This invention relates to the optimal multi-language entry capability for handheld devices to achieve both versatile language support and small and compact for handy carry and storage.
While handheld devices such as cell phones, Personal Digital Assistant (PDA) etc. become indispensable in daily life, the capability to support multi-language entry is lagged behind. English and Chinese are the two most commonly used languages in the world. Yet convenient entries for English and Chinese letters are essential yet unmet needs in hand held devices.
The handheld devices have to be carried around so the devices must be as compact as possible. Therefore their keypads must be small and light weighed to fit the device. On the other hand, their key buttons must be as big as possible for easy fingertip manipulation. As the size of the handheld devices and keypad real-estate continues to shrink, it is difficult to support a large number of keys. On the other hand, the demands for numerical plus multi-language entry are increasing due to globalization and closer social-economical ties between different countries and regions with different languages.
There is a pressing need for keypad optimization to achieve not only versatile language support but also small and compact for handy carry and storage. An optimally designed handheld device must be
Prior art approaches map multiple letters to one key and require users to type multiple strikes to enter the desired letter. There are two primary types of keypads for handheld devices: (1) number-pad and (2) qwaz-pad.
A. Number-Pad:
A popular number-pad is the phone pad which is widely used on telephone sets. To hold the 10 digits (0, 1, 2 . . . 9) for phone number dialing, the traditional phone pad is a 10-button keypad. A variation of number-pad is the number pad, which can be seen in calculator or on the right side of computer keyboards for number entry.
To support the English language entry based on the number-pad, the 26 English letters are grouped and 3-to-1 mapped to the key buttons. This type of keypad is commonly used in cell phone applications. The drawback of the 10-key keypads for English entry is that one may need up to three strikes to enter a single English letter.
The Chinese language has 42 phonetic letters, more than the number of letters in English. To support Chinese language entry, traditionally, the 42 phonetic letters are grouped and then mapped to the 10-key buttons in cell phone applications. An example of such Chinese phonetic to key button mapping is a “4-to-1” mapping. In this case, one may need up to around 4 strikes to enter each phonetic letter, which is even worse than that in English language entry,
B. Qwaz-Pad and Squeezed Qwaz-Pad:
The traditional qwaz-pads are derived from the traditional PC/terminal keyboards. The qwaz-pad has 3 rows of 10-column buttons to hold the 26 English letters for data entry.
While most cell phones use 10-key handy keypads, some high-end smart phones use qwaz-pad for English language entry. For handheld device language entry, the qwaz-pad has a fatal drawback due to its 10-column width: (1) The qwaz-pads' 10-column width is too wide, and therefore is difficult for a single-hand manipulation to simultaneously hold and hit keys with finger tip, especially comparing with the 3-column number-pads. (2)
The 10-column width is too wide, makes handheld device “fat” in shape, and is therefore very difficult to meet the stylish design needs in the marketplace.
To overcome the 10 column drawback, the qwaz-pad keypad can be squeezed into a squeezed keypad with only 14 keys and a 2-to-1 letters-to-button mapping. The squeezed qwaz-pad can better meet the stylish design requirement. However, one might need up to 2 strikes to enter a single English letter with the squeezed qwaz-pad for English letter entry.
As cell phones and electronic handheld devices become more and more popular in the modern life, each device needs to have not only a handy keypad, but also the capability of supporting universal (e.g., Chinese, Japanese, etc.) character data input. The existing 10-key number-pad, 26-key qwaz-pad and squeezed qwaz-pad designs have the following problems:
Other prior art methods are described in M. D. Dunlop. “Watch-Top Text-Entry: Can Phone-Style Predictive Text-Entry Work With Only 5 Buttons?.” Proceedings of MobileHCI 04. September 2004., Hedy Kober 1 , Eugene Skepner 1, Terry Jones 1, Howard Gutowitz 1,2, and Scott MacKenzie “Linguistically Optimized Text Entry on a Mobile Phone”, Conference on Human Factors in Computing Systems, 2001, MacKenzie, I. S., Kober, H., Smith, D., Jones, T., Skepner, E. (2001). LetterWise: Prefix-based disambiguation for mobile text input. Proceedings of the ACM Symposium on User Interface Software and Technology—UIST 2001, pp. 111-120. New York: ACM, Connolly, et al. U.S. Pat. No. 6,005,495, Method and system for intelligent text entry on a numeric keypad, Dec. 21, 1999; King, et al., U.S. Pat. No. 6,011,554, Reduced keyboard disambiguating system, Jan. 4, 2000; Gutowitz, H. U.S. Pat. No. 6,219,731, Method and apparatus for improved multi-tap text input. Eatoni Ergonomics, Inc. Apr. 17, 200; and a survey is conducted in “A Survey of Alternate Text-Entry Methods”, 2000 Eatoni Ergonomics, Inc., www.eatoni.com (2000). Unfortunately, none of the prior methods are suitable for multi-language entry, especially involving Chinese and English.
