METHODS, APPARATUSES, AND KITS FOR FACILITATING A GAMEPLAY

Information

  • Patent Application
  • 20220062727
  • Publication Number
    20220062727
  • Date Filed
    July 22, 2021
    2 years ago
  • Date Published
    March 03, 2022
    2 years ago
  • Inventors
    • Halliday; Nicholas W. (Jersey City, NJ, US)
    • Halliday; James D. (Fairfield, CT, US)
  • Original Assignees
Abstract
Disclosed herein is a game apparatus for facilitating a gameplay by disposing the game apparatus on a surface, in accordance with some embodiments. Accordingly, the game apparatus comprises a panel and a kickstand. Further, a right panel and a left panel of the panel are rotatable for transitioning the panel between a folded position and an extended position. Further, a front surface of the panel forms a playing surface in the extended position. Further, the kickstand is attached to a rear surface of the panel. Further, the kickstand is rotatable for transitioning the kickstand between a close stand position and an open stand position. Further, the kickstand is configured for inclinably supporting the panel on the surface with an inclination in the open stand position. Further, disposing and the inclinably supporting of the panel on the surface in the extended position allows striking of an object on the playing surface.
Description
FIELD OF THE INVENTION

Generally, the present disclosure relates to the field of amusement devices: games. More specifically, the present disclosure relates to methods, apparatuses, and kits for facilitating a gameplay.


BACKGROUND OF THE INVENTION

Existing techniques for facilitating a gameplay are deficient with regard to several aspects. For instance, current technologies do not provide a multi-plane playing surface for facilitating energetic gameplay. Further, current technologies may include a panel to facilitate the gameplay. Further, the panel may provide a randomized bounce to at least one object striking the panel. Further, the panel may include irregular topography to make the bounce randomized or less predictable.


Therefore, there is a need for improved methods, apparatuses, and kits for facilitating a gameplay that may overcome one or more of the above-mentioned problems and/or limitations.


SUMMARY OF THE INVENTION

This summary is provided to introduce a selection of concepts in a simplified form, that are further described below in the Detailed Description. This summary is not intended to identify key features or essential features of the claimed subject matter. Nor is this summary intended to be used to limit the claimed subject matter's scope.


Disclosed herein is a game apparatus for facilitating a gameplay by disposing the game apparatus on a surface, in accordance with some embodiments. Accordingly, the game apparatus may include at least one panel and at least one kickstand. Further, the at least one panel may be disposable on the surface. Further, the at least one panel may include a right panel, a middle panel, and a left panel. Further, the right panel may be pivotally attached to a first side of the middle panel along a first line of attachment using a first coupling mechanism. Further, the left panel may be pivotally attached to a second side of the middle panel along a second line of attachment using a second coupling mechanism. Further, the right panel may be rotatable around the first line of attachment and the left panel may be rotatable around the second line of attachment for transitioning the at least one panel between a folded position and at least one extended position. Further, a front surface of at least one of the right panel, the middle panel, and the left panel forms a playing surface in the at least one extended position. Further, the at least one kickstand may be disposable on the surface. Further, the at least one kickstand may be pivotally attached to a rear surface of at least one of the right panel, the middle panel, and the left panel along a third line of attachment using a third coupling mechanism. Further, the at least one kickstand may be rotatable around the third line of attachment for transitioning the at least one kickstand between a close stand position and at least one open stand position. Further, the at least one kickstand may be configured for inclinably supporting the at least one panel on the surface with at least one inclination in relation to the surface in the at least one open stand position. Further, disposing of the at least one panel on the surface in the at least one extended position and the inclinably supporting of the at least one panel in the at least one inclination in relation to the surface based on disposing the at least one kickstand on the surface in the at least one open stand position allows striking of at least one object on the playing surface based on throwing the at least one object onto the playing surface for facilitating the gameplay.


Further disclosed herein is a game kit for facilitating a gameplay, in accordance with some embodiments. Accordingly, the game kit may include a game apparatus, at least one object, and at least one boundary marker. Further, the game apparatus may include at least one panel and at least one kickstand. Further, the at least one panel may be disposable on the surface. Further, the at least one panel may include a right panel, a middle panel, and a left panel. Further, the right panel may be pivotally attached to a first side of the middle panel along a first line of attachment using a first coupling mechanism. Further, the left panel may be pivotally attached to a second side of the middle panel along a second line of attachment using a second coupling mechanism. Further, the right panel may be rotatable around the first line of attachment and the left panel may be rotatable around the second line of attachment for transitioning the at least one panel between a folded position and at least one extended position. Further, a front surface of at least one of the right panel, the middle panel, and the left panel forms a playing surface in the at least one extended position. Further, the at least one kickstand may be disposable on the surface. Further, the at least one kickstand may be pivotally attached to a rear surface of at least one of the right panel, the middle panel, and the left panel along a third line of attachment using a third coupling mechanism. Further, the at least one kickstand may be rotatable around the third line of attachment for transitioning the at least one kickstand between a close stand position and at least one open stand position. Further, the at least one kickstand may be configured for inclinably supporting the at least one panel on the surface with at least one inclination in relation to the surface in the at least one open stand position. Further, the at least one object may be configured to be thrown on the playing surface. Further, disposing of the at least one panel on the surface in the at least one extended position and the inclinably supporting of the at least one panel in the at least one inclination in relation to the surface based on disposing the at least one kickstand on the surface in the at least one open stand position allows striking of the at least one object on the playing surface based on throwing the at least one object onto the playing surface for facilitating the gameplay. Further, the at least one boundary marker may be disposable on the surface forming a boundary around the game apparatus on the surface. Further, the boundary indicates at least one first region of the surface where the at least one object needs to land in order to score a point by at least one player. Further, the boundary indicates at least one second region of the surface. Further, the at least one second region may be physically inaccessible to the at least one player associated with the gameplay. Further, the gameplay requires a first player of the at least one player for bouncing the at least one object off the playing surface based on the striking causing the at least one object to hit the at least one first region. Further, the gameplay requires a second player of the at least one player to catch the at least one object subsequent to the bouncing of the at least one object off the playing surface.


Both the foregoing summary and the following detailed description provide examples and are explanatory only. Accordingly, the foregoing summary and the following detailed description should not be considered to be restrictive. Further, features or variations may be provided in addition to those set forth herein. For example, embodiments may be directed to various feature combinations and sub-combinations described in the detailed description.





BRIEF DESCRIPTION OF THE DRAWINGS

The accompanying drawings, which are incorporated in and constitute a part of this disclosure, illustrate various embodiments of the present disclosure. The drawings contain representations of various trademarks and copyrights owned by the Applicants. In addition, the drawings may contain other marks owned by third parties and are being used for illustrative purposes only. All rights to various trademarks and copyrights represented herein, except those belonging to their respective owners, are vested in and the property of the applicants. The applicants retain and reserve all rights in their trademarks and copyrights included herein, and grant permission to reproduce the material only in connection with reproduction of the granted patent and for no other purpose.


Furthermore, the drawings may contain text or captions that may explain certain embodiments of the present disclosure. This text is included for illustrative, non-limiting, explanatory purposes of certain embodiments detailed in the present disclosure.



FIG. 1 is a side perspective view of a game apparatus for facilitating a gameplay by disposing the game apparatus on a surface, in accordance with some embodiments.



FIG. 2 is a top view of the game apparatus, in accordance with some embodiments.



FIG. 3 is a front view of the at least one panel of the game apparatus in the at least one extended position, in accordance with some embodiments.



FIG. 4 is a front view of the at least one panel of the game apparatus in the folded position, in accordance with some embodiments.



FIG. 5 is a side view of the game apparatus, in accordance with some embodiments.



FIG. 6 is a side perspective view of the game apparatus, in accordance with some embodiments.



FIG. 7 is a side perspective view of the game apparatus, in accordance with some embodiments.



FIG. 8 is a side perspective view of the game apparatus, in accordance with some embodiments.



FIG. 9 is a side perspective view of the game apparatus, in accordance with some embodiments.



FIG. 10 is a side perspective view of the game apparatus, in accordance with some embodiments.



FIG. 11 is a top view of an apparatus for facilitating a gameplay, in accordance with some embodiments.



FIG. 12 is a front perspective view of the at least one panel of the apparatus, in accordance with some embodiments.



FIG. 13 is a front perspective view of the at least one panel of the apparatus, in accordance with some embodiments.



FIG. 14 is a rear perspective view of the apparatus, in accordance with some embodiments.



FIG. 15 is a rear perspective view of the apparatus, in accordance with some embodiments.



FIG. 16 is a bottom view of the apparatus, in accordance with some embodiments.



FIG. 17 is a top view of the apparatus, in accordance with some embodiments.



