Claims
- 1. A method of operating an electronic toy comprising a base unit having a switch, and an electronic sound generator,said method comprising the steps of: (a) electronically storing a first track of sequenced sound elements in said electronic sound generator, said first track of sequenced sound elements forming a first recognizable sound recitation when sequentially generated, and electronically storing a second track of sequenced sound elements in said electronic sound generator, said second track of sequenced sound elements forming a second recognizable sound recitation when sequentially generated, said first and second sound recitations being interchangeably related wherein said first and second sound recitations comprise alternative recitations of a common sound recitation, said sound elements of said first track and said sound elements of said second track being equal in number, said sound elements of said second track being interchangeably related to said sound elements of said first track such that corresponding sound elements from said first and second tracks are interchangeably playable on the electronic sound generator at any given point during sequential output thereof, each of said sound elements from said second track having an equal time duration as said corresponding sound elements from said first track so as to maintain a consistent output cadence during playback, said electronic sound generator being connected to said switch; (b) initiating a program for controlling said electronic sound generator to produce a sequenced output of said sound elements, wherein said program is operative for controlling the steps of; (c) generating an initial sound element from said first track if said switch is in a first state; (d) generating an initial sound element from said second track if said contact switch is in a second state; (e) checking the state of the switch after said initial sound element is output; (f) generating the next sequential sound element from said first track if said switch is in said first state, and generating the next sequential sound element from said second track if said switch is in said second state; and (g) continuously repeating steps (e) and (f) whereby the toy is operable for generating a sound recitation that selectively alternates, on a sound element by sound element basis, from said first version thereof to said second version thereof responsive to a current state of said switch.
- 2. The method of claim 1 further comprising the step of initiating a time delay after the switch is first sensed in the second state, and then checking the state of the contact switch a second time after the time delay.
- 3. The method of claim 1 further comprising the step of initiating a time delay after the last sound element of either the first or second tracks is generated.
- 4. The method of claim 1 further comprising the step of requiring the switch to be sensed in a given state at a given element so that the output is not automatically continuous without some actuation by the operator.
- 5. The method of claim 1 further comprising the step of requiring the switch to be in a first state, and then in an opposite second state before generating the next sound element.
- 6. The method of claim 5 further comprising the step of resetting the sequence of sound elements to the first sound element if a transition in state from said first state to said second state does not occur within a given time period.
- 7. The method of claim 1 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable humming sound elements of the same song.
- 8. The method of claim 1 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable music sound elements of the same song.
- 9. A method of operating an electronic sound generator for a toy comprising the steps of:(a) providing an electronic sound generator having a first track of sequenced sound elements electronically stored therein, said first track of sequenced sound elements forming a first recognizable sound recitation when sequentially generated, said electronic sound generator further having a second track of sequenced sound elements electronically stored therein, said second track of sequenced sound elements forming a second recognizable sound recitation when sequentially generated, said first and second sound recitations being interchangeably related wherein said first and second sound recitations comprise alternative recitations of a common sound recitation, said sound elements of said first track and said sound elements of said second track being equal in number, said sound elements of said second track being interchangeably related in one to one correspondence to said sound elements of said first track such that corresponding sound elements from said first and second tracks are interchangeably playable on the sound generator at any given point during sequential output thereof, each of said sound elements from said second track having an equal time duration as said corresponding sound elements from said first track so as to maintain a consistent output cadence during playback, said electronic sound generator being connected to a switch in a toy; (b) initiating a program for controlling said electronic sound generator to produce a sequenced output of said sound elements, wherein said program is operative for controlling the steps of; (c) generating an initial sound element from said first track if said switch is in a first state; (d) generating an initial sound element from said second track if said switch is in a second state; and (e) checking the state of the switch after said initial sound element is output; (f) generating the next sequential sound element from said first track if said switch is in said first state, and generating the next sequential sound element from said second track if said switch is in said second state; (g) continuously repeating steps (e) and (f) whereby the toy is operable for generating a sound recitation that selectively alternates, on a sound element by sound element basis, from said first version thereof to said second version thereof responsive to a current state of said switch.
- 10. The method of claim 9 further comprising the step of initiating a time delay after the switch is first sensed in the second state, and then checking the state of the switch a second time after the time delay.
- 11. The method of claim 9 further comprising the step of initiating a time delay after the last sound element of either the first or second tracks is generated.
- 12. The method of claim 9 further comprising the step of requiring the switch to be sensed in a given state at a given element so that the output is not automatically continuous without some actuation by the operator.
- 13. The method of claim 9 further comprising the step of requiring the switch to be in a first state, and then in an opposite second state before generating the next sound element.
- 14. The method of claim 13 further comprising the step of resetting the sequence of sound elements to the first sound element if a transition in state from said first state to said second state does not occur within a given time period.
- 15. The method of claim 9 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable humming sound elements of the same song.
- 16. The method of claim 9 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable music sound elements of the same song.
- 17. The method of claim 9 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable tapping sound elements of the same song.
- 18. A method of operating an electronic sound generator comprising the steps of:(a) electronically storing a first track of sequenced sound elements in said electronic sound generator, said first track of sequenced sound elements forming a first recognizable sound recitation when sequentially generated; (b) electronically storing a second track of sequenced sound elements in said electronic sound generator, said second track of sequenced sound elements forming a second recognizable sound recitation when sequentially generated, said first and second sound recitations being interchangeably related wherein said first and second sound recitations comprise alternative recitations of a common sound recitation, said sound elements of said second track being interchangeably related in one to one correspondence to said sound elements of said first track such that corresponding sound elements from said first and second tracks are interchangeably playable on the electronic sound generator at any given point during sequential output thereof, each of said sound elements from said second track having an equal time duration as said corresponding sound elements from said first track so as to maintain a consistent output cadence during playback, said electronic sound generator being connected to a switch; (c) initiating a program for controlling said electronic sound generator to produce a sequenced output of said sound elements, wherein said program is operative for controlling the steps of; (d) generating an initial sound element from said first track if said switch is in a first state; (e) generating an initial sound element from said second track if said switch is in a second state; and (f) checking the state of the switch after said initial sound element is output; (g) generating the next sequential sound element from said first track if said switch is in said first state, and generating the next sequential sound element form said second track if said switch is in said second state; and (h) continuously repeating steps (f) and (g) whereby the toy is operable for generating a sound recitation that selectively alternates, on a sound element by sound element basis, from said first version thereof to said second version thereof responsive to a current state of said switch.
- 19. The method of claim 18 further comprising the step of initiating a time delay after the switch is first sensed in the second state, and then checking the state of the switch a second time.
- 20. The method of claim 18 further comprising the step of initiating a time delay after the last sound element of either the first or second tracks is generated.
- 21. The method of claim 18 further comprising the step of requiring the switch to be sensed in a given state at a given element so that the output is not automatically continuous without some actuation by the operator.
- 22. The method of claim 18 further comprising the step of requiring the switch to be in a first state, and then in an opposite second state before generating the next sound element.
- 23. The method of claim 22 further comprising the step of resetting the sequence of sound elements to the first sound element if a transition in state from said first state to said second state does not occur within a given time period.
- 24. The method of claim 18 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable humming sound elements of the same song.
- 25. The method of claim 18 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable music sound elements of the same song.
- 26. The method of claim 18 wherein said first track comprises singing sound elements of a song, and said second track comprises interchangeable tapping sound elements of the same song.
CROSS-REFERENCE TO RELATED APPLICATION
This application is a divisional application of U.S. Ser. No. 09/335,537, filed Jun. 18, 1999.
US Referenced Citations (21)