Method and computer program product for implementing redundant lock avoidance

Information

  • Patent Grant
  • 6330714
  • Patent Number
    6,330,714
  • Date Filed
    Monday, February 8, 1999
    25 years ago
  • Date Issued
    Tuesday, December 11, 2001
    22 years ago
Abstract
A method and computer program product are provided for implementing redundant lock avoidance in a virtual call sequence in a computer-system. A first copy of each target method with synchronization enabled and a second copy of each the target method without synchronization enabled are provided. For each virtual call to an object in the virtual call sequence, reaching definition analysis for an object pointer to the object is performed. For each reaching definition of the pointer, it is determined whether each reaching definition represents a pointer to an object known to be locked. Responsive to identifying the pointer to the object not known to be locked, the first copy of the synchronized method with synchronization enabled is selected. Responsive to identifying the pointer to the object known to be locked, the second copy of the synchronized method without synchronization enabled is selected.
Description




FIELD OF THE INVENTION




The present invention relates to the data processing field, and more particularly, relates to a method and computer program product for implementing redundant lock avoidance in a computer system.




DESCRIPTION OF THE RELATED ART




The Java technology has a locking mechanism as part of its language definition. Serialization/locking can be obtained over objects in Java by using the Synchronized keyword.




Since the Java language is also thread capable, the use of the keyword becomes the norm for coding many methods. Overuse of this keyword to provide serialization leads to poor performance for Java applications.




A need exists for an improved method and computer program product for implementing redundant lock avoidance in a computer system.




SUMMARY OF THE INVENTION




A principal object of the present invention is to provide an improved method and computer program product for implementing redundant lock avoidance in a computer system. Other important objects of the present invention are to provide such method and computer program product for implementing redundant lock avoidance substantially without negative effect and that overcome many of the disadvantages of prior art arrangements.




In brief, a method and computer program product are provided for implementing redundant lock avoidance in a virtual call sequence in a computer system. A first copy of each synchronized method with synchronization enabled and a second copy of each the synchronized method without synchronization enabled are provided. For each virtual call to an object in the virtual call sequence, reaching definition analysis for an object pointer to the object is performed. For each reaching definition of the pointer, it is determined whether each reaching definition represents a pointer to an object known to be locked. Responsive to identifying the pointer to the object not known to be locked, the first copy of the synchronized method with synchronization enabled is selected to be executed. Responsive to identifying the pointer to the object known to be locked, the second copy of the synchronized method without synchronization enabled is selected to be executed.




BRIEF DESCRIPTION OF THE DRAWINGS




The present invention together with the above and other objects and advantages may best be understood from the following detailed description of the preferred embodiments of the invention illustrated in the drawings, wherein:





FIG. 1 and 2

are block diagram representations of a computer or data processing system and of an operation system of the preferred embodiment;





FIG. 2A

is a flow chart illustrating a common virtual call sequence in a computer system;





FIGS. 3 and 4

are flow charts illustrating exemplary virtual call sequences of the preferred embodiment;





FIG. 5

is a chart illustrating structures used in the sequence of

FIG. 2A

;





FIG. 6

is a is a chart illustrating structures used in the sequences of

FIGS. 3 and 4

of the preferred embodiment;





FIG. 7

is a flow chart illustrating exemplary method steps used in compiling a program in accordance with the preferred embodiment; and





FIG. 8

is a block diagram illustrating a computer program product in accordance with the preferred embodiment.











DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS




Having reference now to the drawings, in

FIGS. 1 and 2

, there is shown a computer or data processing system of the preferred embodiment generally designated by the reference character


100


. As shown in

FIG. 1

, computer system


100


includes a central processor unit (CPU)


102


, a read only memory


103


, a random access memory


104


, and a display adapter


106


coupled to a display


108


. CPU


102


is connected to a user interface (UI) adapter


110


connected to a pointer device and keyboard


112


. CPU


102


is connected to an input/output (IO) adapter


114


connected to a direct access storage device (DASD)


116


and a tape unit


118


. CPU


102


is connected to a communications adapter


120


providing a communications function. It should be understood that the present invention is not limited to a computer model with a single CPU, or other single component architectures as shown in FIG.


