Methods and apparatus of docking a gaming control board to an interface board in a gaming machine

Information

  • Patent Grant
  • 6556450
  • Patent Number
    6,556,450
  • Date Filed
    Monday, April 8, 2002
    22 years ago
  • Date Issued
    Tuesday, April 29, 2003
    21 years ago
Abstract
A docking mechanism for releasably interconnecting an electronics subassembly and a game interface board in a gaming machine. The electronics subassembly includes a housing enclosing a gaming control board. The docking mechanism includes an operating lever which is moveable between a docked position and an undocked position. Two latches are rotatably mounted to the operating lever and engage or disengage the electronics subassembly from the game interface board when the operating lever is moved from the docked or undocked positions, respectively. An optional housing door may be locked to prevent unauthorized access to the gaming control board.
Description




FIELD OF THE INVENTION




The present invention relates generally to gaming machines, and, more particularly, to a docking mechanism to facilitate installation and removal of electronic gaming machine components.




BACKGROUND OF THE INVENTION




Gaming machines, such as slot machines, video poker machines, and the like, have been a cornerstone of the gaming industry for several years. They have also been the target of unscrupulous individuals who seek to tamper with the normal operation of the machine in order to increase the chances of a payout. The electronic circuitry that controls the operation of the gaming machine is particularly vulnerable to tampering. Accordingly, there is a continuing need for increased security to protect the electronic circuitry against tampering. In addition, some of the machine's circuitry may need to be repaired or upgraded as components wear out or become obsolete or new or additional enhancements are desired. Profitability to the operator is adversely affected the longer a gaming machine is taken out of service for repair or upgrade.




A typical gaming machine includes several circuit boards for controlling the operation of the machine. Access to or removal of these circuit boards is time consuming, requiring the operator to be properly grounded to prevent electrostatic discharge and to use tools to remove the circuit boards. Moreover, servicing the machine in full view of the patrons is not desirable, so the entire machine may be removed from the gaming environment while repairs or upgrades are performed at a more discrete location. In the meantime, players are deprived of a game and operators lose money while the machine is out of service. If multiple machines need to be repaired or upgraded, these deleterious effects are multiplied.




In addition, while the circuit boards of a gaming machine typically reside inside a locked area within the gaming machine, they are afforded only limited additional protection against tampering by, for example, a wayward operator. Opportunistic patrons may also employ electronic devices to generate disruptive electromagnetic fields to cause a gaming machine to deviate from its programmed payout algorithm. What is needed, therefore, is a docking system that allows a circuit board of a gaming machine to be removed and installed quickly and easily by an operator without having to perform repairs or upgrades onsite, without having to remove the entire machine to another location, and without compromising protection from electrostatic discharge. The present invention is directed to satisfying this and other needs. Further, these gaming machines would benefit from a system that secures the circuitry of the gaming machine against tampering. The present invention also provides this benefit.




SUMMARY OF THE INVENTION




A docking assembly for use in a gaming machine includes an interface board secured to a mounting plate in the gaming machine, an electronics subassembly, and a docking mechanism for releasably interconnecting the electronics subassembly to the interface board. The electronics subassembly includes a housing and a gaming control board disposed within the housing. The gaming control board includes both logic circuitry and high-power circuitry. The logic circuitry includes a CPU for executing instructions for randomly selecting a plurality of game outcomes. The high-power circuitry interfaces the gaming control board with high-power devices of the gaming machine, such as lamps visible to a player, a hopper, a currency validator, and a power supply.




According to a specific aspect of the present invention, the docking mechanism includes an operating lever which is moveable between a docked position and an undocked position, and a first latch and a second latch rotatably mounted on the operating lever. When the operating lever is moved to the docked position, the first and second latches urge the electronics subassembly toward the interface board. Conversely, when the operating lever is moved to the undocked position, the first and second latches urge the electronics subassembly away from the interface board.




The above summary of the present invention is not intended to represent each embodiment, or every aspect, of the present invention. This is the purpose of the figures and the detailed description which follow.











BRIEF DESCRIPTION OF THE DRAWINGS




The foregoing and other advantages of the invention will become apparent upon reading the following detailed description and upon reference to the drawings.





FIG. 1

is a functional block diagram of a typical gaming machine.





FIG. 2

is a functional block diagram of a gaming control board and a game interface board assembly according to the present invention.





FIG. 3

is an isometric view of a housing partially exposing a gaming control board.





FIG. 4

illustrates a docking mechanism according to one aspect of the present invention releasably interconnecting a gaming control board assembly and a partially removed game interface board.





FIG. 5

is a section view taken along Line


5





5


in FIG.


4


.





FIG. 6

illustrates a docking mechanism in an undocked position.





FIG. 7

illustrates a docking mechanism in a docked position.





FIG. 8

is a bottom view of a door to the housing of the system shown in

FIG. 4

according to a specific aspect of the present invention.





FIG. 9

is a flow chart illustrating the steps for releasably interconnecting a gaming control board and a game interface board.





FIG. 10

is a flow chart illustrating the steps for retrofitting or upgrading a gaming control board according to one aspect of the present invention.











