The invention involves the field of fitness training apparatuses and equipment, in particular to a multifunctional interactive fitness equipment and method.
With the development of information technology, the digitalization and interactivity of fitness training apparatuses and equipment is the main way to improve fitness training level and training experience. Nowadays the strength training and sports training are mainly carried out with single equipment, which means that data collection and analysis are provided by single training content. In fitness scenes, multiple types of equipment and coaches are required, and it is difficult to form an effective interactive experience. Especially in home and community scenes, there is a lack of high-level coaches and comprehensive and highly information fitness equipment.
The invention provides a new multi-functional interactive fitness equipment by means of technologies, including convenient dismountable structure design, multi-functional comprehensive training action mechanism design, interactive training guidance and interactive method.
The invention discloses a multifunctional interactive fitness equipment and method, including a vertical stand, an intelligent baseplate, an interactive display screen, a controller and fitness equipment accessories. Performing the training movement such as standing, sitting and lying through different ways of connecting fitness equipment accessories to the vertical stand and the baseplate; According to the training content, the controller can control the adjustable electronic load to change the load of training actions dynamically and flexibly. The baseplate sensor and the 3D camera of the interactive display screen can sense the movement and posture of the user. Virtual coaching and training effect evaluation can be provided for the digital twin of user on the screen. The interactive games driven by real-time training status data in the interactive display screen can allow other users to achieve good interaction in the same virtual scene.
The invention has the following beneficial effects: the multi-functional interactive fitness equipment can complete various training movements such as standing or sitting down through various combinations of the vertical stand, the intelligent baseplate and the fitness equipment accessories. The sensor data from the intelligent and the interactive display form a digital twin of the user, which can provide a training effect evaluation and a real-time movement guidance provided by digital coaches. The fun and social experience of fitness training can be improved by further increasing the real-time loading information of training actions which can carry out the game interaction. The equipment and method of the invention belong to a new generation of intelligent fitness equipment based on artificial intelligence (AI), which can improve the experience and scientific training in popular fitness scenes such as home and gymnasiums.
In order to explain the technical content, the purpose and effect of the invention in detail, The following items are explained in conjunction with the implementation method and with the attached drawings.
As shown in
In an embodiment, the multifunctional strength training content can be freely showed through the combination connection of drawstring accessories on the vertical stand (10) and the up and down assembly (16). The controller (14) provides users with option of operation method, training status parameter display, training teaching video etc. on the interactive display screens (11) & (12). At the same time, the controller collects the sensor data obtained by the intelligent baseplate (12) and the motion training baseplate (15), and the cameras on the interactive display screens (11) & (12) collect the real-time pose data of users. On one hand, the digital twin model of the user can be presented on interactive display screens (11) & (12), and the real-time training action can be guided by the digital coach. On the other hand, real-time training data is used to drive interactive games in interactive display screens (11) & (12), which can develop internet social fitness activities based on the fitness training.
V-shaped groove. The up and down assembly sleeve (20) has the buckle groove (34). The limit buckle (31) can be turned around the buckle shaft (32) by pressing the elastic button (33), so that the limit buckle (31) can be loosened, and the V-shaped guide rail seat (30) can be removed from the up and down assembly sleeve (20). At the same time, the steering bolt (35) is fixed on the V-shaped guide rail seat (30), and the guide wheel assembly (36) can be rotated around the steering bolt (35). The pull rope can be moved along the pulley of the guide wheel assembly to change the direction of the pull force.
Furthermore, the motion training baseplate (15) comprises a baseplate, a transmission connecting shaft of a fixed fitness equipment, and a sensing data interface connector, which is used to fix the elliptical machine and other fitness equipment. The motion training baseplate can provide adjustable flexible electronic damping and can collect users' heart rates, oxygen absorption, body temperature and other real-time training status information.
Furthermore, the Pull Sensing (73) detects the tension value during the real time training period. The speed sensing (74) detects the action speed, acceleration, and action period during the training. The first display (75) shows the strength training content and information. The second display (76) shows the motion training content and information.
