(a) Field of the Invention
The art of the present invention provides a multimedia basketball machine composite structure, wherein a basketball machine is equipped with a camera device and a multimedia device.
(b) Description of the Prior Art
Basketball machines of prior art are structure from a basketball machine, a basketball frame, a scoreboard and a processing device, and although the processing device of the basketball machine is able to control the swinging motion and displacement of the basket frame according to ranking of the player, and includes the scoreboard to display the performance of players, however, prior art basketball machines do not provide functionality to interact with players. Furthermore, although prior art basketball machines enable players to stretch the bones and muscles, however, they lack the feature to attract players to stay and play the machine for extended periods of time.
The art of the present invention provides a multimedia basketball machine composite structure, wherein a basketball machine is equipped with a camera device and a multimedia device. Moreover, the present invention is able to film and record video of the player interacting with the basketball machine, and enables interaction between prompts on a screen and the player, as well as providing effectiveness of animation and advertising.
To enable a further understanding of said objectives and the technological methods of the invention herein, a brief description of the drawings is provided below followed by a detailed description of the preferred embodiments.
The present invention provides a multimedia basketball machine composite structure, as depicted in
Referring to
Furthermore, if there are many players playing the basketball machines A at the same time and wish to be connected, then a connection between the basketball machines A can be achieved through settings of the processing devices C3, thereby enabling the players to cooperate or compete with each other. Moreover, video of the players filmed by the digital camera device B can be arranged to produce a ranking chart, thereby further increasing the recreation value of the present invention.
When there is no player using the basketball machine A, the processing device C3 installed in the multimedia device C can be set to play animation and advertisements, thereby enabling the basketball machine A to provide viewing worth watching when idle, and thus increasing economic benefit of the basketball machine A.
In order to better explicitly disclose advancement and practicability of the present invention, a comparison with prior art is described hereinafter:
Shortcomings of Prior Art
1. Deficient in interactive effectiveness.
2. Unable to attract players to stay and play the machine for extended periods of time.
Advantages of the Present Invention
1. Provided with interactive amusement.
2. Provided with effectiveness to film and record video of players shooting baskets.
3. Able to play animation and advertisements, thereby increasing economic benefit and providing viewing worth watching.
4. Provided with advancement and practicability.
5. Enhances commercial competitiveness.
In conclusion, the present invention in overcoming structural shortcomings of prior art has assuredly achieved effectiveness of anticipated advancement, and, moreover, is easily understood by persons unfamiliar with related art. Furthermore, contents of the present invention have not been publicly disclosed prior to this application, and practicability and advancement of the present invention clearly comply with essential elements as required for a new patent application. Accordingly, a new patent application is proposed herein.
It is of course to be understood that the embodiments described herein are merely illustrative of the principles of the invention and that a wide variety of modifications thereto may be effected by persons skilled in the art without departing from the spirit and scope of the invention as set forth in the following claims.