Not applicable.
1. Field
This invention relates to card games and, more particularly, to methods and apparatus for playing card games, such as poker, multiple times. It also relates to bonus game features for multi-play games. The methods and bonus game features can be used in electronic games such as, for example, games that are provided by a gaming website on the World Wide Web of the Internet.
2. Description of Related Art
The well-known poker game of five-card draw involves each player receiving an initial hand of five cards. One at a time, each player makes a selection of cards they wish to hold. They then discard unwanted cards and receive a replacement of discarded cards. The players' resulting hands are then ranked in accordance with the poker hand rankings and the hand with the highest ranking wins.
U.S. Pat. Nos. 5,823,873 and 6,067,066, both issued to Earnest Moody, disclose multi-hand variations of five-card draw poker, wherein multiple hands are played simultaneously in an electronic video poker format. In one representative example, a card game is played in which three rows of cards are dealt to a player. The player makes a wager for each row of cards. All three rows of cards are dealt face up with each row having the same cards by rank and suit. The player selects none, one or more of the face up cards from one of the rows as cards to be held. The cards that are held are also held in all of the other rows. Replacement cards for the non-selected cards are dealt into each row. The poker hand ranking of each five-card hand by row is determined. The player is then paid for any winning poker hands based on a pay table and the amount of the player's wager.
U.S. patent application Ser. No. 11/058,680, filed Feb. 14, 2005, describes multi-play poker games that include graphical user interface features which are well suited to on-line gaming environments. The game includes a pool hand comprising five face-up cards that are displayed to a player. The pool hand is not a played hand and is not subject to wagering or poker hand ranking, but is displayed to a player only for purposes of selection of cards to be held. At the time of display of the pool hand, the played hands do not exist and, as such, are not displayed to the player. The player designates none, one or more of the cards of the pool hand as held cards. Once the task of selecting none, one or more of the cards of the pool hand as held cards is completed, the playing hands are displayed to the player in a separate area of the display. The cards that are held are reproduced into a plurality of playing hands. Each of the playing hands includes the same held cards that were designated as held cards in the pool hand. The plurality of playing hands are completed with new, randomly selected, face up cards, the additional cards that are added to complete each hand being dealt from a separate deck of cards. The ranking of each of the completed playing hands is separately determined, in accordance with standard poker hand rankings.
There is a need in the art for additional game features in multi-play poker games that are functions of the individual rankings of all the playing hands. Such additional features are desired to enhance the player experience of the game and maintain player interest. This disclosure provides a bonus feature for multi-play poker that enhances the player's experience, provides additional wager opportunities, and helps maintain player interest in the game.
A bonus feature is provided for multi-play poker games. In such games, a player plays a round of multi-play poker where some number (N) of hands are played simultaneously. N may be 3, 5, 10, 50 or some other number, greater than or equal to 2. The bonus feature is a wager that pays out as a function of the rankings of all the completed playing hands. For example, the wager is that at least some minimum number of hands in the total number of hands will have a minimum poker hand ranking, e.g., a pair of Jacks, and if so, a payout occurs. Typically, if the player has more than the minimum number of hands of the minimum poker hand ranking, they also win a bonus, and the more winning hands they have the greater the payout in the bonus feature.
The minimum number of hands required to win the bonus feature (parameter referred to as M herein), can and will normally vary depending on the total number of hands (N) that are played. For example, in a ten play multi-play poker game, M can be equal to 4. This value for M could be different depending on the features and “flavor” of the game desired by the proprietor, and different values of M may likely cause the bonus pay table entries to vary. For example, for a ten hand multi-play game, one could set the minimum threshold for bonus win to 6 winning hands of a predetermined minimum poker hand ranking (e.g. pair of Jacks) (M=6), but with higher payouts for 6, 7, 8, 9 or 10 winning hands than would be the case in the pay table if M was equal to 4. If N is equal to 2 (two hand multi-play poker), then M would typically be also equal to 2. If N is equal to 3, N could be equal to 2 or 3. If N is equal to 4, M could be equal to 2, 3 or 4. As a generalization of this concept, M is preferably an integer greater than or equal to 2 and between 2 and N, inclusive. Values of M of between 0.3 and 0.8 times the total number of hands (N) are preferred, with M rounded up or down as may be necessary, but between the values of 2 and N, inclusive. The minimum number of hands required to have a bonus payout may be the same regardless of the poker hand ranking, or conceivably could vary depending on the poker hand ranking.
