Information
-
Patent Grant
-
6595780
-
Patent Number
6,595,780
-
Date Filed
Tuesday, February 13, 200124 years ago
-
Date Issued
Tuesday, July 22, 200321 years ago
-
Inventors
-
Original Assignees
-
Examiners
- Banks; Derris H.
- Fernstrom; Kurt
Agents
-
CPC
-
US Classifications
Field of Search
US
- 434 258
- 434 259
- 434 308
- 434 311
- 434 334
- 434 343
- 434 345
- 434 367
- 434 379
- 446 297
- 446 397
- 446 404
- 446 227
- 273 237
- 273 238
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International Classifications
-
Abstract
A method and apparatus for identifying a module installed in a base from a plurality of different modules and selecting a set of functions corresponding to the installed module. A preferred embodiment is the Intelli-Table™ toy that includes three modules, each of which can be installed into an annular channel in the base. When a module is installed, a unique pattern of recesses or flat surfaces on the bottom of the module is detected by a first set of switches in the channel. Based on the unique state of these switches, the base selects a set of functions corresponding to the installed module. Each module includes a plurality of different movable elements that activate a second set of switches in the base. Moving an element activates a switch, causing the base to perform a function unique to that element and to the module installed.
Description
FIELD OF THE INVENTION
The present invention generally relates to a method and system to detect which of a plurality of modules is installed to select a corresponding functional behavior, and more specifically, to utilizing multiple sets of switches to identify an installed module and activate appropriate functions corresponding to the installed module.
BACKGROUND OF THE INVENTION
There are numerous interactive educational electronic toys with buttons that a child can press to produce a sound, cause a light to be energized, or cause another action to occur as a way of encouraging the child to learn the ABCs, counting, etc. However, most of these toys include buttons or other controls that are completely integrated with the toy and are thus limited in functionality and variety. For example, the Fisher Price™ Growing Smart™ telephone is a toy that includes integral buttons that can be activated by a child. Because each such toy is limited to the functions associated with the integrated buttons, a child may outgrow the toy or lose interest in it over time.
Some toys include a base and a plurality of objects that are designed to be removably coupled to the base. Use of a different object with the base expands its functionality, since each such removable object can enable different functions to be carried out. For example, the Neurosmith MusicBlocks™ toy includes a base with removable square blocks. Different electrical resistors are associated with metal contacts disposed on each face of the block. Metal pins on the base touch the metal contacts on one face to complete a circuit through the resistors through that face when a block is seated onto the base and a switch is activated (by pressing down on the block). A different musical sequence is produced through speakers in the base, depending upon the face that is seated on the base. This toy also includes various removable cartridges that interface with the base to produce different musical sounds when the same block face is seated onto the base. However, electronic components must be included in the base and in both the blocks and cartridges, which results in a relatively high cost for the toy.
Other toys provide a base with removable objects that contain no electrical components. These removable objects mechanically activate switches on the base of the toy to cause different functions on the base to occur. A surface of each removable object that contacts the base has a different pattern of recesses and flat surfaces that interface with a corresponding pattern of switches on the base. When an object is placed onto the base, a recess does not activate a corresponding switch, while a flat surface does. For example, in one such toy, removable plastic farm animal figures interface with a plastic base configured as a pick-up truck to produce the sound of the animals. One animal at a time can be placed in the bed of the pick-up truck toy in which four switches are disposed. On the bottom of each removable farm animal is a different pattern of recesses and flat surfaces that corresponds to the disposition of the four switches. Since a different pattern is provided on the bottom of each farm animal, a different switch is activated for each of four different animals, thereby producing the appropriate animal sound. While these animals are removable and are simply die-cast plastic without any electronics, the base only produces a different sound associated with each of the four animals. Thus, this toy is functionally equivalent to a toy with integrated buttons, because only one animal noise is produced per switch (i.e., per animal). The animal simply controls the specific switch that is pushed when the animal is inserted into the pick-up truck bed.
It is desirable to provide a more flexible device that employs a common set of switches to accomplish a variety of different functions associated with each of a plurality of different modules. Utilizing a single base with a variety of removable modules helps to reduce costs, because the base unit, which is used with all of the modules, includes all of the electronic circuitry, and less expensive, removable modules can be used to provide a wide variety of alternate functions. Currently, no other toy or other device of this flexibility is available.
SUMMARY OF THE INVENTION
In accord with the present invention, a method is defined for determining a functional behavior of a base of an electronic device as a function of one of a plurality of different modules that is coupled to the base. This method enables a single electronic base to be used with the plurality of different modules and to automatically select a set of functions associated with the module that is coupled to the base by the user. After a user couples the selected module to the base, the base detects the module that was selected as a function of its configuration, which interacts with at least one switch in the base. The base is thus enabled to perform a set of functions based on the selected module that was detected. Each function is performed in response to movement of an element, or elements, included on the selected module. Preferably, each set of functions associated with a module is related to a common theme, and each movable element indicates a function to be implemented related to that theme. Thus, the functional behavior implemented by the base is dependent upon the module that is coupled to the base by the user.
The configuration of the modules provides a unique pattern of flats and recesses corresponding to locations on the base where a module interfaces with function switches. Installing a module and activating a function switch by moving an element may display a pattern, produce a sound, and/or provide another sensation to the user. Preferably, the switch state that detects the module is determined when the base is energized after the module is installed. Alternatively, the switch state indicative of the module is detected upon changing a module while the base is energized. Preferably, the base is de-energized when a module is removed from the base.
