“Spoofing” a security system is generally defined as an act of masquerading as an authenticated user, by submitting false data. In this case, methods of liveness detection may be employed to determine whether a biometric modality, such as a face, a palm (palm print), a finger (fingerprint), or an ear, carries the unique structural qualities of the original three-dimensional biometric modality, or is-a two-dimensional replicate.
Many current technologies for optical recognition of identity can be easily spoofed or hacked. In the case of facial recognition on mobile devices, for example, it is common for the facial recognition algorithms to be tricked into accepting a fake representation of a user's face, as presented via an image of the user's face on the front-facing video screen of another mobile device, or as presented via a print-out of the user's face on paper, among other methods of identity spoofing. Moreover, biometric implementations such as the facial recognition algorithm described in this example, providing identity management on mobile devices, are a regular feature of mobile devices across the world, and there is a current unmet need for an automated authentication technology for optical recognition of identity, while maintaining immunity to spoofing attempts.
One aspect disclosed herein is a mobile device comprising: a front-facing camera, a front-facing screen, at least one processor, a memory, an operating system configured to perform executable instructions, and a computer program including instructions executable by the at least one processor to run an application for detecting spoofing of a 3D object, using a 2D representation, in a mobile object authentication process, the application comprising: a software module capturing, via the front-facing camera, image data of the 3D object while displaying, via the front-facing screen, an authentication pattern comprising a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the 3D object over time; a software module using the image data and the authentication pattern to determine a current spatial characteristic of the 3D object; and a software module determining if spoofing of the 3D object, using a 2D representation, is attempted in the mobile authentication process by comparing the current spatial characteristic of the 3D object with a stored reference spatial characteristic of the 3D object.
In some embodiments, the 3D object comprises a face, a palm (palm print), a finger (fingerprint), or an ear. In some embodiments, the 2D representation comprises a photograph of the 3D object. In some embodiments, the image data comprises a plurality of photographs of the 3D object. In some embodiments, the image data comprises a video of the 3D object. In some embodiments, the authentication pattern comprises a plurality of images. In some embodiments, the authentication pattern comprises a video. In some embodiments, the plurality of regions are arranged in two or more vertical or horizontal bands in the authentication pattern. In some embodiments, the plurality of regions are arranged in a horizontal band across the top or bottom of the screen, or in a vertical band across the left or right side of the screen in the authentication pattern. In some embodiments, the authentication pattern comprises variation of at least one region in at least one of: brightness, position, size, shape, and color to form a regular pulse or a random pulse in the authentication pattern. In some embodiments, at least one of the regions varies in position over time to form a translation or rotation of the region in the authentication pattern. In some embodiments, at least one of the regions varies in size over time to form a contraction or expansion of the region in the authentication pattern. In some embodiments, the application further comprises a software module receiving a request to authenticate the 3D object. In some embodiments, the application further comprises a software module instructing a user to orient the front-facing camera of the mobile device in a fixed position relative to the object during the capturing of the image data. In some embodiments, the variation of at least one region in at least one of: brightness, position, size, shape, and color encode information in the authentication pattern.
A second aspect disclosed herein is a system for detecting spoofing of a 3D object, using a 2D representation, in a mobile object authentication process, the system comprising: a mobile device comprising a front-facing camera, a front-facing screen, at least one processor, a memory; and a server comprising at least one processor and a memory: the mobile device configured to: capture, via the front-facing camera, image data of the 3D object while displaying, via the front-facing screen, an authentication pattern comprising a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the 3D object over time; and transmit the image data and the authentication pattern to the server; the server configured to: receive the image data and the authentication pattern from the mobile device; use the image data and the authentication pattern to determine a current spatial characteristic of the 3D object; determine if spoofing of the 3D object, using a 2D representation, is attempted in the mobile authentication process by comparing the current spatial characteristic of the 3D object with a stored reference spatial characteristic of the 3D object; and transmit a result spoofing result to the mobile device.
In some embodiments, the 3D object comprises a face, a palm (palm print), a finger (fingerprint), or an ear. In some embodiments, the 2D representation comprises a photograph of the 3D object. In some embodiments, the image data comprises a plurality of photographs of the 3D object. In some embodiments, the image data comprises a video of the 3D object. In some embodiments, the authentication pattern comprises a plurality of images. In some embodiments, the authentication pattern comprises a video. In some embodiments, the plurality of regions are arranged in two or more vertical or horizontal bands in the authentication pattern. In some embodiments, the plurality of regions are arranged in a horizontal band across the top or bottom of the screen, or in a vertical band across the left or right side of the screen in the authentication pattern. In some embodiments, the authentication pattern comprises variation of at least one region in at least one of: brightness, position, size, shape, and color to form a regular pulse or a random pulse in the authentication pattern. In some embodiments, at least one of the regions varies in position over time to form a translation or rotation of the region in the authentication pattern. In some embodiments, at least one of the regions varies in size over time to form a contraction or expansion of the region in the authentication pattern. In some embodiments, the application further comprises a software module receiving a request to authenticate the 3D object. In some embodiments, the application further comprises a software module instructing a user to orient the front-facing camera of the mobile device in a fixed position relative to the object during the capturing of the image data. In some embodiments, the variation of at least one region in at least one of: brightness, position, size, shape, and color encode information in the authentication pattern.
A third aspect disclosed herein is a method of detecting spoofing of a 3D object, using a 2D representation, in a mobile object authentication process, the method comprising: capturing, via a front-facing camera of a mobile device, image data of the 3D object while displaying, via a front-facing screen of the mobile device, an authentication pattern comprising a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the 3D object over time; using the image data and the authentication pattern to determine a current spatial characteristic of the 3D object; and determining if spoofing of the 3D object, using a 2D representation, is attempted in the mobile authentication process by comparing the current spatial characteristic of the 3D object with a stored reference spatial characteristic of the 3D object.