While the invention is susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and will be described in detail herein. It should be understood, however, that the invention is not intended to be limited to the particular forms disclosed. Rather, the invention is to cover all modifications, equivalents, and alternatives falling within the spirit and scope of the invention as defined by the appended claims.




DESCRIPTION OF ILLUSTRATIVE EMBODIMENTS





FIG. 1

illustrates a block diagram of selected electronic circuitry and devices of a typical gaming machine


10


. The electronic circuitry of the gaming machine


10


generally includes a central processing unit (CPU)


12


, digital logic and system memory circuitry


14


, communications interface components


16


, and power interface components


18


. The communications interface components


16


are coupled to peripheral devices such as a host


20


, a network


22


, and a money/credit detector


24


(such as a currency validator). The power interface components


18


are coupled to peripheral devices such as a payoff mechanism


26


and lamps


28


. A power supply


30


supplies power to the electronic components of the gaming machine


10


. The payoff mechanism


26


may be a coin/token hopper, a coupon/ticket/bill dispenser, or a media reader, for example. As is known, the gaming machine


10


includes numerous other devices which are not shown in

FIG. 1

, such as any combination of game push-buttons, coin optos, sensors, a video display, a touchscreen, a reel, a printer, and audio devices, for example.




A backplane


32


interfaces the devices of the gaming machine including the host


20


, the network


22


, the money/credit detector


24


, the payoff mechanism


26


, and the lamps


28


with the communications interface components


16


and the power interface components


18


. The devices are connected to the backplane


32


via one or more wiring harnesses, and the backplane


32


is connected to the communications interface components


16


and the power interface components


18


via one or more connectors.





FIG. 2

shows the electronic circuitry disposed on a single gaming control board


40


according to the present invention. The gaming control board includes low-power components and high-power components. The low-power components include a CPU


42


, a system memory


44


, digital logic components


46


, and communications interface components


48


. The high-power components include power interface components


50


.




A first connector


52


and a second connector


54


are disposed on the gaming control board


40


. The first connector


52


is adapted to mate with a first game interface board connector


56


on a game interface board


60


. The second connector


54


is adapted to mate with a second game interface board connector


58


on the game interface board


60


. The first connector


52


and the first game interface board connector


56


are complements of each other. For example, the first connector


52


may be a male-type connector and the first game interface board connector


56


may be a female-type connector, or vice versa. Likewise, the second connector


54


and the second game interface board connector


58


are complements of each other. For example, the second connector


54


may be a female-type connector and the second game interface board connector


58


may be a male-type connector, or vice versa.




The first connector


52


is coupled to the digital logic components


46


which carry low-power signals on line


62


to the first game interface board connector


56


when the first connector


52


and the first game interface board connector


56


are connected together. The low-power signals on line


62


include low-power I/O signals such as digital or TTL-level signals or low-power analog signals. The second connector


54


is coupled to the power interface components


50


which carry high-power signals on line


64


to the second game interface board connector


58


when the second connector


54


and the second game interface board connector


58


are connected together. The high-power signals on line


64


include power-supply signals from a power supply


66


and driver signals which carry electrical power to high-power devices of the gaming machine


10


such as lamps.




The first game interface board connector


56


and the second game interface board connector


58


are disposed on the game interface board


60


to engage and mate with the first connector


52


and second connector


54


of the gaming control board


40


when the gaming control board


40


and the game interface board


60


are connected together. In one embodiment, the connectors


52


,


54


,


56


,


58


are zero-insertion force (ZIF) connectors, and may be locked together with a locking actuator, for example. In another embodiment, a force must be applied to mate connectors


52


,


54


to connectors


56


,


58


, respectively.




In a specific embodiment, the first connector


52


and the first game interface board connector


56


are of a 160-pin, D-sub type, and the second connector


54


and the second game interface board connector


58


are of a 37-pin, D-sub type. As noted above, the low-power I/O signals on line


62


are coupled to the game interface board


60


through the first connector


52


and the first game interface board connector


56


. Because of the low-current carrying capacity of these signals, the pins on the connectors


52


,


56


may be close together, with relatively little electrical isolation between pins. As a result, the connectors


52


,


56


may include substantially more pins than the connectors


54


,


58


. The high-power signals on line


64


demand greater electrical isolation to prevent electromagnetic coupling between adjacent signals, and therefore, the connectors


54


,


58


are not as densely packed with pins as the connectors


52


,


56


. In a specific embodiment, the ratio of the number of pins on the connectors


52


,


56


to the number of pins on the connectors


54


,


58


is at least three-to-one, and the spacing between pins of the connectors


54


,


58


is about 0.120 inches, and the spacing between pins of the connectors


52


,


56


is about 0.040 inches.




The gaming control board


40


may also include one or more other connectors, such as, for example, a serial port connector, a parallel port connector, a USB connector, a video display connector, or a CompactFlash card connector.




Still referring to

FIG. 2

, the game interface board


60


is connected to peripheral devices of the gaming machine


10


such as, for example, a host


68


, a network


70


, a money/credit detector


72


, a payoff mechanism


100


, and lamps


76


. As noted above, the gaming machine


10


may include other devices besides those shown in FIG.


2


. The payoff mechanism


100


may be a coin/token hopper, a coupon/ticket/bill dispenser, and a media reader, for example.




