Not Applicable
Not Applicable
1. Field of the Invention
The present invention is a system and method for human face modeling from multiple images of the face using demographics classification for an improved model fitting process.
2. Background of the Invention
Three-dimensional (3D) modeling of human faces from intensity images is an important problem in the field of computer vision and graphics. Applications of such an automated system range from virtual teleconferencing to face-based biometrics. In virtual teleconferencing applications, face models of participants are used for rendering scenes at remote sites, with only the need for incremental information to be transmitted at every time instance. Traditional face recognition algorithms are primarily based on the two-dimensional (2D) cues computed from an intensity image. The 2D facial features provide strong cues for recognition. However, it cannot capture the semantics of the face completely, especially the anthropometrical measurements. Typical examples of these would be the relative length of the nose bridge and the width of the eye, the perpendicular distance of the tip of the nose from the plane passing through the eye centers and the face center, etc.
The technique discussed by Aizawa and Huang in “Model-Based Image Coding: Advanced Video Coding Techniques for Very Low Bit-Rate Application,” Proceedings IEEE, vol. 83, pp. 259-271, August 1995 adjusts meshes to fit the images from a continuous video sequence. In a surveillance scenario, we may have only the key frames from a single, or a multiple camera system, for specific time instances. Thus the computation of optical flow between consecutive image frames, captured by each of the cameras, will not be possible.
The techniques discussed by Jebara and Pentland in “Parameterized structure from motion for 3D adaptive feedback tracking of faces,” Proceedings Computer Vision and Pattern Recognition, pp. 144-150, June 1997 also uses optical flow computed from consecutive frames in a video to compute the model.
Fua and Miccio in “Animated Heads from Ordinary Images: A Least-Squares Approach,” Computer Vision and Image Understanding, vol. 75, No. 3, pp. 247-259, September 1999 use a stereo matching based technique for face modeling. Under multiple camera surveillance, the camera system may not be calibrated properly. This is because these cameras can be moved around, whenever required. Thus, the assumption of the knowledge of calibration parameters, especially in stereo-based techniques, breaks down.
U.S. Pat. No. 6,556,196 describe a morphable model technique which require a frontal shots of the face. The single view based modeling approaches works well with cooperative subjects, where the entire frontal view of the face is available. Again, in vieo surveillance, it may be difficult to control the posture of the subject's face.
U.S. Pat. No. 6,016,148 discusses a method of mapping a face image to a 3D model. The 3D model is fixed, and general. No knowledge of the demographics of the person is used, and this mapping can be erroneous, especially while using a generic model for any race or gender.
U.S. Pat. No. 5,748,199 discusses a method of modeling three-dimensional scenes from a video, by using techniques similar to structure from motion. This technique would not be successful if continuous video feed is not provided to the system. Similar modeling technique is discussed in U.S. Pat. No. 6,047,078. U.S. Pat. No. 6,492,986 combines optical flow with deformable models for face modeling. As before, these techniques will not be successful when there is no continuous video stream.
U.S. Pat. No. 5,818,959 discusses a method similar to space curving for generating three-dimensional models from images. Although these images need not be from continuous video sources, they need to be calibrated a-priori. Camera calibration is not a trivial task, especially for portable camera systems.
The system first utilizes tools for face detection and facial feature detection. The face and feature detection is robust under changes in illumination condition.
Next, the system utilizes Support Vector Machine (SVM) based race and gender classifiers to determine the race and gender of the person in the images. One of the key elements of an SVM based recognition technique is the learning phase. In the learning phase, a few thousand images for males and female faces are collected, and are used as an input for the training of the gender recognition system. Similar training procedure is followed for race classification.
For a given set of face images of the person, the race and gender is determined, and a face model, specific for that sub-class (for example, male-Caucasian is a subclass) is chosen as an approximate face model.
Next, a simple yet effective, 3D mesh adjustment technique based on some of the fundamental results in 3D computer vision was used. Fundamental results for paraperspective camera projection form the foundation of this mesh adjustment technique. Once the facial landmarks are identified across the images, the depth of an arbitrary point in the face mesh is changed continually and reprojected to all views (following paraperspective camera projection properties). The depth value for which a successful match is obtained across views is chosen. This is repeated for a dense set of points on the face.
In the exemplary embodiment shown in
Optionally, a means for displaying contents 102 in the invention can be used to render the three-dimensional face model. The means for displaying contents 102 can be any kind of conventionally known displaying device, computer monitor, or closed circuit TV. A large display screen, such as the Sony LCD projection data monitor model number KL-X92000, may be used as the means for displaying contents 102 in the exemplary embodiments.
The processing software and application may be written in a high-level computer programming language, such as C++, and a compiler, such as Microsoft Visual C++, may be used for the compilation in the exemplary embodiment. Face detection software can be used to detect the face region 104.
In the exemplary embodiment shown in
Next, the system utilizes Support Vector Machine (SVM) based race and gender classifiers, 203 and 204, respectively, to determine the race and gender of the person in the images. One of the key elements of an SVM based recognition technique is the learning phase. In the learning phase, a few thousand images for males and female faces are collected, and are used as an input for the training of the gender recognition system. Similar training procedure is followed for race classification. Examples of demographic classification for gender and ethnicity are described in detail in R. Sharma, L. Walavalkar, and M. Yeasin, “Multi-modal gender classification using support vector machines (SVMs)”, U.S. Provisional Patent, 60/330,492, Oct. 16, 2001 and in R. Sharma, S. Mummareddy, and M. Yeasin, “A method and system for automatic classification of ethnicity from images”, U.S. patent Ser. No. 10/747,757, Dec. 29, 2003, respectively.