Furthermore, the baseplate stress sensing (77) collects multiple stress sensors distributed at different positions of the baseplate, which is used to obtain weight data of the user on the baseplate, which can carry out long-term monitoring of the users' weight and the training effect. The baseplate press sensing (78) collects the pressure sensor signals of the array of high-density arrangement on the baseplate, monitors the position of users' feet, detects the real-time pressure distribution of the feet, and gets the dynamic change information of the foot pressure. The computer (70) gives the guidance information of the digital coach according to the current training content. The data information collected by the baseplate stress sensing (77) and the baseplate press sensing (78) is presented through the first display (75).
Furthermore, the first display (75) shows the content of strength training, including the comprehensive evaluation of the fitness (81), the fitness course management (82), the fitness content demonstration video (83), the strength action numerical curve (84), the fitness digital twin simulator (85), the fitness action schedule (86), the digital coach virtual guidance instructions (87), and the main interface of interactive game (88), and so forth.
Furthermore, the second display (76) shows the content of sports training, taking an elliptical machine as an example. The training mode parameter selection, training schedule counting, network interactive games, immersive roaming scenes, and so on are all included.
The invention relates to an operation processing method of a multi-functional interactive fitness equipment, which is characterized in that the multi-functional interactive fitness system is realized through the combination of multi-functional mechanism components on the fitness equipment and multi-mode sensing interaction, as shown in
The multifunctional operation (90) method is as follows. After the user selects the current training content through the training content option (94), the mechanism component configuration (901) is manually performed, that is, the auxiliary device such as the lock rope is installed to the appropriate position according to the prompt. On the other hand, the training rounds and tension load mode are set by the drive control parameter configuration (902) according to the digital coach's prompt or the self-setting. The multifunctional operation (90) is also an auxiliary operation of the comprehensive evaluation (95).
In order to better guide and evaluate the training effect, the user can use the comprehensive assessment (95) to conduct the body parameter detection and strength assessment for the first time or regularly. Body parameters include weight, height, shoulder height, hip height, shoulder width, arm length, knee height, back shape, and so on, which can provide parameters for the establishment and update of users' digital twin model. The strength assessment is made by users performing several groups of standard actions according to the prompts, which can generate strength speed and other data to form the training strength assessment information.
In addition, the sensor interactive information acquisition (91) method is as follows. During the training process (96), the intelligent baseplate pressure stress sensor (911) is used to detect the weight, the standing position, and the pressure distribution of different parts of users' feet. The users' body shape and posture can be detected through the interactive screen camera measurement and recognition (912). The drive control pulling force and speed sensing (913) detects the pull force exerted by the users' training action on the pull rope. The installation distribution of each sensor on the multi-functional interactive fitness equipment is shown in
Furthermore, the trainer digital twin model (97) is generated according to the training data information (914) and is displayed on the interactive display screen (98). Compared with the standard model of digital coach interactive instruction (93), the training action correction or effect evaluation is displayed on the interactive display screen (98).
Furthermore, the training data information (914) is directly displayed on the interactive display screen (98) through numbers, curves, statistical graphs, and so on. The training data information also interact with the online interaction game (92) for real-time data exchange and realize the interaction with the remote users through the Internet.
Furthermore, the online interaction game (92) comprises the content of training data information (914), such as the strength of the comparison through the simulation of weight-bearing competition, pulling speed comparison through the simulation of mining competition, and so on.
Furthermore, the trainer digital twin model (97) is modeled by the users' real 3D data, such as the limb length, volume, and joint positions. The model information is consistent with the information of the user's physical body, which is displayed in 3D form in the virtual space. The action of the twin model comes from the action recognition collected by the training data information (914), which is decomposed into each limb and joint of the model.
Furthermore, the digital coach interactive guidance (93) generates a standard 3D model based on the evaluation information obtained from the training content option (94) and the comprehensive evaluation (95), so the position, movement and strength are given references. The body size is derived from the digital twin model (97). During the training period, the interactive display screen (98) shows the 3D real-time movement model of the user. The possible problem and users' wrong standing position, strength, movement posture can be reminded users through arrows, shadows, voices, and other forms.