Claims
- 1. A method for implementing a player configurable video game, the method comprising:
obtaining player game configuration data, the data including one or more inputs; comparing each of the one or more inputs with one or more game parameters of a plurality of default games previously stored in memory; suggesting one or more of the plurality of default games stored in memory most closely associated with the game configuration data; receiving an indication from a player representative of a chosen default game from the one or more of the plurality of default games stored in memory; receiving a wager from the player; displaying a video image representative the chosen game; determining a game outcome associated with the chosen game represented by the video image; and determining a value payout associated with the game outcome.
Parent Case Info
[0001] This application is a continuation of U.S. application Ser. No. 10/445,582, filed May 27, 2003, which is a continuation of U.S. application Ser. No. 09/666,993, filed Sep. 21, 2000, which claims the benefit of U.S. Provisional Application Ser. No. 60/155,436, filed Sep. 22, 1999, all of which are incorporated herein by reference in their entirety.
Provisional Applications (1)
|
Number |
Date |
Country |
|
60155436 |
Sep 1999 |
US |
Continuations (2)
|
Number |
Date |
Country |
Parent |
10445582 |
May 2003 |
US |
Child |
10865340 |
Jun 2004 |
US |
Parent |
09666993 |
Sep 2000 |
US |
Child |
10445582 |
May 2003 |
US |