The state of one or more function switches changes when a user moves an element on the selected module, and a function associated with the function switch(es) is then implemented by the base. A pair of the function switches can also be connected in parallel if both function switches in the group are not activated by different elements on a module. Thus, one input line to electronics in the base can be used for two function switches, instead of requiring two separate input lines, which enables the electronic circuitry to be simpler and less expensive.
The modules provide elements that can be moved by pushing, sliding, toggling, spinning, or other dynamic action. When an element is moved, a function switch is activated and a function is implemented. Further, when an element is moved again, a successive predetermined function can be implemented, such as saying the letters of the alphabet. Each movable element preferably includes some indicia of its corresponding function such as its shape, color, labeling, or design pattern.
Another aspect of the present invention is directed to apparatus that implements a selected function from among a plurality of different sets of functions. The apparatus includes a base and a plurality of modules and other components that operate in a manner generally consistent with the steps of the method discussed above.
BRIEF DESCRIPTION OF THE DRAWING FIGURES
The foregoing aspects and many of the attendant advantages of this invention will become more readily appreciated as the same becomes better understood by reference to the following detailed description, when taken in conjunction with the accompanying drawings, wherein:
FIG. 1
is an exploded isometric view of a preferred embodiment of the present invention, in which a “Basics” module is shown with a base;
FIG. 2
is an exploded isometric view of present invention, in which a “Games” removable module is shown with the base;
FIG. 3A
is a bottom view of the Basics removable module, showing the pattern of recesses employed thereon;
FIG. 3B
is a bottom view of a “Music” removable module with its associated pattern of recesses;
FIG. 3C
is a bottom view of a Games removable module with its associated pattern of recesses;
FIG. 4
is a composite overlay top plan view of the three removable modules of
FIGS. 3A-3C
, showing the disposition of the movable elements on each;
FIG. 5
is a plan view illustrating the switch locations in the base;
FIG. 6
is a block diagram of the functional components used in the present invention for processing switch inputs to select and provide an appropriate display and audio output;
FIG. 7
is a schematic diagram of inputs and outputs for a switch interface used in the system;
FIG. 8
is a flow diagram of the logic used by the system to identify the removable module that is coupled to the base; and
FIG. 9
is a flow diagram of the logic used by the present invention for processing a play pattern associated with a detected removable module.
DESCRIPTION OF THE PREFERRED EMBODIMENT
FIG. 1
illustrates a preferred embodiment of the present invention, which is currently being marketed by Fisher Price™ as the Intelli-Table™ educational toy for children, ages 12 months to 36 months. Components of the Intelli-Table™ include a base
20
and a plurality of modules
100
,
200
, and
300
(only module
100
is illustrated in FIG.
1
). The Intelli-Table™ also includes a four-legged stand for supporting the base and storing the modules, but since it is not required for use of the preferred embodiment of the present invention, it is neither shown nor further discussed herein. Base
20
is generally shaped as a toroid, and more specifically, in the form of a circular disk with a cross section that is approximately oval in shape. Preferably, base
20
is made of a child-safe plastic, and is further molded to include a handle
22
by which a user may grasp base
20
to carry it with one hand.
Base
20
further includes speaker slots
24
through which audio signals (sounds) are emitted from an internal speaker that is not shown in this FIGURE. A display
26
that is generally circular in shape, is disposed at a center of base
20
, and is sized to extend through an orifice
105
in the center of each module. Display
26
is also a movable element corresponding to a large button that must be depressed when a module is installed into a channel
30
, in order to apply power and activate the play functions of base
20
. Depressing display
26
after a module has been installed causes base
20
to play a song through speaker slots
24
and display a light pattern within display
26
that follows the notes of the song. To provide the light pattern, display
26
includes a plurality of multi-color light emitting diodes (LEDs) that are enclosed by the display cover, which is translucent so that the colored light emitted by the LEDs is readily visible through the cover. Base
20
has an outer annular surface
28
.
Between display
26
and an outer annular surface
28
is disposed annular channel
30
into which module
100
or one of the other modules is seated to engage the module in the base. Disposed on opposite sides of channel
30
are locks
31
a
and
31
b
that secure a module in the annular channel. Locks
31
a
and
31
b
retract when release buttons (not shown) on the bottom of base
20
are depressed, enabling the module to be removed. Disposed on a bottom surface of annular channel
30
adjacent to locks
31
a
and
31
b
, respectively, are spring-loaded pins
32
a
and
32
b
. These pins exert a continuous pressure against a module seated in channel
30
, ensuring that the module pops out of channel
30
when locks
31
a
and
31
b
are released.
Also disposed on the bottom surface of channel
30
are module detection switches
34
a
and
34
b
. These switches are activated by a flat surface on the bottom of a module when the module is seated and locked into annular channel
30
. A unique pattern of flat surfaces and recesses on the bottom of each module activates or does not activate module detection switches
34
a
and
34
b
, respectively. Together, these two switches define four unique states, thereby enabling up to four different modules to be detected. This approach is somewhat analogous to the toy truck discussed above in the Background of the Invention, but the present invention needs only two switches to recognize up to four modules (although only the three modules are provided in a preferred embodiment of the present invention), because the base uses binary logic to interpret the pattern of the two module detection switches
34
a
and
34
b
. These two module detection switches comprise a first set of switches, appropriately referred to as the module detection set.
