Method for representing and controlling packet data flow through packet forwarding hardware

Information

  • Patent Grant
  • 6975628
  • Patent Number
    6,975,628
  • Date Filed
    Friday, December 22, 2000
    23 years ago
  • Date Issued
    Tuesday, December 13, 2005
    18 years ago
Abstract
The present invention defines an object-oriented programming model appropriate for both ASIC-based networking silicon as well as network processors. This model obtains this range of expressiveness by identifying the fundamental units of packet processing performed by underlying hardware (either ASIC or network processor). Software objects, called Stages, are then created to encapsulate and represent these fundamental units of packet processing. Using this API, a directed graph of packet flow is formed using the Stage objects. This directed graph of packet flow models packet processing performed by underlying forwarding hardware. As a result, additional services can be added or deleted from a single switching/routing device without affecting the underlying forwarding engine hardware.
Description
FIELD OF THE INVENTION

The present invention relates generally to packet processing performed by packet forwarding hardware. In particular, the present invention relates to a method for representing and controlling packet data flow through packet forwarding hardware.


BACKGROUND OF THE INVENTION

Today, numerous independent hardware vendors (IHV) produce networking application specific integrated circuits (ASIC) to perform a myriad of packet processing tasks. The current interface to such ASICs are generally memory mapped registers that have corresponding bit level behavior and documentation. However, not all IHVs limit their products to register level descriptions. Some offer C level or other software interfaces to the hardware, but usually, these are merely a convenient reflection of the underlying registers and therefore differ from one IHV to another. These register level models represent a steep learning curve and tight coupling for an original equipment manufacturer (OEM) or an independent software vendor (ISV) that desires to use the ASICs or networking silicon in a product. At such a micro level description (i.e., the register bits), it is difficult to write code that is reusable across these various ASICs. It is also difficult to decipher the micro level functionality of the ASICs networking silicon.


A patent issued to Narid et al. (U.S. Pat. No. 6,157,955), entitled “Packet Processing System Including A Policy Engine Having A Classification Unit,” describes a general purpose, programmable packet processing platform for accelerating network infrastructure applications, which have been structured to separate the stages of classification and action. Narid et al. thus attempts to describe a software model for programming packet data flow. The application programming interface (API) described in Narid et al. defines action/classification engines (ACE) which form software objects that can be connected together to form a directed graph of data/packet flow. Packet flow, as described herein, refers to the path of a packet from its point of origination to its destination, including all intermediate nodes. However, ACEs have a high level of granularity due to the fact that each ACE contains a classification and action portion. Furthermore, the ACE directed graph is not an abstraction of data flow. Rather than providing an abstraction of underlying hardware which performs the packet processing, the ACE objects perform the packet processing at a software level. Unfortunately, performing packet processing at a software level sacrifices performance provided by performing packet processing at a hardware level.


A recent trend in the networking industry is the replacement of ASICs, which are relatively inflexible, with more programmable but still performance-oriented, network processors. Network processors are in their infancy stages and many do not have an abstract programming model, or do not have one expressive and flexible enough to grow with advances in the processor itself. In both cases, the lack of a state of the art programming model hinders both ISVs, who must write their own firmware to a moving API, and silicon vendors. ISVs and silicon vendors inevitably compete for inclusion in the designs of network devices of other network equipment companies.


Therefore, there remains a need to overcome one or more of the limitations in the above described existing art.





BRIEF DESCRIPTION OF THE DRAWINGS

The features, aspects, and advantages of the present invention will become more fully apparent from the following detailed description and appended claims when taken in conjunction with accompanying drawings in which:



FIG. 1 depicts a block diagram illustrating a conventional network;



FIG. 2 depicts a conventional network switching/router device;



FIG. 3 depicts a class hierarchy of stage objects in accordance with an embodiment of the present invention;



FIG. 4 depicts a block diagram illustrating a directed graph of packet flow utilizing connected stage objects in accordance with an embodiment of the present invention;



FIG. 5 depicts a block diagram illustrating a computer network utilizing the teachings in accordance with a further embodiment of the present invention;



FIG. 6 depicts a block diagram of a network switching/routing device in accordance with an embodiment of the present invention;



FIG. 7 depicts a block diagram illustrating stage-related classes in accordance with an embodiment of the present invention;



FIG. 8 depicts a diagram illustrating functional steps for updating a stage parameter subclass using a synchronized function in accordance with an embodiment of the present invention;



FIG. 9 depicts a block diagram illustrating an engine graph manager class in accordance with an embodiment of the present invention;



FIG. 10 depicts a block diagram illustrating multiplexing and demultiplexing stage types in accordance with a further embodiment of the present invention;



FIG. 11 is a block diagram illustrating top level stage types in accordance with a further embodiment of the present invention;



FIG. 12 depicts a scatterer class object in accordance with an embodiment of the present invention;



FIG. 13 depicts a block diagram illustrating a gatherer class object in accordance with an embodiment of the present invention;



FIG. 14 depicts a block diagram illustrating a switch fabric class object in accordance with an embodiment of the present invention;



FIG. 15 is a block diagram illustrating additional stage objects in accordance with a further embodiment of the present invention;



FIG. 16 is a block diagram illustrating a link class object subtype in accordance with a further embodiment of the present invention;



FIG. 17 is a block diagram illustrating classifier class subtypes in accordance with a further embodiment of the present invention;



FIG. 18 depicts a block diagram of a classifier pattern table in accordance with a further embodiment of the present invention;



FIG. 19 depicts a block diagram illustrating subtypes of an editor class object in accordance with a further embodiment of the present invention;



FIG. 20 depicts a block diagram illustrating subtypes of a scheduler class object in accordance with the further embodiment of the present invention;



FIG. 21 depicts a block diagram illustrating subtypes of a monitor class object in accordance with the further embodiment of the present invention;



FIG. 22 is a block diagram illustrating a classifier class object composed together with a switch fabric class object in accordance with a further embodiment of the present invention; and



FIG. 23 depicts a block diagram illustrating a composition of stages for performing link aggregation in accordance with a further embodiment of the present invention.





DETAILED DESCRIPTION OF THE INVENTION

A method for representing and controlling packet data flow through packet forwarding hardware is described. In the following description, for the purposes of explanation, numerous specific details are set forth in order to provide a thorough understanding of the present invention. It will be apparent, however, to one skilled in the art that the present invention may be practiced without some of these specific details. The following description provides examples, and the accompanying drawings show various examples for the purposes of illustration. However, these examples should not be construed in a limiting sense as they are merely intended to provide examples of the present invention rather than to provide an exhaustive list of all possible implementations of the present invention. In other instances, well-known structures and devices are shown in block diagram form in order to avoid obscuring the details of the present invention.


In an embodiment, the steps of the present invention are embodied in machine-executable instructions. The instructions can be used to cause a general-purpose or special-purpose processor that is programmed with the instructions to perform the steps of the present invention. Alternatively, the steps of the present invention might be performed by specific hardware components that contain hardwired logic for performing the steps, or by any combination of programmed computer components and custom hardware components.


The present invention may be provided as a computer program product which may include a machine-readable medium having stored thereon instructions which may be used to program a computer (or other electronic devices) to perform a process according to the present invention. The machine-readable medium may include, but is not limited to, floppy diskettes, optical disks, CD-ROMs, and magneto-optical disks, ROMs, RAMs, EPROMs, EEPROMs, magnet or optical cards, flash memory, or other type of media/machine-readable medium suitable for storing electronic instructions. Moreover, the present invention may also be downloaded as a computer program product, wherein the program may be transferred from a remote computer (e.g., a server) to a requesting computer (e.g., a client) by way of data signals embodied in a carrier wave or other propagation medium via a communication link (e.g., a modem or network connection).


System Architecture


Referring now to FIG. 1, a block diagram of a conventional network 100 is illustrated. The conventional network 100 includes a first network switching/routing device 110. This first device 110 is, for example, a router configured as a firewall (firewall router 110). The firewall router 110 is coupled between a wide area network (Internet) 102 and a local area network (private network) 140. The conventional network 100 further includes a second network switching/routing device 130. This second device 130 is, for example, a router configured to perform intrusion detection services (IDS router 130). The IDS router 130 is coupled with the firewall router 110. Finally, the conventional network 100 includes a third network switching/routing device 120. The third device is, for example, a router configured as a virtual private network (VPN) router 120. The VPN router 120 is coupled between an input router 104 and the private network 140. The input router 104 is coupled to the Internet 102 and routes data packets 106 to either the firewall router 110 or the VPN router 120.


As such, the conventional network provides firewall capabilities, as known to those skilled in the art, and intrusion detection capabilities, as known to those skilled in the art, using the firewall router 110 and the IDS router 130. Additionally, the conventional network 100 is configured as a virtual private network utilizing the VPN router 120. The various network switching/routing devices 110-130 are essentially fixed function ASIC devices or fixed function forwarding elements.


Referring now to FIG. 2, a block diagram 150 of the internal control processing of a network switching/routing device 160, such as for example, the network switching/routing devices 110-130 as depicted in FIG. 1. The functionality provided by the switching/routing device 160 includes control plane processing 172 and forwarding plane processing 174 and 176. Control plane processing tasks include such tasks as routing protocols and admission controls. Forwarding plane processing includes data-path packet processing, such as classification, forwarding and manipulation. In essence, the forwarding plane provides a range of packet processing capabilities from hardware accelerated to software programmable. Packet processing includes layer 2 and layer 3 switching, packet redirection, packet filtering and packet manipulation. Unfortunately, in a fixed function switching/routing device 160, such as depicted in FIG. 2, the device is limited by tightly coupled proprietary forwarding plane hardware 176 and software 174 designed to suit a specific need. In addition, updating the hardware 176 requires an update of all of the software 174.


The present invention defines an object-oriented programming model appropriate for both ASIC-based networking silicon as well as network processors. This model obtains this range of expressiveness by identifying the fundamental units of packet processing performed by underlying hardware 176 (either ASIC or network processor). Software objects as described in further detail below, called Stages, are then created to encapsulate and represent these fundamental units of packet processing. At the first level of decomposition, specific types of stages including, for example, links, classifiers, editors, schedulers, queues, and monitors are formed. A link is a stage which represents a physical interface, including framing. A classifier stage represents a filtering or matching algorithm, while schedulers and queues can be combined to represent packet flow. On the other hand, monitor stages gather statistical information about packets and their data flows. The present invention also defines a meta stage or composition of stages such that the meta stage includes the same interface as the stage itself. This enables groups of stages to be treated as one large unit of packet processing.


Referring now to FIG. 3, a subset of a class hierarchy 200 of stages associated with the present invention is depicted. Each of the classes described above, such as scatterer 204 or gatherer 210, are types of stages. Although each stage type within the contemplation of the present invention is not illustrated in FIG. 3, this representation provides ample illustration of the various possible stage types encompassed by the present invention. Additional stage types illustrated by the present invention are described in further detail below under the application programming interface (API) description of the present invention. However, the listing of stage types in the API is not intended to provide an exhaustive list of all stage types within the contemplation of the present invention. FIG. 3 illustrates the number of inputs (to the left side of each stage type) and the number of outputs (to the right side of each stage type) for each Stage. The inputs and outputs of Stages are connected together to form a data flow topology as described in further detail below.


