This application claims the benefit, under 35 U.S.C. §365 of international Application PCT/CN2010/000592, filed Apr. 29, 2010, which was published in accordance with PCT Article 21(2) on Nov. 3, 2011 in English.
The invention relates to image processing. More precisely, the invention concerns a method for processing an image divided into blocks.
Blockiness is one of the main artifacts in images encoded by block based codecs. Accurately determining the blockiness level of an image or of image blocks is necessary to evaluate the image quality and consequently helps the processing of the image. As an example, when filtering an image, a stronger filter is applied on blocks with high blockiness levels while lower or no filter is applied on the other blocks, i.e. those with low blockiness levels. Blockiness can be defined as the discontinuity at the boundaries of adjacent blocks in an image. Therefore, many known methods for determining a blockiness level operate at macroblocks' boundaries. These methods do not appropriately manage blockiness propagation. Indeed, due to motion compensation, blockiness artifacts are propagated from reference images into predicted images. Consequently, blockiness artifacts in the predicted images are not necessarily aligned with macroblock boundaries. In this case, known methods fail to determine an accurate blockiness level. In addition, such known methods do not accurately determine blockiness level when a deblocking filter is applied. Such a deblocking filter is for example used when encoding a video according to H.264 video coding standard. When a deblocking filter is applied, the discontinuity at the macroblock boundaries is decreased. In this case, known methods fail to determine accurate blockiness levels solely based on the difference at the boundaries. Finally, such known methods fail to accurately determine the blockiness level of images with large plain or complicated texture.
The object of the invention is to overcome at least one of these drawbacks of the prior art.
To this aim the invention relates to a method for processing an image divided into blocks of pixels comprising the steps of:
where T1 and T2 are threshold values and N is the number of pixels within the detected largest sub-block.
According to a variant, the preliminary block blockiness level BBL for a block is calculated as follows:
where T1 and T2 are threshold values and N is the number of pixels within the detected largest sub-block.
Other features and advantages of the invention will appear with the following description of some of its embodiments, this description being made in connection with the drawings in which:
The method of processing an image divided into blocks of pixels is described with reference to
At step 10, the largest sub-block whose pixels have an equal luminance value is detected within the current block. As an example illustrated on
At step 12, the detected largest sub-block is identified as a natural texture or a non natural texture. When a deblocking filter is applied (such as for images encoded according to H.264 using default deblocking filter or for images encoded according to MPEG2 with a de-blocking filter applied as post-processing), the detected largest sub-block is identified as a natural texture when the detected largest sub-block reaches at least two opposite block borders of the current block (e.g. top and bottom borders and/or left and right borders) and as a non natural texture otherwise.
When no deblocking filter is applied (such as for images encoded according to MPEG2 or for images encoded according to H.264 with deblocking filter disabled, or for the images for which no information is provided on if deblocking filter is applied or not, i.e. when we do not know if a deblocking filter is or is not used) the detected largest sub-block is identified as a natural texture when the detected largest sub-block exceeds at least two opposite block borders of the current block (e.g. top and bottom borders and/or left and right borders) and as a non natural texture otherwise. Here ‘exceeds’ means that the largest sub-block not only reaches the borders of the current block, but also has the same luminance value with at least one line of pixels of the neighboring blocks next to the borders.
At step 14, a weighted luminance difference d between the detected equal sub-block and its neighboring pixels is computed. Several luminance masking methods can be used for this purpose. As an example, for 8-bit grey-scale images, d may be computed as follows: d=w×(|μe−μn|), where μe is the average luminance of the detected largest sub-block, μn is the average luminance of neighboring pixels, separately and w is a weight related to texture and luminance masking. w can be calculated as follows:
where:
μn and σn s can be calculated as explained below.
Firstly, the neighboring pixels are defined. As shown in
Secondly, the average luminance and standard deviation in the 4 neighboring blocks are calculated separately. They are referred as μleft, μright, μtop, μbottom, and σleft, σright, σtop, σbottom respectively. As an example, μleft and σleft are calculated as follows:
where Nleft is the number of pixels in the left neighboring block and pi is the luminance value of the ith pixel. μright, μtop, μbottom, and σright, σtop, σbottom can be calculated in the same way. Finally, the overall average luminance value μn and standard deviation σn of the neighboring pixels are calculated as follows:
At step 16, a block blockiness level is determined for the current block. The step 16 is detailed on
At step 160, a preliminary block blockiness level BBL is calculated for the current block on the basis of the number of pixels within the detected largest sub-block and on the basis of the results of the identification step 12. As an example, preliminary block blockiness level BBL is calculated as follows:
where T1 and T2 are threshold values and N is the number of pixels within the detected largest sub-block. The default value of (T1, T2) is (30, 80). For the images with very complicated texture, T1 and T2 can be adjusted a little lower, but not lower than (20, 70). For the images with large plain texture, they can be adjusted a little higher, but not higher than (50, 100). The case N<T1 refers to the case where the size of the detected largest sub-block is small. In this case the block blockiness level is set to zero.