In one embodiment, the system memory


44


includes a separate read-only memory (ROM) and battery-backed or nonvolatile random-access memory (RAM). However, it will be appreciated that the system memory


44


may be implemented on any of several alternate types of memory structures or may be implemented on a single memory structure.




The digital logic components


46


may include any combination of the following: a video controller, a host controller, a digital signal processor (DSP), an application-specific integrated circuit (ASIC), a field-programmable gate array (FPGA), or any other suitable transistor-transistor logic (TTL) components. The CPU


42


and memory


44


are also digital logic components.




The communications interface components


48


may include a Universal Asynchronous Receiver-Transmitter (UART) integrated circuit and/or a Universal Serial Bus (USB) controller for providing a communications interface with other devices or systems.




The power interface components


50


may include driver circuitry, such as lamp driver circuitry for driving the lamps of the gaming machine


10


, motor driver circuitry for driving various motors in the gaming machine


10


, and power supply components for converting voltages from the power supply


30


to appropriate levels. These power interface components


50


are preferably disposed proximate the second connector


54


to reduce the effects of undesired electromagnetic coupling generated by the high current levels. The coplanar arrangement of the gaming control board


40


and the game interface board


60


also advantageously reduces the effects of noise that might be coupled from the high-current carrying traces and components.




The gaming control board


40


is mounted on standoffs and enclosed in a housing


78


. The housing


78


protects the gaming control board


40


from the effects of electromagnetic interference (EMI) and is made of an EMI-shielded material, such as metal or metal particle-coated plastic.




In one embodiment, the gaming machine


10


operates as follows. The money/credit detector


72


signals the CPU


42


when a player has inserted money or played a number of credits. The money may be provided by coins, bills, tickets, coupons, cards, etc. Then, the CPU


42


operates to execute a game program that causes the display


80


to display simulated symbol-bearing reels. The player may select a number of pay lines to play, an amount to wager, and start game play via a touch screen


90


or push-buttons


92


, causing the CPU


42


to set the reels in motion, randomly select a game outcome or a plurality of game outcomes, and then stop the reels to display symbols corresponding to the pre-selected game outcome. In one embodiment, one of the basic game outcomes triggers a bonus feature.




The system memory


44


stores control software, operational instructions and data associated with the gaming machine


10


. A payoff mechanism


100


is operable in response to instructions from the CPU


42


to award a payoff to the player in response to certain winning outcomes that might occur in the basic game or the bonus feature. The payoff may be provided in the form of coins, bills, tickets, coupons, cards, etc. The payoff amounts are determined by one or more pay tables stored in the system memory


44


.





FIG. 3

illustrates an isometric, cut-away view of the housing


78


enclosing the gaming control board


40


in accordance with one embodiment of the present invention. The housing


78


includes a first latch engaging slot


10


and a second latch engaging slot


112


along a front panel


114


of the housing


78


. The housing


78


further includes a door


124


, which is preferably made of the same material (such as metal, for example) as the housing


78


. The front panel


114


of the housing


78


also includes a first door hook aperture


116




a


and second door hook aperture


116




b


, a switch engaging aperture


118


, a switch aperture


122


, and mounting guide slots


126


. The front panel


114


also includes apertures dimensioned to accept therethrough the first connector


52


and the second connector


54


of the gaming control board


40


.




The housing


78


includes a rear interchangeable panel


130


which includes connector slots dimensioned to receive respective interface connectors on the gaming control board


40


. In the embodiment illustrated in

FIG. 3

, the rear interchangeable panel


130


includes a 15-pin D-sub connector slot


132


, a 9-pin D-sub connector slot


134


, a USB connector slot


136


, and a CompactFlash card slot


138


. A CompactFlash card housing


140


accepts a CompactFlash card inserted through the CompactFlash card slot


138


. The CompactFlash card includes software such as, for example, game code, game graphics, sound operating system code, sound data, and so forth. It is understood that fewer, additional, or other connector slots may be formed in the rear interchangeable panel


130


.




The rear interchangeable panel


130


is removable to facilitate insertion and removal of the gaming control board


40


for repairs, upgrades, and the like. In this embodiment, the rear interchangeable panel


130


may be replaced with another rear interchangeable panel having a different configuration of connector slots in order to accommodate a gaming control board having a different arrangement of interface connectors. In another embodiment, the rear interchangeable panel


130


is not removable. In still another embodiment, one or more panels of the housing


78


may include a pattern of air holes


142


to facilitate the circulation of air across the gaming control board


40


.





FIG. 4

illustrates a gaming control board assembly


148


, which comprises the housing


78


and the gaming control board


40


, in a pre-attachment position with respect to the game interface board


60


according to one aspect of the present invention. The game interface board


60


(a portion of which has been partially removed to expose the docking mechanism


152


) is mounted to a mounting plate


150


which is secured to the interior of the gaming machine


10


or may form an interior wall of the gaming machine


10


. A docking mechanism


152


includes an operating lever


154


pivotally mounted to the mounting plate


150


, a first latching member


156


rotatably secured to the operating lever


154


, and a second latching member


158


rotatably secured to the operating lever


154


. A connecting member


160


is coupled between the first latching member


156


and second latching member


158


.