The API model described by the present invention provides an object-oriented abstraction of forwarding plane packet processing capabilities. These capabilities include packet classification, forwarding, queueing, and transmit scheduling which are abstracted into objects called Stages. Depending on the underlying hardware programmability, the API model can range from simply allowing a user to discover the static configuration of some Stages, to allowing arbitrary creation and interconnection of Stages. The API model provides a solution by abstracting the macro level functionality of network silicon ASICs. This enables firmware engineers to write re-useable code. More particularly, it provides a common understanding of the functionality of the silicon. In other words, the API model provides a framework in which IHVs need write only the lower layers of the API model to map from object-oriented abstractions (i.e., Stages) into their registers.


Stages have three main attributes: a set of numbered inputs, numbered outputs and named parameters. The API model enables the connection of the inputs and outputs of different Stages to form a data flow topology model of the underlying forwarding hardware. Each Stage has zero or more inputs and zero or more outputs as depicted in FIG. 3. The outputs (inputs) of one Stage are connected to inputs (outputs) of another Stage. These inputs and outputs represent both the packet data traversing the underlying forwarding engine hardware, as well as a tag. This tag is associated with the packet data and carries the interstage state. (Note, however, that the tag is not part of the packet data and is an addition to the packet data.) Some Stages pass the tag-through, some read the tag and others modify the outgoing tag. The parameters of a Stage, along with a few special (internal) synchronization objects affect the behavior of the Stage as described in further detail below. Also, the parameters of a Stage are not directly accessible, but indirectly via methods on the Stage, as synchronous modification of changes in the underlying hardware can be provided by parameters via a callback mechanism.


Referring now to FIG. 4, a block diagram of an interconnection of various Stages to form a data flow topology 250 of the underlying forwarding hardware is depicted. However, this data topology is provided as an example, such that those skilled in the art will appreciate that various interconnections of stage objects are within the contemplation of the present invention. The data flow topology 250 includes a link Stage as an input port 252. An output port 254 of the input port object 252 is coupled to a classifier Stage, or input classifier 256. The input classifier object 256 is coupled to a scatterer class or demux object 260. The output of the demux object is routed to either a monitor Stage 268 (RMON) or an editor Stage 270 (transcoder object). A gatherer object or gatherer Stage 276 is coupled to the demux object 260 and functions as a layerer object. Finally, a link Stage functions as an output port 280.



FIG. 4 shows the inputs and outputs of the Stages providing connections to form a data flow topology 250. Each box within the block diagram represents a Stage or functional operation performed on packet data traversing this Stage. Using such a topology provides an expressive way in describing both ordering and functionality of the underlying forwarding hardware. Note that if the above topology were abstracting an ASIC, the connections would be immutable by the programmer. Conversely, if the underlying forwarding hardware was a programmable network processor, the actual topology could be rearranged to form different types of packet processing. In either case, the above is merely a representation of how the packet processing is done by the underlying forwarding hardware. Packet data does not itself traverse the software objects in this invention. Rather, the packets still traverse the actual hardware, thus taking advantage of performance innovations in the ASICs or network processors.


Referring now to FIG. 5, a network 300 utilizing a switching/routing device 302 configured in accordance with the teachings of the present invention is depicted. This network 300 includes the routing device 302 coupled between a wide area network (Internet) 304 and a local area network (private network) 306. The network 300 depicted in FIG. 5 provides the same functionality achieved by the conventional network 100 depicted in FIG. 1. However, rather than using application-specific switching/routing devices, such as utilized in the conventional network 100, the network 300, in accordance with the present invention, utilizes a single switching/routing device to perform each of the packet processing tasks in a single box.


Referring now to FIG. 6, an internal representation of the switching/routing device 302, as depicted in FIG. 6, is illustrated. The routing device 302 includes a memory 310 containing control plane software 310, and forwarding plane software 320. The device 302 also includes forwarding plane hardware 360. The memory 310 of the router device 302 can be configured to include a compiled and linked, directed graph of packet processing Stages created using the API model object-oriented software for abstraction, as taught by the present invention. A classification/routing Stage 330 is programmed to perform input processing for the network 300. The directed graph further includes a Stage object 334 configured to perform firewall data path packet processing functionality. The directed graph 330 further includes a Stage object 336 programmed to perform intrusion detection services ID (IDS). Finally, the directed graph 330 includes a Stage object configured to perform virtual private network functionality 338.


As described above, each Stage, or software object, is designed to describe both ordering and functionality of the underlying forwarding hardware 360. The directed path 330 is merely a representation of how the packet processing is done by the forwarding hardware. The packet data does not, itself, traverse the software objects of the directed graph 330. Rather, the packets still traverse the actual hardware, thus taking advantage of the performance innovations in the ASICs, or network processors. Moreover, the various stage objects can be added or removed to add/remove functionality without affecting the underlying hardware. An API for describing directed graphs of software objects to perform data path packet processing functionality is now described.


Application Programming Interface


API Forwarding Hardware Engine Model Infrastructure


The following describes an application programming (API) interface for modeling underlying forwarding engine hardware using an object-oriented programming model that abstracts the fundamental units of packet processing performed by the hardware into software objects called stages. Those skilled in the art will appreciate that the following API merely represents one possible implementation for such an application programming interface. As a result, changes or modifications to the following API, including various additions or deletions of software object stages or various interconnections therewith to form data flow topologies are within the scope and the contemplation of the present invention. In other words, the following API description should not be construed in a limiting sense, as this API is merely intended to provide an example of the present invention, rather than to provide an exhaustive list of all possible API implementations of the inventive techniques taught by the present invention. In the following class descriptions, some C++-like code is used. This code has been intentionally simplified for clarity. It has not been compiled, nor does it have sufficient error checking to be considered final.



FIG. 7 shows the Stage-related classes 400 in the infrastructure of the API forwarding hardware engine model. The API describes a model of the underlying forwarding hardware since the API hardware engine model (engine model) provides a language for describing ordering and functionality of the underlying forwarding hardware. Packet data does not itself traverse the software objects of the present invention. There are two classes defined in FIG. 7: Stage 402, and Stage::Parameter 410. Of these, only Stage is dealt with directly by the Engine Model user. Stage::Parameter is internal to the API Model. Both are important to understanding and implementing the model.


In addition to these classes, FIG. 9 shows several classes needed for inter-stage information and operations. The main class in FIG. 9 is the EngineGraphManager, which provides an entry point for discovering the capabilities and Stages of the Engine Model. Each of these classes is described in further detail below.












Stage Class


















Name:
Stage



Specializes:
N/A



Qualifiers:
Abstract










The Stage class is the central class in the Engine Model. It is the base class for virtually all other classes within this model. Its essential attributes are a set of numbered inputs, numbered outputs, and named parameters.


The inputs and outputs connect with other Stages' outputs and inputs respectively to form the topology (data flow) of the forwarding engine hardware. These inputs and outputs represent both a tag and the actual packet data. The tag represents inter-Stage state. The Engine Model programmer specifies the actual value of the tag (see Classifier, below).


Assuming the underlying forwarding hardware is not fixed function, the topology or data flow is dynamic, i.e., the Engine Model user can establish connectivity at runtime. This approach provides a more expressive, powerful model. If the underlying forwarding engine does not support such dynamic reconfiguration, the connect method can be implemented to unconditionally throw an exception.


The parameters, which are synchronized and double-buffered, provide a mechanism by which the internal behavior of a Stage is controlled. Synchronized and double-buffered is akin to a two-phase commit database transaction. See the Stage::Parameter class for more details. An external Engine Model user can register an asynchronous callback for each parameter of a Stage. Whenever the underlying forwarding engine changes the value of a parameter, the corresponding, registered callback is invoked.


Related Types:




  • See also Stage::Parameter

  • See Link (section 5.2.1), for other examples.

  • typedef pair<Stage *, u_int16_t> StageConn;













Attributes












Quali-



Attribute
Type
fiers
Description





m_inputs
vector<StageConn>
Pri-
A container of numbered




vate
inputs for this Stage. Each





input holds a pointer to its





neighboring Stage and the





neighbor's output number.





Each of these inputs





represents a tag plus





the data for one packet.


m_outputs
vector<StageConn>
Pri-
A container of numbered




vate
outputs for this Stage.





Each output holds a pointer





to its neighboring Stage and





the neighbor's input





number. Each of these





outputs represents a





tag plus the data





for one packet.


m_params
map<string,
Pri-
A container of named



Parameter>
vate
parameters for this Stage.





Each is of type Parameter.


m_syncEna
bool
Pri-
True if this Stage is


bled

vate
supposed to update the





underlying hardware when





Synchronize () is called.





Note: This is no longer





used now.


M_Monitor
Monitor
Pri-
A monitoring object




vate










Methods


The following methods are defined.













Methods
Services







Synchronize
Update Stage parameters.


GetInputNeighbor
For a given input number,



get the neighboring Stage.


GetOutputNeighbor
For a given output number, get the neighboring



Stage.


Connect
Connect another Stage and its input to the output



of this Stage.


Ibegin
Get beginning enumerator for Stage inputs.


Iend
Get ending enumerator for Stage inputs.


Obegin
Get beginning enumerator for Stage outputs.


Oend
Get ending enumerator for Stage outputs.


Register
Register a callback function



for a specified parameter.


DeRegister
Remove a registered callback function.


GetType
Returns a char* indicating type of Stage


GetOutputMatchStages
Returns the Stages matching the



filter on a particular output


GetInputMatchStages
Returns the Stages matching the



filter on a particular input


GetParm
Retrieve a parameter by name.


SetParm
Set the value of a named parameter.


GetMonitor
Get the monitoring object



associated with this Stage


SetMonitor
Set the monitoring object.


Hw_UpdateInput
Updates the input connection



in the forwarding engine


Hw_UpdateOutput
Updates the output connection



in the forwarding engine


Hw_UpdateParameter
Updates the parameter in the forwarding engine


Hw_ValidateInput
Validates a new input connection


Hw_ValidateOutput
Validate a new output connection.





















Sychronize








Description:
virtual void Synchronize(pair<bool, bool>



  firstLast = pair<true, true>)



    throw (update_Stage_parameter_failed);



Updates the Stage's parameters in the actual forwarding engine. This



method calls Hw_UpdateParameter ( ) for each parameter that



needs updating. (IsDirty( ) returns true). The parameter commit( ) is



called only if all Hw_UpdateParameter ( ) calls return true.



(Note: m_syncEnabled is no longer used since auto synchronization is



no longer present, and there is no motivation for it now.)









Parameters:
IN:pair<bool, bool>
firstLast




Indicates that this call to




Synchronize is the first (last) in a




series of related Synchronize calls.




It provides a hint to the




Stage about when to obtain write




locks on shared data.