FIG. 18 is an enlarged top perspective view of the at least one panel of the apparatus, in accordance with some embodiments.



FIG. 19 is an enlarged top view of the at least one panel, in accordance with some embodiments.



FIG. 20 is a disassembled view of an apparatus for facilitating a gameplay, in accordance with some embodiments.



FIG. 21 is a front perspective view of the apparatus, in accordance with some embodiments.



FIG. 22 is an illustration of a gameplay using an apparatus and a ball, in accordance with some embodiments.



FIG. 23 is a rear perspective view of an apparatus for facilitating a gameplay, in accordance with some embodiments.



FIG. 24 is a rear perspective view of the apparatus, in accordance with some embodiments.



FIG. 25 is an enlarged rear perspective view of the apparatus, in accordance with some embodiments.



FIG. 26 is a front perspective view of the apparatus with a hoop for facilitating the gameplay, in accordance with some embodiments.



FIG. 27 is a front view of a storage case for storing the apparatus, in accordance with some embodiments.



FIG. 28 is an illustration of a field layout with an apparatus for facilitating a gameplay, in accordance with some embodiments.



FIG. 29 is a perspective view of the at least one field guide cone, in accordance with some embodiments.



FIG. 30 is a front view of a game board of an apparatus in an extended state, in accordance with some embodiments.



FIG. 31 is a perspective view of a game kit for facilitating a gameplay, in accordance with some embodiments.





DETAIL DESCRIPTIONS OF THE INVENTION

As a preliminary matter, it will readily be understood by one having ordinary skill in the relevant art that the present disclosure has broad utility and application. As should be understood, any embodiment may incorporate only one or a plurality of the above-disclosed aspects of the disclosure and may further incorporate only one or a plurality of the above-disclosed features. Furthermore, any embodiment discussed and identified as being “preferred” is considered to be part of a best mode contemplated for carrying out the embodiments of the present disclosure. Other embodiments also may be discussed for additional illustrative purposes in providing a full and enabling disclosure. Moreover, many embodiments, such as adaptations, variations, modifications, and equivalent arrangements, will be implicitly disclosed by the embodiments described herein and fall within the scope of the present disclosure.


Accordingly, while embodiments are described herein in detail in relation to one or more embodiments, it is to be understood that this disclosure is illustrative and exemplary of the present disclosure, and are made merely for the purposes of providing a full and enabling disclosure. The detailed disclosure herein of one or more embodiments is not intended, nor is to be construed, to limit the scope of patent protection afforded in any claim of a patent issuing here from, which scope is to be defined by the claims and the equivalents thereof. It is not intended that the scope of patent protection be defined by reading into any claim limitation found herein and/or issuing here from that does not explicitly appear in the claim itself.


Thus, for example, any sequence(s) and/or temporal order of steps of various processes or methods that are described herein are illustrative and not restrictive. Accordingly, it should be understood that, although steps of various processes or methods may be shown and described as being in a sequence or temporal order, the steps of any such processes or methods are not limited to being carried out in any particular sequence or order, absent an indication otherwise. Indeed, the steps in such processes or methods generally may be carried out in various different sequences and orders while still falling within the scope of the present disclosure. Accordingly, it is intended that the scope of patent protection is to be defined by the issued claim(s) rather than the description set forth herein.


Additionally, it is important to note that each term used herein refers to that which an ordinary artisan would understand such term to mean based on the contextual use of such term herein. To the extent that the meaning of a term used herein—as understood by the ordinary artisan based on the contextual use of such term—differs in any way from any particular dictionary definition of such term, it is intended that the meaning of the term as understood by the ordinary artisan should prevail.


Furthermore, it is important to note that, as used herein, “a” and “an” each generally denotes “at least one,” but does not exclude a plurality unless the contextual use dictates otherwise. When used herein to join a list of items, “or” denotes “at least one of the items,” but does not exclude a plurality of items of the list. Finally, when used herein to join a list of items, “and” denotes “all of the items of the list.”


The following detailed description refers to the accompanying drawings. Wherever possible, the same reference numbers are used in the drawings and the following description to refer to the same or similar elements. While many embodiments of the disclosure may be described, modifications, adaptations, and other implementations are possible. For example, substitutions, additions, or modifications may be made to the elements illustrated in the drawings, and the methods described herein may be modified by substituting, reordering, or adding stages to the disclosed methods. Accordingly, the following detailed description does not limit the disclosure. Instead, the proper scope of the disclosure is defined by the claims found herein and/or issuing here from. The present disclosure contains headers. It should be understood that these headers are used as references and are not to be construed as limiting upon the subjected matter disclosed under the header.


The present disclosure includes many aspects and features. Moreover, while many aspects and features relate to, and are described in the context of methods, apparatuses, and kits for facilitating a gameplay, embodiments of the present disclosure are not limited to use only in this context.


Overview:


The present disclosure describes methods, apparatuses, and kits for facilitating a gameplay. Further, the present disclosure describes a multi-plane, portable playing surface (wall) comprising a middle pane (panel), a left pane (panel), a right pane (panel), and a kickstand pivotably attached to the back surface of the middle pane to facilitate standing of the multi-plane playing surface, wherein each of the left pane and the right pane is pivotably attached to the middle pane on either side of the middle pane such that in the extended state, each of the right pane and the left pane extend an obtuse angle along the line of attachment and in a folded state each of the left pane and the right pane lay over the middle pane to facilitate storage and/or carrying. Alternatively, each of the left pane and the right pane may be removably attachable to the middle pane while extending the desired (i.e. obtuse) angle. Further, a boundary and/or crease lines may be formed around the “wall” using rope or flat straps/webbing, to indicate where the ball needs to land in order to score a point and also an area in which players cannot physically enter.


Further, the present disclosure describes a kit comprising a multi-plane portable playing surface, a rope for forming the boundary/crease, and an inflatable ball to be played by a player (i.e. thrower). Further, the player bounces the ball off a surface of the multi-pane playing surface and causing the ball to hit the ground within the boundary region in front of the multi-plane surface, while another player (i.e. catcher) tries to catch the ball subsequent to being bounced off the playing surface. Further, a bounce of the ball may be predictable based on the surface.


Further, the present disclosure describes a game board. Further, the game board may be associated with a 15 mm plywood design. Further, a 15 mm plywood design may meet technical requirements as well as desired gameplay attributes. Furthermore, the rigidity of the plywood eliminates the need for a separate frame structure, greatly reducing the overall bill of materials (i.e. number of parts). Further, the wood has the potential to yield an attractive, handsome premium appearing product. Further, the game board in 15 mm plywood possesses good looks and functionality and is not to be confused with small boutique hobby/craft game constructions.


Further, a sample of the game board uses the same 12 mm plywood and the other sample uses ¾″ plywood. Furthermore, these samples are intended to evaluate the acceptance of heavier physical weight associated with the ¾″ plywood. If 12 mm plywood does not yield acceptable bounce performance and ¾″ plywood is judged to be too heavy, a sample that uses 15 mm plywood is used. Further, the game board may include a wing support. Further, the wing support may be incorporated as a wood strip wing supports to buttress and increase contact surface area relative to the centerboard. In addition to improving the durability and resistance of backward force, it also serves to improve bounce performance along the 36″ lengths. The ¾″ sample uses a 12 mm support in addition to no added support. Further, the game board may be attached to a kickstand. Further, the kickstand length is 28″. Further, a Z-hinge is incorporated into the game board. Further, the weight of the game board of 12 mm construction with added wing supports and lengthened kickstand is 19.8 pounds. Further, the weight of the game board of ¾″ construction is 24.3 pounds. Further, the weight of the game board may include the weight of a handle. Further, the weight of the game board may include the weight of hinges. Further, the hinges are plated.


Further, the present disclosure describes an active/energetic game for 4 (ideally, but can be played by 2, 3, 4, or more) people who use a portable wall and a ball to turn any beach or park into a fun (and competitive) setting.


Further, the present disclosure describes the creation of a multi-plane, portable playing surface (wall) to give multi-dimensional texture/creativity to the gameplay, and a unique combination of playing field, scoring options, and gameplay that have no obvious peer.


Further, the present disclosure describes the game that uses multiple planes for the playing surface. Further, the game combines elements from other sports (such as “crease” from lacrosse, “outfield” from baseball) into the game. Further, the game requires boundaries and a unique set of rules. Further, the game is designed to be portable/foldable. This game is in the genre of SpikeBall or CrossNet. Further, the game may offer competition, athleticism, and fast gameplay. Further, the game may be associated with “beach” or “outdoor” games.


Further, the game provides fun and promotes exercise, skill development (hand-eye coordination), and socializing.


