1. Technical Field
The present disclosure relates generally to games. In particular, the present disclosure relates to a method and system for playing a poker matrix game.
2. Description of the Prior Art
The gaming industry has come to recognize that to sustain long term success it must be constantly innovative in introducing new games and new gambling concepts to the gaming public. One example of this innovating drive can be appreciated with the embrace of the Internet and online gambling by the gaming industry. Presently, most games found in casinos, both brick-and-mortar and online, have centered on the traditional games associated with the gaming industry, i.e. Poker, Black Jack, etc.
The game of poker has for many years been a popular game to play for recreation and for gambling. The new market for the gaming industry in general is the group of individuals who find the traditional game of poker to be complex and exciting. In the drive to attract greater numbers of players, casinos strive to include games that are familiar, simple to understand, engaging, and entertaining.
The present disclosure describes a method and system for playing a poker matrix game having a main game and a bonus game. In one embodiment, the poker matrix game is configured for playing via a casino-type gaming machine in which a player selects at least one betting line, such as, for example horizontal, vertical, and/or diagonal betting lines, of a matrix to place a wager on for playing the main game. The player then initiates a random matrix of cards from a 54-card deck to be displayed by the matrix. The random cards are evaluated for winning poker hand(s) and winnings are awarded to the player if the winning poker hand(s) are displayed by the at least one betting line.
The different winning poker hands are defined in a pay table. The 54-card deck includes a standard deck and two wild cards (a Joker card and a Super Joker card). A Free Spin option is also included which when displayed in the form of a Free Spin icon, the player is awarded a free spin or turn which is played immediately following the current game play in which the free spin or turn was awarded.
In an alternative embodiment, the Free Spin option is replaced with a Free Spin card and the two wild cards are replaced with one wild card. In this embodiment, when the Free Spin card is displayed it momentarily overlays a portion of another card of the standard deck which is displayed by the matrix, before disappearing and revealing the hidden card.
The poker matrix game is programmed as a set of programmable instructions capable of being executed by at least one processor of a gaming system, such as, for example, a casino gaming machine, for enabling play of the game. The gaming system includes a display for displaying a graphical user interface having a 5×5 matrix made up by five vertical reels. The vertical reels are graphical representations of five mechanical reels which during game play simulate a spinning action. After the “reels” stop spinning during each game play of the main game, each vertical reel can display up to five cards from the 54-card standard deck, as well as the Joker, Super Joker and Free Spin cards.
The display also displays electronic touch-screen buttons or icons for placing bets that at least one given betting line of the 5×5 matrix will have a winning poker hand. The betting lines include 5 horizontal betting lines, 5 vertical betting lines, and 2 diagonal betting lines. The bets can also be placed by using buttons or other input devices provided on a console of the gaming system. A player can bet up to a predetermined number of credits, e.g., 20 credits, per betting line. The player accumulate winnings, i.e. credits, if a predetermined poker hand is obtained on the betting lines which were bet—the better the poker hand obtained, the more credits are earned.
According to the poker matrix game of the present disclosure, the player can also accumulate credits by playing the bonus game of the poker matrix game. The bonus game is initiated if a predetermined set of cards is displayed during play of the main game on a given betting line of the 5×5 matrix or other predetermined condition is met during play of the main game.
During game play of the main game, at least one processor processes the displayed matrix and determines whether the player received a Joker card, i.e. a wild card and/or Super Joker card. If the player received a Joker card on a betting line and a bet was placed on that betting line, the at least one processor completes the best poker hand(s) available in each applicable poker hand and multiplies the winning betting line or betting lines by two.
If the player received a Super Joker card on a betting line and a bet was placed on that betting line, then the card acts as a wild card. The at least one processor completes the best poker hand(s) available in each applicable poker hand and multiples the winning betting line or betting lines by four. If the player received both a Joker card and a Super Joker card on the same betting line and a bet was placed on that betting line, the winning betting line or betting lines are multiplied by eight.
In an alternate embodiment of the present disclosure, game play is conducted over the Internet or other suitable network, wherein the player interacts with the remote server or other computing device via a personal computer or other device capable of establishing a network connection with the remote server.
