-paid session of game play wherein the gaming device is played using the randomly determined value.
RELATED APPLICATIONS
[0001] This application claims priority to commonly-owned, co-pending U.S. Provisional Patent Application Serial No. 60/449,270, filed Feb. 21, 2003, entitled “METHOD AND APPARATUS FOR SETTING GAME PARAMETERS,” the entire content of which is incorporated herein by reference for all purposes.
[0002] The following patent applications include subject matter that is related to the present application: U.S. patent application Ser. No. 10/______ (Attorney Docket No. 03-008A), filed Feb. 13, 2004, entitled “METHOD AND APPARATUS FOR ENHANCED PLAY OF A GAMING DEVICE”; which is a continuation-in-part of U.S. patent application Ser. No. 10/772,837, filed Feb. 05, 2004, entitled “ELECTRONIC AMUSEMENT DEVICE AND METHOD FOR ENHANCED SLOT MACHINE PLAY”; and also a continuation-in-part of U.S. patent application Ser. No. 09/716,918, filed Nov. 20, 2000, entitled “ELECTRONIC AMUSEMENT DEVICE AND METHOD FOR ENHANCED SLOT MACHINE PLAY”; which is a continuation of U.S. patent application Ser. No. 09/164,473, filed Oct. 1, 1998, entitled “ELECTRONIC AMUSEMENT DEVICE AND METHOD FOR ENHANCED SLOT MACHINE PLAY”, which issued as U.S. Pat. No. 6,203,430 B1 on Mar. 20, 2001.
[0003] The present application is also related to subject matter contained in U.S. patent application Ser. No. 10/752,068, filed Jan. 6, 2004, entitled “ELECTRONIC AMUSEMENT DEVICE OFFERING SECONDARY GAME OF CHANCE AND METHOD FOR OPERATING SAME”, which is a continuation of U.S. patent application Ser. No. 10/029,143, filed Dec. 27, 2001, entitled “ELECTRONIC AMUSEMENT DEVICE OFFERING SECONDARY GAME OF CHANCE AND METHOD FOR OPERATING SAME”, which issued as U.S. Pat. No. 6,692,353 B2 on Feb. 17, 2004; and which is a continuation of U.S. patent application Ser. No. 09/108,646, filed Jul. 1, 1998, entitled “ELECTRONIC AMUSEMENT DEVICE OFFERING SECONDARY GAME OF CHANCE AND METHOD FOR OPERATING SAME”, which issued as U.S. Pat. No. 6,364,765 B1 on Apr. 2, 2002.
[0004] The present application is also related to subject matter contained in U.S. patent application Ser. No. 10/361,201, filed Feb. 7, 2003, entitled “A GAMING DEVICE AND METHOD OF OPERATION THEREOF”; which is a continuation-in-part of U.S. patent application Ser. No. 09/521,875, filed Mar. 8, 2000, entitled “A GAMING DEVICE AND METHOD OF OPERATION THEREOF”, which issued as U.S. Pat. No. 6,520,856 B1 on Feb. 18, 2003; which is a continuation of U.S. patent application Ser. No. 09/052,291, filed Mar. 31, 1998; entitled “A GAMING DEVICE AND METHOD OF OPERATION THEREOF”, which issued as U.S. Pat. No. 6,068,552 on May 30, 2000.
[0005] The entire content of each of the above-referenced patents/applications is incorporated herein by reference for all purposes.
Provisional Applications (1)
|
Number |
Date |
Country |
|
60449270 |
Feb 2003 |
US |