This disclosure describes herein a customizable game case. More specifically, this disclosure describes a modular game case for organizing, storing and transporting multiple games.
There are various kinds of storage and carrying cases for hardware, jewelry, crafts, specific games, etc. For example, a utility box can be utilized or configured to carry and store tools. Generally, utility boxes or storage containers contain rigid or fixed dividers for objects to be placed or stored within the containers. Current containers for board games or card games are designed to hold pieces, cards or a board for a specific and/or single game.
Needs exist for improved gaming cases.
Example embodiments described herein relate to a customizable game case that may include a game board chamber, game piece chamber, and game piece compartments.
The customizable game case may be configured to hold game pieces or game objects of a plurality of games, and may be configured to close to prevent, limit or reduce the likelihood that parts of games are accidentally removed from the game case. More specifically, example embodiments provide a modular games case for organizing, storing and transporting multiple board, card and other types of games. The modular game case may have a plurality of customizable chambers, each with slots for removable labels. Furthermore, the customizable chambers may include sub-compartments to store game components in an organized manner.
Example embodiments described herein relate to a modular gaming case. The modular gaming case may include a game board chamber configured to house at least one game board and a game piece chamber. The game piece chamber may include railings with a plurality of ridges extending in parallel from a first surface of the game piece chamber to a second surface of the game piece chamber, a plurality of removable dividers and removable game piece compartments configured to be disposed along the ridges, and a side protrusion extending outward from the first surface.
In an embodiment, the plurality of removable dividers and the removable game piece compartments include notches.
In an embodiment, the removable dividers and removable game piece compartments may be placed in different configurations within the game piece chamber to change a size of partitions within the game piece chamber.
In an embodiment, wherein the size of at least one of the partitions is based on at least one gaming object.
In an embodiment, each of the removable game piece compartments include sub-chambers and removable sliding covers configured to cover a corresponding sub-chamber.
In an embodiment, the game board chamber, game piece chamber, removable dividers, and removable game piece compartments include a label.
In an embodiment, a game board within the game board chamber may be accessed while the game board chamber is disposed within the modular gaming case.
In an embodiment, if one of the game piece chambers is within the modular gaming case, the second surface of the game piece chamber is adjacent to a bottom surface of the modular gaming case.
A new modular gaming case includes an outer housing, a game board chamber configured to house at least one game board and to fit within the outer housing, and a game piece chamber configured to fit within the outer housing having railings with a plurality of ridges extending in parallel from a first surface of the game piece chamber to a second surface of the game piece chamber, a removable divider and a removable game piece compartment configured to be disposed along the ridges, and a side protrusion extending outward from the first surface. The removable divider and the removable game piece compartment may include notches. The removable divider and removable game piece compartment may be placed in different configurations within the game piece chamber to change a size of partitions within the game piece chamber. The size of at least one of the partitions may be based on at least one gaming object. The removable game piece compartment may include sub-chambers and removable sliding covers configured to cover a corresponding sub-chamber. The game board chamber, game piece chamber, removable divider, and removable game piece compartment may each include a label. A game board within the game board chamber may be accessed while the game board chamber is disposed within the modular gaming case. The second surface of the game piece chamber may be adjacent to a bottom of the outer housing when the game piece chamber is within the modular gaming case.
The features and advantages of example embodiments will become more apparent by describing in detail example embodiments with reference to the attached drawings. The accompanying drawings are intended to depict example embodiments and should not be interpreted to limit the intended scope of the claims. The accompanying drawings are not to be considered as drawn to scale unless explicitly noted.
Detailed example embodiments are disclosed herein. However, specific structural and functional details disclosed herein are merely representative for purposes of describing example embodiments. Example embodiments may, however, be embodied in many alternate forms and should not be construed as limited to only the embodiments set forth herein.
Accordingly, while example embodiments are capable of various modifications and alternative forms, embodiments thereof are shown by way of example in the drawings and will herein be described in detail. It should be understood, however, that there is no intent to limit example embodiments to the particular forms disclosed, but to the contrary, example embodiments are to cover all modifications, equivalents, and alternatives falling within the scope of example embodiments. Like numbers refer to like elements throughout the description of the figures.
It will be understood that, although the terms first, second, etc. may be used herein to describe various elements, these elements should not be limited by these terms. These terms are only used to distinguish one element from another. For example, a first element could be termed a second element, and, similarly, a second element could be termed a first element, without departing from the scope of example embodiments. As used herein, the term “and/or” includes any and all combinations of one or more of the associated listed items.