The operating lever


154


shown in

FIGS. 4

,


6


, and


7


is dimensioned to extend beyond the mounting plate


150


. In another embodiment, the operating lever


154


may be dimensioned to extend no further than the edge of the mounting plate


150


.




The housing


78


includes at least one locating guide


162


disposed on the panel facing the mounting plate


150


. In the illustrated embodiment, the locating guide


162


is an aperture formed in desired locations on the panel of the housing


78


facing the mounting plate


150


. The mounting plate


150


includes at least one pre-attachment registration mechanism


164


. In the illustrated embodiment, the pre-attachment registration mechanism


164


is a shear-formed mounting hook formed along the surface of the mounting plate


150


. The locating guide


162


and pre-attachment registration mechanism


164


permit registration of the gaming control board assembly


148


and the game interface board


60


so that both are in the proper alignment before they are urged together.




In other embodiments, the locating guide


162


may be a shear-formed mounting hook and the pre-attachment registration mechanism


164


may be an aperture, or the locating guide


162


or pre-attachment registration mechanism


164


may be a rail, groove, channel, or the like formed so as to align the gaming control board assembly


148


and the game interface board


60


in the pre-attachment position. A positioning guide


166


attached to the mounting plate


150


is bent slightly outwards from the plane of the mounting plate


150


to help guide the gaming control board assembly


148


into the pre-attachment position. A user positions the gaming control board assembly


148


against the positioning guide


166


and “slides” the gaming control board assembly


148


along the positioning guide


166


until the locating guides


162


and pre-attachment registration mechanism


164


are aligned with each other. Other positioning tabs may be formed to further assist the user in registering the gaming control board assembly


148


with the game interface board


60


.





FIG. 5

illustrates a side view of the gaming control board assembly


148


in a docked position relative to the game interface board


60


. In the docked position, the second connector


54


engages the second game interface board connector


58


as shown, and the first connector


52


also engages the first game interface board connector


56


. The pre-attachment registration mechanism


164


holds the housing


78


against the mounting plate


150


and prevents the housing


78


from being pulled away from the mounting plate


150


.




The door


124


of the housing


78


includes a security tab


168


(also shown in

FIG. 8

) to prevent unauthorized access to the CompactFlash card slot


138


. When the door is secured to the housing


78


, the security tab


168


covers the CompactFlash card slot


138


, preventing CompactFlash cards from being inserted into or removed from the CompactFlash card housing


140


. In embodiments that do not include a CompactFlash card slot, the door


124


does not include the security tab


168


. In still other embodiments, other security tabs may be formed on the door


124


to prevent access to certain I/O ports via the rear interchangeable panel


130


of the housing


78


.




The operation of the operating lever


154


between an undocked position and a docked position will be discussed next with reference to

FIGS. 7 and 8

. For ease of illustration, some of the details shown in

FIGS. 4-6

are not shown in

FIGS. 7 and 8

. For example, it is understood that the housing


78


encloses the gaming control board


40


. In

FIG. 6

, the operating lever


154


is in the undocked position. The first latching member


156


includes a first engaging member


170


and a first disengaging member


172


. Similarly, the second latching member


158


includes a second engaging member


174


and a second disengaging member


176


. When the gaming control board assembly


148


is in the pre-attachment position, the first and second latching members


156


,


158


protrude through the front panel


114


of the housing


78


via the first and second latch engaging slots


110


,


112


.




When the operating lever


154


is urged from the undocked position towards the docked position in the direction of arrow B, the first engaging member


170


and the second engaging member


174


engage the front panel


114


of the housing


78


and urge the housing


78


towards the game interface board


60


. Additionally, the connecting member


160


is urged in the direction of arrow C and rotation of the first latching member


156


and the second latching member


158


about their respective pivot points


178


,


180


is achieved. Preferably, the direction of arrow B is the same as the direction required to interconnect the gaming control board assembly


148


and the game interface board


60


.




In

FIG. 7

, the operating lever


154


is in the docked position. The first and second engaging members


170


,


174


engage the front panel


114


of the housing


78


. The gaming control board assembly


148


and the game interface board


60


are held in place in part by the frictional forces associated with the mating of the complementary connectors located on the gaming control board


40


and the game interface board


60


.




When the operating lever


154


is urged in the direction of arrow D, the first disengaging member


172


and the second disengaging member


176


engage the front panel


114


of the housing


78


and urge the housing


78


away from the game interface board


60


. The connecting member


160


is urged in the direction of arrow E and rotation of the first latching member


156


and the second latching member


158


about their respective pivot points


178


,


180


is achieved. The spring


182


provides feedback to the operator of the operating lever


154


once the frictional forces between the complementary connectors are overcome. In this respect, the operating lever


154


will “spring” upwards in the direction of arrow D as the connectors on the control board


40


and game interface board


60


are separated, thereby informing the operator that the gaming control board assembly


148


and the game interface board


60


are disengaged. The spring


182


also operates to inform the operator whether the operating lever


154


is in the docked position. For example, if the operator only partly urges the operating lever


154


towards the docked position and then releases the operating lever


154


, the spring


182


will cause the operating lever


154


to be returned to the undocked position. The spring


182


may also provide tactile feedback to the operator that the operating lever


154


is in the properly docked position.