The default value is (true, true).








Returns:
Nothing.


Exceptions:
For the first Hw_UpdateParameter ( ) that fails (i.e. returns false



indicating that the hardware was not changed), an



update_Stage_parameter_failed is thrown.



Note: Changes may need to be backed in case of failure.


GetInputNeighbor


Description:
virtual const StageConn&



GetInputNeighbor (u_int16_t num)



    throw (uint_out_of_range);



Retrieves the neighboring Stage and its output number for a given



input.









Parameters:
IN: u_int16_t num
The zero-based number of the input to









retrieve.


Returns:
Neighboring Stage output number.



The returned StageConn.first could be NULL, indicating that



nothing is connected to the given input.


Exceptions:
If the given input number is not an input of the Stage, an



exception is thrown.


GetOutputNeighbor


Description:
virtual const StageConn&



GetOutputNeighbor(u_int16_t num)



    throw (uint_out_of_range);



Retrieves the neighboring Stage and its input number for a given



output.









Parameters:
IN: u_int16_t num
The zero-based number of the output to









retrieve.


Returns:
Neighboring Stage input number.



The returned StageConn.first could be NULL, indicating that



nothing is connected to the given output.


Exceptions:
If the given input number is not an output of the Stage, an



exception is thrown.


Connect


Description:
virtual void Connect(u_int16_t outNum,









Stage *neigh, u_int16_t









neighInNum)









throw (uint_out_of_range,









invalid_connection);



Connects another Stage and its input to this Stage's output.



Note that Connect is called only to establish the forward connection but



connections are established in both directions so that a backward



connection is established from the neighbor Stage to this Stage. The



given Stage * could be NULL, indicating that the output is to be



disconnected. This calls Hw_UpdateInput and Hw_UpdateOutput to



update the connections in hardware.









Parameters:
IN: u_int16_t outNum
Number of the output to connect to




the given neighbor.



IN: Stage *neigh
Stage * that is to become the




neighbor of the output.



IN: u_int16_t neighInNum
Input number of neigh to which




the output is connected.








Returns:
Nothing.


Exceptions:
If the given output number is not an output of this Stage, an



exception is thrown.



If the given input number is not an input of the neighbor, an



exception is also thrown.



If the Stages can't be connected, invalid_connection is thrown.


Ibegin


Description:
vector<StageConn>::const_iterator Ibegin ( )



Enumerator for the inputs of the Stage.


Parameters:
None.


Returns:
Starting iterator for the inputs of the Stage.


Exceptions:
None.


Iend


Description:
vector<StageConn>::const_iterator Iend ( )



Enumerator for inputs of the Stage.


Parameters:
None.


Returns:
Iterator pointing to the end of the inputs of the Stage


Exceptions:
None.


Obegin


Description:
vector<StageConn>::const_iterator Obegin ( )



Enumerator for the outputs of the Stage.


Parameters:
None.


Returns:
Returns the starting iterator for the outputs of the Stage.


Exceptions:
None.


Oend


Description:
vector<StageConn>::const_iterator Oend ( )



Enumerator for the outputs of the Stage.


Parameters:
None.


Returns:
Ending iterator for the outputs of the Stage.


Exceptions:
None.


Register


Description:
void Register (string name,









CBFunctor<pair<string,  Stage*>>









cbFunc)









throw (item_not_found<string>);









Registers a callback functor for changes to the named parameter. (See



[CESAS])



Whenever this parameter is modified, the named callback will be



invoked.









Parameters:
IN:   string name
Name of a parameter.



IN: CBFunctor cbFunc
Callback functor to be invoked when




the named parameter is modified.








Returns:
Nothing.


Exceptions:
If the given name does not specify a valid parameter for the Stage,



item_not_found<name> is raised.


DeRegister


Description:
void DeRegister(string name,









CBFunctor<pair<string, Stage*>>









cbFunc)









throw (item_not_found<string>);









Removes a callback previously registered by RegisterCB.









Parameters:
IN: string name
Name of a parameter.



IN: CBFunctor cbFunc
Previously registered callback functor




to be removed.








Returns:
Nothing.


Exceptions:
If the callback cannot be deregistered item_not_found<name> is raised.


GetType


Description:
virtual const uint8_t* GetType ( ) = 0;



Returns the type of the Stage. Must be implemented by specific types of



Stages to return a string of the form “Stage:Class . . . ” by appending to



the results returned from the parent classes. eg, Ipv4Classifier returns



“Stage:Classifier:IPv4Classifier”. RTTI typeid(obj).name instead



returns only the class name without reference to the class hierarchy.


Parameters:
None


Returns:
Type of Stage in char* format


Exceptions:
None


GetOutputMatchStages


Description:
vector<Stage* > GetOutputMatchStages (uint16_t



output,  const   StageType*  filter) throws



(uint_out_of_range);



Returns all the Stages that are of type filter reachable from the given



output. As of now StageType just contalns a uint8_t* to denote the type



of Stage. Note: RTTI could be used here with a template member



function



Eg. template<class Type>



  vector<Type*> GetOutputMatches(uint16_t output, Type u)



which uses dynamic cast to check if a Stage is of type u, but this



requires creating unnecessary dummy objects of type u to pass in as an



argument. Also having a separate filter class is more flexible, since it



allows selective filtering on certain attributes of a Stage.









Parameters:
IN: uintl6_t output
The output port on which you want to




search for a given Stage



IN: const StageType *filter
The type of Stage to match. If null it




returns all the Stages








Returns:
vector of matching Stages that can be reached from the given output.


Exceptions:
uint_out_of_range if output not valid


GetInputMatchStages


Description:
vector<Stage* > GetInputMatchStages(uint16_t



input, const StageType* filter)throws



(uint_out_of_range);



Retuns the Stages that are of type filter reachable on the given input









Parameters:
IN: uintl6_t input
The input port on which you want to search




for a given Stage



IN: const StageType *filter
The type of Stage to match. If null it




returns all the Stages.








Returns:
vector of matching Stages that can be reached from the given input


Exceptions:
uint_out_of_range if input not valid


GetMonitor


Description:
Monitor* GetMonitor( )



Get the monitor associated with the Stage


Parameters:
None.


Returns:
A pointer to a monitor object. This could be null to specify, no



monitoring supported by this Stage. Also it could be dynamic cast to a



specific type of monitor to take advantage of finer granularity/specific



type of monitoring.


Exceptions:
None


SetMonitor


Description:
bool SetMonitor(const Monitor&)



Sets the monitoring object for a Stage.


Parameters:
IN: Monitor& The monitor object to associate with the Stage.


Returns:
true if succeeds, false if not.


Exceptions:
None


GetParam


Description:
(protected) virtual const Parameter&









GetParam(string name)



throw (item_not_found<string>)









Retrieves a parameter by name. This is used internally within the



Stage. Parameters are held in a generic mechanism by the base class



Stage. This enables all subclasses of Stage to have a consistent



mechanism by which synchronization can be performed. In this context,



a string names each parameter. These names are exclusively internal.









Parameters:
IN: string name
Name of the parameter to retrieve.








Returns:
Named parameter.


Exceptions:
item_not_found<string>


SetParam


Description:
(protected) virtual void SetParam(string name,



void *value)



    throw (item_not_found<string>);



Sets the value of a named parameter.



Note: this method is specifically written to prevent Stage subclasses



from adding new parameters by accidentally passing an invalid name.



This relies on the same exception mechanism used by GetParam.









Parameters:
IN: string name
Name of the parameter to have its deferred



value set to value.



IN: void *value
Pointer to a new deferred value for the named



parameter.


Returns:
Nothing.


Exceptions:
item_not_found<string>


Hw_UpdateParameter








Description:
(protected) virtual bool Hw_UpdateParameter









(string name, Parameter& p) =









0;



Stage calls this routine to update a parameter in the forwarding engine



(i.e. hardware). If the value could not be updated, this method should



leave the hardware in the previous state and return false.



This method will contain platform-specific code for each subclass of



Stage.



Note: Operations should be performed as follows:



1. Read the deferred value of the given parameters.



2. Transform new p into hardware-specific format.



3. Perform an actual register poke, trap into the operating system, or



driver call.









Parameters:
IN: string name
Name of the parameter.



IN: Parameter& p
If a parameter is to be updated, p represents a




parameter that isDirty and needs updating




in the hardware.









Returns: Returns true if the value was updated correctly; false if



not.








Exceptions:
None.







Hw_UpdateInput Hw_UpdateOutput








Description:
(protected) virtual bool Hw_UpdateInput









(u_int16_t num, StageConn conn) = 0;









(protected) virtual bool Hw_UpdateOutput









(u_int16_t num, StageConn conn) = 0;









Stage calls this routine to update an input, or an output in the



forwarding engine (i.e. hardware). If the value could not be updated,



this method should leave the hardware in the previous state and return



false.



This method will contain platform-specific code for each subclass of



Stage.









Parameters:
IN: u_intl6_t num
Number of the input or output.



 IN: StageConn conn
If an input (output) is to be updated,



conn contains




the neighboring Stage and its connecting




output (input) number.








Returns:
Returns true if the value was updated correctly; false if not.


Exceptions:
None


Hw_ValidateInput


Description:
(protected) virtual bool



Hw_ValidateInput(u_int16_t num,









StageConn newConn) = 0;









Called at the beginning of connect ( ) validate input connectivity. No



hardware is updated during this call.









Parameters:
u_int16_t num
Number of the input being



connected.









StageConn newConn New connection to be validated.








Returns:
Returns true if the new connection is valid (i.e., supported by the



hardware). If the new value is somehow incompatible with the



hardware, false is returned


Exceptions:
None.


Hw_ValidateOutput


Description:
(protected) virtual bool



Hw_ValidateOutput(u_int16_t num,









StageConn newConn) =0;









Called at the beginning of connect ( ) to validate output connectivity.



No hardware is updated during this call.









Parameters:
u_int16_t num
Number of the output being



connected.



StageConn newConn
New connection to be validated.








Returns:
Returns true if the new connection is valid (i.e., supported by the



hardware). If the new value is somehow incompatible with the



hardware, false is returned.


Exceptions:
None










Example:


Refer to FIG. 4 to see the Stages used in this example:

















// Connect the inputClassifer to the monitor, editor, and



// gatherer



inputClassifier->connect(0, dmux, 0);



dmux->connect(0, rmon, 0);



dmux->connect(1, layerer, 0);



dmux->connect(2, transcoder, 0);



transcoder->connect(0, layered, 1);



// Explore the Outputs of the dmux.



#define STAGE_OF(x) (x).first



#define NUM_OF(x) (x).second



vector<StageConn>::const_iterator i;



for (i = dmux->obegin( ); i != dmux->oend( ); ++i)



{









// *i hold a pointer to the neighbor and its input number.