It will be understood that when an element is referred to as being “connected” or “coupled” to another element, it may be directly connected or coupled to the other element or intervening elements may be present. In contrast, when an element is referred to as being “directly connected” or “directly coupled” to another element, there are no intervening elements present. Other words used to describe the relationship between elements should be interpreted in a like fashion (e.g., “between” versus “directly between”, “adjacent” versus “directly adjacent”, etc.).
The terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of example embodiments. As used herein, the singular forms “a”, “an” and “the” are intended to include the plural forms as well, unless the context clearly indicates otherwise. It will be further understood that the terms “comprises”, “comprising”, “includes” and/or “including”, when used herein, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
It should also be noted that in some alternative implementations, the functions/acts noted may occur out of the order noted in the figures. For example, two figures shown in succession may in fact be executed substantially concurrently or may sometimes be executed in the reverse order, depending upon the functionality/acts involved.
Example embodiments herein disclose a gaming case with a modular design to store, house and/or transport gaming components of various card, board, and other types of games simultaneously. The gaming case may include game piece chambers and game board chambers that are configured to be removed from the game case. Accordingly, objects within the game piece chambers and the game board chambers may be easily accessed.
Further, the game piece chambers may include smaller, removable game piece compartments to store and organize game objects, to allow for easy access and cleanup of the game objects. Also, each of the game board chambers, game piece chambers, dividers and game piece compartments may include a slot for a removable label to easily identify stored objects and what objects are to be placed within a compartment, chamber and/or partition.
The game piece chamber may include railings with a plurality of ridges configured to provide flexibility to hold a variety of different gaming objects. More specifically, smaller game piece compartments and dividers may be placed within the ridges to optimize storage space within a game piece chamber for objects placed therein and to customize the size of partitions within the game piece chamber. At a later time, the game piece compartments and dividers may be re-positioned over the railings and between ridges to vary the sizes of the partitions, and allow for game pieces of different types/sizes to be secured within the game piece chamber.
Game storage system 100 may include a modular game case 110. Modular game case 110 may include a plurality of modules that may be individually removed and inserted within modular game case 110. The modules may include board chamber 120 and game piece chamber 130. Game piece chamber 130 may include a game piece compartment 140 and a game piece divider 150 that may be individually removed, inserted and/or arranged within game piece chamber 130.
In an embodiment, modular game case 110 may be configured to house, hold or store up to ten game piece chambers 130, or up to two game board chambers 120, or a game board chamber 120 and up to five game piece chambers 130. Based on which game a user desires to play, the user may individually access a board within board game chamber 120 and/or game pieces within game piece chamber 130.
Game board chamber 120 may be configured to be disposed within modular game case 110. Game board chamber 120 may be configured to house, store or hold at least one game board. However, a plurality of game boards of various sizes may be housed or stored within game board chamber 120. If a user desires to access a game board within game board chamber 120, game board chamber 120 may be configured to be opened, and a game board within game board chamber 120 may be accessed while game board chamber 120 is inserted or disposed within modular game case 110. Also, game board chamber 120 may be removed from the modular gaming case, and a game board within game board chamber 120 may be subsequently accessed. Game board chamber 120 may include a slot (not shown) configured to hold a removable label. The removable label may be used to identify objects, such as a game board, stored within game board chamber 120.
An insert in the game board chamber may be made of, for example, thin, lightweight but sturdy cardboard, plastic, or fabric, and may hold about a half dozen game boards and manuals in individual partitions. For example, the insert may be sized to fit the game board case and include a bottom side and vertical dividers to partition the game board case. The partition may be removable and each partition may have a separate label. Indentations/cut-outs in the vertical partition walls may be used, similar to those featured in other components of the modular game case, to ease removal of boards from the game board chamber without removing all game boards.
Game piece chamber 130 may be configured to be inserted and removed from modular game case 110. Game piece chamber 130 may be configured to house, hold or store various game objects such as cards and/or dice, and game pieces for at least one game. Furthermore, the game objects and pieces may or may not correspond to a game board stored within game board chamber 120.
Game piece chamber 130 may also include a side protrusion 134. Side protrusion 134 may be disposed or positioned on a horizontal side 136 of game piece chamber 130. Side protrusion 134 may be a projection with notches, scores, or grooves for gripping so that a user may more easily move, hold or transport game piece chamber 130. Accordingly, side protrusion 134 may be configured such that game piece chamber 130 may be more easily be removed or inserted within modular game case 110, particularly when multiple game piece chambers are side by side in the modular game case 110. Game piece chamber 130 may also include a slot 132 positioned on a side of side protrusion 134 configured to hold a removable label. The removable label may be used to identify objects, such as the pieces of games, stored within game piece chamber 130.