The door


124


can be locked such that the gaming control board assembly


148


cannot be removed until the door


124


is unlocked and the operating lever


154


is in the undocked position.

FIG. 8

illustrates one embodiment of the door


124


which includes a door lock


190


and a jam lock


192


. As explained above, the security tab


168


prevents access to certain I/O ports on the gaming control board


40


. The door


124


also includes an inner retention hook


194


, first and second outer retention hooks


196




a


,


196




b


, first and second door hinges


198




a


,


198




b


, and a switch actuator flange


200


.




To secure the door


124


to the housing


78


, the first and second door hinges


198


are inserted into the first and second door hook apertures


116


, respectively, and the door


124


is rotated to cover the housing


78


. When the operating lever


154


is in the locked position (shown in FIG.


7


), the door lock


190


is turned (by using a key or tool, for example) which causes the door lock cam


202


to engage a door lock engaging guide


204


shown in FIG.


4


. The door lock engaging guide


204


is angled as shown in

FIG. 4

so that as the door lock cam


202


is turned, the door


124


is urged in the direction of arrow A shown in FIG.


4


. When the door lock


190


is turned to a locked position, several events occur to secure the door


124


to the housing


78


.




First, the inner retention hook


194


engages a retention hook flange


206


shown in FIG.


4


and secures the door


124


to the housing


78


. The location of the inner retention hook


194


prevents tampering with the hook


194


from the opposite side of the door


124


.




Second, the outer retention hooks


196


engage outer retention hook apertures (not shown) formed on a side panel of the housing


78


. These outer retention hooks


196


also secure the door


124


to the housing


78


.




Third, the switch actuator flange


200


is urged in the direction of arrow A and actuates a toggle switch


208


which extends through the switch aperture


122


shown in FIG.


3


. The toggle switch


208


(shown in

FIG. 4

) is used by the gaming control board


40


to detect whether the door


124


is locked or unlocked. If unauthorized entry is detected, an alarm condition may be generated by the gaming control board


40


. The gaming control board


40


may also store a log of when the door


124


is locked or unlocked. A switch housing


210


prevents tampering of the toggle switch


208


from outside the housing


78


. It is understood that any other suitable switch such as a push-button switch may be used in lieu of a toggle switch to detect whether the door


124


is locked or unlocked.




Fourth, the mounting plate


150


includes a docking plate


212


shown in

FIG. 5

that includes a first docking hook


214




a


and a second docking hook


214




b


shown in FIG.


4


. When the door


124


is urged toward the locked position in the direction of arrow A, the first and second door hinges


198


on the door


124


engage the first and second docking hooks


214


, respectively. In this manner, the first and second docking hooks


214


operate to secure the door


124


to the housing


78


and to secure the docking plate


212


to the housing


78


. Note that the housing


78


is also secured to the mounting plate


150


via the first and second latching members


156


,


158


as explained above.




Fifth, as the door lock


190


is turned to the locked position, the door lock cam


202


also operates to secure the door


124


to the housing


78


as the portion of the door lock cam


202


facing the control board


40


swings under the door lock engaging guide


204


.




When the door lock


190


is turned to the locked position, the door lock


190


is locked by turning the jam lock


192


to a locked position. The jam lock


192


includes a jam lock cam


216


, which prevents the door lock cam


202


from being turned when both the door lock


190


and jam lock


192


are in the locked positions, and the jam lock cam


216


engages a jam lock engaging guide


218


which stops the rotation of the jam lock cam


216


once the jam lock


192


is in the locked position. Once the door


124


is locked via the door lock


190


, the operating lever


154


cannot be engaged to separate the gaming control board assembly


148


from the game interface board


60


.




Thus, when the door lock


190


and the jam lock


192


are in the locked position and the operating lever


154


is in the docked position, access to the gaming control board


40


is prevented. Note that while the foregoing discussion included a number of specific structures for securing the door


124


to the housing


78


, it is expressly understood that fewer, additional, and/or other structures may be employed without departing from the scope of the present invention. For example, in other embodiments, only one door lock may be employed to lock the door in position; the inner retention hook


194


or outer retention hooks


196




a,b


may be eliminated; additional inner retention and outer retention hooks may be provided; the door


124


may slideably engage the housing


78


rather than hingedly engage the housing


78


as illustrated; the first and second docking hooks


214




a,b


may be eliminated; and so forth.





FIG. 9

is a flow chart describing a docking operation to interconnect the gaming control board assembly


148


to the game interface board


60


. An operator aligns the locating guides


162


on the housing


78


with the pre-attachment registration mechanism


164


on the mounting plate


150


(step


300


). The positioning guide


166


assists the operator to initially position the housing


78


to increase the likelihood of aligning the locating guides


162


and pre-attachment registration mechanism


164


on the first attempt. At step


302


, the housing


78


is slid along the locating guides toward the game interface board


60


to a pre-attachment position. In the illustrated embodiment shown in

FIG. 5

, the operator may simply release the housing


78


once it is registered, and gravity will slide the housing


78


to the pre-attachment position.




At step


304


, the operator moves the operating lever


154


to a docked position. At step


306


, the operator connects the door


124


to the housing


78


by inserting the first and second door hinges


198




a,b


into the first and second door hook apertures


116




a,b


, respectively. Step


306


may be performed before or after any of steps


300


,


302


, or


304


. In an embodiment where the housing


78


does not include the door


124


, step


306


is omitted.