Also disposed on the bottom surface of annular channel
30
is a second set of switches, referred to as the element detection set. This set includes button switches
36
, slider switches
38
a
and
38
b
, and spinner switches (not shown in this view) that are activated by a base spinner gear
40
. For example, button switch
36
will change state when depressed by a movable element
112
e
on module
100
. A button type movable element, such as movable element
112
e
, typically includes a push rod (not shown) depending downwardly from its lower surface to actuate one of the button switches when the movable element is depressed. A helical spring (not shown) that is disposed around the rod inside the module biases the movable element upwardly, resisting the force that is applied to depress the movable element. Thus, when button type movable element
112
e
is depressed by a user, the push rod depresses switch
36
. When the user releases the button element, the helical spring returns the button type movable element to its original position.
A pair of slider switches
38
a
and
38
b
are used to detect a position of a slider, such as a bus slider
114
. In a manner similar to that employed for the module detection switches, the slider detection switches
38
a
and
38
b
together detect four unique positions of a slider. As a slider is moved to each of four detented positions, corresponding slider switch actuator bars (not shown) that depend downwardly from the slider within module
100
(and module
200
) actuate slider detection switches
38
a
and
38
b
. A slider switch actuator bar covers one of two orifices in the bottom surface of the module, depending upon the detent position of the slider on the module; the orifices are aligned with slider detection switches
38
a
and
38
b
when the module is installed in base
20
. When a slider switch actuator bar covers a orifice, it depresses the corresponding slider detection switch.
To detect rotational motion of a spinner movable element, such as basics spinner
116
, a base spinner gear
40
is rotated by a module spinner gear (not shown) depending downwardly from the spinner movable element. The teeth of the two gears engage when a module is seated into annular channel
30
of base
20
. Base spinner gear
40
moves leaf springs (not shown) within base
20
as the base spinner gear rotates. A pair of lobes on a cam (not shown) coupled to base spinner gear
40
flexes the leaf springs to activate and deactivate a pair of spinner switches (not shown) within base
20
in an alternating sequence, as the spinner detection gear rotates. The lobes are offset by 90 degrees relative to each other and are 180 degrees in “length.” This way, when the cam makes one complete rotation, the pair of spinner switches are actuated through four successive states. Base
20
can detect a current state and a previous state to determine the direction of rotation.
As illustrated in
FIG. 1
, module
100
is also generally shaped as a toroid, and more specifically, is disk-shaped with a cross section that is approximately oval about center orifice
105
. Preferably, module
100
is formed of a plastic that meets safety regulations for use by children. Module
100
has a plurality of movable elements, including a plurality of buttons
112
a-
112
e
, slider
114
, spinner
116
, and a toggle
118
. Each movable element is movable by a user to actuate at least one of the switches in the element detection set disposed within base
20
.
For example, as noted above, button
112
e
can be depressed by a user to actuate button switch
36
. Each button causes a unique function to be implemented by base
20
. Each repeated depression of button
112
a
causes base
20
to announce a successive letter of the alphabet, announce a word that starts with the announced letter, and display a light pattern on display
26
. Button
112
b
causes base
20
to produce one of a plurality of animal noises, announce the name of the animal corresponding to that animal noise, and display a unique light pattern on display
26
. Button
112
c
causes base
20
to announce the number one, produce one distinctive sounds, and display a unique light pattern on display
26
. Similarly, buttons
112
d
and
112
e
cause base
20
to announce the numbers two and three, respectively, produce two and three distinctive sounds, and display a unique light pattern on display
26
.
In addition to simple buttons, slider
114
can be moved from left to right within a bezel
115
. Slider
114
includes a pair of switch actuator bars (not shown) within module
100
. As slider
114
is moved, the switch actuator bars block or open a pair of orifices (not shown) in the bottom surface of module
100
, causing slider switches
38
a
and
38
b
to change state (one of four possible states). At each of the four detent slider positions, base
20
announces a word that has a natural opposite, such as “big,” and displays a unique light pattern on display
26
that corresponds to the announced word. When slider
114
is moved to a different position, base
20
announces the opposite word, e.g. “little,” and displays a unique light pattern on display
26
that corresponds to the announced word.
As described above, rotating spinner
116
also rotates a mechanically coupled module spinner gear (not shown) protruding through the bottom of module
100
. The module spinner gear engages base spinner gear
40
. Activating a spinner switch causes base
20
to implement a predefined function, e.g., play one note of a song at a time and display a unique light pattern for each note of the song.
When toggle
118
is pushed in either of two directions, it rotates up to approximately 30 degrees about an axis
119
. When toggle
118
is released, a spring (not shown) within module
100
forces toggle
118
back to the center position shown in FIG.
1
. When toggle
118
is pushed in either of the two directions, it actuates a corresponding switch in annular channel
30
of base
20
. For example, moving toggle
118
causes base
20
to produce a single “boing” noise, and display a unique light pattern on display
26
.