1


.




As shown in

FIG. 2

, computer system


100


includes an operating system


130


, a compiler program


132


of the preferred embodiment. Compiler program


132


includes an analyzer and parser


134


, a redundant lock avoidance translator


136


of the preferred embodiment and a code generator


138


. Compiler program


132


may reside within computer system


100


or may reside on a separate computer system. Data structures include an object


140


, a class pointer (PTR)


142


, a class


144


, a method table pointer


146


, a method table


148


, or a method table


600


of the preferred embodiment, and a method PTR


150


, or a pair of method pointers


602


and


604


of the preferred embodiment.




In accordance with features of the invention, the redundant lock avoidance translator


136


of the preferred embodiment determines at compilation time when redundant serialization is present. The method and operation of the redundant lock avoidance translator


136


of the preferred embodiment may be understood having reference to the following example of TABLE 1.




In the following example when the ObjectExtender class is instantiated, the constructor calls method1 which in turn calls method2 which in turn calls method3. For each method call, the same object is being locked. Since all these methods are contained within the same class file the redundant lock avoidance translator


136


can determine on method2 and method3 that they need not be called in a synchronized fashion.














TABLE 1













public class ObjectExtender extends Object {













{







public void ObjectExtender()







{







method1 ();







}







public synchronized method1 ()







{







method2 ();







}







public synchronized method2 ()







{







method3 ();







}







public synchronized method3 ()







{







}













}















Since, methods are often called by more than one other method one simply can not just remove the synchronization keyword unless the method is private and called by an already synchronized method in the class. In accordance with features of the invention, two copies of synchronized methods are provided as illustrated and described with respect to

FIGS. 6 and 7

. One copy has synchronization enabled and another copy is provided without synchronization. This way the redundant lock avoidance translator


136


can choose either method based upon information it has available to it at compilation time.





FIG. 2A

illustrates a common virtual call sequence. In step (


1


) the pointer to the object


140


that is the basis of the virtual call is loaded from some program variable as indicated at a block


202


. In step (


2


) the pointer


142


to the internal class representation for the objects' class


144


is loaded, using a pointer cached in the objects' header as indicated at a block


204


. In step (


3


) the pointer


146


to the class's method table


148


is loaded as indicated at a block


206


. In step (


4


) the nnnth method pointer


150


in the class's method tables is loaded as indicated at a block


208


. In step (


5


) the pointer loaded in step (


4


) is used as the basis for a CALL operation to the target method as indicated at a block


210


.





FIG. 5

illustrates the structures used in the

FIG. 2A

sequence. Object (


1


)


140


is the object whose address is loaded in step (


1


) block


202


of FIG.


2


A. Object


140


contains a class pointer (


2


),


142


to the class (


3


),


144


of the object. Within class


144


is a method table pointer (


4


),


146


which points to method table (


5


),


148


. Method table


148


may or may not be contiguously allocated with the rest of class


144


, though it is conceptually a part of the class


144


. The method number of the method to be called, a value which is known to the executing program, either as a compile-time value or as a value fetched from another structure, is used to index into method table


148


to locate the appropriate method table entry (


6


),


150


. The method pointer


150


stored in this method table entry


150


is then used to perform an indirect CALL operation.




This sequence may vary several ways. First, the computer system


100


used to implement it might be different. For example, it might be a stack machine, in which case explicit registers would not be used. Or on a machine roughly confornmant with the hypothetical machine used in

FIG. 2A

, different registers may be used, or the machine may have instructions with differing mnemonics or capabilities.




More importantly, the internal representation of the object


140


and class


144


may be different. In some Object-Oriented systems the pointer


142


to the internal class is not kept in the object


140


, but rather pointers to both object and class are kept in a handle (not shown), and it is the address of the handle, rather than the address of the object, that would be loaded in step (


1


) at block


202


. Also, on some systems, the pointer kept in the object header or handle is a pointer directly to the method table


148


, with the internal class address being retrievable from some location within the method table.