In a preferred embodiment, the door


124


is locked to the housing


78


at step


308


. In an embodiment where the door


124


does not lock, step


308


is omitted.





FIG. 10

illustrates how the gaming control board


40


can be replaced, repaired, or upgraded according to the present invention. Note that the gaming control board


40


can be optionally replaced, repaired, or upgraded outside of the gaming machine in one embodiment, or inside the gaming machine in another embodiment. At step


400


, the door


124


is unlocked and the operating lever


154


is urged to the undocked position at step


402


. Optionally, the gaming control board assembly


148


which includes the housing


78


and the gaming control board


40


is removed from the gaming machine. Whether inside the gaming machine or outside, the gaming control board


40


is removed from the housing


78


at step


404


. Removal of the gaming control board


40


is facilitated by removal of the rear interchangeable panel


130


of the housing


78


, the door


124


, or a combination of the two. For example, in an embodiment that lacks the door


124


, the gaming control board


40


may be slid out of the housing


78


via the rear interchangeable panel


130


.




In the case of a retrofit, a new gaming control board is installed into the housing


78


at step


406


. Again, it is understood that the new gaming control board can be installed into the housing within the gaming machine or outside the gaming machine. The gaming control board


40


, for example, may be damaged or obsolete and require replacement. Alternatively, the gaming control board


40


may be replaced by a different gaming control board and a different rear interchangeable panel installed as explained above.




In the case of an upgrade, a logic component on the gaming control board


40


is replaced at step


408


to form an upgraded gaming control board. The replacement may be in the form of an upgrade to the logic component, such as reprogramming new instructions and/or data on the logic component, a different logic component, or a working logic component in the case where the logic component is damaged. At step


410


, the upgraded gaming control board is installed into the housing


78


. Again, the upgrade may occur either while the gaming control board


40


is inside or outside the gaming machine. In another embodiment, the door


124


of the housing


78


is removed or partially opened to expose the gaming control board


40


, and the logic component on the gaming control board


40


is replaced without engaging the operating lever


154


.




The gaming control board assembly


148


is registered with the mounting plate (step


412


) and the operating lever


154


is moved to the docked position (step


414


). At step


416


, the door is optionally locked to the housing to create a secure environment for the retrofitted or upgraded gaming control board.




In a specific embodiment, the gaming control board


40


can be replaced without removing it from the housing


78


and without operating the lever


154


. In this embodiment, the electrical connections between first connector


52


and first game interface board connector


56


and between the second connector


54


and second game interface board connector


58


are broken such that an open circuit is created between the gaming control board


40


and the game interface board


60


. The electrical connections can be broken by, for example, cutting electrical traces leading from the first game interface board connector


56


and the second game interface board connector


58


on the game interface board


60


, or by cutting exposed wire leads from the first game interface board connector


56


and the second game interface board connector


58


to create open circuits. Once all of the electrical connections between the gaming control board


40


and the game interface board


60


are broken, a replacement gaming control board (not shown) can be coupled to the game interface board


60


by re-establishing electrical connections between the first game interface board connector


56


and the second game interface board connector


58


and the appropriate electrical wires on the replacement gaming control board.




While the present invention has been described with reference to one or more particular embodiments, those skilled in the art will recognize that many changes may be made thereto without departing from the spirit and scope of the present invention. Each of these embodiments and obvious variations thereof is contemplated as falling within the spirit and scope of the claimed invention, which is set forth in the following claims.