For a given set of face images of the person, the race and gender is determined, and a face model, specific for that sub-class (for example, male-Caucasian is a subclass) is chosen as an approximate face model by the subsystem 205 in the exemplary embodiment shown in
In the exemplary embodiment shown in
Jacobs in “The Space Requirements of Indexing Under Perspective Projection”, IEEE Trans. on Pattern Analysis and Machine Intelligence, vol. 18, no. 3, pp. 330-333, 1996, simplifies the camera projection model as an orthographic projection into a plane followed by an affine transform of these (projected) points. For a set of points (P1, P2, . . . , Pn) in the 3D space, a hypothetical plane passing through points P1, P2 and P3 can be constructed. This is called as the basis plane, as in
For affine coordinates (α4, β4) it can be shown that there is a viewpoint in which the projection of the point P4 has those affine coordinates. The point pb4 lies on the basis plane with affine coordinates (α4, β4) for the basis (P1, P2, P3). The line passing through pb4 and P4 sets this viewing direction. This line meets the image plane (whose normal is parallel to the line) at a point q4. That is, q4 is the image of P4. In a similar manner, P1, P2, P3 are projected into q1, q2 and q3, respectively on this image plane. With (q1, q2, q3) as the basis, one can easily observe that q4 has the affine coordinates (α4,β4), even when we subject the points on the image plane to an affine transformation (which includes translation, rotation, and scaling, to name a few).
The affine coordinates (αi,βi) of the projections of the remaining points (for this given view direction) are computed next as functions of (α4,β4). Let pbi be the intersection point of the basis plane and the ray parallel to the viewing direction and passing through Pi. Let qi be its projection on the image plane. As before, both pbi and qi have the affine coordinates (αi,βi) when the basis chosen are (P1, P2, P3) and (q1, q2, q3), respectively. Using similar triangles P4pb4p4′ and Pipbipi′ we have:
In terms of the α affine coordinates, we express the above equation as:
A similar equation can be written for the β coordinate values. The slope of the β coordinate values is the same as that for the α affine coordinates as in
Note that a4, ai, di and d4 are constant over all possible images that can be generated for the given set of 3D points. Thus, for every possible image generated for (P1, P2, . . . , Pn) the plot of (α4, αi) is a straight line with a slope di/d4. The straight line passes through the points (α4,αi) that is independent of the camera parameters, and depends solely on the 3D geometry of the points. The slope of the line is indicative of how far Pi is from the basis plane. This property will be next to estimate the structure of the human face from multiple images. Also if the equation of the affine lines are determined, then given a “target” image where we have identified the location of the projection of (P1, P2, P3, P4), the projection of the ith point Pi in this image can be identified by computing (ai, bi), using the equation of the affine lines. Repeating this for all values of i will generate the novel view of the face synthetically.
The facial feature extraction stage located the four important landmarks on the human face: the location of the eyes, nose and the mouth. Assume that the three point features (the center of the two eyes and the mouth) forms the basis, and we call them P1, P2 and P3, respectively. The imaginary plane passing through these points is called the basis plane. The tip of the nose is the fourth point, P4. These points are illustrated for the 3-D face model ias in
where (αik, βik) are the affine coordinates of the projection of Pi in the kth view, and so on.
The right hand side of the equation is only a function of the unknown parameter si=di/d4, which we formally call the depth ratio. Here, a4 is known and is a race and gender dependent constant. The βik component can be estimated similarly as a function of si. Next, we compute (xik(si), yik(si)), the image coordinate values in the kth frame. The average sum of the squared difference measure of the intensity as a function of si, computed over every image pair chosen, is defined as follows.
Here win(k, xik, yik, w) is a window of size wxw selected in the kth image around the point (xik, yik). Also, DIFF(.) is the sum of the squared difference computed for the window pair.
The estimated value si is the one for which SSD(si) is minimum. Theoretically, one has to search from [−∞, ∞]. In the system the search is constrained as follows. After the 3D model is fitted to the face for the ith point, if the depth ratio according to this generic model is si0, then we search in the neighborhood of this value. The search can typically be constrained in the neighborhood of si0.
The depth ratio estimation process can be interpreted graphically as in
With the knowledge of the Euclidean geometry of certain reference points, such as distances and angle values, it is possible to estimate Euclidean structure of all the points on the mesh by minimizing a penalty function. For face modeling application, the Euclidean coordinate values of the template model's eyes, nose and mouth position are used, from which the Euclidean structure of the subject's face is generated. Next, using the texture from one of the input images, the face can be rendered for different pitch and yaw values (i.e., rotation in x- and y-axis).
The final system allows the derivation of anthropometric measurements from facial photographs taken in uncontrolled or poorly controlled conditions of resolution, pose angle, and illumination.
This application is entitled to the benefit of Provisional Patent Application Ser. No. 60/462,809, filed Apr. 14, 2003.
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| Number | Date | Country | |
|---|---|---|---|
| 60462809 | Apr 2003 | US |
| Number | Date | Country | |
|---|---|---|---|
| Parent | 10822498 | Apr 2004 | US |
| Child | 13462983 | US |