In some embodiments, the 3D object comprises a face, a palm (palm print), a finger (fingerprint), or an ear. In some embodiments, the 2D representation comprises a photograph of the 3D object. In some embodiments, the image data comprises a plurality of photographs of the 3D object. In some embodiments, the image data comprises a video of the 3D object. In some embodiments, the authentication pattern comprises a plurality of images. In some embodiments, the authentication pattern comprises a video. In some embodiments, the plurality of regions are arranged in two or more vertical or horizontal bands in the authentication pattern. In some embodiments, the plurality of regions are arranged in a horizontal band across the top or bottom of the screen, or in a vertical band across the left or right side of the screen in the authentication pattern. In some embodiments, the authentication pattern comprises variation of at least one region in at least one of: brightness, position, size, shape, and color, to form a regular pulse or a random pulse in the authentication pattern. In some embodiments, at least one of the regions varies in position over time to form a translation or rotation of the region in the authentication pattern. In some embodiments, at least one of the regions varies in size over time to form a contraction or expansion of the region in the authentication pattern. In some embodiments, further comprising receiving a request to authenticate the 3D object. In some embodiments, further comprising instructing a user to orient the front-facing camera of the mobile device in a fixed position relative to the object during the capturing of the image data. In some embodiments, the variation of at least one region in at least one of: brightness, position, size, shape, and color, encode information in the authentication pattern.
A fourth aspect provided herein is a mobile device comprising: a front-facing camera, a front-facing screen, at least one processor, a memory, an operating system configured to perform executable instructions, and a computer program including instructions executable by the at least one processor to run an application for recognizing a class or a within-class identity of a 3D object, solely or in combination with other mobile processes of object detection and identity recognition, the application comprising: a software module capturing, via the front-facing camera, image data of the 3D object while displaying, via the front-facing screen, an identification pattern comprising a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the 3D object over time; a software module using the image data and the identification pattern to determine a current spatial characteristic of the 3D object; and a software module determining the class, or the within-class identity of the 3D object, solely or in combination with other mobile processes of object detection and identity recognition by comparing the current spatial characteristic of the 3D object with a stored reference spatial characteristic of the 3D object.
In some embodiments, the 3D object comprises a face, a palm (palm print), a finger (fingerprint), or an ear. In some embodiments, the image data comprises a plurality of photographs of the 3D object. In some embodiments, the image data comprises a video of the 3D object. In some embodiments, the identification pattern comprises a plurality of images. In some embodiments, the identification pattern comprises a video. In some embodiments, the plurality of regions are arranged in two or more vertical or horizontal bands in the identification pattern. In some embodiments, the plurality of regions are arranged in a horizontal band across the top or bottom of the screen, or in a vertical band across the left or right side of the screen in the identification pattern. In some embodiments, the identification pattern comprises variation of at least one region in at least one of: brightness, position, size, shape, and color to form a regular pulse or a random pulse in the identification pattern. In some embodiments, at least one of the regions varies in position over time to form a translation or rotation of the region in the identification pattern. In some embodiments, at least one of the regions varies in size over time to form a contraction or expansion of the region in the identification pattern. In some embodiments, the application further comprises a software module receiving a request to recognize the class, or the within-class identity of the 3D object. In some embodiments, the application further comprises a software module instructing a user to orient the front-facing camera of the mobile device in a fixed position relative to the object during the capturing of the image data. In some embodiments, the variation of at least one region in at least one of: brightness, position, size, shape, and color encode information in the identification pattern.
A fifth aspect provided herein is a system for recognizing a class or a within-class identity of a 3D object, solely or in combination with other mobile processes of object detection and identity recognition, the system comprising: a mobile device comprising a front-facing camera, a front-facing screen, at least one processor, a memory; and a server comprising at least one processor and a memory: the mobile device configured to: capture, via the front-facing camera, image data of the 3D object while displaying, via the front-facing screen, an identification pattern comprising a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the 3D object over time; and transmit the image data and the identification pattern to the server; the server configured to: receive the image data and the identification pattern from the mobile device; use the image data and the identification pattern to determine a current spatial characteristic of the 3D object; determine the class, or the within-class identity of the 3D object, solely or in combination with other mobile processes of object detection and identity recognition, by comparing the current spatial characteristic of the 3D object with a stored reference spatial characteristic of the 3D object; and transmit the class, or the within-class identity of the 3D object to the mobile device.
In some embodiments, the 3D object comprises a face, a palm (palm print), a finger (fingerprint), or an ear. In some embodiments, the image data comprises a plurality of photographs of the 3D object. In some embodiments, the image data comprises a video of the 3D object. In some embodiments, the identification pattern comprises a plurality of images. In some embodiments, the identification pattern comprises a video. In some embodiments, the plurality of regions are arranged in two or more vertical or horizontal bands in the identification pattern. In some embodiments, the plurality of regions are arranged in a horizontal band across the top or bottom of the screen, or in a vertical band across the left or right side of the screen in the identification pattern. In some embodiments, the identification pattern comprises variation of at least one region in at least one of: brightness, position, size, shape, and color to form a regular pulse or a random pulse in the identification pattern. In some embodiments, at least one of the regions varies in position over time to form a translation or rotation of the region in the identification pattern. In some embodiments, at least one of the regions varies in size over time to form a contraction or expansion of the region in the identification pattern. In some embodiments, the application further comprises a software module receiving a request to determine a class or within-class identity of the 3D object. In some embodiments, the application further comprises a software module instructing a user to orient the front-facing camera of the mobile device in a fixed position relative to the object during the capturing of the image data. In some embodiments, the variation of at least one region in at least one of: brightness, position, size, shape, and color encode information in the identification pattern.
A sixth aspect provided herein is a method of recognizing a class or within-class identity of a 3D object, solely or in combination with other mobile processes of object detection and identity recognition, the method comprising: capturing, via a front-facing camera of a mobile device, image data of the 3D object while displaying, via a front-facing screen of the mobile device, an identification pattern comprising a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the 3D object over time; using the image data and the identification pattern to determine a current spatial characteristic of the 3D object; and determining the class, or the within-class identity of a 3D object of the 3D object, solely or in combination with other mobile processes of object detection and identity recognition, by comparing the current spatial characteristic of the 3D object with a stored reference spatial characteristic of the 3D object.
