Traditionally, an experiential performance event or haunted house tour may rely on homemade or piecemeal enhancements to the sensory environment, such as overhead lighting and a mood-setting soundtrack. A museum tour, for example, may simulate ancient village life with a static set of local plants and buildings and a headphone recording or written placards guiding one through the tour. Unfortunately, the experience of a guest traveling though a low-budget event may be humdrum.
In a more elaborate or income-generating production, such as a theme park event or a flight simulator, the creators of the show may procure a custom virtual reality (VR) set with 2-way responsivity, motion platforms having six degrees of freedom (6DOF), and/or wind generators, fog, and other special effects. However, putting together an elaborate event or simulator tends to require a custom design, be very costly, have a long lead time, and serves a very exclusive clientele. A venue may also vary in floor area from tens of square feet to thousands of square feet, again requiring a custom design for each entertainment or training event.
In summary, there is gap in the art between event enhancements which are boring and inexpensive and those which highly impactful but prohibitively expensive.
This Summary is provided to introduce a selection of concepts in a simplified form that are further described below in the Detailed Description. This Summary is not intended to identify key aspects or essential aspects of the claimed subject matter. Moreover, this Summary is not intended for use as an aid in determining the scope of the claimed subject matter.
In an embodiment, there is disclosed a modular sensory platform for amplifying a virtual reality, augmented reality, or real experience, including, but not limited to, haunted houses, training environments, museums, and other virtual and “real” experiences (henceforth “guest experience”) for a guest residing on the sensory platform located on an event floor of a venue. The platform may comprise an array of one or more standardized deck modules configurable to provide a contiguous platform walking area. Each of the one or more deck modules may have a deck frame with frame corners and a base deck for mounting to the event floor. The platform may further comprise a side edge bordering each of the decks, and a deck standing surface opposite the bottom side and removably mountable to each of the deck frames for supporting the guest.
The platform may further comprise a lift actuator positioned near multiple frame corners in the array for changing an actuating distance between the event floor and the standing surface according to a lift signal for each of the lift actuators. The actuating distance may be variable over a vertical travel. The platform may further comprise a predefined deck gap between any two adjacent decks in the contiguous array. One or more articulating joints may attach to the side edges corresponding to the predefined deck gap and thereby stabilize the deck gap while allowing the vertical travel.
The platform may further comprise a platform controller connectable to one or more of the deck modules in the array and preconfigurable to select or provide the lift signal for each of the lift actuators. The lift actuator may be configured to lift a corner from each of two decks when exactly two decks meet at their common corner. The platform controller may be configured to generate lift signals for achieving at least one of the following motion envelopes of the array for amplifying the guest experience: a ripple pattern, a uniform rise, a uniform drop, a tilt, a convex shape, and a concave shape.
In another embodiment, there is disclosed a modular sensory platform for generating or amplifying a guest experience on the sensory platform located on an event floor of a venue. The platform may comprise at least one deck module each having a deck frame with a base deck mounted to the event floor. A standing surface may removably mount to the deck frame opposite the base deck for supporting the guest. A side edge may border each deck module.
The platform may further comprise at least one lift actuator positioned along the side edge of or under at least one of the decks for changing an actuating distance between the event floor and the corresponding standing surface according to a lift signal for each actuator. The actuating distance may be variable over a vertical travel. One or more sensory stimuli may each be receivable of a stimulus signal and may be configured for mounting within each of the at least one deck module. The stimuli may include one or more of a vibration buzzer, a low-frequency transducer, a smoke effects unit, a heater, a water spritzer, air blast and scent supply lines, an air blaster and scent emitter, a haptic device, fiber optic lighting, LED lighting, and a fog unit.
The platform may further include a platform controller connected to each of the at least one deck and which may be preconfigured to select or provide the stimulus signal for each of the one or more sensory stimuli. The platform controller may also be preconfigured to select or provide the lift signal for each of the at least one lift actuator. One or both of the low frequency transducer and the vibration buzzer may be mounted such that a vibration in the standing surface is excitable. The platform controller may be configured to coordinate with event activities of the venue in order to further generate or amplify the guest experience.