As shown in
As shown in
Game piece compartment 140 may be configured to house game pieces and game objects, and may be inserted and removed from game piece chamber 130. Game piece compartment 140 may include side projections 142 that are configured to seat between or be disposed along or between the ridges and over the railings within the game piece chamber 130. As such, game piece compartment 140 may be secured within game chamber 130. Each game piece compartment 140 may have sliding covers configured (as shown in
As shown in
Game board chamber 120 may be configured to hold at least one game board for a board game. However, a plurality of game boards of varying sizes for a plurality of board games may be stored within game board chamber 120. Game board chamber 120 may be disposed or placed in a lengthwise fashion within modular game case 110 such that game board chamber 120 is adjacent to each game piece chamber 130. A top portion 440 of game board chamber 120 may be configured to rotate along an axis parallel and proximate to top portion 250 of the modular game case 110 such that if the modular game case 110 is in an open position, the game board chamber may also be placed in an open position and accessed while disposed within the modular game case. Accordingly, a user may access a game board within game case 110 while game board chamber 120 is within game case 110.
Furthermore, top portion 440 of game board chamber 120 may include a plurality of slots 410(a)-(d). Each slot 410(a)-(d) may be configured to receive a removable label. Each removable label may be associated with a stored game board within game board chamber 120.
If modular game case 110 is in an open position (as shown in
A horizontal surface of the top portion 440 may include notches, grooves, scores or ribbing 430 for gripping so a user may more easily remove and/or insert game board chamber 120 within modular game case 110 while other chambers are within modular game case 110.
Game piece chambers 130 may be disposed side by side along a horizontal surface of modular game case 110. Each game piece chamber 130 may be configured to be inserted and removed from modular game case 110. While disposed in modular game case 110, side protrusion 134 may be projected outward from the bottom portion 205 of modular game case 110. Each side protrusion 134 may include notches, grooves, scores or ribbing 135 such that a user may more easily remove and/or insert a game piece chamber within modular game case 110 while other chambers are within modular game case 110. On a top surface of each game piece chamber 130 may be disposed slot 132 configured to hold a removable label. The removable label may be used to identify objects, such as the pieces of games, stored within a corresponding game piece chamber 130.
Game board chamber 120 is depicted in
Embodiments of game board chamber 1820 have many variations of the elements illustrated in
In embodiments, top and bottom edges 2312 may be attached to game piece storage side 2340 by various methods, such as sewing, adhesive, or fasteners such as hook-and-loop fasteners or snaps. Each game piece storage compartment may be attached individually, or some may be attached to each other, such as in rows. The game piece compartments may be attached along any number of sides (e.g. attached along all four sides, with an opening on top), or only at their corners, etc. In some embodiments, game piece compartments 1200 may be removable attached to game piece storage side 2340 for removal, replacement and repositioning, and may come in various shapes, sizes, and materials. Dividers 2334 may be removable in some embodiments as well, for customization of the size, shape, and material of divider, etc.
Game piece chamber 130 may include railings 710a-b with a plurality of ridges (as depicted in
More so, dividers 150 and/or game piece compartments 140 may be disposed or mounted along the ridges on railings 710a and 710b to form partitions within bottom portion 700 of game piece chamber 130, and game piece objects may be placed within the partitions. Dividers 150 and game piece compartments 140 may be removed from game piece chambers and/or placed in varying configurations within game piece chamber 130. As such, the partitions within game piece chamber 130 may be changed, and accordingly have different sizes. For example, in one embodiment dividers 150 may form a first partition that is the size of a deck of cards, and in another embodiment the first partition or a second partition may be a size to store dice. Dividers 150 and game piece compartment 140 may extend from a bottom surface 138 of game piece chamber 130 to the top portion 740 of game piece chamber 130 when it is in a closed position. Accordingly, if the top 740 of the game piece chamber 130 is in a closed position, and game piece chamber 130 is turned, rotated, and/or flipped to be in a sidewise or upside down position, the game objects within game piece chamber do not fall out of their respective compartments or partitions. If small objects are placed between dividers having notches/finger slots, they may leave their partition through these notches when the game piece chamber is shaken. However, such small objects may be placed in bags or pouches or stored in small game piece compartments or between dividers without notches to avoid that problem.
Further, along horizontal side 136 of game piece chamber 130 there may be side protrusion 134. Side protrusion 134 may be configured to extend out from a bottom area of modular game case 110 while game piece chamber 130 is disposed within modular game case 110. Side protrusion 136 may include notches or scores in parallel so that an individual may more easily grasp and hold game piece chamber 130 for insertion, removal and transportation. Side protrusion 136 may also include slot 132 that may be configured to receive a removable label. The removable label may be used to identify the objects within game piece chamber 130.