A significant difference one might see is that the method number values are not pre-determined but must be fetched from some run-time structure. In such a case the operation of step (


4


) at block


208


would be an indexed load, using techniques familiar to a practitioner of the art.




Having reference to

FIGS. 3 and 4

, one of two alternative sequences of

FIG. 3

or

FIG. 4

is used depending on the circumstances of the call. In the alternative sequences of

FIG. 3

or

FIG. 4

, except for step (


4


) at a block


308


of

FIG. 3

or step (


4


) at a block


408


of

FIG. 4

; identical steps (


1


)-(


3


), inclusive and step (


5


) are performed as illustrated and described with respect to FIG.


2


A.




Referring also to

FIG. 6

, the structures used by the preferred embodiment are illustrated. The structures (


1


) through (


4


), object


140


, class pointer


142


, class


144


, and method table pointer


146


are identical to FIG.


5


. Method table


600


is changed in that method table entries contain two pointers A PTR


602


and B PTR


604


are used rather than single pointers


150


. The code sequence of

FIG. 3

will always select the first of these two pointers, A PTR


602


; while the code sequence of

FIG. 4

will always select the second of these two pointers, B PTR


604


.




An alternative and equivalent way to view method table


600


would be that there are twice as many entries, with the original index being multiplied by


2


and either that entry or the subsequent one being selected depending on whether the A or B version of the target method is desired. It should be understood that, the same effect can be achieved if the positions of the A or B pointers are reversed; there is no significance to one or the other being first so long as a consistent protocol is used.




The code of

FIG. 3

is generated when during generation of the executable code, it cannot be determined that the object


140


whose address is loaded in step (


1


) is already locked to the current thread of execution. However, if it is determined that the object whose address is loaded in step (


1


) is certainly already locked, then the code of

FIG. 4

is generated. The two code sequences of

FIGS. 3 and 4

differ only in the pointer, method A PTR


602


at block


308


of

FIG. 3

or method B PTR


604


at block


408


of

FIG. 4

, that is loaded from the method table


600


. Which pointer loaded at runtime is determined by an offset that, for most hardware implementations, can be incorporated into the instruction generated for step (


4


) at block


308


of

FIG. 3

or at block


408


of

FIG. 4

, meaning that no execution-time overhead occurs as a result of having the two pointers


602


,


604


as compared to only one pointer


150


of

FIGS. 2A and 5

.




In the first case in

FIG. 3

, the pointer loaded, method A PTR


602


at block


308


, points to a conventional implementation of the target method, including any locking and unlocking of the object that might be required as a result of, for example, a synchronized method declaration in Java. In the second case in

FIG. 4

, the pointer loaded method B PTR


604


at block


408


, points to an alternative implementation of the target method which does not include the locking and unlocking code, since this code is redundant if the object in question is already locked to the current thread of execution. If the original target method does not require any such locking and unlocking code then only one implementation of the method is required and the two pointers of the method table can be set to address that single implementation, meaning that the only storage overhead of the invention in this case is the additional method table pointer.




The decision as to which of the two alternative sequences,

FIG. 3

or

FIG. 4

, to generate can be made using techniques know to practitioners skilled in compiler arts. In essence, this decision is made by computing the reaching definitions for the pointer loaded in step (


1


). If the only reaching definition is the so-called “this” pointer for the current method (i.e., the pointer that was used to virtually call the current method), and if the current method is known to be synchronized, for example, the current method either locked the object addressed by the “this” pointer on entry or it was able to avoid such a locking by virtue of the method of the preferred embodiment, then the object addressed by the pointer loaded in step (


1


) is known to be locked and the sequence of

FIG. 4

advantageously is generated. The net effect of generating the sequence of

FIG. 4

is that the expense of a locking/unlock will be avoided in the called method.




There are other cases where it is possible to generate the sequence of FIG.


4


. In particular, if something of the nature of a Java synchronized statement has been used to locking an object, it may be possible in some circumstances for a practitioner skilled in compiler arts to compute reaching definitions in such a way as to determine this. In any case where it can be determined that the pointer loaded in step (


1


) corresponds to a currently locked (to the current thread of execution) object, then the sequence of

FIG. 4

can be generated.




