1. Field of the Invention
The present disclosure relates generally to games, and more particularly, to a modified electronic video poker card game.
2. Description of the Prior Art
The gaming industry, in particular, gambling casinos, has come to recognize that to sustain long term success it must be constantly innovative in introducing new games and new gambling concepts to the gaming public.
One game of interest over the years is poker. Table and video poker and other casino poker games are well known and enjoy substantial success. With reference to electronic video poker games, in a typical game a player makes a selected wager and initiates the play of the game. The processor of the video poker game is programmed to select from a suitable memory structure containing data representing 52 cards of a deck, data representative of a five card opening holding. These five cards are displayed face up for the player to see. The player can discard some or all of the cards whereupon the processor from the data structure replaces the discarded cards to define a final holding or hand. If the hand corresponds to a pre-determined schedule or table of poker holdings, e.g., a pair of Jacks or better, four-of a-kind, flush, the player is awarded a payoff.
Various attempts have been made to enhance play of poker over the years. There are video poker variations, such as deuces wild, where the deuces of the deck of cards are wild, Joker's wild where a Joker is included in the deck, which is wild as well as Joker/deuces wild games. Further variations have been made over the years. Examples of such attempts are described in U.S. Pat. No. 5,882,260, Marks et al. Marks et al. provides a number of examples of U.S. patent references:
U.S. Pat. No. 4,743,022, Wood, second chance poker method; U.S. Pat. No. 4,948,134, Suttle et al., electronic five card poker game where cards are given to the-players one at a time; U.S. Pat. No. 5,013,049, Tomaszewski, five card poker game where up to two cards are drawn; U.S. Pat. No. 5,118,109, Gumina, instant poker game card; U.S. Pat. No. 5,255,915, Miller, six card, two hand video poker game; U.S. Pat. No. 5,294,128, Marauez, six cards, three hand poker game; U.S. Pat. No. 5,382,025, Sklansky et al., three hands, two card poker game where each player chooses one hand and five communal cards are dealt face up; U.S. Pat. No. 5,407,199, Gumina, interactive video/casino poker game-drawpoker, hold'em poker; U.S. Pat. No. 5,415,404, Joshi et al., multiplay video poker game in which the player's sub-hands are compensated to increase the payoff level of the winning hands; and U.S. Pat. No. 5,431,407, Hofberg et al., casino poker game.
U.S. Pat. No. 5,437,451 to Fulton involves a modified poker game where the player is dealt pairs of cards, where one card is optional and the other mandatory. The player is permitted to exchange at each round the optional card until five cards are selected. The resulting five card hand is then evaluated for payoff against a fairly standard payoff table.
U.S. Pat. No. 5,314,194 to Wolf deals the player seven cards. The player then forms two hands: a five card hand (e.g., a front hand), and a two card hand (e.g., a back hand). The rules for playing this game are quite elaborate, including requiring each player to arrange the hand so that the rank of the back hand is greater than the rank of the front hand.
Each of the prior art attempts at making poker interesting and challenging have been successful to varying degrees. Each provides a poker game that combines the attributes of skill, luck, excitement and simplicity with rapid play.
It is an objective of the present disclosure to provide a modified poker game that combines the attributes of skill, luck, excitement and simplicity with rapid play that is both unique and innovative.
The present disclosure provides an embodiment for a computer readable medium comprising a set of computer readable instructions capable of being executed by at least one processor for playing an electronic video poker game in accordance with the present disclosure. The present embodiment provides a set of game icons, preferably representing cards from a standard deck of cards. The game icons are equally separated into a plurality of subsets, such as each subset representing a different suit of the standard deck of cards. A set of special icons is also included, for imparting predetermined benefits and detriments to a player. The special icons include: free spin, which provides at least one additional round in the current game; cherub, which increases the points assigned to each win condition by a given factor; and devil, which negates the current spin or round, resulting in a lost round.
A game board or matrix having a play region is provided for displaying the game icons in predetermined positions. The game board also includes a set of active play positions. In each round, a subset of icons is displayed in the active play positions. The player then moves the displayed icons in the play positions to their corresponding positions in the game board.
Additionally, the game includes a wild icon. The wild icon can be placed or positioned within any of the positions on the game board that are unoccupied at the end of the last round of the game. An interface is provided for enabling a player to select which position on the game board will be occupied by each acquired wild icon. Placement of the wild icons is performed with the goal of creating one or more winning conditions. The user interface further enables the player to interact with the game, e.g., initiating game play, indicating a wager amount, ending game play and cashing out any accumulated winnings and/or credits. A win condition is determined based on a predetermined set of possible winning game icon configurations modeled on standard poker hands. A score is calculated based on the determined win condition and points or winnings assigned based on a predetermined pay table.