This invention is a method to derive Optimized Versatile Handy (OVH) Keypad for handheld devices with optimal multi-language entry capability and handiness for both handheld and finger tip manipulation. It performs application mapping based on the application requirements to generate versatile keypad map. The versatile keypad mapping can be used to create versatile keypad map either by pre-manufactured hard keys or by soft keys or a combination of hard and soft keys. The versatile keypad can be optimized during the online operation (not just offline design stage) through a keypad interactive optimization method.
The primary objective of the invention is to provide optimal multi-language entry capability for handheld devices to achieve both versatile language support and small and compact for handy carry and storage. The second objective of the invention is to provide optimal fingertip manipulation and stylish design. The third objective of the invention is to provide a flexible data entry optimization for either collision-free or least-collision mappings. The fourth objective of the invention is to provide optimized entry during the online operation not just offline design stage. A fifth objective of the invention is to provide highly efficient data entry for both English and Chinese languages. A sixth objective of the invention is to allow optimized soft keypad data entry.
A keypad optimization method for handheld devices with optimal multi-language entry capability and handiness for both handheld and fingertip manipulation receives application requirements containing language specification and performs application mapping using the application requirements to generate versatile keypad map output. A versatile keypad is implemented using versatile keypad map wherein the versatile keypad receives user input and generates received data output. An interactive optimization is performed using the received data having online action output. The online action is used to generate keypad output and screen display by the versatile keypad.
An application mapping method receives application requirements containing language specification and performs language entry order grouping using the language specification to generate entry order groups and valid combination output. An inter-group mapping is performed using the application requirements and the entry order groups and valid combination having mapping sets output. An intra-group location mapping is performed using the application requirements and the mapping sets having key maps output.
A versatile keypad interactive optimization method initializes the state value to initial input state and receives user key strike input. It performs interactive optimization using the user key strike and the state value having state update and symbol output.
The preferred embodiment and other aspects of the invention will become apparent from the following detailed description of the invention when read in conjunction with the accompanying drawings, which are provided for the purpose of describing embodiments of the invention and not for limiting same, in which:
I. Application Scenario
The processing flow for the application scenario of the keypad optimization method is shown in
II. Application Mapping
The application mapping method optimally maps the keypad configuration based on the application requirements. Examples for application requirements include:
The processing flow of the application mapping method is shown in
II.1 Language Entry Order Grouping
The language entry order grouping method of the invention performs grouping of entry symbols (letters) according to the order of their entry in the language. It also determines the valid combinations of the groups. This grouping is language dependent but the principle for the grouping of the early entry symbols first is the same. The early entry symbol first method determines the symbol entry order and groups symbols according to the order.
In one embodiment of the invention, the Chinese language entry mapping is disclosed herein.
Each Chinese letter can be pronounced according to Chinese Phonetic Entry Sequence (PES) based upon phonetic symbols and tones. Chinese language has 37 Phonetic Symbols and 5 tones. These symbols can be partitioned into four groups according to the entry order as shown in
Each Chinese pronunciation consists of at least one and at most three phonetic symbols. In Chinese PES, not all combinations are valid, and the valid PES sequences are shown in
The phonetic symbols must be followed by a tone in group 4. Therefore, it requires at most 4 strikes to enter a Chinese pronunciation.
After the language entry order grouping, the PES sequence is in the increasing order of the group Ids. Examples of the Chinese Phonetic entry order property is shown in
II.2 Inter-Group Mapping
Given the language entry order groups and the valid combinations, the inter-group mapping method determines the minimum button count required and performs keypad sets mapping by groups. Each button of the keypads is assigned multiple symbols, one from each set. There are two mapping methods: collision-free mapping and least-collision mapping. In the collision-free mapping, the minimum button count is determined by the language property. In the least-collision mapping, the minimum button count is given by the application requirements.
