This relates generally to optical systems and, more particularly, to optical systems for devices with displays.
Lenses may sometimes be used to allow a viewer to view a nearby display. For example, electronic devices such as virtual reality glasses use lenses to display images for a user.
If care is not taken, lenses and other optical components in these electronic devices may be bulky and heavy and may not exhibit satisfactory optical performance.
An electronic device such as a head-mounted device or other electronic device may include a display system and an optical system. The display system and optical system may be supported by support structures that are configured to be worn on the head of a user. The electronic device may use the display system and optical system to present images to the user while the device is being worn by the user.
The display system may have a pixel array that produces image light associated with the images. The pixel array may have a concave surface. The display system may also have a linear polarizer through which image light from the pixel array passes and a quarter wave plate through which the light passes after passing through the linear polarizer. The linear polarizer and quarter wave plate may be located between the pixel array and the optical system to produce circularly polarized light. For example, the linear polarizer may be formed on the concave surface of the pixel array and the quarter wave plate may be formed on a convex surface of the optical system facing the pixel array.
The optical system may be a catadioptric optical system having lens elements formed from clear materials such as glass or plastic and having reflective structures. The surfaces of the lens elements and the surface of the pixel array may include convex surfaces and concave surfaces.
Electronic devices such as head-mounted display devices may be used for virtual reality and augmented reality systems (sometimes referred to as mixed reality systems). For example, a pair of virtual reality glasses that is worn on the head of a user may be used to provide a user with virtual reality content.
An illustrative system that includes an electronic device such as a head-mounted device is shown in
Display 40 has an array of pixels P (pixel array 14) that present images to a user (see, e.g., user eye 46, which is viewing display 40 in direction 48 through an optical system based on catadioptric lens 20). Pixel array 14 of display 40 may be based on a liquid crystal display, an organic light-emitting diode display, an emissive display having an array of crystalline semiconductor light-emitting diode dies, and/or displays based on other display technologies. In a preferred embodiment, the display is a self emitting display, which can be more compact since illumination optics are not required. Separate left and right displays may be included in device 10 for the user's left and right eyes. Each display such as display 40 of
Visual content (e.g., image data for still and/or moving images) may be provided to display 40 using control circuitry 42 that is mounted in device 10 and/or control circuitry that is mounted outside of device 10 (e.g., in an associated portable electronic device, laptop computer, or other computing equipment). Control circuitry 42 may include storage such as hard-disk storage, volatile and non-volatile memory, electrically programmable storage for forming a solid-state drive, and other memory. Control circuitry 42 may also include one or more microprocessors, microcontrollers, digital signal processors, graphics processors, baseband processors, application-specific integrated circuits, and other processing circuitry. Communications circuits in circuitry 42 may be used to transmit and receive data (e.g., wirelessly and/or over wired paths). Control circuitry 42 may use display 40 to display visual content such as virtual reality content (e.g., computer-generated content associated with a virtual world), pre-recorded video for a movie or other media, or other images. Illustrative configurations in which control circuitry 42 provides a user with virtual reality content using displays such as display 40 may sometimes be described herein as an example. In general, however, any suitable content may be presented to a user by control circuitry 42 using display 40.
Input-output devices 44 may be coupled to control circuitry 42. Input-output devices 44 may be used to gather user input from a user, may be used to make measurements on the environment surrounding device 10, may be used to provide output to a user, and/or may be used to supply output to external electronic equipment. Input-output devices 44 may include buttons, joysticks, keypads, keyboard keys, touch sensors, track pads, displays, touch screen displays, microphones, speakers, light-emitting diodes for providing a user with visual output, sensors (e.g., a force sensors, temperature sensors, magnetic sensors, accelerometers, gyroscopes, and/or other sensors for measuring orientation, position, and/or movement of device 10, proximity sensors, capacitive touch sensors, strain gauges, gas sensors, pressure sensors, ambient light sensors, and/or other sensors). If desired, input-output devices 44 may include one or more cameras (e.g., cameras for capturing images of the user's surroundings, cameras for performing gaze detection operations by viewing eyes 46, and/or other cameras).