Another alternate embodiment of the disclosure provides for incorporating the game in a slot or other gaming machine with game play occurring within a casino or other establishment. In this embodiment, game play is initiated by the player inserting a predetermined number of tokens, swiping a prepaid card, or effecting payment by other means.
Another embodiment provides play of the main game via a pre-printed lottery card having a plurality of concealed cells forming a matrix of cells. One can scratch off the material concealing the cells to reveal icons and to determine if any lines of the matrix reveal a predetermined poker hand.
The foregoing features of the present disclosure will become more readily apparent and will be better understood by referring to the following detailed description of embodiments, which are described hereinbelow with reference to the drawings wherein:
Referring now in detail to the drawing figures, in which like references numerals identify similar or identical elements, the present disclosure describes a method and system for playing a poker matrix game having a main game and a bonus game. The main game is played with a 54-card deck which includes a standard deck and two wild cards (a Joker card and a Super Joker card). A Free Spin option is also included which when displayed in the form of a Free Spin icon awards the player a free spin or free turn which is played immediately following the current game play in which the free spin or turn was awarded.
In an alternate embodiment, the Free Spin option is replaced with a Free Spin card and the two wild cards are replaced by one wild card. In this embodiment, when the Free Spin card is displayed it momentarily overlays at least a portion of another card of the standard deck, before disappearing and revealing the hidden card. It is envisioned that more than one standard deck can be utilized, as well as more than one Joker card, Super Joker card and Free Spin card.
The game is programmed as a set of programmable instructions or other format for execution by at least one processor embedded within a gaming system, such as, for example, a casino-type gaming machine, for enabling play of the game.
A schematic illustration of a casino-type gaming machine having a touch screen and buttons for receiving player inputs and configured for receiving and awarding money is shown by
Specifically, the poker matrix game described herein can be formatted/designed for play by at least one player (e.g. one player or multi-player) using a set of programmable instructions stored on computer-readable media, such as magnetic, optical, opto-magnetic, electronic, etc., and capable of being executed by at least one processor for individual play (one player) or multiple play (multiple players) utilizing:
However, play of the poker matrix game is described herein with reference to the various figures as being played using the casino-type gaming machine 100 shown by
The vertical reels 107 are graphical representations of five mechanical reels which during game play simulate a spinning action. After the “reels” stop spinning during each game play of the main game, each vertical reel 107 can display up to five cards from the 52-card standard deck, as well as the Joker, Super Joker and Free Spin cards.
The graphical user interface 150 further includes a plurality of virtual buttons 214, 216, 218, 220 and 222 for selecting at least one betting line of the 5×5 matrix 152 and performing other functions as described below. Each betting line also includes a corresponding virtual button 154 for selecting that particular betting line.
The graphical user interface 150 further includes a virtual button labeled SPIN 224 for initiating spinning of the vertical reels 107. The vertical reels 107 can also be spun by pulling arm 105. A PAYOUT button 111 is included in proximity to a bin 112 for cashing out the player's winnings. The winnings can be stored on a prepaid gaming card inserted within slot 102a or dispensed to bin 112 when the PAYOUT button 111 is touched. Additional buttons are provided in area 110 on the front face of the gaming machine 100 for playing the game and performing other functions without touching virtual buttons displayed by the graphical user interface 150.
The graphical user interface 150 further includes display windows 204, 206, 208, 210 and 212 for displaying credits attributed to or earned by the player during game play and other information as described below. The gaming machine 100 further includes a slot 102b for inserting money, tokens, etc. into the machine 100 which are translated into available credits for playing the game. The available credits can be redeemed for prizes, money, credit, etc. as known in the art.
The objective of the poker matrix game in accordance with the present disclosure is to (1) accumulate winnings (credits) during play of the main game by obtaining poker hands on selected betting lines—the better the poker hand obtained, the more credits are earned; and (2) accumulate extra winnings in the bonus game. The bonus game is automatically initiated when the graphical user interface 150 displays a set of predetermined cards on a selected betting line of the 5×5 matrix 152 or some other predetermined condition is met.