The movable elements and corresponding functions of base
20
that are associated with module
100
are generally designed to enhance an infant's discovery of basic audio and visual patterns such as the ABCs and counting, and to enhance gross motor skills. Module
100
is thus referred to as the Basics module. The Intelli-Table™ toy also includes a removable module generally designed to enhance a toddler's understanding of music and finer motor skills. Fittingly, this module is referred to as the Music module. The Music module (module
200
in
FIG. 3B
) includes a plurality of movable elements appropriate for music, including a small piano keyboard, a trombone slider, and a spinning note (none of which are shown).
FIG. 2
illustrates removable module
300
, which is generally designed to enhance a pre-schooler's development of strategy and pattern matching skills. Module
300
is referred to as the Games module because it enables a user to play a plurality of simple pattern games. Module
300
includes only button elements and a spinner. These movable elements mechanically operate in the same manner as the movable elements on the Basics and Music modules. However, because each module causes module detection switches
34
a
and
34
b
to change to a unique state, the movable elements of each different module cause base
20
to execute a different set of functions.
For example, game buttons
312
a
-
312
d
operate generally in the same manner as the buttons on Basics module
100
, but enable a user to play four game functions instead of reciting ABCs and numbers as the Basics module does. In many cases, game buttons
312
a
-
312
d
activate the same function switches in the base as the Basics buttons, but the function switches in the Games module cause the base to perform different functions. The functions implemented by the base in response to a movable element actuating a function switch thus depend upon the module installed in the base. Game buttons
312
a
-
312
d
enable a player to initiate a new game and provide input to the game. For instance, in a “Follow the Leader” game, display
26
displays a light pattern adjacent to one of the game buttons, such as game button
312
a
. In response, the user is expected to press game button
312
a
. If the user does not press game button
312
a
, base
20
produces an “oops” sound. However, if the user press game button
312
a
, base
20
produces a congratulatory sound. Display
26
then first displays the light pattern adjacent to game button
312
a
, but then moves the light pattern to be adjacent to a different game button, such as game button
312
c
. In response, the user is expected to press game button
312
a
, followed by game button
312
c
. If the user does not press the game buttons in the indicated order, base
20
produces the “oops” sound. But, if the user presses the game buttons in the indicated order, base
20
provides the congratulatory sound. The game then continues with additional game buttons.
The other two buttons enable the user to change the audio sounds and display colors. Specifically, a sound button
313
enables the user to select from a plurality of audio sounds for various functions of the Game module. Similarly, a color button
315
enables the user to select which of the three colors are displayed for various functions of the Game module.
A spinner
316
operates in the same manner as spinner
116
on module
100
(in FIG.
1
). As spinner
316
is rotated, display
26
illuminates a helical sequence of lights from the outer edge to the center of display
26
. At each step in the sequence, base
20
produces a frog sound. The helical sequence on the display reverses direction if spinner
316
is rotated in the opposite direction.
FIG. 3A
illustrates a bottom view of Basics module
100
. As described earlier, the module is generally circular in shape, but contains a concave cutout
102
along portion and center orifice
105
, both of which aid in aligning and seating the module at a fixed position in the annular channel of the base. A module is typically constructed of an upper and lower half (not shown) that are held together with recessed fasteners
110
.
Generally matching the shape of the bottom surface of the annular channel in the base is a flat surface
130
on the module. A flat surface at a location
134
a
corresponds to the location of module detection switch
34
a
in base
20
(shown in FIG.
1
). Flat surface
130
at location
134
a
will depress and actuate module detection switch
34
a
when module
100
is seated into annular channel
30
of base
20
. Disposed at a diametrically opposite location
134
b
is a recess
132
that corresponds to module detection switch
34
b
on base
20
. Recess
132
at location
134
b
will not actuate module detection switch
34
b
when module
100
is seated into annular channel
30
of base
20
. Thus, the unique state of an actuated module detection switch
34
a
and an unactuated module detection switch
34
b
will indicate to base
20
that Basics module
100
is seated in annular channel
30
.
A plurality of recesses
132
and element actuation orifices
136
are disposed in flat surface
130
in a pattern unique to Basics module
100
. The recesses prevent a corresponding element detection switch in the base from being actuated. The push rod of a movable element on the module extends through an element actuation orifice so that the push rod can actuate a corresponding function switch in the base. Element actuation orifices
138
a
and
138
b
correspond to slider switches
38
a
and
38
b
(shown in FIG.
1
). As discussed above, when a slider is moved, slider actuation orifices
138
a
and
138
b
are blocked or unblocked in a unique pattern for each of the four detent positions of the slider, and when a slider actuation orifice is blocked, the corresponding slider detection switches in the base is actuated.
Also as described above, a module spinner gear
140
rotates as a spinner is rotated and engages the base spinner gear in the base.
FIG. 3B
illustrates a bottom view of Music module
200
. Recess orifices
132
and element actuation orifices
136
are arranged in a different unique pattern corresponding to the layout of the different movable elements and different functions associated with Music module
200
. A recess
132
at a location
234
a
and a flat surface at an opposite location
234
b
provide a different unique pattern to the module detection switches, enabling the base to detect the presence of Music module
200
. However, slider actuation orifices
138
a
and
138
b
are in the same location as the corresponding orifices for the Basics module. Nevertheless, activation of the corresponding slider switches results in a different function being implemented by the base, because the base will detect that the Music module is installed.