Thus, in one embodiment, a method for playing a multiple-play poker game is described comprising the steps of (a) playing a round of multi-play poker wherein N hands are played, N being an integer greater than or equal to 2; (b) determining a payout for the N hands based on rankings of the N hands and a first pay table; and then determining a bonus payout in accordance with a bonus pay table, the bonus payout occurring when at least a minimum number of hands (M) in the set of N hands have a predetermined minimum poker hand ranking or better, where M is an integer and 2≦M≦N.
The nature and features of the multi-play poker game that occurs in conjunction with the bonus feature is not particularly important and can vary considerably. An example is described in this disclosure wherein a pool hand is provided. In this embodiment, a method is disclosed for playing a multiple-play poker game, the method comprising the steps of: displaying a pool hand comprising a plurality of face up cards, wherein the pool hand is not played; designating none, one or more of the cards of the pool hand as held cards; reproducing the held cards in a plurality of playing hands; completing the plurality of playing hands with new face up cards; determining a ranking of each of the completed playing hands; and deriving a bonus payout from a bonus pay table as a function of the rankings of all the completed playing hands.
In yet another aspect, a method of facilitating play of a multi-play poker game is provided, the method including receiving a wager associated with a plurality of hands to be played and a wager associated with a bonus feature. A first pay table is provided showing the odds associated with poker hand rankings that provide for a payout. A bonus pay table is provided to show odds as a function of the collective poker hand rankings of all the hands that are played in the multi-hand poker game. A pool hand comprising a plurality of face up cards is dealt, wherein the pool hand is not a played hand. A selection is received designating none, one or more cards of the pool hand as held cards. The held cards are reproduced in a plurality of playing hands. The playing hands are completed with new face up cards. Next, the method includes steps of determining a ranking of each of the completed playing hands; determining a payout amount based on the ranking of each of the played hands, the wager and the first pay table, and determining a bonus payout based on the collective poker hand rankings of all the completed playing hands, the wager on the bonus feature and a bonus pay table.
The methods of this invention are capable of being coded in software and executed on a gaming device, which may take the form of a general purpose computer, video game terminal, or other computing device. In another aspect, an apparatus for playing a multiple-play poker game, comprising a storage medium containing set of machine-readable instructions for controlling a display device, wherein the machine readable instructions comprise instructions for generating the following displays on the display device:
1.) a plurality of playing hands for playing a multiple-play poker game;
2.) a first pay table comprising a display of poker hand rankings and the associated payout odds for each hand in the rankings; and
3.) a bonus pay table wherein, in the bonus pay table, at least a minimum number of hands (M) in the plurality of playing hands having a predetermined minimum poker hand ranking is required to result in a bonus payout, wherein N comprises an integer representing the number of playing hands, and wherein N is greater than or equal to 2 and 2≦M≦N.
The methods of this invention can also be played by an electronic gaming device that is coupled to a gaming server over a computer network, such as the Internet. The gaming server facilitates play of the game by a player at a remotely located gaming device, such as a computer in a home or casino environment. In another aspect, a gaming server is provided which is adapted for communication with a remote gaming device over a network. The gaming server comprises a computing platform (e.g. Windows computer operating system and central processing unit), and a game service module implemented in software executable by the computing platform. The game service module includes instructions (a) for receiving a datagram from the remote gaming device representing (1) a wager on a plurality of hands in a multi-play poker game, and (2) a wager on a bonus feature, wherein, in the bonus feature, an additional payout is determined according to a bonus pay table, the bonus payout occurring when a minimum number of hands (M) have a predetermined minimum poker hand ranking or better, where M is an integer and 2≦M≦N, and N is an integer representing the number of hands played in the plurality of hands. The game service module performs a function (b) of responsively generating a plurality of playing hands and a function (c) of transmitting a datagram containing data representing the playing hands to the remote gaming device, the playing hands to be displayed on the remote gaming device in a multi-play poker game, the datagram further indicating the results of the wagers (1) and (2) on the plurality of playing hands.