In yet another embodiment, there is disclosed a method for generating or amplifying a virtual reality, augmented reality, or real experience for a guest attending an entertainment, display, performance, or training event in a venue. The method may comprise aggregating a plurality of standardized deck modules, each having a frame with corners. The deck modules may further include a side edge bordering the deck, a bottom side resting on an event floor of the venue, and a standing surface opposite the bottom side. A deck gap between adjacent decks of the plurality may be less than 1 inch for establishing a contiguous platform walking area
The method may further include integrating one or more sensory stimuli into each of the plurality of decks, where each stimuli may be receivable of a stimulus signal. The stimuli may include one or more of a vibration buzzer, a low-frequency transducer, a smoke effects unit, a water spritzer, a fog unit, air lines to an air blaster, scent lines for emitting scent, a heater, LED lighting, fiber optic lighting, and a haptic device. The method may further include mounting a lift actuator near the corners of each of the plurality of decks. The lift actuator may be capable of changing a distance between the event floor and the standing surface according to a lift signal.
The method may further comprise applying the stimulus signals to the one or more sensory stimuli via a platform controller and according to an experiential program of the controller coordinating with the event. The stimulus signals may generate one or more of the following effects for the guest: haptic, sound, smoke, mist, fog, air blast, scent, heat, and lighting. The method may further comprise applying the lift signals to the lift actuators via the platform controller and according to the experiential program. The lift actuators may generate one or more of the following motion envelopes in the platform walking area: a ripple pattern, a uniform rise, a uniform drop, a tilt, a convex shape, and a concave shape. Together, the platform walking area, the sensory stimuli, the lift actuators, and the platform controller may form the modular sensory floor generating or amplifying the guest experience.
Additional objects, advantages and novel features of the technology will be set forth in part in the description which follows, and in part will become more apparent to those skilled in the art upon examination of the following or may be learned from practice of the technology.
Non-limiting and non-exhaustive embodiments of the present invention, including the preferred embodiment, are described with reference to the following figures, wherein like reference numerals refer to like parts throughout the various views unless otherwise specified. Illustrative embodiments of the invention are illustrated in the drawings, in which:
Embodiments are described more fully below in sufficient detail to enable those skilled in the art to practice the system and method. However, embodiments may be implemented in many different forms and should not be construed as being limited to the embodiments set forth herein. The following detailed description is, therefore, not to be taken in a limiting sense.
When elements are referred to as being “connected” or “coupled,” the elements can be directly connected or coupled together, or one or more intervening elements may also be present. In contrast, when elements are referred to as being “directly connected” or “directly coupled,” there are no intervening elements present.
The subject matter may be embodied as devices, systems, methods, and/or computer program products. Accordingly, some or all the subject matter may be embodied in hardware and/or in software (including firmware, resident software, micro-code, state machines, gate arrays, etc.) Furthermore, the subject matter may take the form of a computer program product on a computer-usable or computer-readable storage medium having computer-usable or computer-readable program code embodied in the medium for use by or in connection with an instruction execution system. In the context of this document, a computer-usable or computer-readable medium may be any medium that can contain, store, communicate, propagate, or transport the program for use by or in connection with the instruction execution system, apparatus, or device.
The computer-usable or computer-readable medium may be, for example but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, device, or propagation medium. By way of example, and not limitation, computer readable media may comprise computer storage media and communication media.
Computer storage media includes volatile and nonvolatile, removable, and non-removable media implemented in any method or technology for storage of information such as computer readable instructions, data structures, program modules or other data. Computer storage media includes, but is not limited to, RAM, ROM, EEPROM, flash memory or other memory technology, CD-ROM, digital versatile disks (DVD) or other optical storage, magnetic cassettes, magnetic tape, magnetic disk storage or other magnetic storage devices, or any other medium which can be used to store the desired information, and which can accessed by an instruction execution system. Note that the computer-usable or computer-readable medium could be paper or another suitable medium upon which the program is printed, as the program can be electronically captured, via, for instance, optical scanning of the paper or other medium, then compiled, interpreted, of otherwise processed in a suitable manner, if necessary, and then stored in a computer memory.