Stage *neighbor = STAGE_OF(i);



u_int16_t neighInputNum = NUM_OF(i);



if (i == dmux->obegin( ))



{









assert(neighInputNum == 0); // RMON's input



assert(neighbor == rmon);









}









}











Stage::Parameter Class


















Name:
Stage::Parameter



Specializes:
EventCallback<pair<string, Stage*>>



Qualifiers:
protected










The Stage::Parameter class 410 represents a Stage's parameter. The motivation for this simple class is to encapsulate the notion of double buffering (or two-phase commit). As described with reference to FIG. 8, a Parameter 410 maintains a shadow of the value currently in hardware plus a deferred value that will be placed into the hardware during the owning Stage's synchronization.


Parameters can also conveniently capture the asynchronous changes in the underlying forwarding engine hardware. To enable this, every Parameter can be given a list of callbacks to invoke when the parameter changes. The actual registration mechanism is exposed through the Stage::Register and Stage::DeRegister methods.


Related Types:


See Stage












Attributes










Name
Type
Qualifiers
Description





m_currentValue
Void
* Protected
The current value of this





parameter (a shadow





of the hardware).


m_deferredValue
Void
* Protected
The next, or new, value of the





parameter that will be placed





into hardware during the





next Stage synchronization.










Methods


The following methods are defined.
















Methods
Services









Get
Get current value.



GetDeferred
Get the deferred value.



IsDirty
Test for value reset.



Set
Set deferredValue.



Commit
Copy deferredValue to




currentValue.

























Get










Description:
const void *Get () const;




Retrieves the current value (a shadow of




the value currently in the hardware).



Parameters:
None.



Returns:
Current value.



Exceptions:
None.



GetDeferred



Description:
const void *GetDeferred () const;




Retrieves the future value, which could be NULL.



Parameters:
None.



Returns:
Deferred value.



Exceptions:
None.



IsDirty



Description:
bool IsDirty () ;




Discover if the deferred value has been




set since the last Commit ().



Parameters:
None.



Returns:
True if deferred value has been set; false if not.



Exceptions:
None.



Set



Description:
void Set (void *value) ;




Sets the deferred (or new, or next) value of this parameter.




After this method returns, IsDirty ()




will be true until the next invocation of Commit ().















Parameters:
IN: void *value
A void pointer which will become the





deferred value of the parameter.





The Parameter is not responsible for





memory management of the pointer.



Returns:
Nothing.



Exceptions:
None.











Commit








Description:
void Commit () ;



If the parameter IsDirty, commit copies the deferredValue to



the currentValue and obsoletes the deferredValue. In addition,



all registered callbacks are signaled to indicate a change to the underlying



hardware.



Because of this, all implementers of Stage subclasses must call



Commit after they have updated a Paramater's value.



Stage::Synchronize calls Commit after the



parameter has been updated. After Commit is called,



IsDirty is false until the next invocation of Set.


Parameters:
None.


Returns:
Nothing.


Exceptions:
None.


EngineGraphManager Class


Name:
EngineGraphManager


Specializes:
N/A


Qualifiers:
N/A









The EngineGraphManager 452, as depicted with reference to FIG. 9, is a singleton class. The one instance of this class is used to gather global information (such as available Stages, constraints on interconnecting Stages, and intra-Stage parameter updating). Currently the EngineGraphManager 452 provides a mechanism to retrieve all of the terminal Stages (i.e., Links 462) in the Engine Model. The Engine Model can then be traversed to find information on all the connected Stages.


The EngineGraphManager 452 exposes the possible interconnections of the Stages. Each Stage also holds an attribute optional which is true if the Stage can be bypassed. Intra-Stage parameter updating constraints are taken care of by providing read only attributes (i.e. only Get methods) for the corresponding parameters (e.g., in FIG. 4, if the classifier was optional, the output of the link could be directly connected to the scatterer). On the other hand, the editor being optional is implicit in the way we have a scatterer/gatherer, which by means of parameter setting can bypass the editor. We could make the parameter read-only if that wasn't desired. If the model was completely flexible and programmable then the topology could be connected in anyway without connect throwing an exception.


The other way, is to have an mutable attribute for any connection. This has the advantage that a meta-Stage (composite Stage) defined at runtime, can be installed and removed as desired. (This can be done using the isoptional attribute in Stage too, but then that meta-Stage has to be defined at compile-time). In this case to represent an optional Stage we would have to make the outconnection of previous Stage and inconnection of the following Stage as mutable


Note: The capabilities of an FE related to links are in the Link class, other capabilities such as the ability to do certain types of filtering etc, can in some sense be represented in the interconnection of Stages. In order to represent a specific type we will use that Stage eg. Five Tuple Classifier in the interconnected model whereas to represent a general type of classification we will use Classifier Stage in the model, and the FEAPI model user can then model that Stage to be the specific type of classifier it wants.


Related Types:


See also LinksContainer.












Attributes










Name
Type
Qualifiers
Description





m_instance
EngineGraphManager
Static
The single instance




private
of this class.


m_links
LinksContainer
Private
The list of input output





Links within this





instance of the





Engine Model.










Methods


The following methods are defined.
















Methods
Services









GetInstance
Get the single instance of this class.



GetLinks
Get set of Links that represent inputs/outputs to




the engine model.






















GetInstance








Description:
static EngineGraphManager& GetInstance( );



Gets the single instance of this class.


Parameters:
None.


Returns:
Returns the single instance of this class.


Exceptions:
None.


GetInputLinks


Description:
const LinksContainer& GetLinks( );



Gets the set of links that represent inputs/outputs within



this instance of the Engine Model.


Parameters:
None.


Returns:
Returns the Links.


Exceptions:
None.







Example:


// Get the single instance of the EngineGraphManager


// and find out how many input and output links there


// are in this instance of the model


// Assumption: 1. A link is both an input and output link


// 2. A link will always be either at beginning or end of


packet flow.


// If these assumptions do not hold true then we may need


sets of input


//and output links as before.


EngineGraphManager& egm = EngineGraphManager::GetInstance( );


const LinksContainer& links = egm.GetLinks( );


cout << “There are” << links.size( );


cout << “ports on this FE” << endl;


// Obviously each Link is a Stage, so you can also use


// the iterators to traverse the data flow network


void depthFirstTraversal (Stage *s)


{









cout << “At Stage” << s << endl;



vector<StageConn>::const_iterator i;



u_int16_t outNum = 0;



// For each output of the given Stage, traverse it



for (i = s->Obegin( ); i != s->Oend( ); ++i, ++outNum)



{









// Find the neighbor and if it is not a link recurse



Stage *neigh = STAGE_OF(i);



if (!(neigh instanceof Link)) // dynamic cast in C++



{



// the same Stage could be encountered in multiple







paths









// because of gatherer and scatteror, and hence









// have a check to make sure this is enountered for







first time









// can skip if not









cout << “Output ”<< outNum;



cout << “ is hooked to” << neigh <<



cout << “ input << NUN_OF(i) << endl;



depthFirstTraversal (neigh);









}









}



cout << “Leaving Stage ” << s << endl;







}


// For each input link, walk through the data path


for (i = links.begin( ); i != links.end( ); ++i)









depthFirstTraversal (&(*i));




















LinksContainer Class



















Name:

LinksContainer



Specializes:
N/A



Qualifiers:
N/A










This class holds a list of the Links (terminal Stages) in the data-flow topology. The class provides access to an immutable iterator over these Links.


Related Types:


See also EngineGraphManager.


Attributes












Attributes












Name
Type
Qualifiers
Description







m_links
list<Link>
Protected
List of Links.











Methods


The following methods are defined.
















Methods
Services









begin
Get the beginning iterator for the list of




Links.



end
Get the ending iterator for the list of Links.



size
Get the number of Links in the list.






















begin








Description:
list<Link>::const_iterator begin( );


Parameters:
None.


Returns:
Returns the beginning iterator for the list of Links.


Exceptions:
None.


end


Description:
list<Link>::const_iterator end( );


Parameters:
None.


Returns:
Returns the ending iterator for the list of Links.


Exceptions:
None.


size


Description:
int size( );


Parameters:
None.


Returns:
Returns the number of Links in the list.


Exceptions:
None.










Example:


See EngineGraphManager.


Stage Types


Specific types of Stages are defined in this section. These build off the infrastructure direct graph of packet flow 250 depicted in FIG. 4. For each new type of Stage the number of inputs and outputs is specified. The parameters (or adjustments) of the particular Stage are described in terms of operations on the Stage.



FIG. 10 shows the multiplexing and demultiplexing Stage types. FIG. 11 shows some of the remaining first layer of specific Stage types defined in the Engine Model. Each Stage type is a subclass of the Stage class. In the following sections, each of these Stage types is described along with its subclasses.


Multiplexing and Demultiplexing Types


Scatterer Class


















Name:
Scatterer



Specializes:
Stage



Qualifiers:
N/A










A scatterer 534, as depicted in FIGS. 10 and 12, is a subclass of Stage 532 has one input 536, multiple outputs 538 (538-1, . . . , 538-N), and operates much like a demultiplexor. A Scatterer Stage 534 copies any data on its data input 536 to all of its enabled outputs 538. A mask-instance variable 539 controls which outputs 538 are considered enabled. There are two main uses of this class:

    • A Scatterer can represent a simple user-controlled N-way switch. Setting one bit in the mask to 1 achieves this functionality. This might be used to insert or remove a coprocessor from the data path of the forwarding engine hardware.
    • A Scatterer can also represent a bus or replicator. Setting multiple bits in the mask to 1 achieves this functionality. This might be used when data within the forwarding engine is sent in parallel to two or more Stages. The Scatterer in FIG. 4 illustrates this use.


      Note: As stated in the introduction, no data actually passes through the Scatterer object, which is merely a representation of the underlying hardware.


      Combinations of the above functionality are also possible. However, a Scatterer does not model per-packet demultiplexing. See SwitchFabric for such functionality.


This class is essential to representing many of the parallel operations of the underlying forwarding-engine hardware. For example, it would allow a coprocessor to be switched on and off, or a remote monitoring agent to gather statistics in parallel with standard forwarding Stages.


Related Types:




  • See also Gatherer

  • Stage Parameters


















Parameter
Type
Description









mask
bitmask
The mask controls where incoming





packets are copied.











Methods


The following methods are defined.















Methods
Services


GetMask
Get the current mask value.


SetMask
Set the deferred mask value.


GetMask


Description:
bitmask GetMask() const;


Parameters:
None.


Returns:
Current value of the mask.


Exceptions:
None.


SetMask


Description:
void SetMask (bitmask m);



Sets the deferred value of the mask









Parameters:
IN: bitmask m
The new bitmask to use to determine what outputs




are enabled.




Takes effect after the next Synchronize().


Returns:
Nothing.


Exceptions:
None.