As shown in
Catadioptric lens 20 may include lens elements such as lens elements 26 and 32. Lens elements 26 and 32 may be formed from glass, polymer, or other materials. Lens elements 26 and 32 may be characterized by curved surfaces S1, S2, and S3. Curved surfaces S1, S2, and S3 of lens element 26 and 32 may be spherical and curved surface S4 of display 40 may be spherical. If desired, one or more of these surfaces may be aspherical. Surface S3 may be a convex surface and may face concave surface S4 of pixel array 14. Lens element 36 may have opposing convex and concave surfaces. Surface S3 may form the convex surface of lens element 26 and surface S2′ may form the opposing concave surface of lens element 26. Lens element 32 may also have opposing convex and concave surfaces. Surface S1 may form the concave surface of lens element 32 and surface S2 may form the convex surface of lens element 32. Concave surface S2′ has a curvature that matches that of convex surface S2, so concave surface S2′ may sometimes be referred to as surface S2 or surfaces S2 and S2′ may collectively be referred to as the curved surface between elements 26 and 32.
Optical structures such as partially reflective coatings, wave plates, reflective polarizers, linear polarizers, antireflection coatings, and/or other optical components may be incorporated into device 10. These optical structures may allow light rays from display 40 to be emitted from surface S4 of display 40 and to pass through and/or reflect from surfaces in lens 20 such as surfaces S1, S2, and S3. The radius of curvature of surfaces S1, S2, S3, and S4 may be about 10-70 mm, at least 20 mm, less than 60 mm, 15-35 mm, 20-30 mm, 20-40 mm, or other suitable size. As shown in
Chromatic aberrations may be minimized by forming most of the lens power of lens 20 from the reflective structures of lens 20 and by forming only a small amount (e.g., negligible amount) of the lens power of lens 20 through refraction by lens elements 32 and 26. As an example, lens 20 may be characterized by a refractive effective focal length of −170 mm and a total effective focal length of +35 mm. With this type of configuration the overall focal length of lens 20 has a positive sign rather than a negative sign when the reflective contribution and the refractive contribution are combined because the reflective structures of lens 20 dominate the overall performance of the lens. This helps reduce chromatic aberrations which are associated with refractive lens power. In general, lens 20 may have any suitable focal length (e.g., 30-40 mm, at least 15 mm, at least 25 mm, less than 45 mm, less than 55 mm, etc.). The reflective contribution to the lens power of lens 20 may be greater than the refractive contribution to the lens power (e.g., the reflective contribution may be at least three times, at least five times, at least ten times, or more than the refractive contribution).
Linear polarizer 16 and a retarder such as a quarter wave plate 15 may be located between pixel array 14 and lens element 26. Linear polarizer 16 and quarter wave plate 15 may be used to circularly polarize light emitted by display 40. Linear polarizer 16 may have a pass axis aligned with the X-axis of
With the illustrative arrangement of
Alternatively, quarter wave plate 15 may be located on surface S3, shown as quarter wave plate 18 in
Surface S3 may have significant curvature, so the use of a coating process may help ensure satisfactory formation of quarter wave plate 18. With one illustrative configuration, quarter wave plate 18 may be a liquid-crystal-based retarder layer (e.g., a birefringent coating formed from liquid crystals in a liquid polymer binder that is applied to surface S3 on top of layer 22 by spin coating or other suitable deposition techniques followed by ultraviolet light curing and/or thermal curing). In either embodiment, associating a quarter wave plate (15 or 18) with a linear polarizer 16 will cause the image light entering the lens 20 to be circularly polarized provided that the fast axis of the quarter wave plate is oriented at 45 degrees to the pass axis of the linear polarizer 16.
A partially reflective mirror coating forms partially reflective mirror 22. The coating for mirror 22 is a metal mirror coating or other mirror coating layer such as a dielectric multilayer coating with a 50% transmission and a 50% reflection or other suitable light transmission and reflection values. Partially reflective mirror 22 may be formed on convex surface S3 of lens element 26. When circularly polarized image light (e.g., ray R1) strikes partially reflective mirror 22, a portion of ray R1 will pass through partially reflective mirror 22 to become reduced-intensity ray R2. Simultaneously, a portion of ray R1 will be reflected by the partially reflective mirror 22. This reflected portion of ray R1 will pass back through the quarter wave plate 18 or 15 such that the circularly polarized light is converted to linearly polarized light with the opposite polarization state so that it will be absorbed by the linear polarizer 16, thereby trapping the reflected light and reducing stray light in the optics of the electronic device 10.
