The present disclosure generally relates to systems, methods, and devices for performing perspective correction with world-fixed smoothing.
In various implementations, an extended reality (XR) environment is presented by a head-mounted device (HMD). Various HMDs include a scene camera that captures an image of the physical environment in which the user is present (e.g., a scene) and a display that displays the image to the user. In some instances, this image or portions thereof can be combined with one or more virtual objects to present the user with an XR experience. In other instances, the HMD can operate in a pass-through mode in which the image or portions thereof are presented to the user without the addition of virtual objects. Ideally, the image of the physical environment presented to the user is substantially similar to what the user would see if the HMD were not present. However, due to the different positions of the eyes, the display, and the camera in space, this may not occur, resulting in impaired distance perception, disorientation, and poor hand-eye coordination.
So that the present disclosure can be understood by those of ordinary skill in the art, a more detailed description may be had by reference to aspects of some illustrative implementations, some of which are shown in the accompanying drawings.
In accordance with common practice the various features illustrated in the drawings may not be drawn to scale. Accordingly, the dimensions of the various features may be arbitrarily expanded or reduced for clarity. In addition, some of the drawings may not depict all of the components of a given system, method or device. Finally, like reference numerals may be used to denote like features throughout the specification and figures.
Various implementations disclosed herein include devices, systems, and methods for performing perspective correction. In various implementations, the method is performed by a device including an image sensor, a display, one or more processors, and non-transitory memory. The method includes capturing, using the image sensor, an image of a physical environment. The method includes obtaining a depth map including a plurality of depths respectively associated with a plurality of pixels of the image of the physical environment. The method includes smoothing the depth map based on a world-fixed vector. The method includes transforming, using the one or more processors, the image of the physical environment based on the smoothed depth map. The method includes displaying, on the display, the transformed image.
In accordance with some implementations, a device includes one or more processors, a non-transitory memory, and one or more programs; the one or more programs are stored in the non-transitory memory and configured to be executed by the one or more processors. The one or more programs include instructions for performing or causing performance of any of the methods described herein. In accordance with some implementations, a non-transitory computer readable storage medium has stored therein instructions, which, when executed by one or more processors of a device, cause the device to perform or cause performance of any of the methods described herein. In accordance with some implementations, a device includes: one or more processors, a non-transitory memory, and means for performing or causing performance of any of the methods described herein.
Numerous details are described in order to provide a thorough understanding of the example implementations shown in the drawings. However, the drawings merely show some example aspects of the present disclosure and are therefore not to be considered limiting. Those of ordinary skill in the art will appreciate that other effective aspects and/or variants do not include all of the specific details described herein. Moreover, well-known systems, methods, components, devices, and circuits have not been described in exhaustive detail so as not to obscure more pertinent aspects of the example implementations described herein.
As described above, in an HMD with a display and a scene camera, the image of the physical environment presented to the user on the display may not always reflect what the user would see if the HMD were not present due to the different positions of the eyes, the display, and the camera in space. In various circumstances, this results in poor distance perception, disorientation of the user, and poor hand-eye coordination, e.g., while interacting with the physical environment. Thus, in various implementations, images from the scene camera are transformed such that they appear to have been captured at the location of the user's eyes using a depth map representing, for each pixel of the image, the distance from the camera to the object represented by the pixel. In various implementations, images from the scene camera are partially transformed such that they appear to have been captured at a location closer to the location of the user's eyes than the location of the scene camera in one or more dimensions.
In various implementations, the depth map is altered to reduce artifacts. For example, in various implementations, the depth map is smoothed so as to avoid holes in the transformed image. In various implementations, the depth map is smoothed more in one dimension (e.g., vertically) than in another direction (e.g., horizontally). However, in various implementations, to ensure dynamic stability and reduce temporal artifacts, the corresponding depth map for each of a series of images is maximally smoothed in a world-fixed direction, such as a direction corresponding to a gravity vector. Thus, the direction, in image space, of maximal smoothing of the depth maps of two images from two different perspectives differs, but each direction corresponds to the same world-fixed vector.