Communication media typically embodies computer readable instructions, data structures, program modules or other data in a modulated data signal such as a carrier wave or other transport mechanism and includes any information delivery media. The term “modulated data signal” means a signal that has one or more of its characteristics set or changed in such a manner as to encode information in the signal. By way of example, and not limitation, communication media includes wired media such as a wired network or direct-wired connection, and wireless media such as acoustic, RF, infrared and other wireless media. Combinations of the any of the above should also be included within the scope of computer readable media.
When the subject matter is embodied in the general context of computer-executable instructions, the embodiment may comprise program modules, executed by one or more systems, computers, or other devices. Generally, program modules include routines, programs, objects, components, data structures, etc. that perform particular tasks or implement particular abstract data types. Typically, the functionality of the program modules may be combined or distributed as desired in various embodiments.
As may be appreciated, based on the disclosure, there exists a need in the art for a low-cost sensory platform providing a standardized module integrated with a palette of adjustable sensory stimuli which enhance an entertainment, display, performance, or training event. Additionally, there exists a need in the art for a modular system for generating or amplifying a guest experience for venues whose floor area varies widely. Further, there exists a need in the art for implementing a simplified enhancement to an event experience in a short timeline.
First described are some integrated modular components of the disclosed system, followed by an aggregation of those components to form a complete system.
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The venue 12 may be a theater, a theme park, a museum, a training center, a concert hall, or any location where creators of event activities 13 (
Continuing, at least one lift actuator 30 may be positioned along the side edge 26 or under at least one of the decks 20 for changing an actuating distance 42 (
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Continuing, in various embodiments, the haptic device 57 may be any device that stimulates a sense of touch. For example, the haptic device may be incorporated as a leg tickler 57 comprising one or more pneumatically actuated hose whips (not shown) extending upward from the standing surface 24 and fed by air pressure from the air supply line 55. The fog unit 60 may be mounted to the deck frame 22 and may be configured to release fog or mist upwards through slits or apertures in the standing surface 24 when signaled by the platform controller 14. The fog unit may also serve as a plenum for storing at least one of fog and mist prior to release.
One or both of the low frequency transducer 51 and the vibration buzzer 50 may be mounted such that vibration is directly coupled to the standing surface 24 when signaled by the platform controller 14. For example, one or both of the low frequency transducer 51 and the vibration buzzer 50 may be mounted to the deck frame 22 and/or the underside of the standing surface 24 in order to excite a vibration in the standing surface 24. The low frequency transducer 51 may be configured to generate sound at or below the low end of the human audio spectrum (e.g., 20-100 Hz). The vibration buzzer 50 may also be a knocker device (not shown) that delivers a percussive impulse to the deck frame 22 in a way that conducts the impulse to the guest 17. Each deck 20 may include one or more low frequency transducers and/or one or more vibration buzzers, or may not include any low frequency transducers or vibration buzzers.
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Continuing, the platform controller 14 may be preconfigurable by providing an option to store one or more lift signals for actuating the lift actuator 30, or may be preconfigurable by providing an option to select a pre-stored lift signal. The platform controller 14 may also be configured to respond to real time effects triggers (not shown), based on guest interaction, through an effects feed connection 28. The decks 20 may include sensors, such as a pressure sensor or a motion sensor, that respond to the weight of the guest 17 by turning on and off portions of the LED lighting 59. The decks 20 may also include sensory inputs for receiving guest inputs, such as a GPS location or heart rate, from a smart phone of the guest which may then provide a sensory response, such as turning on the LED lightning, stimulating the vibration buzzer, or any other stimuli built into the standing deck. The sensory inputs and the guest responses may be routed through the effects feed connection 28 and through control and data line 18 to platform controller 14.
The platform controller 14 may also be preconfigurable by providing an option to store one or more stimulus signals for activating one or more of the sensory stimuli or may be preconfigurable by providing an option to select from multiple pre-stored stimulus signals. For example, the signaling of the scent blaster 56 may include storing one or more scents within each of the decks where the platform controller 14 may include a user interface (not shown) for selecting which scent to release at a particular rate, time, and duration. In another example, the stimulus signal for the low frequency transducer 51 may include one or more audio profiles selectable for routing to the low frequency transducer 51. Alternately, the signal for the low frequency transducer 51 may be an input from any audio source.