Further, the game may include assembling multiple planes (2 or more) to create an ability for the gameplay to have an element of strategy in addition to athletic ability. In addition, the “kickstand” that allows the surfaces to be angled up so that a ball thrown against it bounces up to allow people to catch it is another part of the innovation. The “kickstand” has a suggested angle but it may be able to be placed at multiple angles to allow for gameplay to be customized. Further, the kickstand may be fully adjustable. Further, the kickstand may determine an angle that the surfaces may subtend with the ground. Further, the angle may correspond to a difficulty level or experience of the gameplay.


Further, the game may use multiple planes. Further, the gameplay may include players catching the ball, and either hitting the target (wall) or passing to a player on their team. Further, the game may include a Main wall/board with two angled wings—this is the multi-surfaced (multiple planes) and angled board that provides the “throwing” team the ability to aim at three surfaces against in an attempt to outwit the “catching” team. The angle is accomplished through a hinge design. Further, the angled wings may form an angle with the Main wall/board. The angle may be from 10 degrees to 35 degrees. Further, the game may include an inflatable ball (the kit may include 1 or 2 balls)—this is the object that is thrown and results in a team scoring point or winning the serve when the ball hits the ground or lands out of bounds. Further, the ball may be associated with a bounce. Further, the predictability of the bounce may be associated with the angle. Further, the multi-surfaced and angled board may include at least one material. Further, the at least one material makes the multi-surfaced and angled board very rigid. Further, the multi-surfaced and angled board may include wing stops disposed on a back surface of the multi-surfaced and angled board. Further, the wing stops may balance the overall weight of the multi-surfaced and angled board with joint rigidity. Further, the multi-surfaced and angled board may be associated with a curvature provided along multiple axes. Further, the multiple axes may include a horizontal and a vertical axis of the multi-surfaced and angled board. Further, the game may include boundaries and crease lines made of rope or flat straps/webbing, the boundaries of the playing field show where the ball needs to land in order to score a point. The crease lines also show an area that the teams cannot enter. Further, the game may include additional components such as a carrying case/strap, a pump, and additional/higher quality balls.


Further, the game may be associated with game rules for the gameplay. Further, a set of rules for the gameplay may include:


Game Objective: The first team to score X points wins (the X can be determined by participants).


Scoring: Only the team that is serving can score. They score if they throw the ball off the playing surface, and it hits the ground “in bounds” or they knock the ball down when passed between members of the opposing team. (the game may include “rally” scoring where any team can score when the ball hits the ground; this speeds up gameplay)


Teamwork: The game is suggested for 1v2, but can be played by fewer people (1v1, 1v1v1) or more people (3v2, 3v3, or other combinations). One member of the “throwing” team throws the ball against the playing surface. A member of the “catching” team tries to catch it before it hits the ground. If they do, they become the “throwing” team—and must either throw the ball against the wall for the other team to catch, or pass it to a teammate to throw it against the playing surface. Only one or two passes are allowed. The opposing team can block or knock down a pass, but cannot tackle/physically touch the players trying to pass to each other. If a ball strikes the wall and bounces in the crease or outside the boundary, it's a change of possession or a point depending on who served. Similarly, if a ball lands in bounds, it's a change of possession or a point depending on who served.


Further, the game may include multiple plane surfaces. Further, the game may include 3 planes. Further, the game may also include 2, 4, 5, or more planes.


Further, the game may include a bounceback (wall). Further, the bounceback may include nets or springs/canvas. Further, the bounceback may include hard surfaces. Further, the game may be foldable/portable. Further, the game may include wings that fold for easy storage/portability. Further, the game may include removable wings. Further, the removable wings are attached by pipes and held in place by spring-loaded retaining pins. Further, the game may be associated with weight/stiffness. Further, the weight ensures that the ball bounces consistently off the three surfaces. Further, the game may ensure that the ball consistently bounces off the three surfaces in a predictable manner. Further, the game may include materials (such as plastic board, reinforced by an aluminum or steel frame). Further, the game may include wood boards with holes drilled through the wood boards at regular intervals to reduce the total weight of the wood boards. Further, the game may be associated with blow-molded design with trusswork, etc. Further, the game may include a net or springs. Further, the game may be associated with game rules/gameplay. Further, the game may combine the catching/passing/throwing/hitting the playing surface/wall of the game as a way to play “offense”. The game is also highly flexible in that it can be played by 2 to 8 players (though 4 or 6 players are recommended), and the field dimensions, angle of the kickstand, and other aspect have recommended settings or dimensions, but can be modified to meet the needs of the group playing them. Further, the gameplay may include a crease. Further, the crease is out of bounds for both teams, and a ball landing in the crease is a point or change of possession (depending on who threw the ball)


Further, the present disclosure describes a mechanism associated with the game board (the multi-surfaced (multiple planes) and angled board) that may enable the user to set the game board at an angle. Further, the angle may provide predictability to a bounce associated with a ball striking the game board. Further, the game board may include a stopping mechanism disposed on an end of the game board. Further, the end may be contactable to a surface. Further, the stopping mechanism may be configured for preventing traction of the game board on the surface corresponding to an impact on the game board associated with the striking of the ball.


Further, the present disclosure describes an apparatus for facilitating a gameplay. Further, the apparatus may be disposable on at least one surface for facilitating the gameplay. Further, the apparatus may include at least one panel and at least one kickstand. Further, the at least one panel may be associated with at least one shape. Further, the at least one panel may be disposable on the at least one surface. Further, the at least one panel may be foldable. Further, the at least one panel may include a right panel, a middle panel, and a left panel. Further, each of the right panel and the left panel may be coupled with the middle panel using at least one coupling mechanism. Further, the at least one coupling mechanism may include at least one hinge. Further, the each of the right panel and the left panel may be movably attached to the middle panel using the at least one coupling mechanism. Further, the right panel may be attached to a first side of the middle panel using at least one first coupling mechanism of the at least one coupling mechanism forming a first line of attachment. Further, the left panel may be attached to a second side of the middle panel using at least one second coupling mechanism of the at least one coupling mechanism forming a second line of attachment. Further, the right panel may be configurable for moving between a plurality of right panel positions around the first line of attachment, in relation to the middle panel. Further, the right panel forms a plurality of angles with the middle panel corresponding to the plurality of right panel positions. Further, the left panel may be configurable for moving between a plurality of left panel positions around the second line of attachment, in relation to the middle panel. Further, the left panel forms a plurality of angles with the middle panel corresponding to the plurality of left panel positions. Further, the at least one panel may be associated with at least one state. Further, the at least one state may include at least one extended state and at least one folded state. Further, the at least one extended state facilitates the gameplay with the apparatus. Further, the at least one closed state does not facilitate the gameplay with the apparatus. Further, at least one of the right panel may be positioned in a first right panel position forming an obtuse angle with the middle panel and the left panel may be positioned in a first left panel position forming an obtuse angle with the middle plane in the at least one extended state. Further, at least one front surface of at least one of the right panel, the middle panel, and the left panel in the at least one extended state may form a playing surface for facilitating the gameplay. Further, the at least one of the right panel may be positioned in a second right panel position forming an acute angle with the middle panel and the left panel may be positioned in a second left panel position forming an acute angle with the middle plane in the at least one folded state. Further, the second right panel position of the right panel forms a zero angle with the middle panel and the second left panel position of the left panel forms a zero angle with the middle panel in a first folded state of the at least one folded state. Further, the at least one kickstand may be coupled with the at least one panel using at least one third coupling mechanism. Further, the at least one third coupling mechanism may include at least one hinge. Further, the at least one kickstand may be attached to a rear surface of the middle panel forming a third line of attachment. Further, the at least one kickstand may be configurable for moving between a plurality of stand positions around the third line of attachment, in relation to the rear surface of the middle panel. Further, the at least one kickstand may form a plurality of angles with the rear surface of the middle panel corresponding to the plurality of stand positions. Further, the at least one kickstand may be associated with at least one open stand state. Further, the at least one stand state may include at least one open stand state and a closed stand state. Further, the at least one kickstand may be positioned in at least one first stand position forming at least one angle with the rear surface of the middle panel in the at least one open stand state. Further, the at least one kickstand may be associated with at least one second stand position forming a zero angle with the rear surface of the middle panel in the closed stand state. Further, the at least one kickstand may be configured for orienting the at least one panel disposed on the at least one surface, in at least one orientation based on a stand position of the plurality of stand positions. Further, the at least one orientation may include an angle of inclination of the at least one panel in relation to the at least one surface. Further, the at least one orientation of the at least one panel in the at least one extended state may facilitate the gameplay. Further, the at least one panel may be configured for providing a bounce to at least one object striking the playing surface. Further, the bounce may be consistent based on the striking. Further, the at least one panel may be configured for providing the bounce to the at least one object striking the playing surface based on the at least one extended state and the at least one orientation of the at least one panel. Further, the bounce of the at least one object may be predictable based on the at least one extended state and the at least one orientation of the at least one panel. Further, the at least one panel may be configured for providing a plurality of bounces to the at least one object at a plurality of instances of the at least one object striking a plurality of portions of the playing surface. Further, the plurality of bounces corresponding to the at least one object striking the plurality of portions of the playing surface may be homogenous. Further, a first bounce of the at least one object striking a first portion of the playing surface may be similar to a second bounce of the at least one object striking a second portion of the playing surface. Further, a bounce associated with the at least one object striking the playing surface may be predictable based on the homogeneity of the plurality of bounces. Further, the at least one object may be configured for bouncing off the playing surface based on the striking. Further, the striking may be configured for generating the bounce for the at least one object. Further, the at least one object may be a spherical-shaped object. Further, the spherical-shaped object may be a hollow-spherical shaped object. Further, the hollow spherical-shaped object may be inflatable. Further, the at least one of the right panel and the left panel may be removably attachable to the middle panel. Further, the at least one kickstand may be removably coupled with the at least one panel. Further, the at least one panel may be portable. Further, the at least one panel may include at least one handle comprised in at least one of the at least one panel. Further, the at least one handle may facilitate the carrying of the apparatus. Further, the at least one panel may include at least one strap attached to at least one end of the at least one panel. Further, the at least one strap may facilitate carrying of the apparatus. Further, the at least one panel may include at least one material. Further, the at least one material may provide a bounce to at least one object striking the playing surface. Further, the at least one material may include an elastic material. Further, the at least one material may include wood, metal, plastic, etc. Further, the bounce of the at least one object may be predictable based on the at least one material of the at least panel comprising the playing surface. Further, the gameplay may require forming a boundary around the apparatus on the at least one surface. Further, the gameplay may require at least one ball. Further, the at least one ball may include at least one inflatable ball. Further, the boundary may indicate at least one region of the at least one surface where the at least one ball needs to land in order to score a point. Further, the boundary may also indicate the at least one region that may be physically inaccessible to at least one player associated with the gameplay. Further, the gameplay may require a first player of the at least one player to bounce the at least one ball of the playing surface for causing the at least one ball to hit the at least one region. Further, the gameplay may require a second player of the at least one player to catch the at least one ball subsequent to the at least one ball bouncing off the playing surface.