A method for playing the main game of the poker matrix game will now be described followed by a description of progressive game play with reference to
In the embodiment described below with reference to
8. The player's credits are then updated accordingly and displayed by a CREDIT window of the graphical user interface.
Main Game
The main game of the poker matrix game of the present disclosure will now be described in more detail with reference to
The graphical user interface 200 further includes a CREDIT window 204 for indicating how many credits the player has; a LINES window 206 for indicating how many betting lines were selected for placing a bet; a BET window 208 for indicating the amount of credits bet for each selected betting line; a TOTAL window 210 for indicating the total amount of credits bet; and a PAID window 212 for indicating the amount of winning awarded to the player.
The graphical user interface 200 further includes the following virtual buttons which are activated by touching: a CANCEL BET button 214 for canceling a bet; a SELECT LINES button 216 for selecting the number of betting lines to bet; a BET PER LINE button 218 for selecting the amount of credits to be bet for each selected betting line; a BET MAX button 220 for selecting the maximum bet allowable; a PAY TABLE button 222 for touching to view a pay table, such as Table 1 above; and a SPIN button 224 for activating game play following the selection of at least one betting line and placement of a bet.
The betting lines can also be selected by touching a virtual button 225 (see
A message line 226 is also provided by the graphical user interface 200 for displaying messages to the player, such as “PLAY 12 WAY POKER NOW!” as shown by
With reference to
After selecting to play all 12 betting lines and placing a bet for each betting line, the player touches the SPIN button 224 and cards are displayed by a matrix 228 of the graphical user interface 200. The cards include 23 cards from a standard deck, the Super Joker card 230 and the Joker card 232. The at least one processor then determines that the best poker hand that can be obtained by the leftmost vertical reels is a straight if the Super Joker substitutes for a seven (i.e., the Super Joker is replaced with a seven).
The at least one processor then substitutes the Super Joker with a seven. The at least one processor selects either the seven of diamonds, seven of spades or seven of clubs; the seven of hearts cannot be selected because it is already displayed by the matrix 228. The at least one processor then awards the player 400 credits for the straight and the message line 226 displays “STRAIGHT PAYS 400.” The 400 credits are computed by the at least one processor as follows using the pay table shown by Table 1: 20 credits bet per betting line times five credits (see pay table) times four (multiplier for the Super Joker) equals 400 credits. Hence, the PAID window 212 displays 400.
During the same spin, with reference to
Prior to touching the SPIN button 224 again, the player selects all 12 betting lines again as indicated by LINES window 206 in
After selecting to play all 12 betting lines and placing a bet for each betting line, the player touches the SPIN button 224 and cards are displayed by the matrix 228 of the graphical user interface 200. The cards include 24 cards from a standard deck and the Super Joker card 230. The at least one processor then determines that the best poker hand that can be obtained by the vertical reels adjacent the leftmost vertical reels is a three-of-a-kind if the Super Joker substitutes for a ten.
The at least one processor then substitutes a ten for the Super Joker. The at least one processor selects the ten of hearts; the tens for the other suits cannot be selected because they are already displayed by the matrix 228. The at least one processor then awards the player 80 credits for the three-of-a-kind and the message line 226 displays “THREE OF A KIND PAYS 80.” The 80 credits are computed by the at least one processor as follows using the pay table shown by Table 1: 20 credits bet per betting line times one credit (see pay table) times four (multiplier for the Super Joker) equals 80 credits. Hence, the PAID window 212 displays 80.
During the same spin, with reference to
The free spin is played immediately following the spin in which the free spin was awarded.
During the free spin, with continued reference to
Prior to touching the SPIN button 224 again, the player selects all 12 betting lines again as indicated by LINES window 206 in
After selecting to play all 12 betting lines and placing a bet for each betting line, the player touches the SPIN button 224 and cards are displayed by the matrix 228 of the graphical user interface 200. The cards include 23 cards from a standard deck, the Super Joker card 230 and the Joker card 232. The at least one processor then determines that the best poker hand that can be obtained by the fourth row of the matrix 228 is a three-of-a-kind if the Super Joker and Joker substitute for a king.
Accordingly, the at least one processor substitutes the Joker for a king and the at least one processor also substitutes the Super Joker for a king. The at least one processor then awards the player 160 credits for the three-of-a-kind and the message line 226 displays “THREE OF A KIND PAYS 160.” The 160 credits are computed by the at least one processor as follows using the pay table shown by Table 1: 20 credits bet per betting line times one credit (see pay table) times four (multiplier for the Super Joker) times two (multiplier for the Joker) equals 160 credits. Hence, the PAID window 212 displays 160.