In some implementations, the controller 110 is configured to manage and coordinate an XR experience for the user. In some implementations, the controller 110 includes a suitable combination of software, firmware, and/or hardware. The controller 110 is described in greater detail below with respect to
In some implementations, the electronic device 120 is configured to provide the XR experience to the user. In some implementations, the electronic device 120 includes a suitable combination of software, firmware, and/or hardware. According to some implementations, the electronic device 120 presents, via a display 122, XR content to the user while the user is physically present within the physical environment 105 that includes a table 107 within the field-of-view 111 of the electronic device 120. As such, in some implementations, the user holds the electronic device 120 in his/her hand(s). In some implementations, while providing XR content, the electronic device 120 is configured to display an XR object (e.g., an XR cylinder 109) and to enable video pass-through of the physical environment 105 (e.g., including a representation 117 of the table 107) on a display 122. The electronic device 120 is described in greater detail below with respect to
According to some implementations, the electronic device 120 provides an XR experience to the user while the user is virtually and/or physically present within the physical environment 105.
In some implementations, the user wears the electronic device 120 on his/her head. For example, in some implementations, the electronic device includes a head-mounted system (HMS), head-mounted device (HMD), or head-mounted enclosure (HME). As such, the electronic device 120 includes one or more XR displays provided to display the XR content. For example, in various implementations, the electronic device 120 encloses the field-of-view of the user. In some implementations, the electronic device 120 is a handheld device (such as a smartphone or tablet) configured to present XR content, and rather than wearing the electronic device 120, the user holds the device with a display directed towards the field-of-view of the user and a camera directed towards the physical environment 105. In some implementations, the handheld device can be placed within an enclosure that can be worn on the head of the user. In some implementations, the electronic device 120 is replaced with an XR chamber, enclosure, or room configured to present XR content in which the user does not wear or hold the electronic device 120.
From the particular perspective, the image 300 includes all of the letters painted on the structure 310. However, from other perspectives, as described below, a captured image may not include all the letters painted on the structure 310.
The physical environment 301 further includes a wall 320 behind (further from the image sensor) the structure 310.
In various implementations, the HMD 420 transforms the first image 502 to make it appear as though it was captured from the left eye perspective rather than the left image sensor perspective, e.g., to appear as the view 501. In various implementations, the HMD 420 transforms the first image 502 based on depth values associated with first image 502 and a difference between the left image sensor perspective and the left eye perspective. In various implementations, the difference between the left image sensor perspective and the left eye perspective is determined during a calibration procedure. In various implementations, the depth value for a pixel of the image represents the distance from the left image sensor 421a to an object in the physical environment represented by the pixel. In various implementations, the depth values are used to generate a depth map including a respective depth value for each pixel of the first image 502.
In the first transformed image 701, the first surface 311 of the structure 310 and the second surface 312 of the structure 310 are present. On the first surface 311, the letters B and C can be seen at generally the same size and location as in the view 501. Similarly, on the second surface 312, the letters F and G can be seen at generally the same size and location as in the view 501. The projective transformation leaves a hole 710 in the first transformed image 701 corresponding to pixel locations for which the first image 502 provides no information. In various implementations, the pixel values for pixels in the hole can be determined using interpolation. Thus, in
Thus, whereas the view 501 does not include the third surface 313 of the structure, the first transformed image 701 incorrectly includes an artificial third surface 713 generated by interpolation. Further, whereas the view 501 includes the letter E on the second surface 312, the first transformed image 501 fails to include the letter E on the second surface 312.
In various implementations, holes are generated by discontinuities in the depth map. Accordingly, in various implementations, the depth map for the first image 502 is modified into a smooth depth map to reduce such discontinuities. In various implementations, the depth map is modified such that the difference between any two adjacent elements of the smooth depth map is below a threshold. In various implementations, the depth map is modified such that the difference between any two horizontally adjacent elements of the smooth depth map is below a horizontal threshold and the difference between any two vertically adjacent elements of the smooth depth map is below a vertical threshold. Thus, in various implementations, the depth map is smoothed more in a vertical direction than a horizontal direction.
In various implementations, the depth map is modified by applying a two-dimensional low-pass filter to the depth map. In various implementations, a horizontal cutoff of the low-pass filter is less than a vertical cutoff of the low-pass filter. Thus, as noted above, in various implementations, the depth map is smoothed more in a vertical direction than a horizontal direction.
As compared to
In various implementations, the y-axis is aligned with a gravity vector of the physical environment 301. In various implementations, the HMD 420 determines the gravity vector using an inertial measurement unit (IMU). In various implementations, the HMD 420 determines the gravity vector based on analysis of the image (e.g., perpendicular to the ground of the physical environment or parallel to the structure 310).