For the purposes of the present specification and claims, the term “reaching definitions” is not limited to the precise technique commonly known a reaching definition. There are multiple techniques to analyze program data flow, which do not use the precise technique commonly known a reaching definition, even though they can produce essentially the same information. The term “reaching definitions” should be understood to include such other multiple techniques.





FIG. 7

illustrates the procedure used in compiling a program to incorporate the method of the preferred embodiment. Block


702


represents the source program input to the process. This may be any form of program representation that can be analyzed via standard compiler techniques. In particular, it may be a source program in human-readable character form, or it may be some sort of intermediate representation, such as a Java class file.




The source program at block


702


is first read by the parser and syntax analyzer


134


at a block


704


which converts the program into an internal representation. During this step certain errors may be checked for and detected in the input, using techniques know to the practitioner of the compiler arts. The output of block


704


is fed to a block


706


where a control flow graph is built for each method (or procedure) in the input program. Again, the techniques for doing this are well known to practitioners. The basic concepts involved are described in “Compilers—Principles, Techniques, and Tools” by Aho, Sethi, and Ullman, a well-known reference and textbook covering compiler techniques.




For each method's control flow graph built at block


706


, the remainder of the algorithm of the preferred embodiment is applied. The next step, as indicated at a block


708


, involves computing the reaching definitions for each virtual call to an object in the control flow graph produced by block


706


. The concept of reaching definitions is described in section


10


.


5


of the above reference, and some techniques for computing reaching definitions are described in section


10


.


6


.




Block


710


iterates through each virtual call site in the method being considered. Within a representation of the control flow graph, a flag is kept for each such call site, and this flag is initially set to “May use B version of target method” as indicated at a block


712


.




Block


714


iterates through each reaching definition that reaches the call site in question and which provides a definition for the “this” pointer used in the call. Each reaching definition found for the “this” pointer of the CALL operation being examined is tested as indicated at a block


716


. If the reaching definition so examined represents an object that is know to be locked, for example, because the defining point is the entry point of the method, the definition at that point is coming from the current method's “this” parameter, and the current method is synchronized, then the initial assumption that the “B” version of the target method may be used is maintained. However, if the reaching definition so examined represents an object which is not known to be locked, for example, because it came from a source other than the current method's “this” parameter, or because the current method is not synchronized, or because the reaching definition is ambiguous, as defined in section 10.5 of the above reference, then block


718


must be executed to countermand the initial assumption established in block


712


that the “B” version of the target method can be used. Any single reaching definition that does not satisfy the criteria of block


716


will result in countermanding this initial assumption as indicated at a block


718


, regardless of the status of the other reaching definitions.




One special case to consider is when a NULL pointer definition reaches block


716


. In such a case it is generally possible to treat this reaching definition as representing a locked object, since there is no object and hence nothing to locking. Treating the NULL pointer reaching definition case as a locked object allows more optimal code to be produced, since if all other reaching definitions represent locked objects, those cases will all benefit from the ability to bypass the expense of locking the object.




Once all call sites in a method have been examined at block


710


, control is transferred to a block


720


where the information collected up to this point is used to actually generate machine instructions for the method. Alternatively, it should be understood that it is possible to generate the machine instructions for each call site “on the fly” as it were, once all reaching definitions for that site have been examined, or, since the differences between the code of FIG.


3


and

FIG. 4

are minor, it is possible to first generate the code and then perform this analysis, “patching” the code from one form to the other based on what is determined by the analysis described in the resent invention.




Referring now to

FIG. 8

, an article of manufacture or a computer program product


800


of the invention is illustrated. The computer program product


800


includes a recording medium


802


, such as, a floppy disk, a high capacity read only memory in the form of an optically read compact disk or CD-ROM, a tape, a transmission type media such as a digital or analog communications link, or a similar computer program product. Recording medium


802


stores program means


804


,


806


,


808


,


810


on the medium


802


for carrying out the methods for implementing redundant lock avoidance of the preferred embodiment in the system


100


of

FIGS. 1 and 2

.