Similarly, module spinner gear
140
is in the same location as the corresponding module spinner gear on the Basics module in order to engage with the base spinner gear in the base, but its rotation results in a different function being implemented by the base because the base detects that the Music module is installed.
FIG. 3C
illustrates the bottom of Games module
300
. Games module
300
provides yet another unique pattern of recesses
132
and element actuation orifices
136
, corresponding to the unique movable elements and functions associated with Games module
300
. The Games module also includes a unique pattern of two flat surfaces at locations
334
a
and
334
b
to activate both of the module detection switches in the base.
Table 1 summarizes the module identification patterns that enable the base to determine which module is installed. A “0” corresponds to a recess and a “1” corresponds to a flat surface.
TABLE 1
|
|
LOCATION a
LOCATION b
|
|
|
MODULE 100
1
0
|
MODULE 200
0
1
|
MODULE 300
1
1
|
|
FIG. 4
illustrates a composite overlay of the movable elements for each module discussed above. An outline
150
corresponds to movable element
112
a
shown in
FIG. 1
; an outline
250
corresponds to a movable element in Music module
200
; and an outline
350
corresponds to movable element
312
a
shown in
FIG. 2
for Games module
300
. Similarly, an outline
152
corresponds to slider element
114
in the Basics module shown in
FIG. 1
, and an outline
252
corresponds to a slider element on Music module
200
. An outline
352
, however, corresponds to a button element
312
b
in Games module
300
, because there are no sliders in Games module
300
. In this case, only one slider detection switch is used in the base, so that it becomes equivalent to a button type movable function switch. In the case of the Basics module and the Music module, both of the slider detection switches are used, as is shown by slider actuation orifices
138
a
and
138
b
. Also used in these two modules are slider slots
154
for the Basics module and
254
for the Music module.
FIG. 5
illustrates the layout of switch locations in the base. Module detection switches at locations MD
0
and MD
1
are used to identify the installed module. Slider switches at locations SL
0
and SL
1
are used to detect a detent position of a corresponding slider. Spinner switches inside the base at locations SP
0
and SP
1
are used to alternately activate and deactivate functions associated with the spinner. The remaining switch locations correspond to button type movable elements, including the display button at a center location
8
.
There are a total of 11 button switches. However, analysis of the overlay of movable elements (shown in
FIG. 4
) indicates that not all button switches are used for each module. Thus, some of the button switches are electrically connected in parallel to reduce the number of actual input lines needed for by the electronic circuitry in the base. For example, switches from locations
1
A and
1
B are connected in parallel. The Basics module uses a switch at location
1
A with toggle
118
(shown in FIG.
1
). However, the Basics module does not use a switch at location
1
B for any movable element. Thus, the switches at locations
1
A and
1
B are connected in parallel as a single input to the electronic circuitry. When the Basics module is installed, only the switch at location
1
A will actually provide an input to the electronic circuitry disposed in the base. The switch at location
1
B will remain unused while the Basics module is installed. Thus, the switches at locations
1
A and
1
B can be connected in parallel without risk of providing two interfering switch states on the same input line.
In contrast, the Games module uses a switch at location
1
B, but does not use a switch at location
1
A. Thus, when the Games module is installed, only the switch at location
1
B can be actuated. Again, there is no risk that two interfering switch states will be provided on the same input line. Therefore, it is safe to connect the switches at locations
1
A and
1
B together in parallel to provide input on the same input line. Connecting some of the switches together in parallel reduces the number of input lines required in the electronic circuitry, yet enables a larger number of switches to be provided for a correspondingly larger number of movable elements on all of the modules. This technique provides more movable elements without increasing the cost and complexity of the input processing system. As illustrated, the 11 switches require only eight input lines.
FIG. 6
is a block diagram of the electronic system included in the base for processing switch inputs to select and provide the appropriate display and audio output functions in response to the user moving a movable element on one of the modules. At the heart of the electronic system is a microcontroller
400
, which in this preferred embodiment of the present invention is a Microchip Corporation, Model PIC16LCR65A-04 microcontroller. It will be understood that many other types of microcontrollers, or processors, application specific integrated circuits (ASICs), or hardwired logic controllers, or other types of logic devices can alternatively be used in the electronics system. Microcontroller
400
in this embodiment of the system also includes a controller memory
402
, which is a combination of random access memory (RAM) and read only memory (ROM) for storing machine instructions that are executed by the microcontroller to interpret switch inputs and select the appropriate display and audio output functions that will be implemented. A block
404
represents the switches disposed in the base that provide input signals to a switch interface
406
. Microcontroller
400
is in communication with switch interface
406
in order to enable and disable switch interface
406
as the microcontroller handles input, output, and other processing functions. Switch interface
406
is a conventional electronic circuit that protects against current and voltage spikes on the input lines and routes the input signals to a bus
408
. Bus
408
may be any typical input/output bus that is compatible with the microcontroller. The bus makes the input signals available to microcontroller
400
and routes other signals to the appropriate processing element.
Also connected to bus
408
is a Play pattern ROM
410
. Stored in Play pattern ROM
410
are a plurality of machine instructions and data for functional Play patterns, display patterns, and audio patterns used by microcontroller
400
, in response to the switch input signals. Play pattern ROM
410
in this preferred embodiment is a Mask read only memory (ROM) that cannot be changed.