A. Collision-Free Mapping
To perform collision-free mapping, the least number of keys required for collision-free keypads is determined. To determine the least number, it first identifies dependent groups. A symbol in a dependent group cannot complete a letter by itself. The dependent groups can be used to find their disjoint groups that can be implicitly distinguish from dependent groups by the number of strikes. In the Chinese language embodiment of the invention, the group 1a is a dependent group since it cannot alone form a letter (see
In one embodiment of the invention, the 5×5 keypad layout shown in
B. Least-Collision Mapping
When physical keypad space is limited, there may not be enough space to implement the buttons required by collision free mapping. In such case, the number of buttons available is less than the number of minimum collision-free keys. This will result in entry collisions. The least-collision mapping attempts to maps letters to key buttons with least entry collision.
To perform least-collision mapping, the language use frequency is determined. Let n be the total number of letters, and Let m (where m<n) be the number of buttons available for key buttons design. In one embodiment of the invention, the letters are ordered in the usage sequence, the top ranked m letters are chosen as the first set and the remaining letters are selected as the second set (if 2m>=n>m) or select the next ranked m letters (if 3m>=n>2m) and continue the process.
II.3 Intra-Group Location Mapping
The inter-group mapping determines the mapping sets. The intra-group location mapping determines the button assignments within each set. The mapping is an optimization among many requirements. The intra-group location mapping processing flow is shown in
A. Keypad Layout
For a set 1 symbol count m, the keypad layout step determines the best r, c and e such that m=rc+e for button matrix keypad layout. Where r is the number of rows and c is the number of columns and e is the extra keys.
Handheld devices and their keypads should be small. It is therefore important to choose the best r, c and e to fit in the handy keypads. In one embodiment of the invention, the r and c design rules are:
(1) For single hand manipulation purpose, the handy keypad dimension is around 62 mm×55 mm or less. In such case, the most compact dimensions are from 4×3+e up to 8×5+e.
(2) For two-hand manipulation, the handheld device can be larger, usually up to around 55 mm×82 mm. In this case, the best matrix dimension can be from 3×10+e up to 7×11+e.
(3) When the number of columns of a keypad is an odd number, then the center area is the best area for single-hand fingertip typing. Therefore, X×3+e, X×5+e, X×7+e are preferred for such ergonomic keypad design. Dimension X×3+e keypad is good for very slim device; X×5+e is good for moderate size and effective entry device; and X×7+e is good for very efficient entry device.
In one embodiment of the invention, to support both English and Chinese language inputs, 26 keys are enough to derive collision-free keypad. Therefore, for most cases, matrix dimensions 3×8+e, 4×6+e, 5×5+e, 6×4+e, 8×3+e, are enough to design a collision-free keypad for both English and Chinese language inputs.
For Chinese language entry, each key button is assigned with either 1 or 2 phonetic letters. With this Chinese phonetic letters to key buttons mapping, each Chinese phonetic letter can be selected to complete the language entry, i.e., this keypad is collision-free in Chinese phonetic entry. To illustrate the usage, denote by [r,c] the key button of row r and column c. For example, [2,3] stands for the button of row 2 and column 3, i.e., the button associated with digit 5 in the above keypad. Then each sequence of key strikes yields to a unique Chinese phonetic entry combination as shown below:
In addition to the data keys, additional function keys are required for control/input/editing functions, such as arrow keys ([left], [right], [up] and [down]), [enter], [backspace], [delete], [language], [symbol], [phone on]/[off], [menu], [resume]. In one embodiment of the invention, the dynamic function keys are placed right under the screen, which are dynamically associated to specific functions within each scenario. Note that a [space] key is needed for language entry, which might be treated as a data key, but may be placed together with functions keys.
The keypad layout could include additional consideration such as best button size/shape for stylish design. In one embodiment of the invention, higher usage button is given bigger button size. The boundary buttons can be modified in size to fit the keypad total size limitation, and can be modified in shape to fit the stylish requirement. Also, the key shape depends on the fashion that is evolving over time.
B. Set 1 Mapping
The Set 1 mapping method maps the symbols of set 1 to key buttons. This results in the set 1 key map. The mapping should allow the best finger tip manipulation for easiest to remember (such as alphabetical) sequence. Also, put the best-usage-frequency to the most-convenient-to-type allocation (ergonomic) sequence.