In one embodiment of the present disclosure, all the special icons, when any are displayed, occupy one of the active play positions, while in an alternate embodiment, a special icon, such as a free spin, is overlaid on another game icon such that two game icons are displayed or represented by one active play position. Preferably, the game in accordance with both embodiments of the present disclosure is a bonus or secondary game which is initiated by a processor of a casino-type game machine (e.g., slot machine), a video poker game machine, etc. upon a player meeting predetermined criteria or a predetermined score in a primary game.
These and other features, aspects, and advantages of the present disclosure will become better understood with regard to the following description, appended claims, and accompanying drawings wherein:
The present disclosure provides a system and method for playing an electronic video poker card game in which the player has at least one turn or spin to get as many royal flushes, four-of-a-kinds, and three-of-a-kinds on a matrix of playing cards. Preferably, the player has four turns or spins. The present disclosure further provides a computer readable medium storing a set of computer readable instructions capable of being executed by at least one processor for playing then electronic video poker game in accordance with the present disclosure.
The electronic video poker card game is preferably provided in the form of a stand-alone or bonus casino-type machine, which accepts money or deducts money from a credit line. It is contemplated that the electronic video poker card game can also be provided as computer software for playing the game on a personal computer, a PDA, or other computing device. It is also contemplated that the software can be stored at a remote server which is accessible via a network, such as the Internet, for enabling players to play the game over a network connection without downloading the software.
Exemplary methods of playing two different embodiments of the video poker game of the present disclosure and preferred embodiments of the inventive system will now be described. Prior to beginning play of the game, a graphical user interface of the video poker game is displayed on a display of the casino-type machine. Exemplary graphical user interfaces are shown by
In the first embodiment, the game is played with a 24-card deck of cards. The 24 cards contain cards from a standard deck of poker playing cards (four aces, four kings, four queens, four jacks, four tens, and one Joker) and three additional cards (one Free Spin card, one Devil card and one Cherub card). Each card of the four aces, four kings, four queens, four jacks, and four tens represents one of the four suits, i.e., diamonds, hearts, spades and clubs. These cards are displayed on a game board or matrix 102 of the graphical user interface 100 as shown by
In the alternate embodiment, the game is played with a 23-card deck of cards which include the same cards as the first embodiment except the Free Spin card. In this embodiment, one of the playing cards randomly has a free spin attached to it, which is graphically indicated to the player by overlaying the card, for example, with the words “FREE SPIN.” (See
The graphical user interface 100 further displays a window labeled “Winnings” 108 for displaying the player's winnings, a window labeled “Free Spin” 110 for indicating if a free spin has been awarded to the player, and a window labeled “Joker” 112 for indicating if the Joker card has been awarded to the player.
The graphical user interface 100 also displays four windows 114A-D. Each window 114 is displayed below a corresponding column 104 of the matrix 102. It is contemplated that the windows 114A-D can be displayed at a different location of the graphical user interface 100, such as above the matrix 102, on the side of the matrix 102, above the window 108, etc.
After each spin, each of the windows 114A-D displays one of the cards of the 24-card deck (or 23-card deck if playing the alternate embodiment) without any duplication. Without any duplication means that if, for example, the ten of hearts is displayed by window 114A after a particular spin, this card cannot be displayed by windows 114B-D after that same spin (also this card cannot be redisplayed by windows 114A-D after any subsequent spin, since this card matches a card displayed by the matrix 102 as further described below).
If the cards displayed by the windows 114A-D match a card displayed by the matrix 102, those cards are removed from the 24-card deck (or 23-card deck if playing the alternate embodiment) and cannot be redisplayed after subsequent spins. Therefore, if after the first spin, the ten of hearts is displayed by window 114A, the king of clubs is displayed by window 114B, the Joker is displayed by window 114C, and the queen of hearts is displayed by window 114D, the ten of hearts, the king of clubs and the queen of hearts are removed from the deck, since these cards match a card displayed by the matrix 102. Therefore, these cards, i.e., the ten of hearts, the king of clubs and the queen of hearts, cannot be redisplayed after the subsequent spins.
Also, the corresponding cards displayed by the matrix 102, i.e., the ten of hearts, the king of clubs and the queen of hearts, are highlighted on the matrix 102 or some indication is made (e.g., blacked-out, overlaid with lines or some symbol (cross-hair, X), etc.) to indicate that the player has matched these cards. Preferably, the windows 103 of the matrix 102 at the start of the game are gray or shaded and the windows 103 are lit up or highlighted after their displayed card is matched with a card displayed by the windows 114A-D.
Also, in the above example, since the Joker card is displayed by window 114C, the Joker card is removed from the deck and the Joker window 112 indicates that the player has been awarded the Joker card. The Joker card is kept aside until all four spins have been played. Then the player can place the Joker card anywhere in the matrix 102 to fill in any possible royal flush, four-of-a-kind, and/or three-of-a-kind to meet the game's objective which is, as indicated above, to get as many royal flushes, four-of-a-kinds and three-of-a-kinds. In the alternate embodiment, the Joker card is not removed from the deck after first being obtained. In the alternate embodiment, the Joker card is removed from the deck after being obtained twice, such that in this embodiment the player can obtain the Joker card two times (see
If, in the above example, one of the windows 114A-D displayed the Free Spin card, the Free Spin window 110 will indicate that the player has been awarded a free spin and the Free Spin card would be removed from the deck. The player would then be able to use the free spin after all four spins have been played.
