The invention relates generally to data communications and more particularly to a use of data communications to facilitate a shopping experience.
With the advent of on-line shopping, it is becoming extremely convenient to order products and services over the World Wide Web. Unfortunately, Internet shopping, though extremely convenient, is not a social activity. In contrast, shopping is typically a social activity. Advantageously, on-line shopping is absent of pushy sales people and business owners. Conversely, it is also absent of helpful insights and feedback.
On-line shopping is now a very big business in North America and worldwide. In order to attract more shoppers, enhancing a quality of the online shopping experience is mandatory.
It would be advantageous to provide a social context to on-line shopping.
In accordance with the invention there is provided a method comprising:
The invention will now be described with reference to the attached drawings in which:
Referring to
Advantageously, online shopping provides a wealth of available information at the point of purchase. For example, reviews of electronic equipment are available as are price comparisons, alternative choices, availability, prices for used equipment, and so forth. As such, a consumer is able to make a very informed decision should they so choose. Further, due to the vast number of sales resources online, it is possible to purchase products for less cost by shopping around and this process is much less time consuming than similar shopping around through physically visiting different stores. Of course, the savings in time, money, parking, gasoline, etc. and the enhanced convenience of having a purchase delivered to your home or business is also a significant draw.
Unfortunately, online shopping also has disadvantages. The product arrives at a later time. A shopper does not see or test the product online. Some products are not easily purchased online such as clothing, shoes, used automobiles, etc. where online shopping allows you to browse and find options but, in the end, you typically visit the seller to test the products before purchase. Some sellers offer a money back guarantee to overcome some of the drawbacks associated with online shopping. In addition, the reviews and comments placed by strangers are not always accurate and you will have a tendency to believe your close friends and family members more than strangers.
Referring to
As will be evident, the use of an avatar provides advantages for clothing shopping. Unfortunately, two problems still exist. Firstly, the creation of an accurate avatar is not a straightforward process and secondly rendering of clothing on the avatar to represent how it will actually look is also not a straightforward process. Of course, other drawbacks also remain such as issues relating to the product not being immediately available and an inability to determine comfort levels.
Shopping with AVATAR Part 2
Referring to
Though feedback is available in this example, the same problems exist with relation to the avatar and the rendering and, as such, the feedback is based on potentially flawed information. Further, the feedback is received at a later time thus preventing a convenient shopping experience. Also, if different individuals are asked for feedback on different items—a lover for a negligee, mom for a suit, and a friend for party clothes—then feedback arrives at different times necessitating waiting for the last feedback or potentially causing additional shipping charges. As such, the result of such a method is often a decision to simply not purchase anything.
Alternatively, once found a shopper invites a friend to their home to show them what they found and to get their advice in person. This defeats many of the inherent advantages to Internet shopping.
Before the advent of on-line shopping, people often went shopping as a social activity. They would talk, eat together, shop together, and help each other through a mutual shopping experience to take the most out of their time spent together. Unfortunately, heretofore on-line shopping has been absent the ability to provide such a social shopping experience.
Referring to
When more than a single shopper is within a co-operative shopping experience, the experience enhances on-line shopping by providing a social element to same. As shown at 402, communication between the shoppers is established in the form of an online chat connection. The online chat connection is optionally via the server. Alternatively, the online chat is provided via another service provider such as Messenger® for text chatting and Skype® for voice chatting. Often, voice chatting provides a more accurate co-operative shopping experience. However, in some situations—at work, in a library, and for privacy purposes—people prefer to use text based chatting.
At 403, an individual looks for an item for purchase. This optionally includes searching for information, searching for availability, searching for price, or browsing. Optionally, the other shoppers within the cooperative shopping experience have the ability to see the activities of each other. Alternatively, only published activities are shared.
At 405, the first shopper finds an item they like and at 407 provides it for display to each of the other cooperative shoppers. The other cooperative shoppers have an ability to comment on the item, to suggest alternative items either to complement the item or to replace it, or to shop themselves.
At 409b, a cooperative shopper suggests a shirt to match the pants selected. The suggested shirt is provided for display to each other shopper at 421. At 409c, the third cooperative shopper suggests a different shirt that she feels looks better on the first cooperative shopper. The suggested shirt is provided for display to each other shopper at 423.
The suggestions continue until the first shopper selects items to purchase 493 or not to purchase any of the items 495 and those items selected are placed in a shopping cart for purchase 496.
If shopping is completed, then the items in the shopping cart are purchased at 497a, 497b, and 497c, respectively. Alternatively, they are reviewed by the cooperative shoppers before purchase. When shopping is not complete, the shopping experience continues with one of the cooperative shoppers seeking another item.