Further, the apparatus may include a game board. Further, the game board may include a perforated surface for lightness. Further, the apparatus may include a transparent edge glow ball. Further, the apparatus may include an integrated handle. Further, the apparatus may include a flip out adjustable stand. Further, the apparatus may include molded ribs disposed on a rear surface of the game board for providing strength to the game board. Further, panels of the game board may fold backward for storing the apparatus.


Further, the apparatus may include a game board. Further, the game board may be a transparent polypropylene game board. Further, the apparatus may include a transparent edge glow ball. Further, the apparatus may include an integrated handle. Further, the apparatus may include a flip-out adjustable stand. Further, the apparatus may include molded ribs disposed on a rear surface of the game board for providing strength to the game board. Further, panels of the game board may fold backward for storing the apparatus.


Further, the apparatus may include a game board. Further, the game board may be a custom molded polypropylene game board. Further, the apparatus may include a transparent edge glow ball. Further, the apparatus may include an integrated handle. Further, the apparatus may include a flip-out adjustable stand. Further, the apparatus may include molded ribs disposed on a rear surface of the game board for providing strength to the game board. Further, panels of the game board may fold backward for storing the apparatus.


Further, the apparatus may include a game board. Further, the game board may be a transparent polypropylene game board. Further, the apparatus may include a transparent edge glow ball. Further, the apparatus may include an integrated handle. Further, the apparatus may include a flip-out adjustable stand. Further, the apparatus may include honeycomb ribs disposed on a rear surface of the game board for providing strength to the game board.


Further, the apparatus may include a game board. Further, the game board may be an opaque polypropylene game board. Further, the apparatus may include a transparent edge glow ball. Further, the apparatus may include an integrated handle. Further, the apparatus may include a flip-out adjustable stand. Further, the apparatus may include honeycomb ribs disposed on a rear surface of the game board for providing strength to the game board.


Further, the apparatus may include a game board. Further, the game board may be a transparent polypropylene game board. Further, the apparatus may include a transparent edge glow ball. Further, the apparatus may include an integrated handle. Further, the apparatus may include a flip-out adjustable stand. Further, the apparatus may include honeycomb ribs disposed on a rear surface of the game board for providing strength to the game board.


Further, the game board of the apparatus may be associated with a rectangle design. Further, the apparatus may include a locking latch for closing at least one panel (wings) of the game board completely. Further, the game board may be 3′ high. Further, the game board may be between 5-5.5′in an extended state. Further, a locking hinge allows the at least one panel to open sideways. Further, the at least one panel opens to 20 degrees on each side. Further, the game board may be associated with an origami design. Further, the origami design may include multiple folds for easing carry and storage of the game board. Further, the game board may include additional play area facets for varied bounce-back action. Further, the apparatus may include an inflatable ball.


Further, the game board may be associated with a square design. Further, the game board may include a wider center surface play area. Further, the game board may include at least one material. Further, the at least one material may include composite material, blow-molded material, lightweight material, easy-to-wipe material, etc.


Further, at least one kickstand may include wide bases. Further, the at least one kickstand may be foldable for providing portability to the apparatus. Further, the at least one kickstand may be associated with a variable length for customizing an angle of at least one panel (wing) of the apparatus. Further, the at least one panel may fold out from the rear and lock in at least one position. Further, the apparatus may include an adjustable locking kickstand pivot for the at least one pivot. Further, the apparatus may include a ball/accessory storage nested on the back of the apparatus. Further, the at least one panel closes to the back to protect storage/components.


Further, at least one panel of the apparatus may include at least one hoop attached to a front surface of a middle panel of the at least one panel. Further, the at least one hoop may be removably attachable to the front surface of the middle panel. Further, the apparatus may include a storage case for storing the apparatus. Further, the storage case may include a 600D Polyester bag. Further, the storage case may include at least one of a handle and a backpack strap disposed on the storage case. Further, the at least one of the handle and the backpack strap may provide portability to the apparatus. Further, the apparatus may include at least one ball. Further, the gameplay may include throwing the at least one ball for passing through the at least one hoop.


Further, the at least one panel may be associated with at least one shape.


Further, the apparatus may include at least one field guideline cone. Further, the at least one field guide cone may be used for delineating a boundary for the gameplay.


Further, an angle between either the right panel or the left panel and the middle panel is 160 degrees. Further, a breadth of the middle panel is 20.8859 inches. Further, a width of the middle panel is 0.9966 inches. Further, a width of the apparatus in folded position is 3.1464 inches.


Further, an angle between the game board and the surface is 116.7968 degrees. Further, an angle between the game board and the kickstand is 50 degrees. Further, a vertical height of the kickstand is 19.8494 inches. Further, a vertical height of the game board is 32.3488 inches.



FIG. 1 is a side perspective view of a game apparatus 100 for facilitating a gameplay by disposing the game apparatus 100 on a surface, in accordance with some embodiments. Further, the game apparatus 100 may include at least one panel 102 and at least one kickstand 110.


Further, the at least one panel 102 may be disposable on the surface. Further, the surface may be associated with a ground, a field, etc. Further, the at least one panel 102 may include a right panel 104, a middle panel 106, and a left panel 108. Further, the right panel 104 may be pivotally attached to a first side 126 of the middle panel 106 along a first line of attachment using a first coupling mechanism 112-114. Further, the first coupling mechanism 112-114 may include a hinge. Further, the left panel 108 may be pivotally attached to a second side 128 of the middle panel 106 along a second line of attachment using a second coupling mechanism 116-118. Further, the second coupling mechanism 116-118 may include a hinge. Further, the first side 126 opposes the second side 128. Further, the right panel 104 may be rotatable around the first line of attachment and the left panel 108 may be rotatable around the second line of attachment for transitioning the at least one panel 102 between a folded position and at least one extended position. Further, the right panel 104 extends away from the middle panel 106 forming at least one first obtuse angle with the middle panel 106 along the first line of attachment and the left panel 108 extends away from the middle panel 106 forming at least one second obtuse angle with the middle panel 106 along the second line of attachment in the at least one extended position. Further, the at least one first obtuse angle may be 160 degrees. Further, the at least one second obtuse angle may be 160 degrees. Further, the right panel 104 extends towards the middle panel 106 forming at least one first acute angle with the middle panel 106 along the first line of attachment and the left panel 108 extends towards the middle panel 106 forming at least one second acute angle with the middle panel 106 along the second line of attachment in the folded position. Further, a front surface 120-124 of at least one of the right panel 104, the middle panel 106, and the left panel 108 forms a playing surface in the at least one extended position.