If the Devil card is displayed by any of the windows 114A-D after a spin, the Devil card negates the outcomes of that spin. Therefore, if the Devil card is displayed after a spin, the remaining cards displayed by the matrix 102 which match cards displayed by the windows 114A-D are not highlighted and the cards displayed by the windows 114A-D are removed from the deck.
This is also the case with the alternate embodiment (see
If the Cherub card is displayed by any of the windows 114A-D after a spin (see
Given the following winning payouts: royal flush, 50 points; four-of-a-kind, 25 points; three-of-a-kind, 10 points; and completing a round robin, 1,000 points plus awarding of a progressive jackpot, if, for example, a Cherub card is displayed by one of the windows 114A-D after a spin and the player attains a royal flush after that spin, the player is awarded 100 points instead of 50 points.
In the alternate embodiment, the winning payout is preferably as follows: royal flush, 15 points; four-of-a-kind, 10 points; three-of-a-kind, 5 points; completing a round robin, 200 points; and highlighting the entire matrix 102 (cover all), 1135 points. It is contemplated that if the player highlights the entire matrix 102, the player is also awarded a progressive jackpot where a plurality of gaming machines or computers are networked as known in the art. It is further contemplated that points for the above-described payouts can refer to dollars or other monetary units.
If the Devil card and the Cherub card are displayed after a spin, then the Cherub card negates the Devil card and the other two cards are in play for matching corresponding cards on the matrix 102. If one of the other two cards, or both of the other two cards, correspond to the Free Spin card and/or the Joker card, the player is awarded the free spin and the Joker for use after the fourth spin. If the player has been awarded both, the free spin is played first prior to the Joker. However, it is contemplated that the game can be designed such that the Joker is played prior to the free spin.
An exemplary play of the game of the first embodiment of the present disclosure will now be described with reference to
Even though the
An exemplary play of the alternate embodiment of the present disclosure is shown by
The graphical user interface 200 further displays a window labeled “WINNINGS” 208 for displaying the player's winnings, a window labeled “START GAME” 209, a window labeled “FREE SPIN” 210 (see
The graphical user interface 200 also displays four windows 214A-D. Each window 214 is displayed below a corresponding column 204 of the matrix 202. It is contemplated that the windows 214A-D can be displayed at a different location of the graphical user interface 200, such as above the matrix 202, on the side of the matrix 202, above the window 208, etc. A window labeled “PAYTABLE” 216 is also displayed by the graphical user interface 200 for accessing the pay table shown by
To start the game, the player clicks on the window labeled “START GAME” 209 or performs some other action (like pulling a lever on a gaming machine). After starting the game, the first spin of the four spins is played and the windows 214A-D display one of the cards of the 23-card deck without any duplication as mentioned above. The only exception where a window 214A-D displays more than one card is if the window displays the Free Spin card as shown by window 214B in
With further reference to
Since the Cherub card is attained after the first spin, the point value associated with any royal flush and/or four-of-a-kind attained after the first spin is doubled. An icon 218 (see
With reference to
Since the Joker card is attained after the second spin, an icon 222 (see
With reference to
With reference to
Since the Joker card is attained after the fourth spin, the icon 222 (see
With reference to
After the free spin is played, the player is then given the opportunity to place the first of the two Jokers on the matrix 202 (see
After the first Joker is placed on the matrix 202, the player is then given the opportunity to place the second of the two Jokers on the matrix 202 (see
After placing the second Joker on the matrix 202, the game is over and a GAME OVER icon 228 is displayed by the graphical user interface 200 as shown by
Preferably, the game in accordance with both embodiments of the present disclosure is a bonus or secondary game which is initiated by a processor of the casino-type game machine (e.g., slot machine), a video poker game machine, etc. upon a player meeting predetermined criteria or a predetermined score in a primary game.
The described embodiments of the present disclosure are intended to be illustrative rather than restrictive, and are not intended to represent every embodiment of the present disclosure. Various modifications and variations can be made without departing from the spirit or scope of the present disclosure as set forth in the following claims both literally and in equivalents recognized in law.
The present application claims priority from a U.S. provisional application filed on Apr. 14, 2004 and assigned U.S. Provisional Application Ser. No. 60/562,200 and from a U.S. provisional application filed on Feb. 23, 2004 and assigned U.S. Provisional Application Ser. No. 60/546,789; the contents of both applications is incorporated herein by reference.
Number | Date | Country | |
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60546789 | Feb 2004 | US | |
60562200 | Apr 2004 | US |