Example:

















// The dmux object would be created as follows:



Scatterer *dmux = new Scatterer(3); // 3 = # Outputs



// The Scatterer would be connected to the other Stages



// as in the example from the Stage class.



inputClassifier->Connect(0, dmux, 0);



dmux->Connect(0, rmon, 0);



dmux->Connect(1, layerer, 0);



dmux->Connect(2, transcoder, 0);



transcoder->Connect(0, layerer, 1);



// Model a simple two-way switch



dmux->SetMask(0×1);










dmux->Synchronize( );
// Data now flows from inputClassifier




// through rmon







dmux->SetMask(0×4);








dmux->Synchronize( );
// Data now flows from inputClassifier



// through the transcoder







// Model a replicator (duplicator)


// This would be the typical use of dmux in the example model


dmux->SetMask(0×7);








dmux->Synchronize( );
// Data now flows from inputClassifier



// through rmon, transcoder and layerer



// in parallel



















Gatherer Class


















Name:
Gatherer



Specializes:
Stage



Qualifiers:
N/A










A Gather class 540, as depicted in FIG. 13, is a subclass of Stage has one output 548 and N inputs 546 (546-1, . . . , 546-N). It operates much like a multiplexor. A Gatherer Stage 544 copies data on any of its enabled inputs 546 to its output 544. The mask-instance variable 549 controls which inputs are considered enabled. The Gatherer represents a simple user-controlled collection point. This might be used to merge a previously scattered data stream back into one steam.


As with Scatterer, no data actually passes through the Gatherer object, which is merely a representation of the underlying hardware.


Stage Parameters

















Parameter
Type
Description









mask
bitmask
The mask controls which incoming





packets (on the input) are copied to the





output.











Methods


The following methods are defined.
















Methods
Services









GetMask
Get the current mask value.



SetMask
Set the deferred mask value.






















GetMask








Description:
bitmask GetMask() const;


Parameters:
None


Returns:
Current value of the mask.


Exceptions:
None.


SetMask


Description:
void SetMask(bitmask m);



Sets the deferred value of the mask









Parameters:
IN: bitmask m
The new bitmask to use to determine what outputs



are enabled.




Takes effect after the next Synchronize().


Returns:
Nothing.










Example:

















// The layerer object would be created as follows:



Gatherer *layerer = new Gatherer(2); // 2 = # Inputs



// The Gatherer would be connected to the other Stages



// as follows.



dmux->Connect(1, layerer, 0);



transcoder->Connect(0, layerer, 1);



layerer->Connect(0, outputPort, 0);



// Set the mask to 0×3 to allow packets from either the



// dmux or transcoder to pass through



layerer->SetMask(0×3);



layerer->Synchronize( );











Related Types:


See also Scatterer.












SwitchFabric Class


















Name:
SwitchFabric



Specializes:
Stage



Qualifiers:
N/A










A SwitchFabric class 550, as depicted in FIG. 14, is a subclass of Stage 552 and represents a per-packet demultiplexor. A SwitchFabric 554 has one input 556 and N outputs 559 (559-1, . . . , 559-N). A SwitchFabric uses the incoming tag to decide on which outputs 558 (558-1, . . . , 558-N) to forward the packet. A SwitchFabric 554 has a parameter, tagMap 559 that defines the mapping from incoming tags to outputs 558.


Related Types:


See also Classifier












Stage Parameters









Parameter
Type
Description





tagMap
map<u_int64_t,
Specifies the mapping from



bitmask>
incoming tags to outputs. Each bit in the




bitmask represents one output. If a bit




in the bitmask is set, the incoming data




is switched out the corresponding output.










Methods


The following methods are defined.













Methods
Services







GetTagMap
Get the tag-to-output mapping table.


SetTagMap
Sets the deferred value of the mapping



table.


AddTag
Add an entry to the mapping table.


RemoveTag
Remove and entry from the mapping



table.





















GetTagMap








Description:
map<u_int64_t, bitmask> GetTagMap( );



Gets the tag-to-output mapping table.


Parameters:
None.


Returns:
Returns mapping table.


Exceptions:
None.


SetTagMap


Description:
void SetTagMap(map<u_int64_t, bitmask> m);



Sets the deferred value of the tag-to-output mapping table.









Parameters:
IN: m
The new mapping from incoming tags to bitmasks.




The bitmasks indicate on which outputs to



forward the




incoming data.


Returns:
Nothing.


Exceptions:
None.


AddTag








Description:
void AddTag(pair<u_int64_t, bitmask> t);



Adds a given entry into the tag-to-output mapping table.









Parameters:
IN: t
The new entry to add into the tagMap. If there is an




existing entry with the same tag, the bitmask is




replaced with this one


Returns:
Nothing


Exceptions:
None.


RemoveTag








Description:
void RemoveTag(u_int64t)



throw(item_not_found<string>);



Remove the designated entry from the tagMap.









Parameters:
IN: u_int64_t t
Tag of the entry to be deleted.








Returns:
Nothing.


Exceptions:
If the entry does not exist, item_not_found<string> is raised.


Example:


See Ipv4Classifier.










Other Stage Types












Link Type


















Name:
Link



Specializes:
Stage



Qualifiers:
N/A










Additional Stage classes 560, are depicted in FIG. 15. A link class 570, as depicted in FIG. 16, represents a physical link. A Link object 572 is intended to be the terminating (beginning or end) Stage 562 of a data-flow topology defined in accordance with the Engine Model. The parameters of a Link are likely candidates for event registration.












Stage Attributes











Attribute
Type
Description







m_number
uint16_t
Number of the link



m_name
string
Name of the interface eg. eth0




















Stage Parameters









Parameter
Type
Description





status
enum
Values could be Up, Down, or AdminDown


speed
Integer
Kbits/s


L2Address
string
The L2 address of the link. A link can




have multiple L2address? May




need to make this a vector too.


L3Address
Vector<L
The set of L3Addresses for this link.



3Address>
For description of L3Address see Appendix.


type
Enum
The type of the Link (e.g., Ethernet, ATM, Frame




Relay, etc.)




This enum should be consistent with a known




standard or at least within ON project.










Methods


The following Methods are defined.
















Methods
Services









GetStatus
Test if Link is operating.



SetStatus
Set operating state of Link to




UP or AdminDown



GetType
Get Link type (e.g., Ethernet,




ATM, Frame Relay, etc.)



GetL2Address
Get the L2 address of the Link.



BeginL3Address
Get the beginning iterator to




set of L3 addresses of the Link.



EndL3Address
Get the ending iterator to set




of L3 addresses of the link



GetSpeed
Get the speed of the Link.



GetNumL3Address
Get the number of L3 addresses




of the link



AddL3Address
Adds an L3 address to the Link



RemoveL3Address
Removes an L3 address from the




link



GetName
Get the name of the link



GetNumber
Get the number of this link



SendPacket
Send the specified packet on




this link






















GetStatus








Description:
enum GetStatus( ) const;



Tests if Link is operational.


Parameters:
None.


Returns:
Returns Up if Link is operating; Down or AdminDown if not.


Exceptions:
None.


SetStatus


Description:
void SetStatus(bool en);



Sets the operating state of the Link.









Parameters:
IN: bool en
Set to true if the Link is to be brought up;




false if the Link is to be taken down.




Only the link class will set the up attribute




directly to Down if the link goes down.


Returns:
Nothing.


Exceptions:
None.


GetType








Description:
string GetType( ) const;



Gets the Link type (e.g., Ethernet, ATM, Frame Relay, etc.).


Parameter:
None.


Returns:
Type of the physical Link.


Exceptions:
None.


GetL2Address


Description:
string GetL2Address( ) const;



Gets the L2 address of the physical Link.


Parameters:
None.


Returns:
L2 address (string) of the Link.


Exceptions:
None.


BeginL3Address


Description:
vector<L3ADDRESS>::const_iterator BeginL3Address( )



const;



Gets the beginning iterator to the set of L3 address of the Link.


Parameters:
None.


Returns:
beginning iterator to the set of L3 address of the Link.


Exceptions:
None.


EndL3Address


Description:
vector<L3ADDRESS>::const_iterator EndL3Address( )



const;



Gets the ending iterator to the set of L3 address of the Link.


Parameters:
None.


Returns:
ending iterator to the set of L3 address of the Link.


Exceptions:
None


GetSpeed


Description:
u_int32_t GetSpeed( ) const;



Get the Link speed in Kbits/s


Parameters:
None.


Returns:
Link speed.


Exceptions:
None.


GetNumL3Address


Description:
u_int16_t GetNumL3Address( ) const;



Get the Number of L3 addresses on this link.


Parameters:
None.


Returns:
Um of L3 addresses


Exceptions:
None


AddL3Address


Description:
void AddL3Address(L3Address L3Addr) throw



(cant_add_L3);



Add the given L3Address to the link


Parameters:
IN: L3Address L3Addr   L3Address to add


Returns:
None


Exceptions:
cant_add_L3_exception


RemoveL3Address


Description:
void RemoveL3Address(L3Address L3Addr) throw



(item_not_found<string>;



Remove the given L3Address to the link


Parameters:
IN: L3Address L3Addr   L3Address to remove


Returns:
None


Exceptions:
item_not_found<string>


GetName


Description:
string GetName( ) const;



Get the Name of this link eg. eth0.


Parameters:
None.


Returns:
Name of link.


Exceptions:
None


GetNumber


Description:
string GetNumber( ) const;



Get the Number of this link.


Parameters:
None.


Returns:
Number of the link.


Exceptions:
None


SendPacket


Description:
virtual uint32_t SendPacket(uint16_t protocol, const



uint8_t* data, const ulnt32_t len )= 0;



This is a virtual function which will be defined in the specific link type



for a particular Hw/OS and will send the packet out on that link.









Parameters:
IN: uint16_t protocol
    L3 protocol of the packet to send



IN: uint8_t *data
Pointer to packet data to send



IN: uint32_t Len
length of the data packet








Returns:
uint32_t


Exceptions:
None





Note: To redirect a packet to CE or APP server, we will probably have special links for the purpose.


Note: When a packet is received from a link, the tag will be set to a value identifying the link it arrived on.







Example:

















// Register a callback to be notified of changes to the



// operational status of a Link.



void callback(string name, Stage *s)



{









cout << “The Link's ” <<name << “Parameter has ”;



cout << “changed state to” << s->GetStatus() << endl;









}



CBFunctor<string> cbFunc(NULL, &callback);



EngineGraphManager& egm = EngineGraphManager::getInstance( ) ;



Link 1 = egm.GetLinks( ).begin( );



l.RegisterCB(“up”, &cbFunc);



// Now any changes to the link state will invoke callback( )



l.SetStatus(false);



l.Synchronize( ); // callback( ) invoked!







Note: For link statistics you can now query the monitor object associated with the link.







Link Types


The Link will be further specialized into Ethernet, ATM link etc












Queue Type


















Name:
Queue



Specializes:
Stage



Qualifiers:
None.










The Queue class type 556, as depicted in FIG. 15, represents a first-in-first-out store within the forwarding engine hardware. The motivation for having Queues 556 in the Engine Model is to provide a representation of any internal buffering. Right now the capacity is just in bytes.












Stage Attributes









Attribute
Type
Description





M_numbytes
U_int32_t
Number of bytes the queue holds


m_packets
u_int32_t
Number of packets the queue holds



















Stage Parameters











Parameter
Type
Description







m_depth
u_int32_t
Number of bytes the queue can hold.