In some embodiments, the 3D object comprises a face, a palm (palm print), a finger (fingerprint), or an ear. In some embodiments, the image data comprises a plurality of photographs of the 3D object. In some embodiments, the image data comprises a video of the 3D object. In some embodiments, the identification pattern comprises a plurality of images. In some embodiments, the identification pattern comprises a video. In some embodiments, the plurality of regions are arranged in two or more vertical or horizontal bands in the identification pattern. In some embodiments, the plurality of regions are arranged in a horizontal band across the top or bottom of the screen, or in a vertical band across the left or right side of the screen in the identification pattern. In some embodiments, the identification pattern comprises variation of at least one region in at least one of: brightness, position, size, shape, and color, to form a regular pulse or a random pulse in the identification pattern. In some embodiments, at least one of the regions varies in position over time to form a translation or rotation of the region in the identification pattern. In some embodiments, at least one of the regions varies in size over time to form a contraction or expansion of the region in the identification pattern. In some embodiments, further comprising receiving a request to recognize a class or within-class identity of the 3D object. In some embodiments, further comprising instructing a user to orient the front-facing camera of the mobile device in a fixed position relative to the object during the capturing of the image data. In some embodiments, the variation of at least one region in at least one of: brightness, position, size, shape, and color, encode information in the identification pattern.
In some embodiments, the plurality of regions comprises 2 regions to 50 regions. In some embodiments, the plurality of regions comprises at least 2 regions. In some embodiments, the plurality of regions comprises at most 50 regions. In some embodiments, the plurality of regions comprises 2 regions to 3 regions, 2 regions to 4 regions, 2 regions to 5 regions, 2 regions to 10 regions, 2 regions to 15 regions, 2 regions to 20 regions, 2 regions to 25 regions, 2 regions to 30 regions, 2 regions to 35 regions, 2 regions to 40 regions, 2 regions to 50 regions, 3 regions to 4 regions, 3 regions to 5 regions, 3 regions to 10 regions, 3 regions to 15 regions, 3 regions to 20 regions, 3 regions to 25 regions, 3 regions to 30 regions, 3 regions to 35 regions, 3 regions to 40 regions, 3 regions to 50 regions, 4 regions to 5 regions, 4 regions to 10 regions, 4 regions to 15 regions, 4 regions to 20 regions, 4 regions to 25 regions, 4 regions to 30 regions, 4 regions to 35 regions, 4 regions to 40 regions, 4 regions to 50 regions, 5 regions to 10 regions, 5 regions to 15 regions, 5 regions to 20 regions, 5 regions to 25 regions, 5 regions to 30 regions, 5 regions to 35 regions, 5 regions to 40 regions, 5 regions to 50 regions, 10 regions to 15 regions, 10 regions to 20 regions, 10 regions to 25 regions, 10 regions to 30 regions, 10 regions to 35 regions, 10 regions to 40 regions, 10 regions to 50 regions, 15 regions to 20 regions, 15 regions to 25 regions, 15 regions to 30 regions, 15 regions to 35 regions, 15 regions to 40 regions, 15 regions to 50 regions, 20 regions to 25 regions, 20 regions to 30 regions, 20 regions to 35 regions, 20 regions to 40 regions, 20 regions to 50 regions, 25 regions to 30 regions, 25 regions to 35 regions, 25 regions to 40 regions, 25 regions to 50 regions, 30 regions to 35 regions, 30 regions to 40 regions, 30 regions to 50 regions, 35 regions to 40 regions, 35 regions to 50 regions, or 40 regions to 50 regions. In some embodiments, the plurality of regions comprises 2 regions, 3 regions, 4 regions, 5 regions, 10 regions, 15 regions, 20 regions, 25 regions, 30 regions, 35 regions, 40 regions, 50 regions, or more, including increments therein.
In some embodiments, a region comprises a percentage of the area of the screen of the mobile device of 0% to 99%. In some embodiments, a region comprises a percentage of the area of the screen of the mobile device of at least 0%. In some embodiments, a region comprises a percentage of the area of the screen of the mobile device of at most 99%. In some embodiments, a region comprises a percentage of the area of the screen of the mobile device of 0% to 1%, 0% to 10%, 0% to 20%, 0% to 30%, 0% to 40%, 0% to 50%, 0% to 60%, 0% to 70%, 0% to 80%, 0% to 90%, 0% to 99%, 1% to 10%, 1% to 20%, 1% to 30%, 1% to 40%, 1% to 50%, 1% to 60%, 1% to 70%, 1% to 80%, 1% to 90%, 1% to 99%, 10% to 20%, 10% to 30%, 10% to 40%, 10% to 50%, 10% to 60%, 10% to 70%, 10% to 80%, 10% to 90%, 10% to 99%, 20% to 30%, 20% to 40%, 20% to 50%, 20% to 60%, 20% to 70%, 20% to 80%, 20% to 90%, 20% to 99%, 30% to 40%, 30% to 50%, 30% to 60%, 30% to 70%, 30% to 80%, 30% to 90%, 30% to 99%, 40% to 50%, 40% to 60%, 40% to 70%, 40% to 80%, 40% to 90%, 40% to 99%, 50% to 60%, 50% to 70%, 50% to 80%, 50% to 90%, 50% to 99%, 60% to 70%, 60% to 80%, 60% to 90%, 60% to 99%, 70% to 80%, 70% to 90%, 70% to 99%, 80% to 90%, 80% to 99%, or 90% to 99%. In some embodiments, a region comprises a percentage of the area of the screen of the mobile device of 0%, 1%, 10%, 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90%, or 99%.