In still a further embodiment, a client computer is provided for playing a multi-play poker game, comprising: a general purpose computing platform, and a memory storing gaming software comprising a set of machine-readable instructions. The instructions including communications utilities for enabling the client computer to communicate with a remotely located gaming server, and a file containing logic required for the multi-play poker game, and for controlling the presentation of the game to the player. The logic includes code wherein the player may make a bonus wager that a minimum number of hands (M) will have a predetermined minimum poker hand ranking or better, where M is an integer and 2≦M≦N, wherein N is an integer representing the number of hands played in the multi-play poker game.
In addition to the aspects and embodiments described above, further aspects and embodiments will become apparent by reference to the drawings and by study of the following detailed descriptions.
A presently preferred embodiment will be described below in conjunction with the appended drawing Figures, of which:
The following embodiments and aspects thereof are described and illustrated in conjunction with computer systems, user interface features, and methods which are provided by way of illustration and not limitation.
Referring to the drawings,
Before describing this particular multi-play poker game of
The display (10) of
The display includes a region (14) that is devoted to a later display of the playing hands. The region (14) includes placeholders (16), each of which delineate an area where a playing hand is later displayed. In
The display of
The game of
The display further includes a control section (18), where a set of icons are presented which allow the player to exercise control over the wagering of money and the execution of play of the game. The icons in the control section (18) include a DEAL icon (20) which, when activated (e.g. by mouse click), causes the game to commence and the five cards in the pool hand (12) to be turned face up, as shown in
The icons in the control section (18) include the leftmost icon (40), which is a credit meter that reflects a running balance of a player's credit account. The balance on the credit account will vary according to the ebb and flow of the game. The credit meter thus allows the user to track how much money they have won or lost, and helps the player to decide whether to quit the game or to continue playing.
The control section (18) includes a group of icons (42), which include MENU, BANK, HELP, OPTIONS, STATS and EXPERT icons. The MENU icon, when activated, takes the player to a “games lobby” display, which presents the player with a menu of games available for play. The BANK icon takes the player to a banking application where the player may purchase credit to top up their credit account, or may cash out all or a portion of the credit in their credit account. The HELP icon displays help text describing the rules of the game to the player. The OPTIONS icon allows the player to configure certain game parameters such as, for example, speed of play, sound effects, autohold feature, etc. The STATS icon is used for display of parameters relating to the player's current session of play in this particular game such as, for example, number of hands played to date, duration of current playing session, hands played per hour, a ranking of player's highest wins, etc. The EXPERT icon toggles between two modes, EXPERT and REGULAR. These will be described subsequently.
The control section (18) includes a “Coin Size” set of icons (44), which display the current “coin size” used for the wager on each of the playing hands. The coin size is $0.10 in
The DEAL icon (20) toggles between two modes, a DEAL mode and a DRAW mode. In the DEAL mode, the activation of the icon initiates a turn of the game by dealing cards in the pool hand face up, whereupon the icon switches to the DRAW mode. In the DRAW mode, the player selects which cards to hold in the pool hand. When the player has finished the selection, he activates the icon (20). The activation initiates a phase of the game in which the held cards are replicated in each playing hand and any additional cards are dealt in each playing hand to complete the playing hands. The playing hands are then ranked, as shown in
The display includes the BET ONE and BET MAX icons (46) and (48). The manner of use of these icons changes depending on whether the player is in EXPERT mode or in REGULAR mode (the state of toggling the EXPERT icon in the group of icons (42) ). Each activation of the BET ONE icon, in the REGULAR mode, causes the number of coins (or units) of the current standard coin size that are wagered on each playing hand to be incremented by 1. There is a minimum value of 1 coin or unit per playing hand and a maximum of 5 coins or units per playing hand. The BET MAX icon (48) wagers five coins of the current standard coin size per playing hand. When the BET MAX icon is activated, play commences automatically by dealing the cards in the pool hand (12) (i.e. turning the cards face up).