During the same spin, with reference to
Bonus Game
As stated above, a player qualifies for the bonus game of the poker matrix game of the present disclosure, if a selected betting line of the 5×5 matrix 228 during the main game displays a predetermined set of cards, such as, for example, a natural Flush (no wild cards in the selected betting line). If the matrix 228 displays more than one Flush during a given spin or turn in two or more selected betting lines, the player receives a bonus multiplier equal to the number of Flushes obtained.
Each card displayed by the matrix which forms the predetermined set of cards is highlighted, overlaid with a “Bonus” symbol or icon, etc. to notify the player that he qualified for the bonus game. The player can also be notified by additional graphics displayed on the graphical user interface 200, such as a message displayed by the message line 226. Sounds can also be used to notify the player of qualifying for the bonus game.
A player can also qualify for playing the bonus game if other conditions are satisfied, such as, for example, attaining total winnings of more than 500 credits during a series of sequential game plays using the same credit card, prepaid gaming card, or debit card, the matrix 228 displaying the Super Joker card and Joker card on the same betting line (as shown in
In an exemplary embodiment of the present disclosure, one of three different games are selected and played by the player during the bonus game of the poker matrix game. The three games are: Hi-Lo, Beat the Dealer and Card Flip.
With reference to
Bonus Game: HI-Lo Game
If the at least one processor randomly selects the Hi-Lo game, the graphical user interface 200 displays the graphic shown by
The computation indicator 308 includes four windows 310a-d. The values displayed by the first three windows 310-c are multiplied and the product is displayed by the fourth window 310d. The first window 310a indicates the amount of bonus credits awarded by the at least one processor to the player for qualifying for the bonus game. In the exemplary bonus game play shown by
After the START button 306 is touched, the graphical user interface 200, as shown by
The player uses these buttons 314a and 314b for selecting whether the next card that is turned over will be higher or lower than the face up card to its left. The “Ace” is considered the highest card and the “2” the lowest. If the player is correct, the player's credits are doubled and play proceeds to the next card, if there is a remaining face down card. If it is a “Push,” i.e. both cards have the same value, then there is a no win-no lose situation and play proceeds to the next card, if there is a remaining face down card. If the player is incorrect, the bonus game ends and the player receives a consolation bonus of 5 credits. The player's total bonus credits are then multiplied by the amount bet per betting line during the spin of the main game which qualified the player for the bonus game times the flush multiplier (if applicable). The final total number of bonus credits which the player has at the end of the Hi Lo game, if the player successfully completes the game, is multiplied by a random multiplier (see
With continued reference to
During play of the Hi-Lo game, the player guesses that face down card 312b will be higher than the face up card 312a or the six of diamonds. The player then “touches” the virtual button 314a to indicate that he believes the face down card 312b is higher than the face up card 312a. The face down card 312b is then turned over by the at least one processor to reveal the queen of diamonds, as shown by
The player then guesses that next face down card 312c will be lower than the face up card 312b or the queen of diamonds. The player then “touches” the virtual button 314b to indicate that he believes the face down card 312c is lower than the face up card 312b. The face down card 312c is then turned over by the at least one processor to reveal the nine of spades, as shown by
The player guesses that next face down card 312d will be lower than the face up card 312c or the nine of spades. The player then “touches” the virtual button 314b to indicate that he believes the face down card 312d is lower than the face up card 312c. The face down card 312d is then turned over by the at least one processor to reveal the four of spades, as shown by
The player then guesses that next face down card 312e will be higher than the face up card 312d or the four of spades. The player then “touches” the virtual button 314a to indicate that he believes the face down card 312e is higher than the face up card 312d. The face down card 312e is then turned over by the at least one processor to reveal the eight of hearts, as shown by
With reference to
If the at least one processor randomly selects the Beat the Dealer game, the graphical user interface 200 displays the graphic shown by
On each selection, until all cards are used, as further illustrated below with reference to
If the player does have credits at the end of the game, the player's credits are multiplied by the amount bet per betting line during the spin or turn of the main game which initiated the bonus game times the flush multiplier (if applicable). The final total number of bonus credits which the player has at the end of the Beat the Dealer game, if the player successfully completes the game, is multiplied by a random multiplier (see
With continued reference to
As described above with reference to the Hi Lo game, the computation indicator 308 includes four windows 310a-d. The values displayed by the first three windows 310-c are multiplied and the product is displayed by the fourth window 310d. In the Beat the Dealer game, the first window 310a indicates zero credits prior to game play. The second window 310b indicates the amount bet per betting line for the spin which qualified the player for the bonus game. The third window 310c indicates the flush multiplier which is equal to the number of flushes obtained for the spin which qualified the player for the bonus game.