In some embodiments, a region exhibits a percentage of the mobile device's brightness capability of 0% to 100%. In some embodiments, a region exhibits a percentage of the mobile device's brightness capability of at least 0%. In some embodiments, a region exhibits a percentage of the mobile device's brightness capability of at most 100%. In some embodiments, a region exhibits a percentage of the mobile device's brightness capability of 0% to 1%, 0% to 10%, 0% to 20%, 0% to 30%, 0% to 40%, 0% to 50%, 0% to 60%, 0% to 70%, 0% to 80%, 0% to 90%, 0% to 100%, 1% to 10%, 1% to 20%, 1% to 30%, 1% to 40%, 1% to 50%, 1% to 60%, 1% to 70%, 1% to 80%, 1% to 90%, 1% to 100%, 10% to 20%, 10% to 30%, 10% to 40%, 10% to 50%, 10% to 60%, 10% to 70%, 10% to 80%, 10% to 90%, 10% to 100%, 20% to 30%, 20% to 40%, 20% to 50%, 20% to 60%, 20% to 70%, 20% to 80%, 20% to 90%, 20% to 100%, 30% to 40%, 30% to 50%, 30% to 60%, 30% to 70%, 30% to 80%, 30% to 90%, 30% to 100%, 40% to 50%, 40% to 60%, 40% to 70%, 40% to 80%, 40% to 90%, 40% to 100%, 50% to 60%, 5% to 70%, 50% to 80%, 50% to 90%, 50% to 100%, 60% to 70%, 60% to 80%, 60% to 90%, 60% to 100%, 70% to 80%, 70% to 90%, 70% to 100%, 80% to 90%, 80% to 100%, or 90% to 100%. In some embodiments, a region exhibits a percentage of the mobile device's brightness capability of 0%, 1%, 10%, 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90%, or 100%, including increments therein.
In some embodiments, a region exhibits a shape comprising a circle, an oval, an arch, an ellipse, a triangle, a square, a polygon, an amorphous shape, or any combination thereof. In some embodiments, a region exhibits a color comprising alice blue, antique white, aqua, aquamarine, azure, beige, bisque, black, blanched almond, blue, blue violet, brown, burly wood, cadet blue, chartreuse, chocolate, coral, cornflower blue, cornsilk, crimson, cyan, dark blue, dark cyan, dark golden rod, dark gray, dark grey, dark green, dark khaki, dark magenta, dark olive green, dark orange, dark orchid, dark red, dark salmon, dark sea green, dark slate blue, dark slate gray, dark turquoise, dark violet, deep pink, deep sky blue, dim grey, dodger blue, fire brick, floral white, forest green, fuchsia, gainsboro, ghost white, gold, golden rod, gray, green, green yellow, honey dew, hot pink, indian red, indigo, ivory, khaki, lavender, lavender blush, lawn green, lemon chiffon, light blue, light coral, light cyan, light goldenrod yellow, light grey, light green, light pink, light salmon, light sea green, light sky blue, light slate gray, light slate grey, light steel blue, light yellow, lime, lime green, linen, magenta, maroon, medium aqua marine, medium blue, medium orchid, medium purple, medium sea green, medium slate blue, medium spring green, medium turquoise, medium violet red, midnight blue, mint cream, misty rose, moccasin, navajo white, navy, old lace, olive, olive drab, orange, orange red, orchid, pale golden rod, pale green, pale turquoise, pale violet red, papaya whip, peach puff, peru, pink, plum, powder blue, purple, rebecca purple, red, rosy brown, royal blue, saddle brown, salmon, sandy brown, sea green, sea shell, sienna, silver, sky blue, slate blue, slate grey, snow, spring green, steel blue, tan, teal, thistle, tomato, turquoise, violet, wheat, white, white smoke, yellow, yellow green, or any combination thereof.
In some embodiments, the number of images in the authentication pattern is 2 to 10,000. In some embodiments, the number of images in the authentication pattern is at least 2. In some embodiments, the number of images in the authentication pattern is at most 10,000. In some embodiments, the number of images in the authentication pattern is 2 to 5, 2 to 10, 2 to 20, 2 to 50, 2 to 100, 2 to 200, 2 to 500, 2 to 1,000, 2 to 2,000, 2 to 5,000, 2 to 10,000, 5 to 10, 5 to 20, 5 to 50, 5 to 100, 5 to 200, 5 to 500, 5 to 1,000, 5 to 2,000, 5 to 5,000, 5 to 10,000, 10 to 20, 10 to 50, 10 to 100, 10 to 200, 10 to 500, 10 to 1,000, 10 to 2,000, 10 to 5,000, 10 to 10,000, 20 to 50, 20 to 100, 20 to 200, 20 to 500, 20 to 1,000, 20 to 2,000, 20 to 5,000, 20 to 10,000, 50 to 100, 50 to 200, 50 to 500, 50 to 1,000, 50 to 2,000, 50 to 5,000, 50 to 10,000, 100 to 200, 100 to 500, 100 to 1,000, 100 to 2,000, 100 to 5,000, 100 to 10,000, 200 to 500, 200 to 1,000, 200 to 2,000, 200 to 5,000, 200 to 10,000, 500 to 1,000, 500 to 2,000, 500 to 5,000, 500 to 10,000, 1,000 to 2,000, 1,000 to 5,000, 1,000 to 10,000, 2,000 to 5,000, 2,000 to 10,000, or 5,000 to 10,000. In some embodiments, the number of images in the authentication pattern is 2, 5, 10, 20, 50, 100, 200, 500, 1,000, 2,000, 5,000, or 10,000, including increments therein.
In some embodiments, the number of photographs of the 3D object that comprise the image data is 2 to 10,000. In some embodiments, the number of photographs of the 3D object that comprise the image data is at least 2. In some embodiments, the number of photographs of the 3D object that comprise the image data is at most 10,000. In some embodiments, the number of photographs of the 3D object that comprise the image data is 2 to 5, 2 to 10, 2 to 20, 2 to 50, 2 to 100, 2 to 200, 2 to 500, 2 to 1,000, 2 to 2,000, 2 to 5,000, 2 to 10,000, 5 to 10, 5 to 20, 5 to 50, 5 to 100, 5 to 200, 5 to 500, 5 to 1,000, 5 to 2,000, 5 to 5,000, 5 to 10,000, 10 to 20, 10 to 50, 10 to 100, 10 to 200, 10 to 500, 10 to 1,000, 10 to 2,000, 10 to 5,000, 10 to 10,000, 20 to 50, 20 to 100, 20 to 200, 20 to 500, 20 to 1,000, 20 to 2,000, 20 to 5,000, 20 to 10,000, 50 to 100, 50 to 200, 50 to 500, 50 to 1,000, 50 to 2,000, 50 to 5,000, 50 to 10,000, 100 to 200, 100 to 500, 100 to 1,000, 100 to 2,000, 100 to 5,000, 100 to 10,000, 200 to 500, 200 to 1,000, 200 to 2,000, 200 to 5,000, 200 to 10,000, 500 to 1,000, 500 to 2,000, 500 to 5,000, 500 to 10,000, 1,000 to 2,000, 1,000 to 5,000, 1,000 to 10,000, 2,000 to 5,000, 2,000 to 10,000, or 5,000 to 10,000. In some embodiments, the number of photographs of the 3D object that comprise the image data is 2, 5, 10, 20, 50, 100, 200, 500, 1,000, 2,000, 5,000, or 10,000, including increments therein.