Of course, parallel processes of shopping for items are supported where each shopper has one or more items they are considering while they comment on, suggest, and support their friends in their shopping experiences.
Co-Operative with AVATAR
Referring to
When more than a single shopper is within a co-operative shopping experience, the experience enhances on-line shopping by providing a social element to same. As shown at 502, communication between the shoppers is established in the form of an online chat connection. The online chat connection is optionally via the server. Alternatively, the online chat is provided via another service provider such as Messenger® for text chatting and Skype® for voice chatting. Often, voice chatting provides a more accurate co-operative shopping experience. However, in some situations—at work, in a library, and for privacy purposes—people prefer to use text based chatting.
At 503, an individual looks for an item for purchase. This optionally includes searching for information, searching for availability, searching for price, or browsing. Optionally, the other shoppers within the cooperative shopping experience have the ability to see the activities of each other. Alternatively, only published activities are shared.
At 504a, a first avatar is retrieved for the first shopper. At 504b, a second avatar is retrieved for the second shopper. At 504c, a third avatar is retrieved for the third shopper.
At 505, the first shopper finds an item they like and at 507 the item is rendered in association with the first avatar. For example, a shirt is rendered being worn by the avatar. The rendering is provided for display to each of the other cooperative shoppers at 508. The other cooperative shoppers have an ability to comment on the item, to suggest alternative items either to complement the item or to replace it, or to shop themselves.
At 509b, a cooperative shopper suggests a shirt to match the pants selected. The suggested shirt is rendered in relation to the first avatar and provided for display to each other shopper at 521. At 509c, the third cooperative shopper suggests a different shirt that she feels looks better on the first cooperative shopper. The suggested shirt is rendered in association with the first avatar and provided for display to each other shopper at 523.
The suggestions continue until the first shopper selects items to purchase 593 or not to purchase any of the items 595 and those items selected are placed in a shopping cart for purchase 596.
Optionally, suggested items are rendered in combination with other selected items to form outfits, either combinatorially or based on the suggesters selection.
If shopping is completed, then the items in the shopping cart are purchased at 597a, 597b, and 597c, respectively. Alternatively, they are reviewed by the cooperative shoppers before purchase. When shopping is not complete, the shopping experience continues with one of the cooperative shoppers seeking another item.
Of course, parallel processes of shopping for items are supported where each shopper has one or more items they are considering while they comment on, suggest, and support their friends in their shopping experiences. This support will increase the likely hood that the shopper will buy an item or items on line since they have the encouragement from their friends and the immediate feedback that will help them make their decision quickly.
Referring to
At 603, an individual looks for an item for purchase. This optionally includes searching for information, searching for availability, searching for price, or browsing. Optionally, the other shoppers within the cooperative shopping experience have the ability to see the activities of each other. Alternatively, only published activities are shared.
At 605, the first shopper finds an item they like and at 607 provides it for display to each of the other cooperative shoppers. The other cooperative shoppers have an ability to comment on the item, to suggest alternative items either to complement the item or to replace it, or to shop themselves.
At 609b, a cooperative shopper suggests a shirt to match the pants selected. The suggested shirt is provided for display to each other shopper at 621. At 609c, the third cooperative shopper suggests a different shirt that she feels looks better on the first cooperative shopper. The suggested shirt is provided for display to each other shopper at 623.
The suggestions continue until the first shopper selects items to purchase 693 or not to purchase any of the items 695 and those items selected are placed in a shopping cart for purchase 696.
As is evident to those of skill in the art, and as represented by dashed lines in the flow diagrams, each cooperative shopper does not necessarily remain online for the entire shopping experience. Here, the first shopper leaves their computer for a period of time and then returns later to see what comments and suggestions have been received.
If shopping is completed, then the items in the shopping cart are purchased at 697a, 697b, and 697c, respectively. Alternatively, they are reviewed by the cooperative shoppers before purchase. When shopping is not complete, the shopping experience continues with one of the cooperative shoppers seeking another item.
Of course, parallel processes of shopping for items are supported where each shopper has one or more items they are considering while they comment on, suggest, and support their friends in their shopping experiences.
Referring to
At 703, an individual looks for an item for purchase. This optionally includes searching for information, searching for availability, searching for price, or browsing. Optionally, the other shoppers within the cooperative shopping experience have the ability to see the activities of each other. Alternatively, only published activities are shared.
At 704a, a first avatar is retrieved for the first shopper. At 704b, a second avatar is retrieved for the second shopper. At 704c, a third avatar is retrieved for the third shopper.
At 705, the first shopper finds an item they like and at 707 the item is rendered in association with the first avatar. For example, a shirt is rendered being worn by the avatar. The rendering is provided for display to each of the other cooperative shoppers at 708, shown at different times. The other cooperative shoppers have an ability to comment on the item, to suggest alternative items either to complement the item or to replace it, or to shop themselves.