Turning to
Turning to
Each game piece compartment 140 may have two sub-chambers 930 and 940 with corresponding sliding covers 910, 920. Sub-chamber 930 may have a first side that includes a slot 144, wherein slot 144 may form a side wall of sub-chamber 930, and is configured to hold a removable label that may describe the contents within game piece compartment 140. Further, Sub-chamber 930 may be respectively larger than sub-chamber 940, and thus may store or hold larger game pieces than sub-chamber 940.
Sliding covers 910 and 920 may be configured to slide on game piece compartment 140 to secure gaming objects within sub-chambers 930, 940 within game piece compartment 140, respectively. More so, the sliding covers 910, 920 may also be configured to slide off game piece compartment 140 so a user may place gaming objects within sub-chambers 930, 940, respectively. Sliding covers 910 and 920 may include scores or grooves 950 to allow for easier removal of the covers 910, 920. Sliding cover 920 and sub-chamber 940 may include notch 146. Notch 146 may be an indentation within game piece compartment 140 that is positioned such that if game objects or pieces are placed between game piece compartment 140 and a divider 150, the game objects or pieces may be easily retrieved and grasped through notch 146.
Disposed along each of the railings 710a and 710b there may be a plurality of ridges 770a-n. Ridges 770a-n may be uniformly shaped and positioned adjacent and spaced apart in relation to one another along each of the railings 710a and 710b. More so, each pair of the ridges 770a-n may be configured to receive a latch 780 disposed on projection 152 for a divider 150 or one of the latches 790a, 790b disposed on projection 142 for a game piece compartment 140. More particularly, as seen in
Each divider 150 is configured to be removably placed in the interior 706 of the game piece chamber 130 between the inner surfaces 707 of the opposing railings 710a-b. Each divider 150 may have projections 152 with latches 780 positioned on both of the opposing sides 151 of the divider 150. Each projection 152 is configured to extend beyond the top edge 709 of a corresponding one of the railings 710a-b and its latch 780 to extend downward and seat between a respective pair of ridges 770a-n on the outer surface 708 of a respective one of the railings 710a-b. Each latch 780 also defines a gap 711 between the latch 780 and a respective one of the two opposing sides 151 of the divider 150 such that at least an upper portion of a respective one of the opposing railings 710a-b adjacent the top edge 709 thereof is disposed in the gap 711, with each of the two opposing sides 151 of the divider 150 being configured for positioning adjacent to the inner surface 707 of a respective one of the spaced apart opposing side railings 710a-b. Accordingly, latches 780 on the projections 152 on opposing sides of divider 150 may be configured to be disposed in corresponding pairs of ridges 770a-n along railings 710a and 710b. If latches 780 of divider 150 are disposed within corresponding ridges 770a-n, divider 150 is thusly secured within game piece chamber 130. As one skilled in the art would understand, in other example embodiments to provide more stability for a divider 150, each divider may have more than one latch 780 on each side of divider 150.
Each game piece compartment 140 may have projections 142 with latches 790a and 790b on both sides of game piece compartment 140. Accordingly, projections 142 with the latches 790a and 790b on each side of game piece compartment 140 may be configured to be disposed in corresponding ridges 770a-n along railings 710a and 710b substantially in the same manner as describe above with respect to the projections 152 with the latches 780 on the dividers 150. If latches 790a and 790b are disposed within corresponding pairs of ridges 770a-n, game piece compartment 140 is thusly secured within game piece chamber 130. Although
For further stability, additional securing mechanisms may be provided in various embodiments. For example, grooves may be provided along the bottom and/or side of the game piece chamber 130 in line with the ridges 770n, and the dividers 150 may slide into the grooves. Game piece compartments 140 may have ridges on their bottoms for mating with such grooves. Being secured at the bottom as well as the top makes the dividers 150 less likely to be bent, broken or dislodged during transport and while separating various types of game pieces, which may be heavy.
Dividers 150 and game piece compartments 140 may be moved or placed in various configurations within corresponding ridges 770n in game piece chamber 130 to vary the sizing of partitions 760n. More so, positions 782, 784 and 786 show various stages of positioning of a latch 780 within a corresponding ridge 770n. At position 782, divider 150 may be fully secured and positioned within game piece chamber 730. At position 786, divider 150 may be either being inserted or removed from a corresponding ridge 770n. At position 784, divider 150 may be transitioning from being inserted or removed from a corresponding ridge 770n. Similarly, position 792 corresponds to a game piece compartment 740 that is inserted within a game piece chamber 130, position 796 depicts a game piece compartment 140 that is either being removed or inserted into a corresponding ridge 770, and position 294 depicts a game piece compartment that is transitioning from being removed or inserted into corresponding ridges 770n.