A DOUBLE icon (50) initiates a side game in which the player is offered a chance to double his winnings (if any) on the current turn of the game. The side game is explained further below in conjunction with
When the player is in EXPERT mode, several additional icons appear (not shown). An ANALYZE icon appears, which displays to the player the probabilities of obtaining a winning poker hand as a function of the cards held in the pool hand. A SHOW HINTS icon displays a warning message to the player each time the player's selection of held cards in the pool hand differs from optimal play by more than a quantifiable threshold. A DEAL 10× icon appears which, when activated, plays 10 consecutive turns of the game automatically without further intervention by the player. A DEAL 5× icon occurs that, when activated, plays 5 consecutive turns of the game automatically without further intervention by the player. An AUTOPLAY icon appears that plays a selectable number of consecutive turns of the game automatically without further intervention by the player. The player is able to configure stopping rules and a doubling strategy.
When the player has any winnings in a turn of the game, he can elect to either play a double side wager, using icon (50), or to collect the winnings. The COLLECT icon (52) allows the player to receive his winnings and the player's credit account balance is updated to reflect these winnings. If the player clicks on the DEAL icon (20) to initiate a new turn of the game, without first having clicked on the COLLECT icon (52) to collect the previous winnings, this action causes a COLLECT operation to occur anyway behind the scenes.
The explanation of play of multi-hand poker in accordance with the illustrated embodiment will now be made with reference to
The next step in the process is the designation of cards to be held for replication into each of the playing hands.
After completion of the process of designation of none, one or more held cards, the player activates the DRAW icon (20).
Referring to
A ranking of the ten playing hands (70) then occurs. The ranking can be done in accordance with standard poker hand rankings. No ranking of the pool hand occurs, as it is not used for playing and remains greyed out. The ten playing hands in the example of
Additionally, a ranking indicium in the form of an icon with the rank of the hand is superimposed on each played hand having a minimum poker hand ranking (pair of Jacks or better). Thus hand (72) has a Jacks or better indicium (74) superimposed over the hand and hand (76) has a Straight indicium superimposed over the hand. The indicia (74) and (78) also indicate the payout for the hand. Jacks or better has a payout of 0.10, which is the payout for Jacks or better, namely 1, multiplied by the coin value of 0.10 units and 1 coin wagered per hand. A Straight has a payout of 0.4, which is the payout for one Straight, namely 4, multiplied by the coin value of 0.01 and 1 coin wagered per hand. Thus the size of the wager on each hand is the coin size multiplied by the number of coins. The total wager on each turn of the game in a ten-hand game is ten times the wager on each playing hand. The total payout on each turn of the game is equal to the sum, for each playing hand, of the coin size multiplied by the pay table multiplier for the ranking of that hand, multiplied by the number of coins wagered.
In the example of
The multi-play poker game described above includes a bonus feature that is based on a bonus pay table and which will be explained further in conjunction with
The display of
The bonus pay table (160) is displayed as a two-dimensional array (170) with nine rows and seven columns. Each row corresponds to a different poker hand ranking, namely “Jacks or better”, “Two Pairs”, “Three of a Kind”, “Straight”, “Flush”, “Full House”, “Four of a Kind”, “Straight Flush” and “Royal Flush”. Jacks or Better is the minimum poker hand ranking needed for a payout, and need not necessarily be the same as the minimum poker hand ranking to win in the pay table of
Each entry in the two-dimensional array (170) of the bonus pay table (160) represents a multiplier associated with a bonus feature win, which is determined as a function of the respective poker hand rankings of all of the ten playing hands. For example, if five played hands have a ranking of Jacks or better, the bonus game will have a multiplier of 2, while if seven played hands have a ranking of Full House, the bonus game multiplier will be 36. When the player has checked the bonus feature check box (150), an amount equal to the wager on a single playing hand is wagered on the bonus feature. The payout arising out of the bonus feature is the amount wagered on the bonus feature multiplied by the multiplier derived from the bonus pay table (160). The amount wagered on the bonus feature is the number of coins wagered per playing hand multiplied by the selected standard coin size. It will be appreciated that any payout from the bonus feature is additional to any winnings achieved by the player in the multi-play poker game as described above. It will be further appreciated that payouts arising from the bonus feature itself are cumulative. For example, a turn of the game in which six playing hands have a ranking of Two Pairs and the remaining four playing hands have a ranking of Full House results in a bonus feature multiplier of 12 (6+6).
