Claims
- 1. A method of playing a board game by a plurality of players, said method comprising the steps of:
- providing a game board divided into rows of alternate playing and non-playing areas and a plurality of game pieces for each player, wherein the came board comprises six rows of five total areas, two rows of seven total areas, and three rows of eleven total areas, each playing area being diagonally adjacent to at least one other playing area, and each of the game pieces for each player comprises ranking indicia;
- arranging the game pieces of a first player on the playing areas of a plurality of rows at one end of the game board;
- arranging the game pieces of an opposing, second player on the playing areas of a plurality of rows at another end of the game board;
- beginning play by having the first player move a first game piece diagonally to a contiguous, unoccupied playing area or jumping the first game piece of the first player diagonally over a second game piece of the first player, the second game piece of the first player being of a rank equal to or lower than the rank of the first game piece, and into an unoccupied playing area;
- moving a first game piece of the second player diagonally to a contiguous, unoccupied playing area or jumping the first game piece of the second player diagonally over a second game piece of the second player, the second game piece of the second player being of a rank equal to or lower than the rank of the first game piece of the second player, into an unoccupied playing area; and
- repeating the prior two steps with the additional move option of moving another game piece diagonally to a contiguous, unoccupied playing area or jumping the other piece diagonally over any game piece of a rank equal to or lower than the rank of the other game piece and into an unoccupied playing area while removing any game piece jumped by an opponent's game piece.
- 2. A method according to claim 1, wherein said repeating step is continued until the highest ranking game piece of one of the players is jumped by an opponent's highest ranking game piece.
- 3. A method according to claim 1, wherein said repeating step is continued until the highest ranking game piece of each player and no more than one other game piece remains on the game board.
- 4. A method according to claim 1, wherein the number of playing and non-playing areas in each row of the game board total one of at least three numbers.
- 5. A method according to claim 1, wherein the areas of the rows are aligned in columns, the game board comprising four columns of three total areas, two columns of five total areas, and five columns of eleven total areas.
- 6. A method according to claim 1, wherein the ranking indicia of the game pieces comprise numerals.
- 7. A method according to claim 6, wherein the plurality of game pieces for each player totals twelve, with the ranking indicia of the game pieces for each player being one through twelve.
- 8. A method according to claim 1, wherein in said repeating step, the other game piece can move diagonally in any direction.
- 9. A method according to claim 1, wherein in said arranging steps, the game pieces are arranged in seven columns.
- 10. A method according to claim 1, wherein in said arranging steps, the game pieces are arranged in nine columns.
- 11. A method of playing a board game by a plurality of players, said method comprising the steps of:
- providing a game board divided into rows of playing areas and a plurality of game pieces for each player, wherein the game board comprises two rows of a total of two playing areas, four rows of three playing areas, two rows of a total of four playing areas, two rows of a total of five playing areas and one row of a total of six playing areas, each playing area being diagonally adjacent to at least one other playing area, and each of the game pieces for each player comprises ranking indicia;
- arranging the game pieces of a first player on the playing areas of a plurality of rows at one end of the game board;
- arranging the game pieces of an opposing, second player on the playing areas of a plurality of rows at another end of the game board;
- beginning play by having the first player move a first game piece diagonally to a contiguous, unoccupied playing area or jumping the first game piece of the first player diagonally over a second game piece of the first player, the second game piece of the first player being of a rank equal to or lower than the rank of the first game piece, and into an unoccupied playing area;
- moving a first game piece of the second player diagonally to a contiguous, unoccupied playing area or jumping the first game piece of the second player diagonally over a second game piece of the second player, the second game piece of the second player being of a rank equal to or lower than the rank of the first game piece of the second player, into an unoccupied playing area; and
- repeating the prior two steps with the additional move option of moving another game piece diagonally to a contiguous, unoccupied playing area or jumping the other piece diagonally over any game piece of a rank equal to or lower than the rank of the other game piece and into an unoccupied playing area while removing any game piece jumped by an opponent's game piece.
- 12. A method according to claim 11, wherein said repeating step is continued until the highest ranking game piece of one of the players is jumped by an opponent's highest ranking game piece.
- 13. A method according to claim 11, wherein said repeating step is continued until the highest ranking game piece of each player and no more than one other game piece remains on the game board.
- 14. A method according to claim 11, wherein the number of playing areas in each row of the game board total one of at least five numbers.
- 15. A method according to claim 11, wherein the areas of the rows are aligned in columns, the game board comprising two columns of one playing area, two columns of two playing areas, two columns of three playing areas, two columns of five playing areas and three columns of six playing areas.
- 16. A method according to claim 11, wherein the ranking indicia of the game pieces comprise numerals.
- 17. A method according to claim 16, wherein the plurality of game pieces for each player totals twelve, with the ranking indicia of the game pieces for each player being one through twelve.
- 18. A method according to claim 11, wherein in said repeating step, the other game piece can move diagonally in any direction.
- 19. A method according to claim 11, wherein in said arranging steps, the game pieces are arranged in seven columns.
- 20. A method according to claim 11, wherein in said arranging steps, the game pieces are arranged in nine columns.
- 21. A method according to claim 11, wherein the playing areas are diagonally adjacent one another.
Parent Case Info
This is a continuation-in-part application of U.S. patent application Ser. No. 08/901,665, filed Jul. 28, 1997, now abandoned.
US Referenced Citations (4)
Foreign Referenced Citations (1)
Number |
Date |
Country |
7001 |
Apr 1892 |
GBX |
Continuation in Parts (1)
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Number |
Date |
Country |
Parent |
901665 |
Jul 1997 |
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