At 709b, a cooperative shopper suggests a shirt to match the pants selected. The suggested shirt is rendered in relation to the first avatar and provided for display to each other shopper at 721. At 709c, the third cooperative shopper suggests a different shirt that she feels looks better on the first cooperative shopper. The suggested shirt is rendered in association with the first avatar and provided for display to each other shopper at 723.
The suggestions continue until the first shopper selects items to purchase 793 or not to purchase any of the items 795 and those items selected are placed in a shopping cart for purchase 796.
As is evident to those of skill in the art, and as represented by dashed lines in the flow diagrams, each cooperative shopper does not necessarily remain online for the entire shopping experience. Here, the first shopper leaves their computer for a period of time and then returns later to see what comments and suggestions have been received.
Optionally, suggested items are rendered in combination with other selected items to form outfits, either combinatorially or based on the “suggesters” selection.
If shopping is completed, then the items in the shopping cart are purchased at 797a, 797b, and 797c, respectively. Alternatively, they are reviewed by the cooperative shoppers before purchase. When shopping is not complete, the shopping experience continues with one of the cooperative shoppers seeking another item.
Of course, parallel processes of shopping for items are supported where each shopper has one or more items they are considering while they comment on, suggest, and support their friends in their shopping experiences.
Of course, instead of friends and family joining a co-operative shopping experience, shoppers will also benefit from shopping with experts, sales people, tailors, architects, designers and other consultants. By rendering the experience co-operative in nature, a better result is likely with additional convenience and customer satisfaction. Further, more information is attainable by an expert to ensure that the customer's needs are best met.
Whilst the embodiments of the invention presented supra in respect of
It would also be apparent that the retailer of the items currently being selected by a collaborative shopper, or other retailers provided with indications of the items, may employ the information relating to selected items to provide specifically targeted advertising to the collaborative shopper during their online activity. The targeted advertising for example being provided to the collaborative shopper as they personally select items, or as a member of a collaborative group to which they are a member selects an item. Alternatively this advertising may be provided in the context of the “check-out” from the online shopping environment wherein the collaborative shopper commits to the purchase of a portion of the selected items.
Optionally the advertising at any point during the collaborative shopping experience may be weighted according to a personality profile or preferences relating to the collaborative shopper stored within the collaborative shopping system. Such preferences for example including brand preferences, clothing sizes, colour preferences, hobbies, pastimes, location, age, sex, and their historical purchase information. Optionally the collaborative shopper may be requested to provide such preferences at initially joining the collaborative shopping experience, for example at registration, or may be prompted periodically through their use to confirm or modify preferences which have been determined from the collaborative shopping experience system based upon their actions.
For example the collaborative shopper upon registering for the collaborative shopping experience may be asked to select three topics that interest them. Such topics for example including, but not limited to, gardening, automobiles, Do-It-Yourself, fashion, grooming, health products, home decor, movies, music, events, outdoors, technology, travel, toys, and sports. Alternatively, these interests may be established from the searching, selection, and purchasing patterns of the collaborative shopper, such patterns optionally filtered for additional elements which could include ignoring items purchased but to be delivered to an address other than the collaborative shopper, filtering for toddlers, infants, teenagers etc in the sizes of fashion items purchased.
When the collaborative shopper purchases multiple items then determining which advertising to present to the collaborative shopper may be determined according to a series of rules established by the retailer or retailer group. For example the advertisement may be determined for example in dependence upon a single item, such as the most expensive or the item most closely fitting their preferences. Alternatively the advertisement could be determined based upon a plurality of items in the shopping cart, for example the category of items or the retailer with the highest number of selected items. Equally such advertising may be determined solely by the retailer without consideration of the collaborative shopper, for example determined by the method of payment of the collaborative shopper.
Whilst the example supra are described in the context of an online shopping experience wherein the retailer is selected by the collaborative shopper alternatives may be implemented wherein the retailer is not specifically chosen by the collaborative shopper whilst choosing items but is determined subsequently. For example, the collaborative shopper's preferences may establish which retailers databases are searched to extract product matches and compile the order. Alternatively the selection may be determined based upon a retailers' ability to ship all or the majority of items to the indicated shipping address. Optionally the retailer may be selected based upon ability to deliver all the products to a plurality of shipping addresses, or based upon which retailer offering the lowest combined total cost of the items and their shipping for example.
Numerous other embodiments may be envisaged without departing from the spirit or scope of the invention.
This application claims the benefit of U.S. Provisional Application No. 60/881,166, filed on Jan. 19, 2007, the entire content of which is incorporated herein by reference.
Number | Date | Country | |
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60881166 | Jan 2007 | US |