A better understanding of the features and advantages of the present subject matter will be obtained by reference to the following detailed description that sets forth illustrative embodiments and the accompanying drawings of which:
Unless otherwise defined, all technical terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this disclosure belongs.
As used herein, the singular forms “a,” “an,” and “the” include plural references unless the context clearly dictates otherwise. Any reference to “or” herein is intended to encompass “and/or” unless otherwise stated.
As used herein, the term “about” refers to an amount that is near the stated amount by 10%, 5%, or 1%, including increments therein.
As used herein, the term “front-facing camera” refers to a feature of cameras, mobile phones, smartphones, tablets and similar mobile devices that allows a user to take self-portrait, photograph, or video while looking at the display of the device.
As used herein, the term “3D” refers to having a length, a breadth, and a depth.
As used herein, the term “2D” refers to having a length and a breadth, a length and a depth, or a breadth and a depth, of much greater magnitude in relation to any third dimension of the object as to the 3D object for which it is presented as a spoof.
While preferred embodiments of the present subject matter have been shown and described herein, it will be obvious to those skilled in the art that such embodiments are provided by way of example only. Numerous variations, changes, and substitutions will now occur to those skilled in the art without departing from the disclosure. It should be understood that various alternatives to the embodiments of the subject matter described herein may be employed in practicing the disclosure.
Devices for Detecting Spoofing of a 3D Object
Provided herein, per
In some embodiments, the 3D object 101 comprises a face, a palm (palm print), a finger (fingerprint), or an ear. In some embodiments, the 3D object 101 comprises a human face. In some embodiments, the 2D representation comprises a photograph of the 3D object 101. In some embodiments, the image data comprises a plurality of photographs of the 3D object 101. In some embodiments, the image data comprises a video of the 3D object 101. In some embodiments, the authentication pattern comprises a plurality of images. In some embodiments, the authentication pattern comprises a video. In some embodiments, the plurality of regions is arranged in two or more vertical or horizontal bands in the authentication pattern. In some embodiments, the plurality of regions are arranged in a horizontal band across the top or bottom of the screen, or in a vertical band across the left or right side of the screen in the authentication pattern. In some embodiments, the authentication pattern comprises variation of at least one region in at least one of: brightness, position, size, shape, and color to form a regular pulse or a random pulse in the authentication pattern. In some embodiments, at least one of the regions varies in position over time to form a translation or rotation of the region in the authentication pattern. In some embodiments, at least one of the regions varies in size over time to form a contraction or expansion of the region in the authentication pattern. In some embodiments, the application further comprises a software module receiving a request to authenticate the 3D object 101. In some embodiments, the application further comprises a software module instructing a user to orient the front-facing camera of the mobile device in a fixed position relative to the object during the capturing of the image data. In some embodiments, the variation of at least one region in at least one of: brightness, position, size, shape, and color encode information in the authentication pattern.
Authentication Patterns
In some embodiments, per
In some embodiments, per
In some embodiments the authentication pattern comprises a variation of at least one region in at least one of: brightness, position, size, shape, and color to form a regular pulse or a random pulse. In some embodiments, per
Methods for Detecting Spoofing of a 3D Object
Provided herein, per
In some embodiments an authentication pattern comprises a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the 3D object 410 over time, per
The differences between the 2D representations 420a, 420b of the 3D object 410, may be used to determine a spatial characteristic of the 3D object 410, and to determine if spoofing of the 3D object 410, using a 2D representation 420a, 420b, is attempted in the mobile authentication process, by comparing the current spatial characteristic of the 3D object 410 with a stored reference spatial characteristic of the 3D object 410.
Once a current spatial characteristic of the 3D object 410 from the image data and the authentication pattern is determined to match a stored reference spatial characteristic of the 3D object 410, an access may be granted if no spoofing is detected, or block access to the user if spoofing is detected. An authority may additionally be alerted with information related to the time, location, device, account, or any combination thereof associated with the spoofing attempt.
In some embodiments, the authentication pattern comprises a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the 3D object 410 over time, and wherein the variation of at least one region in at least one of: brightness, position, size, shape, and color, encodes information in the authentication pattern. In some embodiments, the encoded information comprises encoded information corresponding to the user, the object, the authentication attempt, or any combination thereof. In some embodiments, determination that highlights and shadows on the 3D object 410, captured by the 2D representation 420a, 420b, correlate with the information encoded within the authentication pattern, serves as an additional factor of authentication and/or security.
In some embodiments, per
The differences between the 2D representations 520a, 520b of the human face 510, may be used to determine a spatial characteristic of the human face 510, and to determine if spoofing of the human face 510, using a 2D representation 520a, 520b, is attempted in the mobile authentication process by comparing the current spatial characteristic of the human face 510 with a stored reference spatial characteristic of the human face 510.
Once a current spatial characteristic of the human face 510 from the image data and the authentication pattern is determined to match a stored reference spatial characteristic of the human face 510, an access may be granted if no spoofing is detected, or block access to the user if spoofing is detected. An authority may additionally be alerted with information related to the time, location, device, account, or any combination thereof associated with the spoofing attempt.
In some embodiments, per
The differences between the 2D representations captured of the human face 610, while the front-facing-screen displays the first authentication image 620a and while the front-facing-screen displays the second authentication image 620b, may be used to determine a current spatial characteristic of the human face 610, and to determine if spoofing of the human face 610, using a 2D representation, is attempted in the mobile authentication process by comparing the current spatial characteristic of the human face 610 with a stored reference spatial characteristic of the human face 610.
Per
Once a current spatial characteristic of the human face 610 from the image data and the authentication pattern is determined to match a stored reference spatial characteristic of the human face 610, an access may be granted if no spoofing is detected, or block access to the user if spoofing is detected. An authority may additionally be alerted with information related to the time, location, device, account, or any combination thereof associated with the spoofing attempt.