Another example to calculate the preliminary block blockiness level BBL is as below:
where T1 and T2 are threshold values and N is the number of pixels within the detected largest sub-block. The thresholds (T1, T2) can be set in the same way as in the above example. According to other embodiments, it can set more thresholds to divide the block blockiness level into finer granularity. At step 162, the preliminary block blockiness level BBL is adjusted depending on a blockiness sensitivity on the basis of the weighted luminance difference computed at step 14. Such blockiness sensitivity may be user defined based on application requirements. As an example, 5 levels of blockiness sensitivity are defined as follows:
L5 is mainly used in applications dealing with high quality videos.
where the thresholds of (T1, T2) are set as (50, 100), i.e. to their upper values. Apart from the value of (T1, T2), BBL* is not different from BBL.
L1 is mainly used in applications dealing with low quality videos.
L5 is used for generating high quality videos. It marks all the possible blockiness areas even though the blockiness can only be noticed by very careful checking. Therefore, even for such areas, where the blockiness can only be noticed by very careful checking, the value BL5 is different from 0. The blockiness may be ignored in some conditions (such as displayed in low quality display equipment), but only if it is possible to be noticed, it will be marked out. L4-L2 levels have intermediate sensitivity between L5 and L1. Content creator can optionally select them for different quality requirements. L1 is used for generating low quality videos, such as some videos shared in internet. It only marks the areas with very strong blockiness that may influence the video quality very much. There may be some areas with noticeable blockiness but not marked out, i.e. with BL1=0, if the blockiness does not influence the video quality very much.
According to a variant, only a subset of the above blockiness sensitivity levels is defined. According to another variant, more blockiness sensitivity levels are defined.
If all blocks of the image have been considered then the method continues to step 20, otherwise the next block in the image is considered as the new current block and the method goes back to step 10.
At step 20, the image is processed on the basis of the block blockiness levels computed at step 16. According to an advantageous embodiment, the image is filtered on a block basis, the blocks having a high blockiness level being filtered more strongly than the block having a low blockiness level. According to a variant, the image is encoded with encoding parameters adapted on the basis of the blockiness level. As an example, the quantization parameter is adapted on a block level. To get a stable quality, the blocks having a high blockiness level are encoded with a lower quantization parameter than the blocks having a low blockiness level. According to another embodiment the image is distributed over a channel. Knowing the image quality in the user end thanks to the block blockiness level, the video distributor adjusts the image coding parameters (e.g. quantization parameter, deblocking filter parameters) and possibly the channel bandwidth on the basis of these block blockiness levels. In addition, the distributors can charge differently the end user according to the received video quality level evaluated by the block blockiness levels or by a video blockiness level. Advantageously, the video blockiness level is determined on the basis of the block blockiness levels determined for the blocks of all the images of the video. As an example, the video blockiness level is determined as the average of these block blockiness levels BBL. According to a variant, the video blockiness level VBL is determined as a function of these block blockiness levels BBL considering spatial and temporal masking.
According to another embodiment illustrated on
According to another variant, the method of processing illustrated on
Scaled Blockiness=BLi×255, i=(1,2,3,4,5)
where BLi is the blockiness of level Li.
The blockiness map is a 8-bit grey-scale picture with corresponding block pixels value set as the scaled blockiness. In the blockiness map the size of the corresponding block may be scaled, i.e., if the block size for blockiness calculation is 16×16, the size of the corresponding block in blockiness map may be 16×16, 4×4, 32×32, . . . .
According to a variant of the invention, the digital part of the processing device 2 is implemented in pure hardware configuration (e.g. in one or several FPGA, ASIC or VLSI with corresponding memory) or in a configuration using both VLSI and DSP.
Filing Document | Filing Date | Country | Kind | 371c Date |
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PCT/CN2010/000592 | 4/29/2010 | WO | 00 | 10/22/2012 |
Publishing Document | Publishing Date | Country | Kind |
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WO2011/134105 | 11/3/2011 | WO | A |
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Number | Date | Country | |
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20130039420 A1 | Feb 2013 | US |