Ray R2 is circularly polarized. A second quarter wave plate such as quarter wave plate 28 may be included in optical system 20 between the partially reflective mirror 22 and a reflective polarizer 30, to convert the circular polarization state of ray R2 into a linear polarization state. The second quarter wave plate may be formed under the partially reflective mirror 22 on surface S3 (not shown), on convex surface S2 of lens element 32 (shown as quarter wave plate 28), on associated concave surface S2′ of lens element 26, and/or may be formed on the concave surface S1 of lens element 32 (not shown) with reflective polarizer 30 on top of the quarter wave plate. Alternatively, a thin (about 1 mm) curved spherical dome lens 34 may be provided with an optically clear adhesive 35 that adhesively bonds the reflective polarizer to it. The dome lens 34 with the reflective polarizer 30 can then be adhesively bonded to surface S1. In the illustrative configuration of
Quarter wave plate 28 may convert circularly polarized ray R2 into a linearly polarized ray R3 aligned with the Y-axis of
Reflective polarizer 30 may have orthogonal reflection and pass axes. Light that is polarized parallel to the reflection axis of reflective polarizer 30 will be reflected by reflective polarizer 30. Light that is polarized perpendicular to the reflection axis and therefore parallel to the pass axis of reflective polarizer 30 will pass through reflective polarizer 30. In the illustrative arrangement of
Reflected ray R4 has a linear polarization aligned with the Y-axis. After passing through quarter wave plate 28, the linear polarization of ray R4 will be converted into circular polarization (i.e., ray R4 will become circularly polarized ray R5).
Circularly polarized ray R5 will travel through lens element 26 and a portion of ray R5 will be reflected in the Z direction by the partially reflective mirror 22 on the convex surface S3 of lens element 26 as reflected ray R6. The reflection from the curved shape of surface S3 provides optical system 20 with additional optical power. The portion of ray R5 that is transmitted by partially reflective mirror 22 is converted from circularly polarized light to linearly polarized light by quarter wave plate 18. This linearly polarized light has a polarization aligned with the Y axis so that it is absorbed by linear polarizer 16. As a result, contrast degradation and stray light artifacts from the transmitted portion of ray R5 are prevented in the image viewed by the user.
Ray R6 is circularly polarized. After passing back through lens element 26 and quarter wave plate 28, ray R6 will become linearly polarized (ray R7). The linear polarization of ray R7 is aligned with the X-axis of
Deposition techniques that may be used in forming coatings in lens 20 and on display 40 include liquid coating techniques (ink-jet printing, screen printing, pad printing, spinning, dipping, dripping, painting, and spraying), atomic layer deposition, physical vapor deposition techniques such as sputtering and evaporation, chemical vapor deposition, plasma-enhanced chemical vapor deposition, and/or other thin-film deposition techniques.
The configuration of
Support structures 60 may be formed from plastic, metal, fiber-composite materials such as carbon-fiber materials, wood and other natural materials, glass, other materials, and/or combinations of two or more of these materials.
Input-output devices 44 and control circuitry 42 of
If desired, the curvature of display 40 or position of the display 40 relative to the lens 20 may be adjusted dynamically. For example, control circuitry 42 may adjust the curvature of display 40 to adjust the focus of device 10. The position of the display 40 relative to the lens 20 may be made with actuators and guidance mechanisms to move the components relative to one another in a controlled fashion. Focus adjustments may be made, for example, to correct user vision defects such as myopia and farsightedness or may be made dynamically based on the type of content being displayed on display 40 (distant content such as mountains or close-up content such as the faces of nearby people in a scene) to reduce vergence-accommodation mismatch effects.
An illustrative configuration that may be used in device 10 to adjust the curvature of display 40 is shown in
In embodiments, the lens is comprised of two or more dome lenses with films or coatings on each surface.
The foregoing is merely illustrative and various modifications can be made to the described embodiments. The foregoing embodiments may be implemented individually or in any combination.
This patent application claims the benefit of provisional patent application No. 62/523,647 filed on Jun. 22, 2017, which is hereby incorporated by reference herein in its entirety.
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Number | Date | Country | |
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62523647 | Jun 2017 | US |