Further, the at least one kickstand 110 may be disposable on the surface. Further, the at least one kickstand 110 may be pivotally attached to a rear surface 202-206, as shown in FIG. 2, of at least one of the right panel 104, the middle panel 106, and the left panel 108 along a third line of attachment using a third coupling mechanism 208-210, as shown in FIG. 2. Further, the third coupling mechanism 208-210 may include a hinge. Further, the at least one kickstand 110 may be rotatable around the third line of attachment for transitioning the at least one kickstand 110 between a close stand position and at least one open stand position. Further, the at least one kickstand 110 extends away from the at least one panel 102 forming at least one angle with the middle panel 106 along the third line of attachment in the at least one open stand position. Further, the at least one angle may be 50 degrees. Further, the at least one kickstand 110 extends towards the at least one panel 102 in the close stand position. Further, the at least one kickstand 110 may be configured for inclinably supporting the at least one panel 102 on the surface with at least one inclination in relation to the surface in the at least one open stand position. Further, the at least one inclination may be at least one inclining angle between the at least one panel 102 and the surface. Further, the at least one inclining angle may be 116 degrees. Further, disposing of the at least one panel 102 on the surface in the at least one extended position and the inclinably supporting of the at least one panel 102 in the at least one inclination in relation to the surface based on disposing the at least one kickstand 110 on the surface in the at least one open stand position allows striking of at least one object on the playing surface based on throwing the at least one object onto the playing surface for facilitating the gameplay.


Further, in some embodiments, the playing surface may be configured for maintaining a consistency of the playing surface against the striking of the at least one object on the playing surface. Further, the playing surface may be configured for providing a predictable bounce to the at least one object striking the playing surface based on the maintaining of the consistency of the playing surface. Further, the consistency may include a position consistency, an orientation consistency, a surface profile consistency, a structural consistency, a composition consistency, etc. Further, the maintaining of the position consistency may include resisting at least one movement of the at least one panel 102 against the striking. Further, the maintaining of the orientation consistency may include resisting at least one rotation of the at least one panel 102 against the striking. Further, the maintaining of the structural consistency may include resisting a change in a structure of the apparatus 100 against the striking. Further, the maintaining of the composition consistency may include resisting a change in a material composition of at least material comprising the at least one panel 102. Further, the maintaining of the surface profile consistency may include resisting a change in a surface profile of the at least one panel 102 against the striking.


In further embodiments, at least one stopping mechanism 604-608, as shown in FIG. 6, may be comprised in at least one base end 602, as shown in FIG. 6, of the at least one panel 102. Further, the at least one stopping mechanism 604-608 may be configured for frictionally affixing with the surface. Further, the at least one stopping mechanism 604-608 may be configured for preventing at least one movement of the game apparatus 100 on the surface generated by the striking of the at least one object on the playing surface based on the frictionally affixing with the surface. Further, the maintaining of the consistency of the playing surface may be based on the preventing of the at least one movement.


In further embodiments, at least one panel locking mechanism 702-704, as shown in FIG. 7, may be coupled with the at least one panel 102. Further, the at least one panel locking mechanism 702-704 may be configured for locking a position of at least one the right panel 104 and the left panel 108 in the at least one extended position for preventing at least one panel rotation of at least one of the left panel 108 and the right panel 104 in relation to the middle panel 106 based on the striking of the at least one object on the playing surface. Further, the maintaining of the consistency of the playing surface may be based on the preventing of the at least one panel rotation. Further, the at least one panel locking mechanism 702-704 may include at least one wing stop, at least one wing support, etc. attached to the at least one panel 102.


In further embodiments, at least one stand locking mechanism 802-804, as shown in FIG. 8, may be coupled with the at least one kickstand 110 and the at least one panel 102. Further, the at least one stand locking mechanism 802-804 may be configured for locking a stand position of the at least one kickstand 110 in the at least one open stand position for preventing at least one stand rotation of the at least one stand in relation to the at least one panel 102 based on the striking of the at least one object on the playing surface. Further, the maintaining of the consistency of the playing surface may be based on the preventing of the at least one stand rotation.


Further, in some embodiments, the at least one panel 102 may include at least one first material. Further, the at least one first material may be non deformable against the striking of the at least one object. Further, the consistency may include at least one of a structural consistency and a surface consistency. Further, the maintaining of at least one of the structural consistency and the surface consistency of the playing surface may be based on the at least one first material. Further, the at least one first material may include metal, wood, polypropylene, etc.


Further, in some embodiments, the at least one panel 102 may include at least one second material. Further, the at least one second material may be materially inert. Further, the consistency may include a compositional consistency. Further, the maintaining of the compositional consistency of the playing surface may be based on the at least one second material. Further, the at least one second material may include polypropylene, etc.


In further embodiments, at least one vibration absorption mechanism 902, as shown in FIG. 9, may be disposed on the at least one panel 102. Further, the at least one vibration absorption mechanism 902 may be configured for absorbing vibrations generated in the at least one panel 102 based on the striking of the at least one object on the playing surface. Further, the maintaining of the consistency of the playing surface may be based on the absorbing of the vibrations.


Further, in some embodiments, the at least one object may be configured to be thrown on the playing surface. Further, the at least one object may be at least one of a solid spherical-shaped object and an inflatable spherical-shaped object. Further, the inflatable spherical-shaped object may be an inflatable ball. Further, the solid spherical-shaped object may be a solid ball. Further, at least one of the solid spherical-shaped object and the inflatable spherical-shaped object does not modify the playing surface based on the striking. Further, the maintaining of the consistency of the playing surface may be based on not modifying of the playing surface based on the striking.


Further, in some embodiments, the at least one kickstand 110 may be configured to be extendably retractable between an original stand position and at least one extended stand position. Further, the at least one kickstand 110 may be configured for modifying the at least one inclination of the at least one panel 102 based on extendably retracting between the original stand position and the at least one extended stand position in the at least one open stand position.


In further embodiments, at least one calibrating mechanism 1002-1006, as shown in FIG. 10, configured for calibrating the playing surface based on the striking of the at least one object. Further, the calibrating of the playing surface increases a predictability of a subsequent bounce of the at least one object. Further, the at least one calibrating mechanism 1002-1006 may be configured stabilizing at least one of the at least one panel 102 and the at least one kickstand 110 based on the striking of the at least one object. Further, the stabilizing of the at least one panel 102 may include modifying an extended position of the at least one panel 102 from an initial extended position of the at least one extended position to a stable extended position of the at least one extended position. Further, the stabilizing of the at least one kickstand 110 may include modifying an open stand position of the at least one kickstand 110 from an initial open stand position of the at least one open stand position to a stable open stand position of the at least one open stand position.


Further, in some embodiments, the playing surface may be configured for providing a plurality of bounces to the at least one object striking the playing surface based on a plurality of consistent throws of the at least one object on the playing surface. Further, the plurality of bounces exhibits a consistency based on the plurality of consistent throws. Further, the consistency in the plurality of bounces makes the plurality of bounces predictable.


Further, in some embodiments, the at least one of the right panel 104 and the left panel 108 may be removably attached to the middle panel 106.


Further, in some embodiments, the at least one kickstand 110 may be removably attached to the at least one panel 102.



FIG. 2 is a top view of the game apparatus 100, in accordance with some embodiments. Further, the at least one panel 102 may be in the at least one extended position. Further, the at least one kickstand 110 may be in the at least one open stand position.



FIG. 3 is a front view of the at least one panel 102 of the game apparatus 100 in the at least one extended position, in accordance with some embodiments.



FIG. 4 is a front view of the at least one panel 102 of the game apparatus 100 in the folded position, in accordance with some embodiments.



FIG. 5 is a side view of the game apparatus 100, in accordance with some embodiments. Further, the at least one panel 102 may be in the folded position. Further, the at least one kickstand 110 may be in the close stand position.



FIG. 6 is a side perspective view of the game apparatus 100, in accordance with some embodiments.



FIG. 7 is a side perspective view of the game apparatus 100, in accordance with some embodiments.



FIG. 8 is a side perspective view of the game apparatus 100, in accordance with some embodiments.



FIG. 9 is a side perspective view of the game apparatus 100, in accordance with some embodiments.



FIG. 10 is a side perspective view of the game apparatus 100, in accordance with some embodiments.