Methods


The following methods are defined.
















Methods
Services









GetDepth
Get the number of bytes the queue can




hold.



Set Depth
Set the number of bytes the queue can




hold.



GetNumBytes
Get the number of bytes the queue




presently holds



GetNumPackets
Get the number of packets the queue




holds.
























GetDepth




Description:
u_int32_t GetDepth () const;



Gets the number of bytes the queue



can hold.


Parameters:
None.


Returns:
Depth of queue.


Exceptions:
None.


SetDepth


Description:
bool SetDepth (u_int32_t d);



Sets the depth of the queue.


Parameters
IN: u_int32_t d
New depth of the




queue.


Returns:
True if dept set successfully else



false.


Exceptions:
None.


GetNumBytes


Description:
void GetNumBytes ();



Gets the number of bytes in the



queue.


Parameters
None


Returns:
Number of bytes in the queue


Exceptions:
None


GetNumPackets


Description:
void GetNumPackets ();



Gets the number of packets in the



queue.


Parameters
None


Returns:
Number of packets in the queue


Exceptions:
None


Example:


See Scheduler.





Note:


Now since the monitoring is part of a Stage, the queue could monitor how many packets were received, dropped and transmitted etc.
















Classifier Type


















Name:
Classifier



Specializes:
SingleIOStage



Qualifiers:
Abstract










A Classifier class 580, as depicted in FIGS. 15 and 17, is a Stage with one input 586 and outputs 588 (588-1, . . . , 588-N). A Classifier object 584 represents a Stage that matches packets against a set of patterns (or filters) and then forwards the packet with a specified output tag on a specified output. When a packet, including a tag, arrives on the input 586, a Classifier 584 attempts to match the packet against an ordered list of patterns (the patternTable parameter 589). Once a match is found, the packet is forwarded out the proper output 588 with a modified tag.


The following are characteristics of the Classifier interface:

    • Inputs and outputs in the Engine Model consist of a tag plus the packet; Classifiers can modify tags.
    • While patterns are specific to the sub-types of Classifier, patterns contain the input tag. This input tag can be, but does not have to be, used in addition to the pattern for matching purposes. Therefore, one Classifier can use the result of a previous Classifier. See the addEntry method for details.
    • The output tag from a classifier can be either a combination of the input tag with certain bits modified, or can be completely independent of the input tag. This is determined solely at the discretion of the Engine Model programmer. The implicit requirement is that the output tag has meaning to any downstream Stage that consumes it.


The following pseudo-code illustrates how a Classifier 602 should work, as depicted with reference to FIG. 18:

  • if ((incoming packet matches pattern) && (incoming tag & inTag.mask)==inTag.value))


    then
    • outputTag=(incoming tag & ˜outTag.mask)|outTag.value;


In this example, the pattern 616, inTag 618, and outTag 619 are specified by each entry in the patternTable 604.


Finally, the abstract Classifier class 602 overrides the UpdateHardware method of the Stage class. This is done so that each specific Classifier implementation does not have to implement UpdateHardware. Rather, Classifier takes over this responsibility and calls three methods: Hw_DeleteEntry( ), Hw_AddEntry( ), and Hw_ModifyEntry( ). Classifier::UpdateHardware( ) calls hw_xxxEntry( ) methods for only those entries in the action table that have changed. This can potentially reduce hardware updates.

















Related Types:



typedef u_int64_t bitmask;



typedef pair<bitmask, u_int64_t> MaskValue;



typedef pair<T, MaskValue> ClsInput;



typedef pair<MaskValue, u_int16_t> ClsOutput;




















Stage Parameters









Parameter
Type
Description





m_patternTable
map<ClsInput,
An ordered set of patterns with



ClsOutput>
corresponding output tag modifica-



with ordering
tions. Each entry in this table con-




tains the sub-class specific pattern,




the incoming tag pattern, the out-




going tag pattern and the output con-




nection to send the packet for a




graphical representation of this data




structure.










Methods


The following methods are defined.
















Methods
Services









GetTable
Get the complete pattern table.



SetTable
Set (replace) the complete pattern table.



AddEntry
Add a new entry to the pattern table.



RemoveEntry
Delete an entry from the pattern table.



UpdateHardware
Selectively update hardware as required.



Hw_DeleteEntry
Delete an entry from the hardware.



Hw_AddEntry
Add an entry to the hardware.



Hw_ModifyEntry
Replace an existing pattern with a new value.























GetTable



Description:
map<ClsInput, ClsOutput> GetTable () const;



Gets the complete pattern table.



See the description of the patternTable parameter for the format of



this table. The type T (which is part of ClsInput) in the table is



specified by the concrete subclasses of Classifier.


Parameters:
None.


Returns:
Complete pattern table.


Exceptions:
None.


SetTable


Description:
void SetTable(map<clsInput, ClsOutput> t);



Sets (replaces) the pattern table.









Parameters:
IN: map t
New pattern table.


Returns:
Nothing.


Exceptions:
None.


AddEntry








Description:
void AddEntry (ClsInput in, MaskValue outTag,



u_int16_t outConn);



Add a new entry into the pattern table.









Parameters:
IN: ClsInput in
The key of the new pattern-table



entry. This




key contains both a subclass-specific




pattern and an input tag pattern. The




input tag pattern is a mask-value pair.




See the description of this class for




how the input tag pattern is used.



IN:MaskValue outTag
This combined with the outConn is




the value of the new pattern-table




entry. This is a mask-value pair that is




applied to the input tag to produce an




output tag. See the description of this




class for how this value is used.










IN: u_int16_t outConn
The output connection on which to output the




packet with the modified tag. This together




with the outTag forms the new value in the




pattern table for key in.








Returns:
Nothing.


Exceptions:
None.







RemoveEntry








Description:
void RemoveEntry (ClsInput in)



throw(item_not_found<string>);



Delete an entry from the pattern table.









Parameters:
IN: ClsInput in
Key of the entry to delete.


Returns:
Nothing.








Exceptions:
Throws item_not_found<string> if entry does not exist.







UpdateHardware








Description:
(private) virtual bool









UpdateHardware (string name,









Parameter& p);



This method is overridden from class Stage and is used to make the



implementation of specific Classifier types easier. The only value



of p for Classifiers is the patternTable.



1. Compares the current value of the patternTable to the deferred



value.



2. Calls Hw_DeleteEntry () for each entry found in the current



value but not in the deferredValue.



3. Calls Hw_AddEntry () for each entry found in the deferred value



and not in the current value.



4. Calls Hw_ModifyEntry for any keys common to both the current



and deferred value, but with different values.









Parameters:
IN: string name
Name of the Parameter to update.




This should always be “patternTable.”



IN: Parameter& p
Parameter (patternTable) to be updated.




Contains the current value of the hardware




(shadow) as well as the deferred (new) value.




This method uses these two values to




compare the existing table to the new table




and calls Hw_XxxEntry () only for




differences between the current and deferred




tables.








Returns:
False if any of the Hw_XxxEntry () calls return false; otherwise



true.


Exceptions:
None.







Hw_DeleteEntry








Description:
(protected) bool Hw_DeleteEntry (ClsInput in) = 0;



Delete the given entry from the hardware.









Parameters:
IN: ClsInput in
Entry to delete.








Returns:
True if successful, false if not.


Exceptions:
None.







Hw_AddEntry








Description:
(protected) bool Hw_AddEntry(ClsInput in,



MaskValue out, u_int16_t outConn);



Adds the given entry into the hardware.










Parameters:
IN:
ClsInput in
The key of the pattern table to



add.











IN:
MaskValue out
The mask/value pair specifying how



to





modify the input tag to produce the





output tag.










IN: u_int16_t
The output connection on which to output the




packet with the modified tag.








Returns:
True if successful; false if not.


Exceptions:
None.







Hw_ModifyEntry








Description:
(protected) bool Hw_ModifyEntry (ClsInput in,



MaskValue out, u_int16_t outConn);



Replaces the existing pattern with the new value.









Parameters:
IN: ClsInput in
The existing entry in the pattern table. The



value




of this entry should be replaced with out.











IN:
MaskValue out
The new mask-value









pair to replace the existing entry.










IN: u_int16_t
The output connection on which to output the




packet with the modified tag








Returns:
True if successful, false if not.


Exceptions:
None.










Example:

















// Since a Classifier outputs a tag and Editors look at tags



// as input, they will typically be coupled together



Classifier *cls = new Classifier (); // by default a single



I/O classifier



Editor *ed = new Editor ();



// Hook the classifier to the Editor. This would be



// useful for firewalling, NAT, etc.



cls.Connect (0, ed, 0);



// See the subclasses of Classifier for concrete examples











IPFiveTupleClassifier


















Name:
IPFiveTupleClassifier



Specializes:
Classifier<FiveTuple>











Qualifiers: None.


An IPFiveTupleClassifier is a specific type of Classifier whose patterns are standard IP five-tuples.


Example:

















// A 5-tuple classifier could be used for a myriad of



// purposes depending upon the editor or switch fabric it is



// coupled with.



IPFiveTupleClassifier *cls = new IPFiveTupleClassifier ();



// Create a simple pattern table that contains



// two patterns: one to pass HTTP packets, the other



// drop anything



#define PATTERN (x) (x) .first.first



#define IN_TAG_MASK (x) (x) .first.second.first



#define IN_TAG_VALUE (x) (x).first.second.second



#define OUT_TAG_MASK (x) (x).second.first.first



#define OUT_TAG_VALUE (x) (x) .second.first.second



#define OUT_PORT (x) (x).second.second



pair<ClsInput, Output> http, any;



// just a representation



PATTERN (http) = new FiveTuple (“*”, “*”, “*”, 0, 80);



IN_TAG_MASK (http) = 0x0;



IN_TAG_VALUE (http) = 0x0; // Says to ignore the input tag



OUT_TAG_MASK (http) = 0xffffffffffffffff;



OUT_TAG_VALUE (http) = ACCEPT_TAG; // output tag value



OUT_PORT (http) = 0;



PATTERN (any) = new FiveTuple (“*”, “*”, “*”, 0, 0);



IN_TAG_MASK (any) = 0x0;



IN_TAG_VALUE (any) = 0x0; // Say to ignore the input tag



OUT_TAG_MASK (http) = 0x0;



OUT_TAG_VALUE (http) = 0x0; // output tag = input tag



OUT_PORT (http) = 0;



cls.AddEntry (http.first, http.second.first,



http.second.second);



cls.AddEntry (any.first, any.second.first, any.second.second);











IPv4Classifier


















Name:
IPv4Classifier



Specializes:
Classifier<RouteEntry>



Qualifiers:
None.











The IPv4Classifier is a specific type of Classifier whose filters are routing entries. Such a Classifier is used to perform the lookup phase of IP routing.