In
In
The method 1200 begins, in block 1210, with the device capturing, using the image sensor, an image of a physical environment.
The method 1200 continues, in block 1220, with the device obtaining a depth map including a plurality of depths respectively associated with a plurality of pixels of the image of the physical environment. In various implementations, the depth map includes a dense depth map which represents, for each pixel of the image, an estimated distance between the image sensor and an object represented by the pixel. In various implementations, the depth map includes a sparse depth map which represents, for each of a subset of the pixels of the image, an estimated distance between the image sensor and an object represented by the pixel. In various implementations, the device generates a sparse depth map from a dense depth map by sampling the dense depth map, e.g., selecting a single pixel in every N×N block of pixels.
In various implementations, the device obtains the plurality of depths from a depth sensor. In various implementations, the device obtains the plurality of depths using stereo matching, e.g., using the image of the physical environment as captured by a left scene camera and another image of the physical environment captured by a right scene camera. In various implementations, the device obtains the plurality of depths through eye tracking, e.g., the intersection of the gaze directions of the two eyes of the user indicates the depth of an object at which the user is looking.
In various implementations, the device obtains the plurality of depths from a three-dimensional scene model of the physical environment, e.g., via ray tracing from the image sensor to various features of the three-dimensional scene model.
The method 1200 continues, in block 1230, with the device smoothing the depth map based on a world-fixed vector. In various implementations, the world-fixed vector is a vector in a three-dimensional coordinate system of the physical environment that is independent of an orientation of the device. In various implementations, the world-fixed vector is a gravity vector of the physical environment. In various implementations, the world-fixed vector is a vector parallel or perpendicular to an object in the physical environment, e.g., perpendicular to a table or the ground or parallel to an intersection between two walls.
In various implementations, smoothing the depth map based on the world-fixed vector includes determining a smoothing direction for the first image of the physical environment corresponding to the world-fixed vector. In various implementations, determining the smoothing direction includes determining the world-fixed vector. In various implementations, determining the world-fixed vector includes determining the world-fixed vector (e.g., a gravity vector) using an inertial measurement unit (IMU). In various implementations, determining the smoothing direction includes determining a projection of the world-fixed vector into an image space of the image of the physical environment. In various implementations, determining the projection includes projecting the world-fixed vector into the image space. In various implementations, determining the projection includes performing image analysis of the image of the physical environment. For example, in various implementations, determining the projection of the world-fixed vector includes performing edge detection and selecting the projection of the world-fixed vector as the average direction of nearly vertical edges.
In various implementations, the smoothing direction forms an angle with a vertical vector (e.g., the vertical v-axis) in the image space. In various implementations, the angle is non-zero. In various implementations, the angle for a first image (e.g., a first image captured at a first time and/or perspective) is different than the angle for a second image (e.g., a second image captured at a second time and/or perspective).
In various implementations, the depth map is maximally smoothed in the smoothing direction more than a direction perpendicular to the smoothing direction. In various implementations, smoothing the depth map includes applying an anisotropic filter to the depth map. In various implementations, the anisotropic filter is a Gaussian filter. In various implementations, applying the anisotropic filter includes rotating an anisotropic filter kernel by the angle (e.g., an angle between the smoothing direction and a vertical vector in the image space) and filtering the depth map with the rotated anisotropic filter kernel.
The method 1200 continues, in block 1240, with the device transforming, using the one or more processors, the image of the physical environment based on the smoothed depth map. In various implementations, the device transforms the image of the physical environment at an image pixel level, an image tile level, or a combination thereof.
In various implementations, the device transforms the image of the physical environment based on a difference between a first perspective of the image sensor and a second perspective. In various implementations, the second perspective is the perspective of a user, e.g., the perspective of an eye of the user. In various implementations, the second perspective is a perspective of a location closer to the eye of the user in one or more directions.
In various implementations, the device performs a projective transformation based on the smooth depth map and the difference between the first perspective of the image sensor and the second perspective.
In various implementations, the projective transformation is a forward mapping in which, for each pixel of the image of the physical environment at a pixel location in an untransformed space, a new pixel location is determined in a transformed space of the transformed image. In various implementations, the projective transformation is a backwards mapping in which, for each pixel of the transformed image at a pixel location in a transformed space, a source pixel location is determined in an untransformed space of the image of the physical environment.