Systems for Detecting Spoofing of a 3D Object
Provided herein is a system for detecting spoofing of a 3D object, using a 2D representation, in a mobile object authentication process, the system comprising: a mobile device comprising a front-facing camera, a front-facing screen, at least one processor, a memory; and a server comprising at least one processor and a memory: the mobile device configured to: capture, via the front-facing camera, image data of the 3D object while displaying, via the front-facing screen, an authentication pattern comprising a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the 3D object over time; and transmit the image data and the authentication pattern to the server; the server configured to: receive the image data and the authentication pattern from the mobile device; use the image data and the authentication pattern to determine a current spatial characteristic of the 3D object; determine if spoofing of the 3D object, using a 2D representation, is attempted in the mobile authentication process by comparing the current spatial characteristic of the 3D object with a stored reference spatial characteristic of the 3D object; and transmit a result spoofing result to the mobile device.
Digital Processing Device
In some embodiments, the platforms, systems, media, and methods described herein include a digital processing device, or use of the same. In further embodiments, the digital processing device includes one or more hardware central processing units (CPUs) or general purpose graphics processing units (GPGPUs) that carry out the device's functions. In still further embodiments, the digital processing device further comprises an operating system configured to perform executable instructions. In some embodiments, the digital processing device is optionally connected to a computer network. In further embodiments, the digital processing device is optionally connected to the Internet such that it accesses the World Wide Web. In still further embodiments, the digital processing device is optionally connected to a cloud computing infrastructure. In other embodiments, the digital processing device is optionally connected to an intranet. In other embodiments, the digital processing device is optionally connected to a data storage device.
In accordance with the description herein, suitable digital processing devices include, by way of non-limiting examples, server computers, desktop computers, laptop computers, notebook computers, sub-notebook computers, netbook computers, netpad computers, set-top computers, media streaming devices, handheld computers, Internet appliances, mobile smartphones, tablet computers, personal digital assistants, video game consoles, and vehicles. Those of skill in the art will recognize that many smartphones are suitable for use in the system described herein. Those of skill in the art will also recognize that select televisions, video players, and digital music players with optional computer network connectivity are suitable for use in the system described herein. Suitable tablet computers include those with booklet, slate, and convertible configurations, known to those of skill in the art.
In some embodiments, the digital processing device includes an operating system configured to perform executable instructions. The operating system is, for example, software, including programs and data, which manages the device's hardware and provides services for execution of applications. Those of skill in the art will recognize that suitable server operating systems include, by way of non-limiting examples, FreeBSD, OpenBSD, NetBSD, Linux, Apple® Mac OS X Server®, Oracle® Solaris®, Windows Server®, and Novell® NetWare®. Those of skill in the art will recognize that suitable personal computer operating systems include, by way of non-limiting examples, Microsoft® Windows®, Apple® Mac OS X®, UNIX®, and UNIX-like operating systems such as GNU/Linux®. In some embodiments, the operating system is provided by cloud computing. Those of skill in the art will also recognize that suitable mobile smart phone operating systems include, by way of non-limiting examples, Nokia® Symbian® OS, Apple® iOS®, Research In Motion® BlackBerry OS®, Google® Android®, Microsoft® Windows Phone® OS, Microsoft® Windows Mobile® OS, Linux®, and Palm® WebOS®. Those of skill in the art will also recognize that suitable media streaming device operating systems include, by way of non-limiting examples, Apple TV®, Roku®, Boxee®, Google TV®, Google Chromecast®, Amazon Fire®, and Samsung® HomeSync®. Those of skill in the art will also recognize that suitable video game console operating systems include, by way of non-limiting examples, Sony® P53®, Sony® P54®, Microsoft® Xbox 360®, Microsoft Xbox One, Nintendo® Wii®, Nintendo® Wii U®, and Ouya®.
In some embodiments, the device includes a storage and/or memory device. The storage and/or memory device is one or more physical apparatuses used to store data or programs on a temporary or permanent basis. In some embodiments, the device is volatile memory and requires power to maintain stored information. In some embodiments, the device is non-volatile memory and retains stored information when the digital processing device is not powered. In further embodiments, the non-volatile memory comprises flash memory. In some embodiments, the non-volatile memory comprises dynamic random-access memory (DRAM). In some embodiments, the non-volatile memory comprises ferroelectric random access memory (FRAM). In some embodiments, the non-volatile memory comprises phase-change random access memory (PRAM). In other embodiments, the device is a storage device including, by way of non-limiting examples, CD-ROMs, DVDs, flash memory devices, magnetic disk drives, magnetic tapes drives, optical disk drives, and cloud computing based storage. In further embodiments, the storage and/or memory device is a combination of devices such as those disclosed herein.
In some embodiments, the digital processing device includes a display to send visual information to a user. In some embodiments, the display is a liquid crystal display (LCD). In further embodiments, the display is a thin film transistor liquid crystal display (TFT-LCD). In some embodiments, the display is an organic light emitting diode (OLED) display. In various further embodiments, on OLED display is a passive-matrix OLED (PMOLED) or active-matrix OLED (AMOLED) display. In some embodiments, the display is a plasma display. In other embodiments, the display is a video projector. In yet other embodiments, the display is a head-mounted display in communication with the digital processing device, such as a VR headset. In further embodiments, suitable VR headsets include, by way of non-limiting examples, HTC Vive, Oculus Rift, Samsung Gear VR, Microsoft HoloLens, Razer OSVR, FOVE VR, Zeiss VR One, Avegant Glyph, Freefly VR headset, and the like. In still further embodiments, the display is a combination of devices such as those disclosed herein.
In some embodiments, the digital processing device includes an input device to receive information from a user. In some embodiments, the input device is a keyboard. In some embodiments, the input device is a pointing device including, by way of non-limiting examples, a mouse, trackball, track pad, joystick, game controller, or stylus. In some embodiments, the input device is a touch screen or a multi-touch screen. In other embodiments, the input device is a microphone to capture voice or other sound input. In other embodiments, the input device is a video camera or other sensor to capture motion or visual input. In further embodiments, the input device is a Kinect, Leap Motion, or the like. In still further embodiments, the input device is a combination of devices such as those disclosed herein.