Example:

















// A IPv4 classifier would be used for routing



// 1 input, 4 outputs



IPv4Classifier *rtr = new IPv4Classifier (4);



// Install a route



pair<ClsInput, ClsOutput> e;



PATTERN (e) = new RouteEntry (“1.1.0.0”, 0xffff0000,









“2.2.2.251”, “eth3”, 10);









OUT_TAG_MASK (e) = 0xffffffffffffffff;



OUT_TAG_VALUE (e) = 4;



OUT_PORT (e) = 4; // 4 = connected to link eth3



rtr.AddEntry (e.first. e.second.first, e.second.second);











Editor Type


















Name:
Editor



Specializes:
Stage



Qualifiers:
Abstract










An Editor class 620, as depicted in FIGS. 15 and 19, is a Stage 622 that modifies or alters packets passing through it. Editor 624 maintains an action table that is keyed by the tags that come from an upstream Classifer. The Engine Model does not specify the actual value of the tag. The only requirement is that there must be a contract between the upstream Classifier that creates the tags and the downstream Editor Stage. This contract means that the tags sent out by the Classifier are the same as the keys in the Editor's actionTable. For Linux, an editor will always be preceded by a Classifier.


The value in the Editor's action table that corresponds to an incoming tag specifies how to modify the current packet for that tag and on which connection to output. Editors do not modify the outgoing tag. The concrete subclasses of Editor define the format of the action table.


Finally, like Classifier, the abstract Editor class overrides the updateHardware method of the Stage class. This is done for the same reason, and with the same mechanism, as Classifier. See Classifier, Section 0, for details.


Related Types:




  • typdef pair<T, u_int16_t>=OutputAction//u—l int16 is the output port on which to output the packet.













Stage Parameters









Parameter
Type
Description





ActionTable
map<MaskValue,
A collection of key, value pairs. The



OutputAction>
keys are of the same type as the in-




coming tags. The values specify how to




edit the packet. The actions are specific




to the concrete subclasses of Editor.










Methods


The following methods are defined.
















Methods
Services









GetTable
Get complete pattern table.



SetTable
Set (replace) pattern table.



AddEntry
Add an entry to the pattern table.



RemoveEntry
Remove an entry from the pattern table.



UpdateHardware
Selectively update hardware as required.



Hw_DeleteEntry
Delete a specified entry from the hardware.



Hw_AddEntry
Add an entry to the hardware.



Hw_ModifyEntry
Update the entry for a specified tag.























GetTable



Description:
map<MaskValue, OutputAction> GetTable () const;



Get the complete pattern table. The format of each entry (T) is specified



by the concrete subclasses of Classifier.


Parameters:
None.


Returns:
Complete pattern table.


Exceptions:
None.


SetTable


Description:
void SetTable (map<Maskvalue, OutputAction> t);



Set (replace) the pattern table.









Parameters:
IN: map t
New pattern table.








Returns:
Nothing.


Exceptions:
None.


AddEntry


Description:
void AddEntry (pair<MaskValue, OutputAction> e);



Adds a new entry into the pattern table.









Parameters:
IN: pair e
Entry to add into the pattern table.


Returns:
Nothing.


Exceptions:
None.







RemoveEntry








Description:
void RemoveEntry (pair<Maskvalue, OutputAction> e)









throw (item_not_found<string>);









Delete an entry from the pattern table.









Parameters:
IN: pair e
Entry to delete from pattern table.


Returns:
Nothing.








Exceptions:
Throws item_not_found<string> if entry does not exist.







UpdateHardware








Description:
(private) virtual



bool UpdateHardware (string name, Parameter& p);



This method is overridden from class Stage and is used to make the



implementation of specific Editor types easier. The only value of p



for an Editor is the actionTable.



1. Compare the current value of the actionTable to the deferred



value.



2. Call Hw_DeleteEntry () for each entry found in the current value



but not in the deferred value.



3. Call Hw_AddEntry () for each entry found in the deferred value but



not in the current value.



4. Calls Hw_ModifyEntry () for any keys common to both the



current and deferred values, but with different action values.









Parameters:
IN: string name
The string representing the name of the




Parameter to update. Should always be




“actionTable”











IN:
Parameter& p
The parameter (actionTable) to be





updated.





This parameter contains the current value of





the hardware (shadow) as well as the deferred





(new) value. This method uses these two





values to compare the existing table to the





new table and only calls hw_xxxEntry ()





for differences between the current and





deferred tables.








Returns:
False if any of the Hw_XxxEntry calls return false; otherwise true.


Exceptions:
None.







Hw_DeleteEntry








Description:
(protected) bool Hw_DeleteEntry (pair<MaskValue,



OutputAction> e) = 0;



Delete the given entry from the hardware.










Parameters:
IN:
:pair<MaskValue, OutputAction>
Entry to



delete.








Returns:
Returns true if successful, false if not.


Exceptions:
None.







Hw_AddEntry








Description:
(protected) bool Hw_AddEntry (pair<MaskValue,



OutputAction> e);



Add the given entry into the hardware.


Parameters:
IN: :pair<MaskValue, OutputAction> Entry to add.


Returns:
True if successful, false if not.


Exceptions:
None.







Hw_ModifyEntry








Description:
(protected) bool Hw_ModifyEntry (pair<MaskValue,



OutputAction> e);



Update the value (OutputAction) for the given tag (MaskValue) in



the hardware.









Parameters:
IN: pair<MaskValue, OutputAction>
Entry to



modify.


Returns:
True if successful, false if not.


Exceptions:
None.





Note:


Some examples of specific editors include ones used for redirecting traffic to CE or App server.







Example:


See Classifier.












Scheduler


















Name:
Scheduler



Specializes:
Stage



Qualifiers:
Abstract










A Scheduler class 630, as depicted in FIGS. 15 and 20, represents a Stage 632 that services (dequeues) packets from several input queues 636 (636-1, . . . , 636-N) and copies them to one output 638. The concrete sub-classes of Scheduler (640, 642) specify additional parameters to control the policy behind this scheduling.


Example:

















// A Scheduler would typically be used at either input



// or output. In this case, we build a Scheduler



// to provide two traffic classes on an output link



Link& 1 = *(LinksContainer: :begin () );










Scheduler *sch = new Scheduler (2);
// two input queues











Queue
*q1 = new Queue (200),
// packet depth




*q2 = new Queue (500);









q1.Connect (0, sch, 0);



q2.Connect (0, sch, 1);



sch.Connect (0, 1, 0);



// Now add a classifier to place packets



// into the queues



// here it is abstract for demonstration purpose, have a



spcific instance //here



Classifier *cls = new Classifier (2); // 2 outputs



cls.Connect (0, q1, 0);



cls.Connect (1, q2, 0);



// Now depending upon the classifier (which is not



// specified in this example) and the scheduling policy



// of the Scheduler (also not shown), the output link



// will output packets based on the two queues.




















Logger Stage


















Name:
Logger



Specializes:
None



Qualifiers:
None










This is a concrete Stage that is empty, essentially a null Stage. It only holds on to a monitoring object, so can be used as a logging Stage. A logger can have either 0 or 1 outputs. If it has 0 outputs it passively monitors the packets in parallel with possibly other operations. If it has one output, it outputs the packet without modification on that output.












Monitoring Types


















Monitor




Name:
Monitor



Specializes:
None



Qualifiers:
None.










The monitor class 650, as depicted in FIG. 21, allows a user to gather statistics (e.g., packet counts) for each input and output of the Stage that's owns it. There may be sub-types like RMON 654 and ClassifierMonitor 656.












Attributes









Attribute
Type
Description





m_owner
Stage&
A reference to the Stage that holds this monitor










Methods


The following methods are defined.













Methods
Services







GetInputBytes
Gets the number of bytes arriving on the



given input.


GetInputPackets
Gets the number of packets arriving on the



given input


GetOutputBytes
Gets the number of bytes leaving the given



output


GetOutputPackets
Get the number of packets leaving the given



output


GetTotalInputPackets
Total packets arriving in the Stage


GetTotalInputBytes
Total bytes arriving in the Stage


GetTotalOutputPackets
Total packets leaving the Stage


GetTotalOutputBytes
Total bytes leaving the Stage





















GetInputBytes/GetInputPackets








Description:
uint32_t GetInputBytes (uint16_t input) const;



Uint32_t GetInputPackets (uint16_t input) const;



Gets the bytes(packets) arriving on a particular input of the owner Stage.









Parameters:
IN: uint16_t
Input for which number of bytes(packets)



required.








Returns:
Number of bytes(packets) on the given input of owner Stage.


Exceptions:
None.







GetOutputBytes/GetOutputpackets








Description:
uint32_t GetOutputBytes (uint16_t output) const;



Uint32_t GetOutputpackets (uint16_t output) const;



Gets the bytes(packets) leaving on a particular output of the owner



Stage.









Parameters:
IN: uint16_t
output for which number of bytes(packets)



required.








Returns:
Number of bytes(packets) on the given output of owner Stage.


Exceptions:
None.







GetTotalInputBytes/GetTotalInputPackets








Description:
uint32_t GetTotalInputBytes () const;



Uint32_t GetTotalInputpackets () const;



Gets the total bytes(packets) arriving at the owner Stage.


Parameters:
None.


Returns:
Number of bytes(packets) arriving at the owner Stage.


Exceptions:
None.







GetTotalOutputBytes/GetTotalOutputPackets








Description:
uint32_t GetTotalOutputBytes () const;



Uint32_t GetTotalOutputPackets () const;



Gets the total bytes(packets) leaving the owner Stage.


Parameters:
None.


Returns:
Number of bytes(packets) leaving the owner Stage.


Exceptions:
None










Examples:


A monitor held by a link can be queried for packets/bytes received and transmitted.


A monitor held by a Queue can be used to query packets received, as well as packets pulled from the queue, and this can be used to calculate the number of packets dropped.












ClassifierMonitor


















Name:
ClassifierMonitor



Specializes:
Monitor



Qualifiers:
Abstract.










A ClassifierMonitor class 656, as depicted in FIG. 21, is an abstract class in a sense similar to the Classifier Stage. Specific types such as FiveTupleClassifierMonitor will specify the pattern, and hence the ClsInput for which the statistics is required.


(Or since the map in classifier is ordered, we could have just a patternid/position as input, and get statistics for it; this would be more generic, but with less intuition about what the pattern actually is.)














Related Types:


typedef pair<bitmask, uint64_t> Mask Value


typedef pair<T, MaskValue> ClsInput // T is specified by specific types of


classifiermonitors.










Attributes


Methods


The following methods are defined.













Methods
Services







GetNumBytes
Gets the number of bytes matching a given pattern.


GetNumPackets
Gets the number of packets matching a given pattern



















GetNumBytes/GetNumPackets
















Description:
uint32_t GetNumBytes (clsInput pattern) const;



Uint32_t GetNumPackets (ClsInput pattern) const;



Gets the bytes(packets) matching the pattern in owner Stage.









Parameters:
IN: ClsInput
Pattern for which number of bytes(packets)



required.








Returns:
Number of bytes(packets) matching the given pattern of owner Stage.