FIG. 11 is a top view of an apparatus 1100 for facilitating a gameplay, in accordance with some embodiments. Further, the apparatus 1100 may be disposable on at least one surface for facilitating the gameplay. Further, the apparatus 1100 may include at least one panel 1102 and at least one kickstand 1110. Further, the at least one panel 1102 may be foldable. Further, the at least one panel 1102 may include a right panel 1104, a middle panel 1106, and a left panel 1108. Further, the each of the right panel 1104 and the left panel 1108 may be movably attached to the middle panel 1106 using at least one coupling mechanism 1112-1114 and 1202-1204, as shown in FIG. 12. Further, the at least one coupling mechanism 1112-1114 and 1202-1204 may include a hinge. Further, the right panel 1104 may be configurable for moving between a plurality of right panel positions in relation to the middle panel 1106. Further, the left panel 1108 may be configurable for moving between a plurality of left panel positions in relation to the middle panel 1106. Further, the at least one panel 1102 may be associated with at least one state based on the moving between the plurality of right panel positions and the moving between the plurality of left panel positions. Further, the at least one state may include at least one extended state and at least one folded state. Further, the at least one extended state facilitates the gameplay with the apparatus 1100. Further, the at least one closed state does not facilitate the gameplay with the apparatus 1100. Further, at least one of the right panel 1104 may be positioned in a first right panel position forming an obtuse angle with the middle panel 1106 and the left panel 1108 may be positioned in a first left panel position forming an obtuse angle with the middle plane in the at least one extended state. Further, at least one front surface of at least one of the right panel 1104, the middle panel 1106, and the left panel 1108 in the at least one extended state may form a playing surface for facilitating the gameplay. Further, the at least one of the right panel 1104 may be positioned in a second right panel position forming an acute angle with the middle panel 1106 and the left panel 1108 may be positioned in a second left panel position forming an acute angle with the middle plane in the at least one folded state. Further, the at least one kickstand 1110 may be coupled with the at least one panel 1102 using at least one third coupling mechanism. Further, the at least one kickstand 1110 may be configurable for moving between a plurality of stand positions in relation to a rear surface of the middle panel 1106. Further, the at least one kickstand 1110 may form a plurality of angles with the rear surface of the middle panel 1106 corresponding to the plurality of stand positions. Further, the at least one kickstand 1110 may be associated with at least one open stand state and a closed stand state based on the moving between the plurality of stand positions.



FIG. 12 is a front perspective view of the at least one panel 1102 of the apparatus 1100, in accordance with some embodiments. Further, the at least one panel 1102 of the apparatus 1100 may be in the at least one extended state.



FIG. 13 is a front perspective view of the at least one panel 1102 of the apparatus 1100, in accordance with some embodiments. Further, the at least one panel 1102 of the apparatus 1100 may be in the at least one folded state.



FIG. 14 is a rear perspective view of the apparatus 1100, in accordance with some embodiments. Further, the at least one panel 1102 of the apparatus 1100 may be in the at least one folded state. Further, the at least one kickstand 1110 of the apparatus 1100 may be in the closed stand state.



FIG. 15 is a rear perspective view of the apparatus 1100, in accordance with some embodiments. Further, the at least one panel 1102 of the apparatus 1100 may be in the at least one folded state. Further, the at least one kickstand 1110 of the apparatus 1100 may be in the at least one open stand state.



FIG. 16 is a bottom view of the apparatus 1100, in accordance with some embodiments. Further, the at least one panel 1102 of the apparatus 1100 may be in the at least one folded state. Further, the at least one kickstand 1110 of the apparatus 1100 may be in the closed stand state.



FIG. 17 is a top view of the apparatus 1100, in accordance with some embodiments. Further, the at least one panel 1102 of the apparatus 1100 may be in the at least one folded state. Further, the at least one kickstand 1110 of the apparatus 1100 may be in the closed stand state.



FIG. 18 is an enlarged top perspective view of the at least one panel 1102 of the apparatus 1100, in accordance with some embodiments.



FIG. 19 is an enlarged top view of the at least one panel 1102, in accordance with some embodiments.



FIG. 20 is a disassembled view of an apparatus 2000 for facilitating a gameplay, in accordance with some embodiments. Further, the apparatus 2000 may include at least one panel 2002-2006 and at least one kickstand 2008.



FIG. 21 is a front perspective view of the apparatus 2000, in accordance with some embodiments. Further, the apparatus 2000 may be assembled. Further, the at least one panel 2002-2006 of the apparatus 2000 may be in at least one extended state. Further, the at least one kickstand 2008 of the apparatus 2000 may be in at least one open stand state.



FIG. 22 is an illustration of a gameplay using an apparatus 2202 and a ball 2204, in accordance with some embodiments. Further, the apparatus 2202 may include a game board for allowing bouncing off the ball 2204 for facilitating the gameplay. Further, the game board of the apparatus 2202 may be perforated. Further, the ball 2204 may be a transparent edge glow ball. Further, the game board may include an integrated handle. Further, the apparatus 2202 may include a flip out adjustable stand. Further, the apparatus 2202 may include molded ribs disposed on a rear surface of the game board for providing strength to the game board. Further, panels of the game board may fold backward for storing the apparatus 2202. Further, the gameplay requires a first player 2206 of at least one player for bouncing the ball 2204 off the game board based on the striking causing the ball 2204 to hit the at least one first region. Further, the gameplay requires a second player 2208 of the at least one player to catch the ball 2204 subsequent to the bouncing of the ball 2204 off the game board.



FIG. 23 is a rear perspective view of an apparatus 2300 for facilitating a gameplay, in accordance with some embodiments. Further, the apparatus 2300 may include at least one panel 2302 and at least one kickstand 2304. Further, the at least one panel 2302 may be in an extended state. Further, the at least one kickstand 2304 may be in an open stand state.


Further, at least one kickstand 2304 may include a wide based kickstand. Further, the at least one kickstand 2304 may be foldable for providing portability to the apparatus 2300. Further, a length of the at least one kickstand 2304 may be a variable-length for customizing an angle formed between the at least one panel 2302 (wing) of the apparatus 2300 and a surface used for disposing the apparatus 2300. Further, the at least one panel 2302 may fold out from rear and lock in a position. Further, the apparatus 2300 may include an adjustable locking kickstand pivot 2306.



FIG. 24 is a rear perspective view of the apparatus 2300, in accordance with some embodiments. Further, the at least one panel 2302 may be in a folded state. Further, the at least one kickstand 2304 may be in a closed stand state.



FIG. 25 is an enlarged rear perspective view of the apparatus 2300, in accordance with some embodiments. Further, the apparatus 2300 closes to form a ball/accessory storage 2502 on a back surface of the apparatus 2300. Further, the at least one panel 2302 closes toward the back surface to protect storage/components (such as balls) 2504-2506 stored in the ball/accessory storage 2502.



FIG. 26 is a front perspective view of the apparatus 2300 with a hoop 2602 for facilitating the gameplay, in accordance with some embodiments. Further, the at least one panel 2302 of the apparatus 2300 may include the hoop 2602 attached to a front surface of a middle panel of the at least one panel 2302. Further, the hoop 2602 may be removably attachable to the front surface of the middle panel. Further, the gameplay may include throwing at least one ball 2504 on the front surface and passing the at least one ball 2504 through the hoop 2602.



FIG. 27 is a front view of a storage case 2700 for storing the apparatus 2300, in accordance with some embodiments. Further, the storage case 2700 may include a 600D Polyester bag. Further, the storage case 2700 may include at least one of a handle and a backpack strap disposed on the storage case 2700. Further, the at least one of the handle and the backpack strap may provide portability to the apparatus 2300.



FIG. 28 is an illustration of a field layout with an apparatus 2800 for facilitating a gameplay, in accordance with some embodiments. Further, the apparatus 2800 may be disposed of on a surface of a field 2814. Further, at least one field guide cone 2902-2904, as shown in FIG. 29, may be disposed on at least one field guide position 2802-2810 marked on the field 2814 for delineating a boundary 2812 on the surface of the field 2814 for facilitating the gameplay.



FIG. 29 is a perspective view of the at least one field guide cone 2902-2904, in accordance with some embodiments.



FIG. 30 is a front view of a game board 3000 of an apparatus in an extended state, in accordance with some embodiments. Further, the game board 3000 may include a right panel 3002, a middle panel 3004, and a left panel 3006. Further, a breadth of the game board 3000 may be 44 inches. Further, a length of the game board 3000 may be 36 inches. Further, a breadth of the right panel 3002 may be 12 inches. Further, a breadth of the middle panel 3004 may be 20 inches. Further, a breadth of the left panel 3006 may be 12 inches. Further, the game board 3000 may include an integrated handle 3008. Further, a length of the integrated handle 3008 may be 9.5 inches.



FIG. 31 is a perspective view of a game kit 3100 for facilitating a gameplay, in accordance with some embodiments. Accordingly, the game kit 3100 may include a game apparatus 3102, at least one object 3106, and at least one boundary marker 3104.


