This application claims priority to Taiwanese Invention Patent Application No. 112135494, filed on Sep. 18, 2023, which is incorporated by reference herein in its entirety.
The present disclosure relates to a game machine, and more particularly to a multi-claw game machine.
Referring to
However, regardless of how the crane game machines evolve, a standard game mode of such game machine, which only controls one claw at a time, may not be exciting for the players.
Therefore, an object of the disclosure is to provide a multi-claw game machine.
According to the disclosure, the multi-claw game machine including a housing, a track module, an operating mechanism, and a sensor module. The housing includes a main body that defines an inner space, and a partition that is disposed in the inner space and that extends in a left-right direction. The partition divides the inner space into a pick-up region and an initial region that are arranged along a front-rear direction perpendicular to the left-right direction. The pick-up region is located in front of the initial region. The initial region has a discharge opening at a bottom thereof. The track module is arranged in the inner space, is located above the partition, and extends in the front-rear direction. The operating mechanism is disposed on the track module, and includes a base seat that extends in the left-right direction and that is reciprocatingly movable on the track module in the front-rear direction, a plurality of claws that are disposed on the base seat and that are spaced apart from each other in the left-right direction, and a driving motor that is connected to the base seat for providing power to move the base seat on the track module. The sensor module is in communication with the operating mechanism, and includes a sensor, a processor and an operating interface. The sensor is disposed on the track module, and defines a reference point aligned with the partition along a vertical direction. The processor is in communication with the sensor and the driving motor, and is used for switching, after receiving an activation signal, the multi-claw game machine from a standby state in which the base seat is located in the initial region, to an operating state in which the base seat is moved from the initial region to the reference point. The operating interface is in communication with to the processor and the claws, is operable to control the base seat to move within the pick-up region after the processor switches the multi-claw game machine to the operating state, and is operable to transmit an object-picking signal to the claws to activate the claws to perform a gripping action. The processor switches the multi-claw game machine to the standby state after the claws perform the gripping action.
Other features and effects related to the present disclosure will be clearly presented in the embodying manner with reference to the drawings.
Before the disclosure is described in greater detail, it should be noted that where considered appropriate, reference numerals or terminal portions of reference numerals have been repeated among the figures to indicate corresponding or analogous elements, which may optionally have similar characteristics.
It should be noted herein that for clarity of description, spatially relative terms such as “top,” “bottom,” “upper,” “lower,” “on,” “above,” “over,” “downwardly,” “upwardly” and the like may be used throughout the disclosure while making reference to the features as illustrated in the drawings. The features may be oriented differently (e.g., rotated 90 degrees or at other orientations) and the spatially relative terms used herein may be interpreted accordingly.
Referring to
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The operating mechanism 4 includes the base seat 41 extending in the left-right direction (D1) and reciprocatingly movable on the track module 3 in the front-rear direction (D2), five claws 42 disposed on the base seat 41 and spaced apart from each other along the left-right direction (D1), and a driving motor 43 connected to the base seat 41 and configured to provide power for moving the base seat 41 on the track module 3. The base seat 41 includes a seat body 411, two first rollers 412 slidably and respectively disposed on the first tracks 312 of the slide rails 31, and two second rollers 413 slidably and respectively disposed on the second tracks 314 of the slide rails 31. As shown in
Referring to
The sensor module 5 includes a sensor 51 positioned in the adjusting slot 319, movable in the front-rear direction (D2) and defining a reference point that is aligned with the partition 22 along the vertical direction (H), a processor 52 in communication with the sensor 51 and the driving motor 43, and an operating interface 53 in communication with the processor 52 and the claws 42. In some embodiments, the sensor 51 is configured as a photosensor for determining a location of the base seat 41. However, the sensor 51 only needs to set a reference point representing a junction between the pick-up region 221 and the initial region 222, and is not limited to be a photosensor. Specifically, the processor 52 is a central controller or a chip mainly used to control an operating mode of the first embodiment, and is used for switching, after receiving an activation signal from insertion of a coin, the multi-claw game machine from a standby state in which the base seat 41 is in the initial region 222, to an operating state in which the base seat 41 moves from the initial region 222 to the reference point. The operating interface 53 is operable to control the base seat 41 to move within the pick-up region 221 in the front-rear direction (D2) when the processor 52 switches the multi-claw game machine to the operating state, and is operable to transmit an object-picking signal to the claws 42 to activate the claws 42 to perform a gripping action. The processor 52 switches the multi-claw game machine to the standby state (i.e., the base seat 41 moves back to the initial region 222) after the claws 42 performs the gripping action.
Referring to
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In another aspect of the second embodiment, the operating mechanism 4 further includes a plurality of driving coils 44 respectively corresponding to the claws 42 and respectively used for providing driving electrical energy to make the claws 42 execute a closing action when gripping the target articles. In one example, each of the driving coils 44 may provide different driving electrical energy. The force applied by the claws 42 may be adjusted by adjusting the driving power provided by the driving coils 44. Specifically, the driving electrical energy provided by a driving coil 44 that drives the claw 42 corresponding to a sub-region 230 containing high-priced target articles may be lowered, thereby controlling both probability and cost while providing a more diversified game mechanism.
In summary, the multi-claw game machine of this disclosure uses the sensor 51 cooperating with the partition 22 to divide the inner space 210 into the pick-up region 221 and the initial region 222. By virtue of the cooperation of the operating mechanism 4 and the sensor module 5, the claws 42 may be lowered and closed by the operating interface 53 only when the processor 52 switches the multi-claw game machine to the operating state. Thus, the claws 42 are prevented from being mistakenly operated in the initial region 222 where no target article is available. Each of the claws 42 may be set to have a specific claw force that may easily grip the target articles, so that players may experience gripping multiple target articles at the same time, thereby generating a sense of fun that is different from the conventional claw machine.
In the description above, for the purposes of explanation, numerous specific details have been set forth in order to provide a thorough understanding of the embodiment(s). It will be apparent, however, to one skilled in the art, that one or more other embodiments may be practiced without some of these specific details. It should also be appreciated that reference throughout this specification to “one embodiment,” “an embodiment,” an embodiment with an indication of an ordinal number and so forth means that a particular feature, structure, or characteristic may be included in the practice of the disclosure. It should be further appreciated that in the description, various features are sometimes grouped together in a single embodiment, figure, or description thereof for the purpose of streamlining the disclosure and aiding in the understanding of various inventive aspects; such does not mean that every one of these features needs to be practiced with the presence of all the other features. In other words, in any described embodiment, when implementation of one or more features or specific details does not affect implementation of another one or more features or specific details, said one or more features may be singled out and practiced alone without said another one or more features or specific details. It should be further noted that one or more features or specific details from one embodiment may be practiced together with one or more features or specific details from another embodiment, where appropriate, in the practice of the disclosure.
While the disclosure has been described in connection with what is(are) considered the exemplary embodiment(s), it is understood that this disclosure is not limited to the disclosed embodiment(s) but is intended to cover various arrangements included within the spirit and scope of the broadest interpretation so as to encompass all such modifications and equivalent arrangements.
Number | Date | Country | Kind |
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112135494 | Sep 2023 | TW | national |