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Continuing, the articulating joint 70 may be a hinge allowing the adjacent decks to articulate in a vertical plane perpendicular to the deck gap 74. The deck gap 74 may be less than around one inch. In a preferred embodiment, the predefined deck gap may be less than around ½ inch. The hinge 70 may comprise two vertical pads or plates (not shown) attachable to the side edge of each of the adjacent decks and linked by a hinge pin parallel to and between the two side edges. To facilitate vertical deck travel, each of the plates may further be housed in a sliding jacket (not shown). Alternately, the articulating joint may be constructed of a flap of rubber or elastomer fastened to each of the adjacent side edges 26 or standing surface 24 for stretching during up or down movement of the decks 20.
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In a preferred embodiment, the decks 20 may be dimensioned at a 4×8 feet standard. Alternatively, half-sizes such as 4×4 feet or 2×4 feet, or double sizes such as 8×8 feet, and other integer subsets or supersets of the standard deck size may be combined while meeting a criterion that the corners line up for facilitating a common lift actuator.
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In embodiments not shown, a common air inlet on the deck 20 may feed both the air input hoses 34 of the lift actuators 30 and the air inlet lines 55 for the air blaster and the scent emitter 56. The deck 20 may include a deck controller (not shown) for regulating an air pressure of the air blaster and may store and initiate an air blast signal. Also, referring to
Advantageously, a variety of selectable and preconfigurable signals or signals for a variety of sensory stimuli and lift actuators may generate or enhance the guest experience without the cost of a customized product. As indicated herein, the “guest experience” can be virtual reality, augmented reality, or real experience.
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The platform controller 14 may be configured to coordinate with activities 13 of the event to stimulate or amplify the guest experience. The platform controller 14 may connect to any number of decks 20 through the control and data line 18 and may be preconfigured to select the lift signal for each of the lift actuators 30. A data connection may connect the platform controller 14 to an external event controller (not shown) for controlling activities of the event, such as playing a video, managing stage lighting, or operating robotic characters of an ongoing production. The event data connection may thereby synchronize the operation of the platform controller 14 with queues of the event controller to amplify the overall guest experience.
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In summary, generating or amplifying a virtual reality, augmented reality, or real experience for a guest may comprise aggregating a plurality of standardized deck modules 20 and linking the side edges 26 between adjacent decks with an articulating joint 70 for maintaining the predefined deck gap 74. One or more sensory stimuli may be integrated into each of the plurality of decks 20, where each stimuli is receivable of the stimulus signal. The lift actuator 30 may be mounted near the frame corners 27 of each deck 20 for changing the distance 42 between the event floor 11 and the standing surface 24 according to the lift signal. The platform controller 14 may apply, according to an experiential program of the controller coordinated with the event, the stimulus signals to the one or more sensory stimuli. The sensory stimuli may generate one or more of the following effects for the guest: haptic, sound, smoke, mist, fog, air blast, scent, heat, and lighting. The platform controller 14 may apply, according to the experiential program, the lift signals to the lift actuators 30 for creating one or more of the following motion envelopes in the platform walking area 25a: a ripple pattern, a uniform rise, a uniform drop, a tilt, a convex shape, and a concave shape.
Although the above embodiments have been described in language that is specific to certain structures, elements, compositions, and methodological steps, it is to be understood that the technology defined in the appended claims is not necessarily limited to the specific structures, elements, compositions and/or steps described. Rather, the specific aspects and steps are described as forms of implementing the claimed technology. Since many embodiments of the technology can be practiced without departing from the spirit and scope of the invention, the invention resides in the claims hereinafter appended.
This patent application claims priority to U.S. Provisional Application No. 63/278,983 filed on Nov. 12, 2021 and entitled MODULAR SENSORY PLATFORM, the entire contents of Application 63/278,983 being expressly incorporated by reference herein.
Number | Date | Country | |
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63278983 | Nov 2021 | US |