A sequence of program instructions or a logical assembly of one or more interrelated modules defined by the recorded program means


804


,


806


,


808


,


810


, direct the computer system


100


for implementing redundant lock avoidance of the preferred embodiment.




While the present invention has been described with reference to the details of the embodiments of the invention shown in the drawing, these details are not intended to limit the scope of the invention as claimed in the appended claims.



Claims
  • 1. A method for implementing redundant lock avoidance in a virtual call sequence in a computer system comprising the steps of:providing a first copy of each synchronized method with synchronization enabled and a second copy of each said synchronized method without synchronization enabled; for each virtual call to an object in the virtual call sequence, performing reaching definition analysis for an object pointer to said object; for each reaching definition of said pointer, checking whether each said reaching definition represents a pointer to an object known to be locked; responsive to identifying said pointer to said object not known to be locked, selecting said first copy of said synchronized method with synchronization enabled executed.
  • 2. A method for implementing redundant lock avoidance in a virtual call sequence as recited in claim 1 includes the step of responsive to identifying said pointer to said object known to be locked, selecting said second copy of said synchronized method without synchronization enabled to be executed.
  • 3. A method for implementing redundant lock avoidance in a virtual call sequence as recited in claim 1 includes the step of performing parsing and syntax analysis of an inputted source program.
  • 4. A method for implementing redundant lock avoidance in a virtual call sequence as recited in claim 3 includes the step of building a control flow graph for each method of said inputted source program.
  • 5. A method for implementing redundant lock avoidance in a virtual call sequence as recited in claim 4 wherein said step of, for each virtual call to an object in the virtual call sequence, performing reaching definition analysis for said pointer; includes the step of computing reaching definitions for each call site in said control flow graph built for each said method of said inputted source program.
  • 6. A method for implementing redundant lock avoidance in a virtual call sequence as recited in claim 1 wherein said step of providing a first copy of each synchronized method with synchronization enabled and a second copy of each said synchronized method without synchronization enabled includes the step of providing said first copy of each target method with locking and unlocking code.
  • 7. A method for implementing redundant lock avoidance in a virtual call sequence as recited in claim 1 wherein said step of providing a first copy of each synchronized method with synchronization enabled and a second copy of each said synchronized method without synchronization enabled includes the step of providing said second copy of each target method without locking and unlocking code.
  • 8. A computer program product for implementing redundant lock avoidance in a virtual call sequence in a computer, said computer program product including a plurality of computer executable instructions stored on a computer readable medium, wherein said instructions, when executed by said computer, cause the computer to perform the steps of:providing a first copy of each synchronized method with synchronization enabled and a second copy of each said synchronized method without synchronization enabled; for each virtual call to an object in the virtual call sequence, performing reaching definition analysis for an object pointer to said object; for each reaching definition of said pointer, checking whether each said reaching definition represents a pointer to an object known to be locked; responsive to identifying said pointer to said object not known to be locked, selecting said first copy of said synchronized method with synchronization enabled to be executed.
  • 9. The computer program product for implementing redundant lock avoidance in a virtual call sequence as recited in claim 8 wherein said instructions, when executed by said computer, further cause the computer to perform the step of responsive to identifying said pointer to said object known to be locked, selecting said second copy of said synchronized method without synchronization enabled to be executed.
  • 10. A computer system having apparatus for implementing redundant lock avoidance in a virtual call sequence comprising:a processor, a memory; a bus connecting said processor and said memory, means for generating a first copy and a second copy of each of a plurality of synchronized methods, said first copy having synchronization enabled and said second copy having synchronization non-enabled; means for determining, with respect to each of a plurality of object pointers, each said object pointer pointing to a respective object in a virtual call sequence, whether the respective object is known to be locked; and means, responsive to said means for determining whether the respective object is known to be locked, for selecting said first copy of said synchronized method having synchronization enabled to be executed when said determining means determines that the respective object is not known to be locked.
  • 11. A computer system having apparatus for implementing redundant lock avoidance in a virtual call sequence as recited in claim 10, further including means, responsive to determining that said pointer points to an object known to be locked, for selecting said second copy of said synchronized method having synchronization non-enabled to be executed.
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Entry
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