Claims
- 1. A method of customizing play of a gaming device to a particular player level or group, said gaming device connected by a network to a host computer comprising:
creating a player account accessible by the host computer, said player account associated with a player; storing within the player account one of a plurality of player levels; allowing the player to play on the gaming device; and operating the gaming device responsive to the player level.
- 2. The method of claim 1, wherein the step of operating the gaming device includes:
storing a plurality of messages; and displaying a selected one of said messages to the player responsive to play on the gaming device and to said player level, so two players each having a different level from the other would have displayed to them a different message for identical levels of play.
- 3. The method of claim 1, wherein the step of operating the gaming device includes:
tracking play of the player on the gaming device; and awarding to the player an award based on the player level of the player, said award being different than one awarded to a different player having a different player level.
- 4. The method of claim 1, wherein the player level is determined based upon one or more of the following criteria: theoretical win, frequency of visit, recency of last visit, amount played per visit, home address, age, sex, average bet amount, and type of game played.
- 5. The method of claim 3, further including:
associating a multiplier amount to each player level; and multiplying a base award by the multiplier amount to yield the award.
Parent Case Info
[0001] This application is a divisional of U.S. patent application Ser. No. 09/967,337 filed on Sept. 28, 2001, now pending, which is herein incorporated by reference in it's entirety.
Divisions (1)
|
Number |
Date |
Country |
Parent |
09967337 |
Sep 2001 |
US |
Child |
10389633 |
Mar 2003 |
US |