An example of use of the bonus feature will be described in conjunction with
The bonus win of 0.60 is calculated as follows from the pay table of
The minimum number of hands required to win the bonus feature (M), is 4 in the paytable. This value could be different depending on the features and “flavor” of the game desired by the proprietor, and different values of M may likely cause the pay table entries to vary. For example, for a ten hand multi-play game, one could set the minimum threshold for bonus win to 6 winning hands (M=6), but with higher payouts. If N is equal to 2 (two hand multi-play poker), then M would typically be also equal to 2. If N is equal to 3, N could be equal to 2 or 3. If N is equal to 4, M could be equal to 2, 3 or 4. As a generalization of this concept, M is preferably an integer greater than or equal to 2 and between 2 and N, inclusive. In the example of
To summarize then, a method for playing a multiple-play poker game has been described comprising the steps of (a) playing a round of multi-play poker wherein N hands are played, N being an integer greater than or equal to 2; and (b) determining a bonus payout in accordance with a bonus pay table, the bonus feature pays out as a function of the rankings of all the completed playing hands. For example, the bonus feature pays out when at least a minimum number of hands (M) in the set of N hands have a predetermined minimum poker hand ranking or better, where M is an integer and 2≦M≦N.
From the foregoing, it will also be appreciated that a method for facilitating play of a multiple-hand poker game with a bonus feature has been described. The method includes a step of displaying a pool hand (12) comprising a plurality of face up cards (
In still another aspect, a method is provided for facilitating play of a multiple-hand poker game with a bonus feature. The method comprises a step of receiving a wager associated with a plurality of hands to be played and a wager associated with a bonus feature. For example, the player may wager a given amount (say, $10 or some number of units of wager) that the poker hand ranking of each of N hands will be equal to or greater than a certain score. The player may wager an additional amount (say $1) on the bonus feature that the collective poker hand rankings of all N hands will be equal to or greater than a certain score. The wager size is indicated in the coin size icon (48) of
In still another aspect, an apparatus is provided for playing a multiple-hand poker game. The apparatus comprises a storage medium containing set of machine-readable instructions for controlling a display device, such as a video poker machine or terminal, computer display, or display of any other gaming device. The set of instructions can be downloaded as an executable file from a web site, for example in an on-line gaming situation, or stored locally on the game device, as in the case of a video poker terminal. The machine-readable instructions comprise instructions for generating the following displays on the display device:
1.) a plurality of playing hands for playing a multiple-play poker game;
2.) a first pay table comprising a display of poker hand rankings and the associated payout odds for each hand in the rankings (e.g., boxes (22)-(38) of
3.) a bonus pay table (example of which is shown in
The format for display of the first pay table (boxes (22)-(38) of
In one specific embodiment, the displays include the following displays: 1.) a pool hand (12); 2.) a plurality of playing hands (70) for playing a multiple-hand poker game; 3.) a first pay table (boxes (22)-(38), (115)) comprising a display of poker hand rankings and the associated payout odds for each hand in the rankings; 4.) a control section (18), the control section comprising at least one of wagering controls (e.g., icons (44), (46), (48)), a deal icon and a draw icon (which can be combined as shown in the Figures); 5.) ranking indicia (74), (76) for illustrating the poker hand ranking of at least one of the playing hands; 6.) a bonus pay table comprising a display of composite poker hand rankings and the associated payout odds for each composite poker hand ranking; and 7.) a bonus payout indicium (155). The ranking indicia can be superimposed over the played hand, as shown in
At the completion of the multi-hand poker game, the player can optionally play a side game to double their money. The player activates the double icon (50). The screen of
In the example of
The disclosed embodiments meet a need in the art for an improved multi-play poker game that offers a player a more exciting playing experience. The bonus feature of the multi-play poker game serves to magnify the payout associated with completed playing hands that are uniformly successful. For example, as described above, a player playing a ten-hand poker game that obtains ten hands with a ranking of pair of Jacks or better will break even when the bonus feature is not present, but will achieve a net gain of 70% of his original wager when the bonus feature is enabled. As a further example, a player obtaining five hands with a Flush ranking will obtain a net gain of twice the amount wagered on all ten hands without the bonus feature versus 3.2 times the amount wagered on all ten hands when the bonus feature is present. It is expected that the bonus feature will render the multi-play poker game more attractive to players, thereby helping to prolong player interest in the game and reducing the likelihood of player attrition from the game.