In one embodiment of the invention, the symbols are assigned to buttons/locations according to the following rules:
C. Follow-On Mapping
After set 1 symbols are mapped. The follow-on mapping method continues to map the other sets. The follow-on mapping is implemented as an optimization process. It optimally maps the symbols from set 2 to set 1 symbols in the set 1 key map.
In one embodiment of the invention, a constrained optimization method is used for the mapping. In the preferred embodiment of the invention, a minimum cost method is used.
The method finds the mapping that minimizes a cost function. In the preferred embodiment of the invention, the optimization for the mapping between Set 1 and Set 2 is listed as follows:
MIN Σ{BC(m(i))*w(i)+Application_Constra int(m(i))}∀m(Set2, Set1)i ε Set1
Where m(Set2, Set1) is a mapping function between Set 2 and Set 1; BC is the button-collision frequency for the mapping of m(i) in Set 2 to symbol i in Set 1; w(i) is a weighting factor for symbol i corresponding to the importance of i. The optimization process could be directly generalized to include the mapping of more than two sets. The cost function for optimization is defined as the sum of button-collision, BC, of all key assignments plus an application constraint term. Mapping without constraint can be performed by removing the application constraint from the cost function. The application constraints include existing practice key mapping order or ergonomic constraint or design constraints. The mappings violate the application constraints are penalized by increasing of the cost through the application constraint.
In another embodiment of the invention, the optimization could be performed by the minimum of maximum operation as follows:
MIN Max{BC(m(i))*w(i)+Application_Constra int(m(i))}∀m(Set2, Set1)i ε Set1
The button-collision is language dependent. Given a language, the usage frequencies of its letters can be determined. Given a keypad with given letters to button mapping, the button-collision of a given button is the sum of the frequencies of all letters except the first letter assigned to this button.
For example, in the 10-key Phone Pad with traditional multiple English letter mapping, button [9] is mapped with letters W, X, Y and Z. Its button-collision is f(X)+f(Y)+f(Z) where f(X) is the frequency for letter X.
In Chinese phonetic entry, letters assigned to the same button is still defined as collision free if the phonetic entry order can automatically select the right letters. For examples, let , and be three buttons each with two Chinese phonetic letters, then these three buttons are all collision-free, because Chinese phonetic entry can automatically distinguish and select right letters.
If a letter is collided with just one letter, then the collision is less than that of colliding with two or more letters. Therefore, the optimization method will be in favor of mapping with the least number of letters. The least usage letters can be assigned to center ergonomically convenient locations buttons for easy typing, or assigned to boundary buttons for less confusion. For either case, the keypad collisions are the same. But they could be mapped using the weighting factor or the application constraints.
In Chinese language, phonetic letters , and are among the least used letters. Therefore, 21 keys are enough for a very small collision keypad.
In English language, Q, W, X, Y and Z are among least used letters, and 21 keys are enough to derive a very small collision keypad. The followings are very small collision Keypads derived from the optimization method for both Chinese and English language entry.
The small-collision 21-key keypad can be arranged into 21=7×3, 21=3×7, 21=4×5+1 or 21=5×4+1.
III. Versatile Keypad Interactive Optimization
The versatile keypad map generated from the application mapping is implemented in a versatile keypad either by pre-manufactured hard keys or by soft keys or a combination of hard and soft keys. The versatile keypad can be optimized during the online operation (not just offline design stage) through a keypad interactive optimization method. As shown in
In the Chinese language example, if the key is striked. Both and will be displayed since both of them could be the intended symbol input. In the case of soft key, it may display the next set of keys according to the key strike. The state is now updated to “ready for second key strike” state. When the second key strike is entered, the interactive optimization module receives the key strike and the state. It then determines the proper information for display. In the Chinese language example, if the second strike is the - key, then the display will be determined by the interactive optimization unit as . . . for user selection since the key intention is resolved. On the other hand, if the second strike is the key, then the display will be determined by the interactive optimization unit as and the state is in the “continue input” state. This process continues until the user input is efficiently completed controlled by the interactive optimization method.
The invention has been described herein in considerable detail in order to comply with the Patent Statutes and to provide those skilled in the art with the information needed to apply the novel principles and to construct and use such specialized components as are required. However, it is to be understood that the inventions can be carried out by specifically different equipment and devices, and that various modifications, both as to the equipment details and operating procedures, can be accomplished without departing from the scope of the invention itself.
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