Claims
  • 1. A docking assembly in a gaming machine, comprising:an interface board secured within said gaming machine; an electronics subassembly including a housing and a gaming control board mounted within said housing, said gaming control board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions; and a docking mechanism for releasably interconnecting said electronics subassembly and said interface board.
  • 2. The assembly of claim 1, wherein said docking mechanism includes an operating lever moveable between a docked position and an undocked position and a first latch coupled to said operating lever.
  • 3. The assembly of claim 1, wherein said docking mechanism includes an operating lever moveable between a docked position and an undocked position, and said interface board includes an interface board connector adapted to engage a complementary connector on said gaming control board, said interface board connector mating with said complementary connector so as to provide an electrical connection between said gaming control board and said interface board in response to said operating lever moving to said docked position.
  • 4. The assembly of claim 2, wherein said first latch includes an engaging member adapted to engage and hold said electronics subassembly to said interface board in response to urging said operating lever toward said docked position.
  • 5. The assembly of claim 2, wherein said first latch includes a latch disengaging member adapted to release said electronics subassembly from said interface board in response to urging said operating lever toward said undocked position.
  • 6. The assembly of claim 2, wherein said interface board includes an interface board connector adapted to engage a complementary connector mounted on said gaming control board, said interface board connector mating with said complementary connector so as to provide an electrical connection between said gaming control board and said interface board in response to said operating lever moving to said docked position.
  • 7. The assembly of claim 1, further including a mounting plate coupled to said housing, wherein said housing includes at least one locating guide and said mounting plate includes at least one pre-attachment registration means for receiving said locating guide so as to register said electronics subassembly and said interface board.
  • 8. The assembly of claim 7, wherein said electronics subassembly and said interface board are registered prior to operation of said docking mechanism.
  • 9. The assembly of claim 7, wherein said at least one locating guide is an aperture and said at least one pre-attachment registration means is a shear-formed mounting hook, said aperture being dimensioned to receive said shear-formed mounting hook.
  • 10. The assembly of claim 7, wherein said at least one locating guide is a shear-formed mounting hook and said at least one pre-attachment registration means is an aperture dimensioned to receive said shear-formed mounting hook.
  • 11. The assembly of claim 1, wherein said gaming control board includes logic circuitry and high-power circuitry, said high-power circuitry interfacing said gaming control board with high-power devices of said gaming machine, and wherein said housing is metal, said housing shielding said logic circuitry and said high-power circuitry from the effects of electromagnetic interference.
  • 12. The assembly of claim 11, wherein said high-power devices include at least one of the group consisting of lamps visible to a player of said gaming machine, a hopper, a currency detector, a power supply, a display, and a reel.
  • 13. The assembly of claim 1, wherein said gaming control board and said interface board are in a generally coplanar arrangement.
  • 14. A docking system for use in a gaming machine, comprising:an interface board mounted within said gaming machine, said interface board including a first interface board connector and a second interface board connector; a gaming control board including logic circuitry and high-power circuitry, a first connector coupled to said logic circuitry, said logic circuitry including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions, said first connector providing low-power signals from said logic circuitry to said first interface board connector, and a second connector coupled to said high-power circuitry, said second connector providing high-power signals from said high-power circuitry to said second interface board connector, said gaming control board being in a generally coplanar relationship with said interface board; and a docking mechanism adapted to releasably interconnect said first connector and said second connector with said first interface board connector and said second interface board connector, respectively.
  • 15. The system of claim 14, wherein said memory includes one of a read-only memory, a battery-backed random-access memory, and a nonvolatile random-access memory.
  • 16. The system of claim 14, wherein said docking mechanism includes a lever moveable between a docked position and an undocked position, said lever including a latch rotatably mounted on said lever, said latch interconnecting and holding said gaming control board and said interface board in a fixed relationship when said lever is moved to said docked position, said latch releasing said gaming control board from said interface board when said lever is moved to said undocked position.
  • 17. A system of releasably interconnecting a gaming control board to a fixed interface board in a gaming machine, comprising an operating lever moveable between a first position and a second position, said gaming machine having peripheral devices coupled to said fixed interface board of said gaming machine, said gaming control board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions, said peripheral devices in said gaming machine being electrically coupled to components on said gaming control board in response to the movement of said lever from said first position to said second position.
  • 18. The system of claim 17, wherein said peripheral devices include lamps visible to a player of said gaming machine.
  • 19. The system of claim 17, wherein said peripheral devices include one of a hopper and a currency validator.
  • 20. A method of releasably interconnecting a gaming control board and an interface board in a gaming machine, comprising the steps of:providing a gaming control board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions; generally aligning said gaming control board with said interface board in said gaming machine; and moving an operating lever to a docked position to cause an electrical connector on said gaming control board to matingly engage a complementary electrical connector on said interface board.
  • 21. A method of releasably docking a first circuit board to a second circuit board in a gaming machine, comprising the steps of:providing a first circuit board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions; aligning a locating guide formed on a housing enclosing said first circuit board with a preattachment registration mechanism in said gaming machine; sliding said housing along said locating guide in said first direction until connectors of said first circuit board are positioned proximate to complementary connectors of said second circuit board; and urging an operating lever from a first position to a second position to mate said connectors with said complementary connectors.
  • 22. The method of claim 21, further comprising locking a door to said housing to prevent access to said first circuit board.
  • 23. The method of claim 21, wherein said urging is in a direction that is generally in one direction.
  • 24. The method of claim 21, wherein the step of sliding is primarily carried out by gravity.
  • 25. The method of claim 21 further comprising releasing said connectors from said complementary connectors by urging said operating lever from said second position to said first position.
  • 26. The method of claim 21, wherein said connectors include a first connector and a second connector, said first connector adapted to receive low-power signals from logic circuitry disposed on said first circuit board, said second connector adapted to receive high-power signals from high-power circuitry disposed on said first circuit board, said second connector being coupled to high-power devices of said gaming machine.