Web-Based Gaming Embodiment
As noted previously, the games of
At the hardware level, the client computer (200) may take the form of any general purpose computing device such as a personal computer running a Windows 2000, Windows XP, Windows ME and the like operating system, or an alternative such as a Linux operating system. Only one such computer (200) is shown, but in practice any number of client computers may be connected simultaneously with the gaming server (202) and play the games. The gaming server (202) takes the form of a general purpose computing platform and may operate, for example, under a Windows Server 2003 operating system or other state of the art system. The gaming server (202) may include other functions, such as an HTML web page server. In a representative embodiment, the gaming server is managed by a entity offering Internet casino gaming services via a presence on the World Wide Web.
The router (210) provides one point of contact for all download clients (200) communicating with the gaming server (202). A download client (200) establishes a connection to the router (210) when a player using the download client (200) wishes to play a game. The router (210) receives a message from the download client and passes the message to the game service (212) for processing.
In the illustrated embodiment, the game service module (212) is written as one or more Windows Server 2003 services. The game service (212) generates an outcome for the game, determines the results of any wagers and transmits the outcome and the result of the wager back to the download client. The processing logic executed by the game service module (212) is explained in more detail in the flow chart of
The casino database (214) is used to log the state of a player's session with the casino. The game service (212) on the gaming server (202) writes the outcome of the game and the result of the wager to the casino database (214), before the outcome and the result of the wager are transmitted back to the download client (200). The casino database (214) uses a state engine such that if the download client (200) disconnects from the gaming server (202) for whatever reason (say, communication failure or session termination by the player), the player will, upon subsequent reconnection with the gaming server (202), be presented with an identical screen display and game state as when disconnection occurred.
The server (202) also includes an ancillary services module (216) that performs ancillary functions related to operation of the gaming site, such as banking, player login, player registration, and the like.
The client computer (200) executes client software that is either downloaded from a remote download server and subsequently installed on the client computer, or is installed directly from a storage medium such as a compact disc. In the illustrated embodiment, the software is downloaded directly from the gaming server (202).
Starting with
At step (304), the client software determines the coin size (0.10 in
At step (306), the client software determines the number of coins played (depending on the state of activation of the BET ONE and BET MAX icons (46) and (48) in
At step (308), the client software determines the number of played hands. For example, in a ten-hand game such as shown in
At step (310), the client software computes the total wager as the product of number of coins multiplied by the coin size multiplied by the number of played hands, plus the bonus feature wager.
At step (312), the client software determines if the account balance is greater than or equal to the total wager. If the answer is no, then processing proceeds to step (314) and display of an error message and the processing stops (316).
If the answer is yes, at step (318) the client software constructs a datagram containing the coin size, number of coins and number of hands played and a flag that the player has enabled the bonus feature.
At step (320), the encryption engine (236) in the client software encrypts the datagram and the communication utilities module (228) transmits the datagram generated at step (318) to the gaming server over the Internet (206). The processing (300) proceeds with the flow chart shown in
At step (322), the datagram generated at step (318) is received at the router module (210) in the gaming server (202) and passed to the game service (212).
At step (324), the game service (212) computes the total wager.
At step (326), the game server debits the player account balance by the total wager amount.
At step (328), the game server “deals” five cards of a pool hand (12). In practice, this step may take the form of random selection of five cards from a standard deck of playing cards (i.e., the digital equivalent of this action) and storage of data indicating the selection of cards in memory.
At step (330), the game service (212) constructs a datagram containing the updated account balance and the five cards dealt in the pool hand (12).
At step (332), the datagram generated in step (330) is sent to the router module (210) and transmitted over the Internet (206) to the client computer (200). The processing flow (300) continues with
At step (334), the datagram generated at step (330) is received at the client computer (200).
At step (336), the display of the cards in the pool hand (12) face up occurs (see
At step (338) the client software enables the user to select cards to be held and the player uses the mouse to click on the displayed pool hand card to select it.
At step (340), the processing determines whether the selection is completed. If not, the selection process at step (338) continues.
At step (342), the selection is completed and the user activates the DRAW icon (20).
At step (344), the client software constructs a datagram containing data signifying the held cards in the pool hand (12), the number of playing hands (10 in the example of
At step (346), the datagram is transmitted to the gaming server (202). The processing flow (300) continues with
At step (348), the router (210) receives the datagram constructed at step (344) and forwards it to the service module (212).