Referring to
Continuing to refer to
Continuing to refer to
Continuing to refer to
Methods as described herein can be implemented by way of machine (e.g., computer processor) executable code stored on an electronic storage location of the digital processing device 801, such as, for example, on the memory 810 or electronic storage unit 815. The machine executable or machine readable code can be provided in the form of software. During use, the code can be executed by the processor 805. In some cases, the code can be retrieved from the storage unit 815 and stored on the memory 810 for ready access by the processor 805. In some situations, the electronic storage unit 815 can be precluded, and machine-executable instructions are stored on memory 810.
Non-Transitory Computer Readable Storage Medium
In some embodiments, the platforms, systems, media, and methods disclosed herein include one or more non-transitory computer readable storage media encoded with a program including instructions executable by the operating system of an optionally networked digital processing device. In further embodiments, a computer readable storage medium is a tangible component of a digital processing device. In still further embodiments, a computer readable storage medium is optionally removable from a digital processing device. In some embodiments, a computer readable storage medium includes, by way of non-limiting examples, CD-ROMs, DVDs, flash memory devices, solid state memory, magnetic disk drives, magnetic tape drives, optical disk drives, cloud computing systems and services, and the like. In some cases, the program and instructions are permanently, substantially permanently, semi-permanently, or non-transitorily encoded on the media.
Computer Program
In some embodiments, the platforms, systems, media, and methods disclosed herein include at least one computer program, or use of the same. A computer program includes a sequence of instructions, executable in the digital processing device's CPU, written to perform a specified task. Computer readable instructions may be implemented as program modules, such as functions, objects, Application Programming Interfaces (APIs), data structures, and the like, that perform particular tasks or implement particular abstract data types. In light of the disclosure provided herein, those of skill in the art will recognize that a computer program may be written in various versions of various languages.
The functionality of the computer readable instructions may be combined or distributed as desired in various environments. In some embodiments, a computer program comprises one sequence of instructions. In some embodiments, a computer program comprises a plurality of sequences of instructions. In some embodiments, a computer program is provided from one location. In other embodiments, a computer program is provided from a plurality of locations. In various embodiments, a computer program includes one or more software modules. In various embodiments, a computer program includes, in part or in whole, one or more web applications, one or more mobile applications, one or more standalone applications, one or more web browser plug-ins, extensions, add-ins, or add-ons, or combinations thereof.
Web Application
In some embodiments, a computer program includes a web application. In light of the disclosure provided herein, those of skill in the art will recognize that a web application, in various embodiments, utilizes one or more software frameworks and one or more database systems. In some embodiments, a web application is created upon a software framework such as Microsoft® .NET or Ruby on Rails (RoR). In some embodiments, a web application utilizes one or more database systems including, by way of non-limiting examples, relational, non-relational, object oriented, associative, and XML database systems. In further embodiments, suitable relational database systems include, by way of non-limiting examples, Microsoft® SQL Server, mySQL™, and Oracle®. Those of skill in the art will also recognize that a web application, in various embodiments, is written in one or more versions of one or more languages. A web application may be written in one or more markup languages, presentation definition languages, client-side scripting languages, server-side coding languages, database query languages, or combinations thereof. In some embodiments, a web application is written to some extent in a markup language such as Hypertext Markup Language (HTML), Extensible Hypertext Markup Language (XHTML), or eXtensible Markup Language (XML). In some embodiments, a web application is written to some extent in a presentation definition language such as Cascading Style Sheets (CSS). In some embodiments, a web application is written to some extent in a client-side scripting language such as Asynchronous JavaScript and XML (AJAX), Flash® ActionScript, JavaScript, or Silverlight®. In some embodiments, a web application is written to some extent in a server-side coding language such as Active Server Pages (ASP), ColdFusion®, Perl, Java™, JavaServer Pages (JSP), Hypertext Preprocessor (PHP), Python™, Ruby, Tcl, Smalltalk, WebDNA®, or Groovy. In some embodiments, a web application is written to some extent in a database query language such as Structured Query Language (SQL). In some embodiments, a web application integrates enterprise server products such as IBM® Lotus Domino®. In some embodiments, a web application includes a media player element. In various further embodiments, a media player element utilizes one or more of many suitable multimedia technologies including, by way of non-limiting examples, Adobe® Flash®, HTML 5, Apple® QuickTime®, Microsoft® Silverlight®, Java™, and Unity®.
Referring to
Referring to
Mobile Application
In some embodiments, a computer program includes a mobile application provided to a mobile digital processing device. In some embodiments, the mobile application is provided to a mobile digital processing device at the time it is manufactured. In other embodiments, the mobile application is provided to a mobile digital processing device via the computer network described herein.
In view of the disclosure provided herein, a mobile application is created by techniques known to those of skill in the art using hardware, languages, and development environments known to the art. Those of skill in the art will recognize that mobile applications are written in several languages. Suitable programming languages include, by way of non-limiting examples, C, C++, C #, Objective-C, Java™, Javascript, Pascal, Object Pascal, Python™, Ruby, VB.NET, WML, and XHTML/HTML with or without CSS, or combinations thereof.
Suitable mobile application development environments are available from several sources. Commercially available development environments include, by way of non-limiting examples, AirplaySDK, alcheMo, Appcelerator Celsius, Bedrock, Flash Lite, .NET Compact Framework, Rhomobile, and WorkLight Mobile Platform. Other development environments are available without cost including, by way of non-limiting examples, Lazarus, MobiFlex, MoSync, and Phonegap. Also, mobile device manufacturers distribute software developer kits including, by way of non-limiting examples, iPhone and iPad (iOS) SDK, Android™ SDK, BlackBerry® SDK, BREW SDK, Palm® OS SDK, Symbian SDK, webOS SDK, and Windows® Mobile SDK.
Those of skill in the art will recognize that several commercial forums are available for distribution of mobile applications including, by way of non-limiting examples, Apple® App Store, Google® Play, Chrome Web Store, BlackBerry® App World, App Store for Palm devices, App Catalog for webOS, Windows® Marketplace for Mobile, Ovi Store for Nokia® devices, Samsung® Apps, and Nintendo® DSi Shop.