When microcontroller
400
interprets a switch input signal, the microcontroller obtains the machine instructions and data for the corresponding play pattern, display pattern, and audio pattern from the play pattern ROM. The machine instructions cause microcontroller
400
to create the appropriate display pattern on LED array
414
by sequencing display driver
412
and simultaneously outputting data on bus
408
. LED array
414
is organized in a logical array of five columns by sixteen rows. The columns of LED array
414
are connected to display driver
412
. The rows of LED array
414
are connected to bus
408
. To create the display pattern on LED array
414
, the microcontroller enables one column of LED array
414
via display driver
412
and simultaneously drives the appropriate row pattern via bus
408
. By rapidly sequencing through the five columns of the LED array, the microcontroller is able to create what appears to the human eye to be a steady display.
Similarly, microcontroller
400
communicates audio commands to an audio processor
416
. Audio processor
416
executes the audio commands and provides output signals to an amplifier
418
, which modulates the output signals and delivers corresponding audio signals to a speaker
420
, which thus produces the various sounds in response to the microcontroller.
FIG. 7
illustrates inputs and outputs for switch interface
406
. This Figure illustrates that some input switches are connected in parallel to the same input line. For example, switches at locations
1
A and
1
B are connected in parallel to the same input line as described above. Similarly, switches at locations
3
A and
3
B are connected in parallel, as are switches at locations
7
A and
7
B. Also as described above, one or more enable lines sequence switch interface
406
as the microcontroller multiplexes between the different devices. Switch interface
406
provides two primary outputs, a module output and an element output. The module output indicates the particular module installed in the base by reflecting the states of the module detection switches at locations MD
1
and MD
0
(in FIG.
5
). The element output indicates the movable element that was last activated.
FIG. 8
is a flow diagram of the module detection logic used by the processing system disposed in the base. At a block
500
, power is applied by actuating display
26
(shown in FIG.
1
. At a block
501
, the module detection switches at locations MD
0
and MD
1
are read to determine their state. At a decision block
502
, the state of the module detection switches is used to determine whether Basics module
100
is installed in the base. If so, play pattern
1
(i.e., the functions associated with the Basics module) is selected at a step
504
, and any function switch actions are processed according to play pattern
1
. If module
100
is not installed, the state of the module detection switches at locations MD
0
and MD
1
are evaluated to determine if Music module
200
is installed at a decision block
506
. If so, play pattern
2
(i.e., the functions associated with the Music module) is selected at a step
508
. Similarly, if module
200
is not installed, the state of the module detection switches is evaluated to determine whether Games module
300
is installed at a decision step
510
. If so, play pattern
3
(i.e., the functions associated with the Games module) is selected at a step
512
. If none of the expected modules are installed, play pattern
4
(a default set of functions) is selected at a step
514
.
FIG. 9
is a flow diagram of logic for processing a play pattern of the functions associated with a given module in response to the user moving one of the movable elements on that module. At a block
520
, instructions corresponding to the selected module play pattern are loaded into memory. At a decision block
522
, the system determines whether the installed module was removed from (and/or replaced in) the base unit. If so, power is shut off at a block
524
to conserve the battery and to simplify processing. If the same module is still in place, a decision block
526
checks whether a first predetermined time has elapsed since a function switch state change was detected. If not, a decision block
528
detects whether an element was moved. If no element was moved, the logic loops back to decision block
522
.
However, if the first predetermined time has elapsed at decision block
526
, the user is prompted to move an element on the module, at a block
530
. A decision block
532
then checks whether the user responded to the prompt within a second predetermined time. If the user did not respond, power is shut off at block
524
. If the user moved an element within the second predetermined time, the corresponding display instruction is executed at a block
534
. Similarly, if the first predetermined time did not elapse and an element movement is detected at a decision block
528
, the corresponding display instruction is executed at a block
534
. At approximately the same time, the corresponding audio instruction is executed at a block
536
. Once execution of the audio instruction has completed, the logic loops back to decision block
522
, and repeats the entire process, as long as the module remains in place and power is applied.
The present invention can also be used for many other types of applications and devices besides toys. For example, a plurality of removable cellular telephone face plates could be used to provide a variety of functions on a common base unit. One face plate might cause the base unit to provide functions relevant to a business user, while another face plate may cause the base unit to provide functions relevant to a student, such as playing MP3 music stored in the base unit. Other examples of alternative applications of the present invention include a computer keyboard, a personal data assistant (PDA), and an Internet appliance with a plurality of removable keypad face plates. One face plate can cause the base unit to provide functions relevant to an engineering professional, while another face plate could cause the base unit to provide functions relevant to a home user. Although a selector switch could be used to activate the various functions, it would likely be desirable to instead provide multiple face plates in order to simplify and customize the user interface. Also, multiple modules could be used on a single base. For example, on a keyboard, an alphanumeric module could be used for the alphabetic portion of the keyboard, while a numeric module is used for the numeric portion of the keyboard. Similarly, a third module could be used for the function key portion of the keyboard. Alternatively, a jigsaw puzzle of toy modules could be used on a base with multiple sets of module detection switches. These alternatives would enable mixing and matching modules to suit more specific needs.