At step (350), the service module (212) determines the held cards from the datagram.
At step (352), the service module (212) creates a first playing hand by adding to the held cards additional cards selected at random from a deck of playing cards, with the held cards removed, to make up a complete poker hand.
At step (354), the poker hand “dealt” at step (352) is ranked.
At step (356) the ranking is analyzed to determine whether it is a “winning hand”, i.e., has a minimum poker hand ranking (Jacks or better in the game of
If the hand is a winning hand, the processing proceeds to step (358) and the service module (212) determines the payout and updates the player balance at step (360).
If the hand is not a winning hand (and after step (360) is performed), the processing proceeds to step (362), where a check is made to determine whether the hand just processed in steps (352)-(360) is the last hand.
If not, a count is incremented at step (364) and the processing loops back to step (352). Steps (352)-(362) repeat until all the hands in the game are created and processed.
At step (366), after the last hand has been created and processed, the service module (212) determines the total win for all played hands by summing up the payouts calculated at step (358).
At step (380), the rankings of all the playing hands are collated and compared to the bonus pay table (160) to determine whether conditions for a bonus win are present.
If a bonus win has occurred, the processing proceeds to step (382) and the service module (212) determines the size of the bonus win and updates the player balance at step (384).
At step (368), the service module (212) constructs a datagram containing the updated account balance, the cards in each played hand, the rank of each played hand, the payout of each played hand, the total win or payout for all the played hands, and the bonus win.
At step (370), the datagram generated at step (368) is sent from the router (210) to the client computer (200) over the Internet (206). The processing continues with the flow chart shown in
At step (372), the datagram generated at step (368) is received at the client computer (200).
At step (374), the display of
If the player then activates the DEAL icon the process (300) of
The processing of
From the foregoing, it will be appreciated that we have described a gaming server (202) adapted for communication with a remote gaming device (100) over a network (206). The network (206) could be a local area network in an embodiment where the remote gaming device (100) and the gaming server (202) are in the same building (e.g., in a casino environment). The gaming server (202) comprises a computing platform (e.g., Windows Server 2003) and a game service module 212 implemented in software executable by the computing platform. The gaming server module includes instructions (a) for receiving a datagram from the remote gaming device representing (1) a wager on a plurality of hands in a multi-play poker game, and (2) a wager on a bonus feature, wherein, in the bonus feature, an additional payout is determined according to a bonus pay table, the bonus payout occurring when a minimum number of hands (M) have a predetermined minimum poker hand ranking or better, where M is an integer and 2≦M ≦N, and N is an integer representing the number of hands played in the plurality of hands;
(b) responsively generating a plurality of playing hands, and
(c) transmitting a datagram containing data representing the playing hands to the remote gaming device, the playing hands to be displayed on the remote gaming device in a multi-play poker game, the datagram further indicating the results of the wagers (1) and (2) on the plurality of playing hands.
From the foregoing it will also be appreciated that we have described a client computer 200 for playing a multi-play poker game with a pool hand 12 and bonus feature, comprising a general purpose computing platform (e.g., PC with Windows operating system), and a memory storing gaming software comprising a set of machine-readable instructions. The instructions include communications utilities 228 (
While presently preferred embodiments have been described in some detail, persons skilled in the art will appreciate that variation can be made from the specifics of the disclosed embodiments without departure from the scope of the invention. For example, the bonus feature wager may be made mandatory and not discretionary as described in these embodiments. This variation can be achieved by eliminating the previously described bonus feature check box (150) with an automatic bonus feature wager on each turn of the game without requiring an explicit action by the player. Further, the multi-hand game may not require the player to make, either explicitly or implicitly, an additional wager on the bonus feature of the game. In other words, the bonus feature involving the second pay table may apply unconditionally requiring the player to only make the wager on the multiple playing hands, thus making the bonus feature a “free bet”.
Still further, while the bonus feature has been described in conjunction with one specific embodiment of multi-play poker with a pool hand, the concept of the bonus feature of
Still further, the detailed processing shown in
This is a continuation-in-part of application Ser. No. 11/058,680 filed Feb. 14, 2005, the entire contents of which are incorporated by reference herein.
Number | Date | Country | |
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Parent | 11058680 | Feb 2005 | US |
Child | 11195558 | Aug 2005 | US |