Exceptions:
no_such_pattern










Composition of Stages


Individual Stages can be combined to form more complex Stages, as depicted in FIGS. 22 and 23, and be treated as a single entity at compile time by defining new classes. At the same time meta-Stages can be formed at run time that behave as a single unit (in terms of being there as a whole or not being there at all) by using the mutable property of the connections.


Classifier with a Switchfabric


A classifier 676 with a switch fabric 680 is described with reference to FIG. 22. A classifier outputs packets 678 on one of the outputs. However at times we may need the packet to take multiple paths based on the classification (ie. multicast Ipv4Classifier). This can be easily accomplished by a MultiClassifier 670 formed by combining a Classifier 676 (with one output) with a switchfabric 680 (and optionally a monitor in between). The classifier outputs the packet 678 with the tag on its output and the switchfabric 680 sends the packet on one or more of its output 682 (682-1, . . . , 682-N) based on the tag output by the classifier.


MultiClassifier


A multiclassifier 690, as described with reference to FIG. 23, can be defined at runtime as follows.


Link Aggregation


We can use composition of Stages to represent link aggregation too. Thus an output aggregate link 704 (704-1, . . . , 704-n) can be represented as depicted in FIG. 23. The other approach for link aggregation would be to use the composite design pattern. This would allow us to present the same interface for single as well as aggregate links. This would mean adding methods in Link class for adding/deleting links. Users then would always access links through the Link Interface, which could contain single or multiple Ethernet (or possibly other) links. It would internally contain the scheduler if it had more than one physical link.


It is to be understood that even though numerous characteristics and advantages of various embodiments of the present invention have been set forth in the foregoing description, together with details of the structure and function of various embodiment of the invention, this disclosure is illustrative only. Changes may be made in detail, especially matters of class structure and management of objects to form directed graphs of data/packet flow within the principles of the present invention to the full extent indicated by the broad general meaning of the terms in which the appended claims are expressed. For example, the particular API forwarding engine and underlying forwarding engine hardware may vary depending on the particular application for the novel object abstraction and identical API model while maintaining substantially the same functionality without departing from the scope and spirit of the present invention.


In addition, although an embodiment described herein is directed to a Forwarding Engine API, it will be appreciated by those skilled in the art that the teaching of the present invention can be applied to other systems. In fact, systems for network processing including ASICs as well as network process programmed using an API model as described herein are within the teachings of the present invention, without departing from the scope and spirit of the present invention.


The present invention provides many advantages over known techniques. The present invention provides a unified software programming model that is expressive enough to represent both fixed-function hardware as well as programmable network processors. This invention is a large step up from the register-level programming models offered by current ASICs because it is a state-of-the-art object-oriented programming model. This invention is a unifying technology for current network processors that are typically in their infancy in terms of programming model. A key advantage of this approach for network processors is that it does not sacrifice performance by actually executing the packet-processing in software, rather it abstracts the capabilities of the network processor but does not emulate them. In either case, this invention benefits both ISVs by providing a high-level programming model that does not sacrifice performance and the silicon vendors themselves, by providing an API that can grow with the evolution of their hardware while not alienating their ISV partners.


Having disclosed exemplary embodiments, modifications and variations may be made to the disclosed embodiments while remaining within the scope of the invention as defined by the following claims.

Claims
  • 1. A method comprising: selecting one or more software stage objects from an object-oriented programming model wherein the software stage objects encapsulate and represent functionality performed by underlying hardware to process a packet, the software stage objects including: one or more link stage objects to define a physical interface and packet framing, one or more classifier stage objects to direct filtering and matching algorithms on packets, one or more packet flow stage objects to direct packet flow policy, a scatter stage object to direct packet routing to scatterer object outputs, a gather stage object to direct packet collecting and routing scattered packets, an editor stage object to direct packet modification, and a monitor stage object to direct gathering of statistical information regarding packets and packet flows; programming the one or more selected software stage objects to perform a desired packet processing functionality; and connecting the one or more programmed software stage objects to form a directed graph of packet flow to complete definition of the desired packet processing functionality, such that underlying hardware is directed to process packets in accordance with the desired packet processing functionality.
  • 2. The method of claim 1, wherein the connecting the one or more programmed software objects further comprises: selecting an input link stage object as an input port of the directed graph to direct a physical interface and packet framing; selecting a classifier stage object coupled to the input link stage object to direct filtering and matching algorithms on packets; selecting a scatter stage object coupled to the classifer stage object to direct routing of packets to one or more scatter stage object outputs; selecting a monitor stage object coupled to an output from the one or more scatter stage object outputs to direct gathering of statistical information regarding packets and packet flows; selecting an editor stage object coupled to an output from the one or more scatter object outputs to direct packet modification; selecting a gather stage object coupled to an output from the one or more scatter object outputs to direct packet routing to a gather stage object output; and selecting an output link stage object as an output port of the directed graph, the output link stage object coupled to the gather stage object output.
  • 3. The method of claim 1, wherein the directing underlying hardware further comprises: relaying requests from the programmed software stage objects contained in the directed graph to underlying packet forwarding hardware in accordance with the desired packet processing functionality; and processing packets by the packet forwarding hardware in response to the software stage object requests, such that the directed graph of programmed stage software objects control packet data flow through the packet forwarding hardware.
  • 4. The method of claim 1, wherein the one or more software stage objects each include one or more inputs and one or more outputs enabling formation of compositions of objects sharing a common interface to direct packet processing as a group of software stage objects and to form directed graphs of software stage objects to direct packet data flow through packet forwarding hardware.
  • 5. The method of claim 1, further comprising: loading underlying hardware with the directed graph of programmed software stage objects to process packets in accordance with the desired packet processing functionality.
  • 6. The method of claim 3: wherein each software stage object within the directed graph performs a data-path packet processing task functionality, such that the directed graph of programmed software stage objects performs a plurality of data-path packet processing tasks within a single device.
  • 7. A machine-readable medium having stored thereon data representing sequences of instructions, the sequences of instructions which, when executed by a processor, cause the processor to performing a method comprising: directing underlying hardware loaded with a directed graph of programmed software stage objects to process packets in a manner specified using an object-oriented model and compiled to produce the directed graph of programmed software stage objects, wherein the software stage objects encapsulate and represent functionality performed by underlying hardware to process a packet, the software stage objects including: one or more link stage objects to define a physical interface and packet framing, one or more classifier stage objects to direct filtering and matching algorithms on packets, one or more packet flow stage objects to direct packet flow policy, a scatter stage object to direct packet routing to scatterer object outputs, a gather stage object to direct packet collecting and routing scattered packets, an editor stage object to direct packet modification; and a monitor stage object to direct gathering of statistical information regarding packets and packet flows.
  • 8. The machine-readable medium of claim 7, wherein the directing underlying hardware further comprises: relaying requests from the software stage objects contained in the directed graph to underlying packet forwarding hardware in accordance with a desired packet processing functionality; and performing packet processing by the packet forwarding hardware in response to the software stage object requests, such that the directed graph of programmed software stage objects control packet data flow through the packet forwarding hardware.
  • 9. The machine readable medium of claim 7, wherein each software stage object within the directed graph performs a data-path packet processing task functionality, such that the directed graph of programmed software stage objects performs a plurality of data-path packet processing tasks within a single device.
  • 10. An apparatus, comprising: a processor; and a memory coupled to the processor, the memory to load a directed graph of programmed software stage objects to direct the processor to process packets in a manner specified using an object-oriented model and compiled to produce the directed graph of programmed software stage objects, wherein the software stage objects encapsulate and represent functionality performed by underlying hardware to process a packet, the software stage objects including: one or more link stage objects to define a physical interface and packet framing, one or more classifier stage objects to direct filtering and matching algorithms on packets, one or more packet flow stage objects to direct packet flow policy, a scatter stage object to direct packet routing to scatterer object outputs, a gather stage object to direct packet collecting and routing scattered packets, an editor stage object to direct packet modification, and a monitor stage object to direct gathering of statistical information regarding packets and packet flows.
  • 11. The apparatus of claim 10, wherein the memory is further to relay requests from the software stage objects contained in the directed graph to the processor, such that processor processes packets in response to the software stage object requests to control packet data flow through the processor.
  • 12. The apparatus of claim 10, wherein the processor comprises a network processor.
  • 13. The apparatus of claim 10, wherein the processor comprises an application specific integrated circuit.
  • 14. A system comprising: a wide area network; a local area network; and a processor coupled between the wide area network and the local area network on to form a network, the processor having a memory coupled to the processor, the memory to load a directed graph of programmed software stage objects to direct the processor to process packets in a manner specified using an object-oriented model and compiled to produced the directed graph of programmed software stage objects wherein the software stage objects encapsulate and represent functionality performed by underlying hardware to process a packet, the software stage objects including: one or more link stage objects to define a physical interface and packet framing, one or more classifier stage objects to direct filtering and matching algorithms on packets, one or more packet flow stage objects to direct packet flow policy, a scatter stage object to direct packet routing to scatterer object outputs, a gather stage object to direct packet collecting and routing scattered packets, an editor stage object to direct packet modification, and a monitor stage object to direct gathering of statistical information regarding packets and packet flows.
  • 15. The system of claim 14, wherein the memory is further configured to relay requests from the software stage objects contained in the directed graph to the processor, such that processor process packets in response to the software stage object requests for controlling packet data flow through the processor.
  • 16. The system of claim 14, wherein the processor comprises a network processor.
  • 17. The system of claim 14, wherein the processor comprises an application specific integrated circuit.
  • 18. The system of claim 14, wherein each software stage object within the directed graph performs a data-path packet processing task functionality, such that the directed graph of programmed software stage objects performs a plurality of data-path packet processing tasks within a single device.
  • 19. A method comprising: directing underlying hardware loaded with a directed graph of programmed software stage objects to process packets in a manner specified using an object-oriented model and compiled to produce the directed graph of programmed software stage objects wherein the software stage objects encapsulate and represent functionality performed by underlying hardware to process a packet, the software stage objects including: one or more link stage objects to define a physical interface and packet framing, one or more classifier stage objects to direct filtering and matching algorithms on packets, one or more packet flow stage objects to direct packet flow policy, a scatter stage object to direct packet routing to scatterer object outputs, a gather stage object to direct packet collecting and routing scattered packets, an editor stage object to direct packet modification, and a monitor stage object to direct gathering of statistical information regarding packets and packet flows.
  • 20. The method of claim 19, wherein the directing underlying hardware further comprises: relaying requests from the programmed software stage objects contained in the directed graph to underlying packet forwarding hardware in accordance with the desired packet processing functionality; and processing packets by the packet forwarding hardware in response to the software stage object requests, such that the directed graph of programmed software stage objects control packet data flow through the packet forwarding hardware.
  • 21. The method of claim 20, wherein each software stage object within the directed graph performs a data-path packet processing task functionality, such that the directed graph of programmed software objects performs a plurality of data-path packet processing tasks within a single device.
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Related Publications (1)
Number Date Country
20020126621 A1 Sep 2002 US