Claims
- 1. A method for playing a puzzle game involving the assembly of a jigsaw puzzle by a plurality of players, comprising the steps of:a) agreeing upon a predetermined period of time for each player of a plurality of players to attempt the assembly of inner pieces of a jigsaw puzzle during a round of play; b) determining a sequential order of play by the plurality of players; c) providing a jigsaw puzzle having a plurality of outer pieces and a plurality of inner pieces, the outer pieces and inner pieces being disassembled and jumbled; d) assembling the outer pieces of the jigsaw puzzle, the outer pieces being assembled by the plurality of players jointly; e) selecting a number of pieces to be assembled by each player of the plurality of players in accordance with the sequential order of play; f) timing the assembly of the inner pieces of the jigsaw puzzle by each individual player of the plurality of players in accordance with the sequential order of play; g) recording, for each individual player of the plurality of players, the number of inner pieces of the jigsaw puzzle assembled by that player and the time required to assemble those pieces; and h) repeating steps (e), (f) and (g) until the jigsaw puzzle is completely assembled.
- 2. The method for playing a puzzle game according to claim 1, wherein the step of determining a sequential order of play by the plurality of players further comprises the steps of:a) locating the plurality of players in a loop about a table; b) spinning a pointer of a spinner having a random assortment of unique numbers about its periphery, each player of the plurality of players obtaining a number by spinning the spinner; c) selecting the player who spun the highest number as the first player in the sequential order of play; d) in case more than one player spins the highest number, repeating steps (b) and (c) in order to determine the first player in the sequential order of play; and (e) assigning the remaining players their position in the sequential order of play by clockwise rotation around the loop from the first player.
- 3. The method for playing a puzzle game according to claim 1, wherein the step of selecting a number of pieces to be assembled by each player of the plurality of players further comprises the step of spinning a pointer of a spinner having a random assortment of unique numbers about its periphery, the number of pieces being determined by the number pointed to.
- 4. The method for playing a puzzle game according to claim 3, wherein the step of selecting a number of pieces to be assembled by each player of the plurality of players further comprises the step of increasing the number of pieces to be assembled by a number of pieces left unassembled during prior rounds upon designation by the player.
- 5. The method for playing a puzzle game according to claim 1, wherein the step of timing the assembly of the inner pieces of the jigsaw puzzle further comprises the steps of:a) providing a stopwatch; b) setting the stopwatch to a time interval equal to the predetermined period of time as determined in step (a) prior to each player's turn; c) starting the stopwatch; and d) stopping the stopwatch at the earliest of the predetermined period of time, the player's request to stop, and complete assembly of the jigsaw puzzle.
- 6. The method for playing a puzzle game according to claim 5, further comprising the step of increasing the time interval by any accumulated unused time from prior rounds upon request of a player having accumulated unused time.
- 7. The method for playing a puzzle game according to claim 1, wherein the step of recording the number of inner pieces of the jigsaw puzzle assembled and the time required to assemble those pieces further comprises the steps of:a) recording the number of selected pieces left unassembled; b) maintaining a cumulative record of pieces remaining unassembled; c) maintaining a record of time from the time interval left unused during each round; and d) maintaining a cumulative record of the time left unused during successive rounds.
- 8. The method for playing a puzzle game according to claim 1, further comprising the step of assigning to each player in the sequential order of play a unique letter or number for identifying the player.
- 9. The method for playing a puzzle game according to claim 1, further comprising the steps of:a) calculating, for each player, the number of inner pieces of the jigsaw puzzle assembled per unit of time; and b) declaring the winner to be the player assembling the most pieces per unit of time.
- 10. A method of playing a puzzle game for a plurality of players, the puzzle game including a jigsaw puzzle having a plurality of outer and inner pieces, clock means for measuring a time interval, chance means for determining a sequential order of play, and at least one score sheet for recording the performance of the plurality of players, said method comprising the steps of:a) agreeing upon a predetermined period of time for each player of a plurality of players to attempt the assembly of inner pieces of said jigsaw puzzle during a round of play; b) determining a sequential order of play by the plurality of players; c) assembling the outer pieces of the jigsaw puzzle, the outer pieces being assembled by the plurality of players jointly; d) selecting a number of pieces to be assembled by each player of the plurality of players in accordance with the sequential order of play; e) timing the assembly of the inner pieces of the jigsaw puzzle by each individual player of the plurality of players in accordance with the sequential order of play; f) recording, for each individual player of the plurality of players, the number of inner pieces of the jigsaw puzzle assembled by that player and the time required to assemble those pieces; and g) repeating steps (d), (e) and (f) until the jigsaw puzzle is completely assembled.
- 11. The method of playing the puzzle game according to claim 10, wherein the step of determining a sequential order of play by the plurality of players further comprises the steps of:a) locating the plurality of players in a loop about a table; b) using said chance means to determine the first player in the sequential order of play; and (c) assigning the remaining players their position in the sequential order of play by clockwise rotation around the loop from the first player.
- 12. The method of playing the puzzle game according to claim 10, wherein the step of selecting a number of pieces to be assembled by each player of the plurality of players further comprises utilizing said chance means in order to determine the number of pieces to be assembled.
- 13. The method of playing the puzzle game according to claim 10, wherein the step of timing the assembly of the inner pieces of the jigsaw puzzle further comprises the steps of:a) starting said clock means to measure a time interval equal to a predetermined period of time prior to each player's turn; and b) stopping said clock means at the earliest of the predetermined period of time, the player's request to stop, and complete assembly of the jigsaw puzzle.
- 14. The method of playing a puzzle game according to claim 13, further comprising the step of increasing the time interval by any accumulated unused time from prior rounds upon request of a player having accumulated unused time.
CROSS-REFERENCE TO RELATED APPLICATION
This application claims the benefit of U.S. Provisional Patent application Ser. No. 60/094,808, filed Jul. 31, 1998.
US Referenced Citations (14)
Foreign Referenced Citations (10)
Number |
Date |
Country |
2 259 632 |
Aug 1975 |
FR |
2 382 252 |
Sep 1978 |
FR |
127 197 |
May 1919 |
GB |
424 772 |
Feb 1935 |
GB |
553 798 |
Jun 1943 |
GB |
604 175 |
Jun 1948 |
GB |
919 376 |
Feb 1963 |
GB |
2 069 851 |
Sep 1981 |
GB |
2 167 672 |
Jun 1986 |
GB |
WO 8604513 |
Aug 1986 |
WO |
Provisional Applications (1)
|
Number |
Date |
Country |
|
60/094808 |
Jul 1998 |
US |