Preferably, the movable elements and other aspects of the removable modules are purely mechanical. However, instead of mechanically activating switches in the base unit, the movable elements could be employed to change the state of electrical contacts exposed on the base unit. For example, the movable elements could simply short contacts together with a conductive bar on the base of the movable element; or, the movable elements could interrupt a light beam to actuate a photo-transistor switch; or the movable elements could include a magnet to trigger a Hall effect switch. Thus, it is contemplated that a variety of different techniques could be used to enable the base unit to respond to the movement of a movable element on a module that is coupled to the base unit.
Although the present invention has been described in connection with the preferred form of practicing it and modifications thereto, those of ordinary skill in the art will understand that many other modifications can be made to the present invention within the scope of the claims that follow. Accordingly, it is not intended that the scope of the invention in any way be limited by the above description, but instead be determined entirely by reference to the claims that follow.
Claims
- 1. A method for determining a functional behavior of a base of an electronic device as a function of at least one of a plurality of different modules that is coupled to the base, comprising the steps of:(a) enabling a user to couple a selected module from among the plurality of different modules to the base, wherein the selected module comprises only mechanical elements including a housing and a plurality of separately actuatable elements that are each movable relative to the housing; (b) detecting which module from among the plurality of different modules has been coupled to the base, as a function of a state of at least one switch disposed in the base, the state of said at least one switch being determined by a configuration of the selected module; and (c) enabling a set of functions to be performed by the base, each function being performed in response to movement of one of the plurality of separately actuatable elements of the selected module, a different set of functions being enabled for each of the plurality of different modules in response to the module that was detected, so that the functional behavior of the base is dependent upon the module that is coupled to the base by the user.
- 2. The method of claim 1, further comprising the step of providing one of a flat and a recess in each of the modules corresponding to a location in the base of each switch disposed on the base for detecting the selected module.
- 3. The method of claim 1, wherein the step of enabling a set of functions to be performed, comprises the step of selecting a set of functions associated with the selected module from a plurality of different sets of functions.
- 4. The method of claim 1, wherein the base includes at least one function switch, which when activated, causes at least one function of the base to be implemented, further comprising the steps of:(a) detecting the state of said at least one function switch in response to movement of the one of the plurality of separately actuatable elements of the selected module; and (b) implementing a function associated with said at least one function switch, when the movement of the one of the plurality of separately actuatable elements actuates said at least one function switch.
- 5. The method of claim 1, further comprising the step of displaying a pattern based on the selected module that was detected.
- 6. The method of claim 1, further comprising the step of producing an audible sound based on the selected module that was detected.
- 7. The method of claim 1, further comprising the step of terminating power as a result of the selected module being removed from the base.
- 8. The method of claim 4, wherein the base includes a plurality of function switches, said plurality of function switches include a pair of function switches connected in parallel and disposed in different locations on the base, further comprising the step of enabling only one of the pair of function switches to be activated by moving one of the plurality of separately actuatable elements of one of the plurality of different modules, and only the other function switch of the pair of function switches to be activated by moving a different one of the plurality of separately actuatable elements of a different module.
- 9. The method of claim 1, wherein the one of the plurality of separately actuatable elements can be moved in a specific manner, said specific manner being one of pushing, sliding, toggling, and spinning.
- 10. The method of claim 1, further comprising the step of implementing successive functions in response to a repeated movement of the one of the plurality of separately actuatable elements.
- 11. A method to determine a function to be implemented by a base of an electronic device, wherein a selected one of a plurality of modules can be coupled to the base, each module of the plurality of modules being associated with a different set of functions and comprising only mechanical elements, including a plurality of individually movable elements, comprising the steps of:(a) detecting a state of each of a first set of switches in the base, the state of each of the first set of switches being controlled by a configuration of the module that is installed in the base; (b) enabling a user to change the state of a switch from among a plurality of switches in a second set of switches in the base by moving one of the plurality of individually movable elements comprising the module that is installed in the base; (c) detecting the state of the first set of switches and the second set of switches; and (d) implementing a function with the base, said function being determined by: (i) the state of the first set of switches, which determine the set of functions that are used; and (ii) the state of the switch from among the second set of switches that was changed by the user moving said one of the plurality of individually movable elements.
- 12. The method of claim 11, wherein the step of detecting comprises the step of detecting the state of the first set of switches when a module is installed on the base.
- 13. The method of claim 11, wherein the step of detecting comprises the step of detecting the state of the first set of switches when the base is electrically energized.
- 14. The method of claim 11, further comprising the step of providing a plurality of different sets of functions, wherein each set is associated with one of the plurality of modules, and wherein each set includes a plurality of different functions that are related by a common theme.
- 15. The method of claim 11, wherein the step of implementing a function, comprises the step of producing a sensation detectable by a user.
- 16. The method of claim 15, wherein the step of producing a sensation, comprises the step of displaying a pattern on a display.
- 17. The method of claim 16, wherein the step of displaying a pattern comprises the step of lighting at least one of a plurality of lights.
- 18. The method of claim 17, wherein the step of lighting at least one of a plurality of lights comprises the step of lighting at least two lights to display a plurality of different colors.
- 19. The method of claim 15, further comprising the step of changing the sensation in response to movement by the user of an individually movable element.
- 20. The method of claim 15, further comprising the step of producing a sequence of sensations to define a game pattern.
- 21. The method of claim 15, wherein the step of producing a sensation comprises the step of producing an audible sound.