In various embodiments of game piece chamber 130, more or fewer ridges 770n may be provided, with more or less space between them. Many different systems may be used for securing and positioning the dividers 150 and game piece compartments 140 within game piece chamber 130. For example, the ridge 770 and latches 780, 790 may be reversed so that the ridges project outwards into a cavity in the game piece compartments 140 and dividers 150. Hook and loop fasteners, snaps, or other fasteners may be used. In some embodiments, the ridges are removable and repositionable for further customization. For example, the ridges could be attached to railings 710a,b by hook and loop fasteners (with a strip of fabric or similar extending along the railings). In some embodiments, ridges may not be used and the dividers 150 and game piece compartments 140 may have frictious hooks that hook over railings 710a,b to secure them. Since the dividers 150 and game piece compartments 140 are removable, they may be interchanged with dividers, compartments, and other parts with various sizes, shapes, and materials.
In other embodiments, other mounting systems may be used instead of or in addition to the railings and ridges. For example, in an alternative embodiment the ridges could project directly from the sides of the game piece chamber, and projections from the dividers and game piece compartments would fit between those ridges but not over railings. In other embodiments, any known fastening system may be used, including magnets, hook-and-loop fasteners, and any kind of mechanical latch or interlocking structure.
In one embodiment, the interior width of a game board chamber is 2⅝″, the depth is 12⅛″, and the length is 23⅝″, and a removable padded insert for the game board chamber has an interior with of 2½″, depth of 12 1/16″, and length of 23½″. In one embodiment, a game piece chamber has an interior length of 10 13/16″, interior depth of 3″, a height of 2¾″ from the inside bottom to the top of the ridge system, interior width of 4¼″, and width of 4″ between the inner walls of the ridge system, and the ridges are 1/16″ wide and there is a space of 3/16″ between adjacent ridges. The size of these chambers drive the sizes of the other pieces. Most board games today are standard square and when folded up are approximately 10.25″×10.25″×0.5″.
The game board chamber as sized above allows two of these boards to stand vertically side by side (and up to five back to back without rule books). Many legacy board games use a standard rectangular board that is approximately 20″×10″×0.2″ when folded, and these boards also fit well with the example dimensions above. Depending on the mix of boards, 4-6 or more boards plus rule books can be stored easily with the above dimensions.
The game piece chamber dimensions above are the result of an analysis of the card sizes in use for popular games today. The game piece chamber is large enough to hold the most popular card sizes between dividers without the cards having much room to slide around and be damaged or become disorganized. Smaller cards and objects can be stored in the game piece compartments. Many popular games use cards between 2.2″ and 2.76″ in length and between 2.76″ and 3.58″ in width. These fit tightly within the game piece chamber in the above embodiment, which is 2¾″ in height and 4″ in width, with generally ½″ or less in either dimension to move around within the chamber. Other popular cards are smaller, <2″ in length and around 2.5″ in width, and may be stored in the small game piece compartments to avoid sliding. Finally, some games use cards with a width>4″, which can be stored sideways.
In the description herein, numerous specific details are provided, such as examples of components and/or methods, to provide a thorough understanding of embodiments of the invention. One skilled in the relevant art will recognize, however, that an embodiment may be able to be practiced without one or more of the specific details, or with other apparatus, systems, assemblies, methods, components, materials, parts, and/or the like. In other instances, well-known structures, components, systems, materials, or operations are not specifically shown or described in detail to avoid obscuring aspects of embodiments. While the embodiments may be illustrated by using a particular embodiment, this is not and does not limit the invention to any particular embodiment and a person of ordinary skill in the art will recognize that additional embodiments are readily understandable and are a part of the example embodiments.
It will also be appreciated that one or more of the elements depicted in the drawings/figures can also be implemented in a more separated or integrated manner, or even removed or rendered as inoperable in certain cases, as is useful in accordance with a particular application. Additionally, any signal arrows in the drawings/figures should be considered only as exemplary, and not limiting, unless otherwise specifically noted.
Benefits, other advantages, and solutions to problems have been described above with regard to specific embodiments. However, the benefits, advantages, solutions to problems, and any component(s) that may cause any benefit, advantage, or solution to occur or become more pronounced are not to be construed as a critical, required, or essential feature or component.
This application claims the benefit of U.S. Provisional Application No. 61/640,591, filed Apr. 30, 2012, which is hereby incorporated by reference in its entirety.
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