Further, the game apparatus 3102 may include at least one panel 3108 and at least one kickstand 3116. Further, the at least one panel 3108 may be disposable on the surface. Further, the at least one panel 3108 may include a right panel 3110, a middle panel 3112, and a left panel 3114. Further, the right panel 3110 may be pivotally attached to a first side 3132 of the middle panel 3112 along a first line of attachment using a first coupling mechanism 3118-3120. Further, the left panel 3114 may be pivotally attached to a second side 3134 of the middle panel 3112 along a second line of attachment using a second coupling mechanism 3122-3124. Further, the first side 3132 opposes the second side 3134. Further, the right panel 3110 may be rotatable around the first line of attachment and the left panel 3114 may be rotatable around the second line of attachment for transitioning the at least one panel 3108 between a folded position and at least one extended position. Further, the right panel 3110 extends away from the middle panel 3112 forming at least one first obtuse angle with the middle panel 3112 along the first line of attachment and the left panel 3114 extends away from the middle panel 3112 forming at least one second obtuse angle with the middle panel 3112 along the second line of attachment in the at least one extended position. Further, the right panel 3110 extends towards the middle panel 3112 forming at least one first acute angle with the middle panel 3112 along the first line of attachment and the left panel 3114 extends towards the middle panel 3112 forming at least one second acute angle with the middle panel 3112 along the second line of attachment in the folded position. Further, a front surface 3126-3130 of at least one of the right panel 3110, the middle panel 3112, and the left panel 3114 forms a playing surface in the at least one extended position. Further, the at least one kickstand 3116 may be disposable on the surface. Further, the at least one kickstand 3116 may be pivotally attached to a rear surface of at least one of the right panel 3110, the middle panel 3112, and the left panel 3114 along a third line of attachment using a third coupling mechanism. Further, the at least one kickstand 3116 may be rotatable around the third line of attachment for transitioning the at least one kickstand 3116 between a close stand position and at least one open stand position. Further, the at least one kickstand 3116 extends away from the at least one panel 3108 forming at least one angle with the middle panel 3112 along the third line of attachment in the at least one open stand position. Further, the at least one kickstand 3116 extends towards the at least one panel 3108 in the close stand position. Further, the at least one kickstand 3116 may be configured for inclinably supporting the at least one panel 3108 on the surface with at least one inclination in relation to the surface in the at least one open stand position


Further, the at least one object 3106 may be configured to be thrown on the playing surface. Further, the at least one object 3106 may include a ball. Further, the ball may be inflatable. Further, disposing of the at least one panel 3108 on the surface in the at least one extended position and the inclinably supporting of the at least one panel 3108 in the at least one inclination in relation to the surface based on disposing the at least one kickstand 3116 on the surface in the at least one open stand position allows striking of the at least one object 3106 on the playing surface based on throwing the at least one object 3106 onto the playing surface for facilitating the gameplay.


Further, the at least one boundary marker 3104 may be disposable on the surface forming a boundary around the game apparatus 3102 on the surface. Further, the at least one boundary marker 3104 may include at least one field guide cone. Further, the boundary indicates at least one first region of the surface where the at least one object 3106 needs to land in order to score a point by at least one player. Further, the boundary indicates at least one second region of the surface. Further, the at least one second region may be physically inaccessible to the at least one player associated with the gameplay. Further, the gameplay requires a first player of the at least one player for bouncing the at least one object 3106 off the playing surface based on the striking causing the at least one object 3106 to hit the at least one first region. Further, the gameplay requires a second player of the at least one player to catch the at least one object 3106 subsequent to the bouncing of the at least one object 3106 off the playing surface.


Further, in some embodiments, the playing surface may be configured for maintaining a consistency of the playing surface against the striking of the at least one object 3106 on the playing surface. Further, the playing surface may be configured for providing a predictable bounce to the at least one object 3106 striking the playing surface based on the maintaining of the consistency of the playing surface.


In further embodiments, at least one stopping mechanism may be comprised in at least one base end of the at least one panel 3108. Further, the at least one stopping mechanism may be configured for frictionally affixing with the surface. Further, the at least one stopping mechanism may be configured for preventing at least one movement of the game apparatus 3102 on the surface generated by the striking of the at least one object 3106 on the playing surface based on the frictionally affixing with the surface. Further, the maintaining of the consistency of the playing surface may be based on the preventing of the at least one movement.


In further embodiments, at least one panel locking mechanism may be coupled with the at least one panel 3108. Further, the at least one panel locking mechanism may be configured for locking a position of at least one the right panel 3110 and the left panel 3114 in the at least one extended position for preventing at least one panel rotation of at least one of the left panel 3114 and the right panel 3110 in relation to the middle panel 3112 based on the striking of the at least one object 3106 on the playing surface. Further, the maintaining of the consistency of the playing surface may be based on the preventing of the at least one panel rotation.


Further, in some embodiments, the at least one of the right panel 3110 and the left panel 3114 may be removably attached to the middle panel 3112.


Further, in some embodiments, the at least one kickstand 3116 may be removably attached to the at least one panel 3108.


Further, in some embodiments, the at least one kickstand 3116 may be configured to be extendably retractable between an original stand position and at least one extended stand position. Further, the at least one kickstand 3116 may be configured for modifying the at least one inclination of the at least one panel 3108 based on extendably retracting between the original stand position and the at least one extended stand position in the at least one open stand position.


In further embodiments, at least one calibrating mechanism may be configured for calibrating the playing surface based on the striking of the at least one object 3106. Further, the calibrating of the playing surface increases a predictability of a subsequent bounce of the at least one object 3106. Further, the at least one calibrating mechanism may be configured stabilizing at least one of the at least one panel 3108 and the at least one kickstand 3116 based on the striking of the at least one object 3106. Further, the stabilizing of the at least one panel 3108 may include modifying an extended position of the at least one panel 3108 from an initial extended position of the at least one extended position to a stable extended position of the at least one extended position. Further, the stabilizing of the at least one kickstand 3116 may include modifying an open stand position of the at least one kickstand 3116 from an initial open stand position of the at least one open stand position to a stable open stand position of the at least one open stand position.


Although the present disclosure has been explained in relation to its preferred embodiment, it is to be understood that many other possible modifications and variations can be made without departing from the spirit and scope of the disclosure.