  • 27. A method of retrofitting a gaming control board of a gaming machine, comprising:moving a lever to an undocked position, said lever including a latch pivotally connected thereto, said moving causing said latch to disengage connectors of a gaming control board from complementary connectors of an interface board secured to said gaming machine, said gaming control board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and high-power circuitry for controlling high-power devices of said gaming machine, said gaming control board being enclosed in a housing; removing said gaming control board from said housing; installing a new gaming control board into said housing to form a new housing assembly, said new gaming control board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions and high-power components for controlling high-power devices of said gaming machine; positioning said new housing assembly to engage said interface board; and moving said lever toward a docked position to cause said latch to engage said new gaming control board to said interface board.
  • 28. The method of claim 27, wherein said housing includes a material adapted to shield against the effects of electromagnetic interference.
  • 29. The method of claim 28, wherein said EM-shielded housing includes a removable access panel to facilitate installation of said new gaming control board and removal of said gaming control board.
  • 30. A method of upgrading a gaming control board of a gaming machine, comprising:moving a lever in a docking mechanism toward an undocked position to disengage a gaming control board from an interface board secured to said gaming machine, said gaming control board including logic components, said logic components including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit being adapted to execute said instructions; removing said gaming control board from said gaming machine; replacing at least one of said logic components of said gaming control board so as to create an upgraded gaming control board; positioning said upgraded gaming control board to engage said interface board; and moving said lever toward a docked position to engage said upgraded gaming control board to said interface board.
  • 31. The method of claim 30, wherein said replacing includes swapping at least one of said logic components for another logic component.
  • 32. The method of claim 30, wherein said replacing includes:removing a damaged one of said logic components from said gaming control board; and installing a working logic component in place of the damaged logic component.
  • 33. The method of claim 30, wherein said logic components include a nonvolatile memory, said nonvolatile memory including instructions and data associated with the operation of said gaming machine, and wherein said replacing includes downloading new instructions into said nonvolatile memory so as to replace old instructions in said nonvolatile memory.
  • 34. The method of claim 30, wherein said replacing includes adding at least one additional logic component to said gaming control board.
  • 35. A method of electrically coupling a peripheral device of a gaming machine to a gaming control board via a fixed interface board, comprising:coupling said peripheral device to said fixed interface board; coupling a power supply to said fixed interface board; and moving a lever from a first position to a second position to electrically couple said peripheral device to said gaming control board and to provide power from said power supply to electrical components of said gaming control board, said electrical components including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit executing said instructions when said power is provided to said processing unit.
  • 36. A method of assembling a docking assembly for use in a gaming machine, comprising:mounting an interface board within said gaming machine, said interface board including a first interface board connector and a second interface board connector disposed thereon; mounting a gaming control circuit inside a housing, said gaming control circuit including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions; and attaching a first latch and a second latch to a lever, said first latch and said second latch being adapted to mate said first connector with said first interface board connector and to mate said second connector with said second interface board connector when said lever is moved from a first position to a docked position.
  • 37. A method of undocking a gaming control board from an interface board in a gaming machine, comprising urging a lever to cause a connector of said gaming control board to disengage from a connector of said interface board, said gaming control board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions.
  • 38. A method of disengaging a gaming control board from an interface board in a gaming machine, comprising turning a lock to permit disengagement of said gaming control board from said interface board, said gaming control board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions.
  • 39. The method of claim 38, wherein said turning is carried out using a key.
  • 40. The method of claim 38, wherein said turning is carried out using a tool.
  • 41. A method of removing a gaming control board from a housing in a gaming machine, comprising:disengaging a connector of said gaming control board from a connector of an interface board in said gaming machine, said gaming control board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions; and removing said gaming control board from said housing.
  • 42. The method of claim 41 further comprising removing a panel of said housing to permit access to said gaming control board.
  • 43. The method of claim 42, wherein said panel is a door.
  • 44. The method of claim 42, wherein said panel is a rear panel.
  • 45. A method of replacing an existing gaming control board in a gaming machine with a replacement gaming control board, comprising:breaking electrical connections between said existing gaming control board and an interface board to which said existing gaming control board is connected, said existing gaming control board including a memory storing instructions for randomly selecting at least one game outcome in response to a wager and a processing unit adapted to execute said instructions; and re-routing electrical connections from said interface board to said replacement gaming control board.
  • 46. The method of claim 45 wherein said breaking includes creating open circuits between said electrical connections between said existing gaming control board and said interface board.
  • 47. The method of claim 45 wherein said breaking includes cutting exposed wire leads from connectors on said interface board to create open circuits between said electrical connections between said existing gaming control board and said interface board.
  • 48. A docking assembly in a gaming machine, comprising:an interface board secured within said gaming machine; an electronics subassembly including a housing and a gaming control board mounted within said housing, said gaming control board including a processing unit adapted to execute instructions for randomly selecting at least one game outcome; and a docking mechanism for releasably interconnecting said electronics subassembly and said interface board, said docking mechanism including an operating lever moveable between a docked position and an undocked position and a first latch coupled to said operating lever, said docking mechanism further including a second latch coupled to said operating lever.
  • 49. A docking assembly in a gaming machine, comprising:an interface board secured within said gaming machine; an electronics subassembly including a housing and a gaming control board mounted within said housing, said gaming control board including a processing unit adapted to execute instructions for randomly selecting at least one game outcome; and a docking mechanism for releasably interconnecting said electronics subassembly and said interface board, said docking mechanism including an operating lever moveable between a docked position and an undocked position and a first latch coupled to said operating lever, said first latch including an engaging member adapted to engage and hold said electronics subassembly to said interface board in response to urging said operating lever toward said docked position, said housing including a slot adapted to receive said engaging member of said first latch.
  • 50. A docking assembly in a gaming machine, comprising:an interface board secured within said gaming machine; an electronics subassembly including a housing and a gaming control board mounted within said housing, said housing including a door hingedly connected to said housing, said door including a lock for securing said door to said housing, said gaming control board including a processing unit adapted to execute instructions for randomly selecting at least one game outcome; and a docking mechanism for releasably interconnecting said electronics subassembly and said interface board.
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