Software Modules
In some embodiments, the platforms, systems, media, and methods disclosed herein include software, server, and/or database modules, or use of the same. In view of the disclosure provided herein, software modules are created by techniques known to those of skill in the art using machines, software, and languages known to the art. The software modules disclosed herein are implemented in a multitude of ways. In various embodiments, a software module comprises a file, a section of code, a programming object, a programming structure, or combinations thereof. In further various embodiments, a software module comprises a plurality of files, a plurality of sections of code, a plurality of programming objects, a plurality of programming structures, or combinations thereof. In various embodiments, the one or more software modules comprise, by way of non-limiting examples, a web application, a mobile application, and a standalone application. In some embodiments, software modules are in one computer program or application. In other embodiments, software modules are in more than one computer program or application. In some embodiments, software modules are hosted on one machine. In other embodiments, software modules are hosted on more than one machine. In further embodiments, software modules are hosted on cloud computing platforms. In some embodiments, software modules are hosted on one or more machines in one location. In other embodiments, software modules are hosted on one or more machines in more than one location.
Databases
In some embodiments, the platforms, systems, media, and methods disclosed herein include one or more databases, or use of the same. In view of the disclosure provided herein, those of skill in the art will recognize that many databases are suitable for storage and retrieval of spatial characteristics of a 3D object. In various embodiments, suitable databases include, by way of non-limiting examples, relational databases, non-relational databases, object oriented databases, object databases, entity-relationship model databases, associative databases, and XML databases. Further non-limiting examples include SQL, PostgreSQL, MySQL, Oracle, DB2, and Sybase. In some embodiments, a database is internet-based. In further embodiments, a database is web-based. In still further embodiments, a database is cloud computing-based. In other embodiments, a database is based on one or more local computer storage devices.
The following illustrative examples are representative of embodiments of the software applications, systems, and methods described herein and are not meant to be limiting in any way.
A user attempts to access a banking application on their mobile device. To grant access to the banking account of the user, the application prompts the user to position their mobile device such that the screen of the mobile device points towards their face.
The application then captures a first image data of the user, via the front-facing camera, while simultaneously displaying a first an authentication pattern image on the screen of the mobile device comprising a high brightness region and a low brightness region, that are arranged in two vertical bands. The application then captures a second image data of the user, via the front-facing camera, while simultaneously displaying a second authentication pattern image on the screen of the mobile device comprising a high brightness region and a low brightness region that are arranged in two horizontal bands. The application then captures a third image data of the user, via the front-facing camera, while simultaneously displaying a third authentication pattern image on the screen of the mobile device comprising two high brightness regions and two low brightness regions that are arranged in four alternating vertical bands. The application then captures a fourth image data of the user, via the front-facing camera, while simultaneously displaying a fourth authentication pattern image on the screen of the mobile device comprising two high brightness regions and two low brightness regions that are arranged in four alternating horizontal bands. The application then captures a fifth image data of the user, via the front-facing camera, while simultaneously displaying a fifth authentication pattern image on the screen of the mobile device comprising a plurality of high brightness regions and a plurality of low brightness regions that are arranged in alternating horizontal bands. The application then captures a sixth image data of the user, via the front-facing camera, while simultaneously displaying a sixth authentication pattern image on the screen of the mobile device comprising a plurality of high brightness regions and a plurality of low brightness regions that are arranged in alternating vertical bands. The application then captures a seventh image data of the user, via the front-facing camera, while simultaneously displaying a seventh authentication pattern image on the screen of the mobile device comprising two horizontal bands of high brightness regions across the top and bottom of the screen, and a single horizontal band of a low brightness region across the middle of the screen. The application then captures an eighth image data of the user, via the front-facing camera, while simultaneously displaying an eighth authentication pattern image on the screen of the mobile device comprising vertical bands of high brightness regions along the left and right sides of the screen, and a single vertical band of a low brightness region along the middle of the screen. The application then captures a ninth image data of the user, via the front-facing camera, while simultaneously displaying a ninth authentication pattern image on the screen of the mobile device comprising a plurality of randomly shaped and positioned, high brightness regions and low brightness regions. The application then further captures additional image data of the user, via the front-facing camera, while simultaneously displaying a video authentication pattern on the screen of the mobile device comprising a circular high brightness region moving clockwise in an elliptical pattern, with a background comprising a low brightness region.
Once the mobile device determines a current spatial characteristic of the user from the image data and the authentication patterns, the mobile device grants the user access to the banking account if no spoofing is detected, or blocks access to the banking account if spoofing is detected. The mobile device may transmit information related to the time, location, device, account, or any combination thereof, associated with the spoofing attempt, to an appropriate notification channel and/or database for further processing.
A user attempts to access a stock trading application on their mobile device. To grant access to the stock trading account of the user, the application prompts the user to position their mobile device such that the screen of the mobile device points towards their face. The application then captures image data of the user, via the front-facing camera, while simultaneously displaying a authentication pattern on the screen of the mobile device, wherein the authentication pattern comprises a plurality of images, wherein each image comprises a plurality of regions, wherein at least one of the regions varies in at least one of: brightness, position, size, shape, and color over time causing a variance of lighting effects which create highlights and shadows on the user over time, and wherein one image in the authentication pattern comprises an encoding image.
The encoding image comprises a region of bright red pixels on the left half of the screen of the mobile device, and a region of bright green pixels on the right half of the screen of the mobile device, which is unique to the user, the user's account, the time of the authentication attempt, the day of the authentication attempt, and the location of the user during the authentication attempt. The mobile device grants the user access to the stock trading account if red and green highlights and shadows on the user, captured by the 2D representation, correlate with the encoding image, or blocks access to the stock trading account if the 2D representation does not display red and green highlights and shadows on the user correlating with the encoding image. The mobile device then alerts an authority with information related to the time, location, device, account, or any combination thereof, associated with the attempted access.
This application is a continuation of U.S. application Ser. No. 16/134,781, filed on Sep. 18, 2018, which claims the benefit of U.S. Provisional Application No. 62/560,038, filed Sep. 18, 2017, which is hereby incorporated by reference in its entirety.
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Child | 16893279 | US |