- 22. The method of claim 11, further comprising the step of providing an indicia of the function performed by an individually movable element on the movable element.
- 23. The method of claim 22, wherein the indicia comprises at least one of a configuration of the individually movable element, a label applied to the individually movable element, a color of the individually movable element, and a pattern formed on the individually movable element.
- 24. The method of claim 11, wherein the step of enabling a user to change the state of a switch comprises the step of enabling a user to selectively actuate more than one switch with one individually movable element.
- 25. The method of claim 24, wherein the step of enabling a user to selectively actuate more than one switch comprises the step of enabling a user to move an individually movable element to selectively actuate a pair of switches by one of sliding, rotating, and toggling the individually movable element.
- 26. Apparatus that implements a selected function from among a plurality of different sets of functions, comprising:(a) a plurality of modules, each module of the plurality of modules being associated with a different set of functions and comprising only mechanical elements, including at least one individually movable element that is adapted to be individually moved by a user to selectively implement a function from the set of functions associated with the module; and (b) a base that includes an electronic circuit used to implement the plurality of different sets of functions, said base being configured to couple with a selected module from the plurality of modules and including: (i) at least one module switch, the state of said at least one module switch being determined by a configuration of the selected module when the selected module is coupled to the base, the state of said at least one module switch determining the set of functions that is to be used with the selected module; and (ii) at least one function switch, the state of said at least one function switch being changed by movement of the at least one individually movable element included on the selected module, the state of said at least one function switch and the state of said at least one module switch determining which of the plurality of functions that the base implements.
- 27. The apparatus of claim 26, wherein the base comprises a toy and wherein the plurality of different sets of functions implemented by the base comprise a plurality of educational behaviors.
- 28. The apparatus of claim 26, further comprising a logic device disposed in the base, said logic device implementing the plurality of different sets of functions.
- 29. The apparatus of claim 28, wherein the logic device comprises a processor and a memory in which machine instructions are stored, said machine instructions being executed by the processor to implement the plurality of different sets of functions.
- 30. The apparatus of claim 26, wherein each of the plurality of modules includes at least one of a recess that does not actuate the at least one module switch and a flat that actuates the at least one module switch when the module is coupled to the base.
- 31. The apparatus of claim 26, further comprising a display that displays a pattern as a function of the state of the at least one function switch.
- 32. The apparatus of claim 31, wherein the display comprises a light display in which different colors of light are selectively produced.
- 33. The apparatus of claim 31, wherein the display displays a different pattern in response to movement of the at least one individually movable element.
- 34. The apparatus of claim 31, wherein the display displays a sequence of patterns in response to actuation of the at least one function switch.
- 35. The apparatus of claim 26, wherein the base further comprises a speaker that produces an audible sound as a function of the state of the at least one function switch.
- 36. The apparatus of claim 35, wherein the audible sound produced by the speaker changes based upon movement of the at least one movable element.
- 37. The apparatus of claim 26, wherein the at least one individually movable element comprises one of a button, a slider, a toggle, and a spinner.
- 38. The apparatus of claim 26, wherein movement of the at least one individually movable element selectively actuates more than one function switch.
- 39. The apparatus of claim 26, wherein the at least one individually movable element includes an indicia of the function to be selectively implemented by moving the at least one individually movable element.
- 40. The apparatus of claim 39, wherein the indicia includes one of a configuration of the individually movable element, a label on the individually movable element, a color of the individually movable element, and a pattern on the individually movable element.
- 41. The apparatus of claim 26, wherein the at least one individually movable element includes one of a push rod, a bar, and a gear that actuates the at least one function switch when the at least one individually movable element is moved.
- 42. A system that associates a functional behavior of a base with each of a plurality of different modules, each module comprising only mechanical elements, comprising:(a) a logic device; (b) a plurality of module switches coupled to the logic device, the state of said plurality of module switches being determined by a configuration of a selected module when the selected module is coupled to the base, the state of said plurality of module switches determining one of a plurality of functional behaviors associated with the selected module, a different functional behavior being associated with each module of the plurality of different modules; (c) a plurality of function switches coupled to the logic device, the state of said plurality of function switches being determined by movement of individually movable elements included on the selected module, the state of said plurality of function switches and the state of said plurality of module switches determining which of a plurality of functions the base is to perform; and (d) said logic device implementing functions associated with the selected module by: (i) detecting the state of the plurality of module switches; and (ii) selecting one of the plurality of functional behaviors associated with the selected module based on the detected state of the plurality of module switches and the detected state of the plurality of function switches.
- 43. The system of claim 42, wherein the selected functional behavior comprises a plurality of functions that correspond to a theme.
- 44. The system of claim 42, further comprising a memory coupled to the logic device in which a plurality of machine instructions are stored, the machine instructions causing the logic device to perform a function from the selected functional behavior in response to actuation of a function switch.
- 45. The system of claim 44, wherein the machine instructions further cause the logic device to perform a pattern of functions in response to actuation of a function switch.
- 46. The system of claim 42, further comprising a display coupled to the logic device, and display displaying a pattern in response to the logic device, to implement a function from the plurality of functional behaviors associated with the selected module.
- 47. The system of claim 42, further comprising a speaker coupled to the logic device, said speaker producing a sound in response to the logic device, to implement a function from the plurality of functional behaviors associated with the selected module.
US Referenced Citations (8)