Claims
  • 1. A game apparatus for facilitating a gameplay by disposing the game apparatus on a surface, the game apparatus comprising: at least one panel disposable on the surface, wherein the at least one panel comprises a right panel, a middle panel, and a left panel, wherein the right panel is pivotally attached to a first side of the middle panel along a first line of attachment using a first coupling mechanism, wherein the left panel is pivotally attached to a second side of the middle panel along a second line of attachment using a second coupling mechanism, wherein the first side opposes the second side, wherein the right panel is rotatable around the first line of attachment and the left panel is rotatable around the second line of attachment for transitioning the at least one panel between a folded position and at least one extended position, wherein the right panel extends away from the middle panel forming at least one first obtuse angle with the middle panel along the first line of attachment and the left panel extends away from the middle panel forming at least one second obtuse angle with the middle panel along the second line of attachment in the at least one extended position, wherein the right panel extends towards the middle panel forming at least one first acute angle with the middle panel along the first line of attachment and the left panel extends towards the middle panel forming at least one second acute angle with the middle panel along the second line of attachment in the folded position, wherein a front surface of at least one of the right panel, the middle panel, and the left panel forms a playing surface in the at least one extended position; andat least one kickstand disposable on the surface, wherein the at least one kickstand is pivotally attached to a rear surface of at least one of the right panel, the middle panel, and the left panel along a third line of attachment using a third coupling mechanism, wherein the at least one kickstand is rotatable around the third line of attachment for transitioning the at least one kickstand between a close stand position and at least one open stand position, wherein the at least one kickstand extends away from the at least one panel forming at least one angle with the middle panel along the third line of attachment in the at least one open stand position, wherein the at least one kickstand extends towards the at least one panel in the close stand position, wherein the at least one kickstand is configured for inclinably supporting the at least one panel on the surface with at least one inclination in relation to the surface in the at least one open stand position, wherein disposing of the at least one panel on the surface in the at least one extended position and the inclinably supporting of the at least one panel in the at least one inclination in relation to the surface based on disposing the at least one kickstand on the surface in the at least one open stand position allows striking of at least one object on the playing surface based on throwing the at least one object onto the playing surface for facilitating the gameplay.
  • 2. The game apparatus of claim 1, wherein the playing surface is configured for maintaining a consistency of the playing surface against the striking of the at least one object on the playing surface, wherein the playing surface is configured for providing a predictable bounce to the at least one object striking the playing surface based on the maintaining of the consistency of the playing surface.
  • 3. The game apparatus of claim 2 further comprising at least one stopping mechanism comprised in at least one base end of the at least one panel, wherein the at least one stopping mechanism is configured for frictionally affixing with the surface, wherein the at least one stopping mechanism is configured for preventing at least one movement of the game apparatus on the surface generated by the striking of the at least one object on the playing surface based on the frictionally affixing with the surface, wherein the maintaining of the consistency of the playing surface is based on the preventing of the at least one movement.
  • 4. The game apparatus of claim 2 further comprising at least one panel locking mechanism coupled with the at least one panel, wherein the at least one panel locking mechanism is configured for locking a position of at least one the right panel and the left panel in the at least one extended position for preventing at least one panel rotation of at least one of the left panel and the right panel in relation to the middle panel based on the striking of the at least one object on the playing surface, wherein the maintaining of the consistency of the playing surface is based on the preventing of the at least one panel rotation.
  • 5. The game apparatus of claim 2 further comprising at least one stand locking mechanism coupled with the at least one kickstand and the at least one panel, wherein the at least one stand locking mechanism is configured for locking a stand position of the at least one kickstand in the at least one open stand position for preventing at least one stand rotation of the at least one stand in relation to the at least one panel based on the striking of the at least one object on the playing surface, wherein the maintaining of the consistency of the playing surface is based on the preventing of the at least one stand rotation.
  • 6. The game apparatus of claim 2, wherein the at least one panel comprises at least one first material, wherein the at least one first material is non deformable against the striking of the at least one object, wherein the consistency comprises at least one of a structural consistency and a surface consistency, wherein the maintaining of at least one of the structural consistency and the surface consistency of the playing surface is based on the at least one first material.
  • 7. The game apparatus of claim 2, wherein the at least one panel comprises at least one second material, wherein the at least one second material is materially inert, wherein the consistency comprises a compositional consistency, wherein the maintaining of the compositional consistency of the playing surface is based on the at least one second material.
  • 8. The game apparatus of claim 2 further comprising at least one vibration absorption mechanism disposed on the at least one panel, wherein the at least one vibration absorption mechanism is configured for absorbing vibrations generated in the at least one panel based on the striking of the at least one object on the playing surface, wherein the maintaining of the consistency of the playing surface is based on the absorbing of the vibrations.
  • 9. The game apparatus of claim 2, wherein the at least one object is configured to be thrown on the playing surface, wherein the at least one object is at least one of a solid spherical-shaped object and an inflatable spherical-shaped object, wherein at least one of the solid spherical-shaped object and the inflatable spherical-shaped object does not modify the playing surface based on the striking, wherein the maintaining of the consistency of the playing surface is based on not modifying of the playing surface based on the striking.
  • 10. The game apparatus of claim 1, wherein the at least one kickstand is configured to be extendably retractable between an original stand position and at least one extended stand position, wherein the at least one kickstand is configured for modifying the at least one inclination of the at least one panel based on extendably retracting between the original stand position and the at least one extended stand position in the at least one open stand position.
  • 11. The game apparatus of claim 1 further comprising at least one calibrating mechanism configured for calibrating the playing surface based on the striking of the at least one object, wherein the calibrating of the playing surface increases a predictability of a subsequent bounce of the at least one object, wherein the at least one calibrating mechanism is configured stabilizing at least one of the at least one panel and the at least one kickstand based on the striking of the at least one object, wherein the stabilizing of the at least one panel comprises modifying an extended position of the at least one panel from an initial extended position of the at least one extended position to a stable extended position of the at least one extended position, wherein the stabilizing of the at least one kickstand comprises modifying an open stand position of the at least one kickstand from an initial open stand position of the at least one open stand position to a stable open stand position of the at least one open stand position.
  • 12. The game apparatus of claim 1, wherein the playing surface is configured for providing a plurality of bounces to the at least one object striking the playing surface based on a plurality of consistent throws of the at least one object on the playing surface, wherein the plurality of bounces exhibits a consistency based on the plurality of consistent throws, wherein the consistency in the plurality of bounces makes the plurality of bounces predictable.
  • 13. The game apparatus of claim 1, wherein the at least one of the right panel and the left panel is removably attached to the middle panel.
  • 14. The game apparatus of claim 1, wherein the at least one kickstand is removably attached to the at least one panel.
  • 15. A game kit for facilitating a gameplay, the game kit comprising: a game apparatus comprising: at least one panel disposable on the surface, wherein the at least one panel comprises a right panel, a middle panel, and a left panel, wherein the right panel is pivotally attached to a first side of the middle panel along a first line of attachment using a first coupling mechanism, wherein the left panel is pivotally attached to a second side of the middle panel along a second line of attachment using a second coupling mechanism, wherein the first side opposes the second side, wherein the right panel is rotatable around the first line of attachment and the left panel is rotatable around the second line of attachment for transitioning the at least one panel between a folded position and at least one extended position, wherein the right panel extends away from the middle panel forming at least one first obtuse angle with the middle panel along the first line of attachment and the left panel extends away from the middle panel forming at least one second obtuse angle with the middle panel along the second line of attachment in the at least one extended position, wherein the right panel extends towards the middle panel forming at least one first acute angle with the middle panel along the first line of attachment and the left panel extends towards the middle panel forming at least one second acute angle with the middle panel along the second line of attachment in the folded position, wherein a front surface of at least one of the right panel, the middle panel, and the left panel forms a playing surface in the at least one extended position; andat least one kickstand disposable on the surface, wherein the at least one kickstand is pivotally attached to a rear surface of at least one of the right panel, the middle panel, and the left panel along a third line of attachment using a third coupling mechanism, wherein the at least one kickstand is rotatable around the third line of attachment for transitioning the at least one kickstand between a close stand position and at least one open stand position, wherein the at least one kickstand extends away from the at least one panel forming at least one angle with the middle panel along the third line of attachment in the at least one open stand position, wherein the at least one kickstand extends towards the at least one panel in the close stand position, wherein the at least one kickstand is configured for inclinably supporting the at least one panel on the surface with at least one inclination in relation to the surface in the at least one open stand position;at least one object configured to be thrown on the playing surface, wherein disposing of the at least one panel on the surface in the at least one extended position and the inclinably supporting of the at least one panel in the at least one inclination in relation to the surface based on disposing the at least one kickstand on the surface in the at least one open stand position allows striking of the at least one object on the playing surface based on throwing the at least one object onto the playing surface for facilitating the gameplay; andat least one boundary marker disposable on the surface forming a boundary around the game apparatus on the surface, wherein the boundary indicates at least one first region of the surface where the at least one object needs to land in order to score a point by at least one player, wherein the boundary indicates at least one second region of the surface, wherein the at least one second region is physically inaccessible to the at least one player associated with the gameplay, wherein the gameplay requires a first player of the at least one player for bouncing the at least one object off the playing surface based on the striking causing the at least one object to hit the at least one first region, wherein the gameplay requires a second player of the at least one player to catch the at least one object subsequent to the bouncing of the at least one object off the playing surface.
  • 16. The game kit of claim 15, wherein the playing surface is configured for maintaining a consistency of the playing surface against the striking of the at least one object on the playing surface, wherein the playing surface is configured for providing a predictable bounce to the at least one object striking the playing surface based on the maintaining of the consistency of the playing surface.
  • 17. The game kit of claim 15, wherein the at least one of the right panel and the left panel is removably attached to the middle panel.
  • 18. The game kit of claim 15, wherein the at least one kickstand is removably attached to the at least one panel.
  • 19. The game kit of claim 15, wherein the at least one kickstand is configured to be extendably retractable between an original stand position and at least one extended stand position, wherein the at least one kickstand is configured for modifying the at least one inclination of the at least one panel based on extendably retracting between the original stand position and the at least one extended stand position in the at least one open stand position.
  • 20. The game kit of claim 15 further comprising at least one calibrating mechanism configured for calibrating the playing surface based on the striking of the at least one object, wherein the calibrating of the playing surface increases a predictability of a subsequent bounce of the at least one object, wherein the at least one calibrating mechanism is configured stabilizing at least one of the at least one panel and the at least one kickstand based on the striking of the at least one object, wherein the stabilizing of the at least one panel comprises modifying an extended position of the at least one panel from an initial extended position of the at least one extended position to a stable extended position of the at least one extended position, wherein the stabilizing of the at least one kickstand comprises modifying an open stand position of the at least one kickstand from an initial open stand position of the at least one open stand position to a stable open stand position of the at least one open stand position.
CROSS-REFERENCE TO RELATED APPLICATION

This application claims the benefit of U.S. Provisional Patent Application No. 63/072,107, titled “METHODS, SYSTEMS, APPARATUSES, AND DEVICES FOR FACILITATING A GAMEPLAY”, filed Aug. 29, 2020, which is incorporated by reference herein in its entirety.

Provisional Applications (1)
Number Date Country
63072107 Aug 2020 US