After the START button 402 in
With reference to
With reference to
With reference to
With reference to
With reference to
With reference to
Bonus Game: Card Flip Game
If the at least one processor randomly selects the Card Flip game, the graphical user interface 200 displays the graphic shown by
After the fifth card is turned over, the player's total credits earned during this game are multiplied by the amount bet per betting line during the spin of the main game which initiated the bonus game times the flush multiplier (if applicable) times the random multiplier. There are no consolation bonus credits awarded for the Card Flip game.
With continued reference to
As described above with reference to the Hi Lo and Beat the Dealer games, the computation indicator 308 includes four windows 310a-d. The values displayed by the first three windows 310-c are multiplied and the product is displayed by the fourth window 310d. In the Card Flip game, the first window 310a indicates zero credits prior to game play. The second window 310b indicates the amount bet per betting line for the spin which qualified the player for the bonus game. The third window 310c indicates the flush multiplier which is equal to the number of flushes obtained for the spin which qualified the player for the bonus game.
After the START button 502 in
The player then decides to flip over the third card from the left in the middle row. The player touches this card and it is flipped over to reveal an eight of clubs as shown by
The player then decides to flip over the second card from the left in the bottom row. The player touches this card and it is flipped over to reveal a five of spades as shown by
The player then decides to flip over the fifth card from the left in the bottom row. The player touches this card and it is flipped over to reveal an ace of spades as shown by
The player then decides to flip over the fifth card from the left in the middle row. The player touches this card and it is flipped over to reveal a five of clubs as shown by
The player then decides to flip over the first card from the left in the middle row. The player touches this card and it is flipped over to reveal an ace of diamonds as shown by
With reference to
Lottery Card
Another embodiment of the present disclosure is a lottery card as shown in
In an alternate embodiment of the lottery card 601, the player elects which lines (vertical, horizontal, diagonal and all lines) that he desires to base his winning or loss status at the time of purchase. In this embodiment, another set of four cells are provided alongside, above or below the grid. Each of the four cells corresponds to the lines the player desires to base his winning or loss status. The card 601 is then presented to the player for scratching off and revealing the cells of the grid. If one or more of the selected lines have a predetermined minimum number wining poker hands, then the player can present the lottery card and be paid his winnings.
It is contemplated that the cost of the lottery card 601 is more if the player desires to base his winning or loss status on all the lines of the grid than if the player desires to base his winning or loss status on the vertical and horizontal lines. The cost of the lottery card 601 is the least if the player desires to base his winning or loss status on the diagonal lines of the grid.
It will be understood that various modifications and changes in form and detail may be made to the embodiments of the present disclosure without departing from the spirit and scope of the present disclosure. Therefore, the above description should not be construed as limiting the invention but merely as exemplifications of embodiments thereof. Those skilled in the art will envision other modifications within the scope of the present disclosure as defined by the claims appended hereto. Having thus described the invention with the details and particularity required by the patent laws, what is claimed and desired protected is set forth in the appended claims.
The present disclosure is a U.S. Continuation patent application of a U.S. patent application filed on Sep. 14, 2005 entitled “METHOD AND SYSTEM FOR PLAYING A POKER MATRIX GAME” and assigned U.S. patent application Ser. No. 11/226,732, which claims priority to a U.S. provisional application filed on May 20, 2005 entitled “METHOD AND SYSTEM FOR PLAYING A POKER MATRIX GAME” and assigned U.S. Patent Application Ser. No. 60/682,995; the entire contents of the U.S. patent application filed on Sep. 14, 2005 and the provisional application are incorporated herein by reference.
Number | Date | Country | |
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60682995 | May 2005 | US |
Number | Date | Country | |
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Parent | 11226732 | Sep 2005 | US |
Child | 11519291 | Sep 2006 | US |