In various implementations, the source pixel location is determined according to the following equation in which x1 and y1 are the pixel location in the untransformed space, x2 and y2 are the pixel location in the transformed space, P2 is a 4×4 view projection matrix of the second perspective, P1 is a 4×4 view projection matrix of the first perspective of the image sensor, and d is the smooth depth map value at the pixel location:
In various implementations, the source pixel location is determined using the above equation for each pixel in the image of the physical environment. In various implementations, the source pixel location is determined using the above equation for less than each pixel of the image of the physical environment.
In various implementations, the device determines the view projection matrix of the second perspective and the view projection matrix of the first perspective during a calibration and stores data indicative of the view projection matrices (or their product) in a non-transitory memory. The product of the view projection matrices is a transformation matrix that represents a difference between the first perspective of the image sensor and the second perspective.
Thus, in various implementations, transforming the image of the physical environment includes determining, for a plurality of pixels of the transformed image having respective pixel locations, a respective plurality of source pixel locations. In various implementations, determining the respective plurality of source pixel locations includes, for each of the plurality of pixels of the transformed image, multiplying a vector including the respective pixel location and the multiplicative inverse of the respective element of the smooth depth map by a transformation matrix representing the difference between the first perspective of the image sensor and the second perspective.
Using the source pixel locations in the untransformed space and the pixel values of the pixels of the image of the physical environment, the device generates pixel values for each pixel location of the transformed image using interpolation or other techniques.
The method 1200 continues, in block 1260, with the device displaying, on the display, the transformed image. In various implementations, the transformed image includes XR content. In some implementations, XR content is added to the current image of the physical environment before the transformation (at block 1240). In some implementations, XR content is added to the transformed image. In various implementations, the device determines whether to add the XR content to the image of the physical environment before or after the transformation based on metadata indicative of the XR content's attachment to the physical environment. In various implementations, the device determines whether to add the XR content to the image of the physical environment before or after the transformation based on an amount of XR content (e.g., a percentage of the image of the physical environment containing XR content).
In various implementations, the device determines whether to add the XR content to the image of the physical environment before or after the transformation based on metadata indicative of a depth of the XR content. Accordingly, in various implementations, the method 1200 includes receiving XR content and XR content metadata, selecting the image of the physical environment or the transformed image based on the XR content metadata, and adding the XR content to the selection.
In some implementations, the one or more communication buses 1304 include circuitry that interconnects and controls communications between system components. In some implementations, the one or more I/O devices 1306 include at least one of a keyboard, a mouse, a touchpad, a joystick, one or more microphones, one or more speakers, one or more image sensors, one or more displays, and/or the like.
The memory 1320 includes high-speed random-access memory, such as dynamic random-access memory (DRAM), static random-access memory (SRAM), double-data-rate random-access memory (DDR RAM), or other random-access solid-state memory devices. In some implementations, the memory 1320 includes non-volatile memory, such as one or more magnetic disk storage devices, optical disk storage devices, flash memory devices, or other non-volatile solid-state storage devices. The memory 1320 optionally includes one or more storage devices remotely located from the one or more processing units 1302. The memory 1320 comprises a non-transitory computer readable storage medium. In some implementations, the memory 1320 or the non-transitory computer readable storage medium of the memory 1320 stores the following programs, modules and data structures, or a subset thereof including an optional operating system 1330 and an XR experience module 1340.
The operating system 1330 includes procedures for handling various basic system services and for performing hardware dependent tasks. In some implementations, the XR experience module 1340 is configured to manage and coordinate one or more XR experiences for one or more users (e.g., a single XR experience for one or more users, or multiple XR experiences for respective groups of one or more users). To that end, in various implementations, the XR experience module 1340 includes a data obtaining unit 1342, a tracking unit 1344, a coordination unit 1346, and a data transmitting unit 1348.
In some implementations, the data obtaining unit 1342 is configured to obtain data (e.g., presentation data, interaction data, sensor data, location data, etc.) from at least the electronic device 120 of
In some implementations, the tracking unit 1344 is configured to map the physical environment 105 and to track the position/location of at least the electronic device 120 with respect to the physical environment 105 of
In some implementations, the coordination unit 1346 is configured to manage and coordinate the XR experience presented to the user by the electronic device 120. To that end, in various implementations, the coordination unit 1346 includes instructions and/or logic therefor, and heuristics and metadata therefor.
In some implementations, the data transmitting unit 1348 is configured to transmit data (e.g., presentation data, location data, etc.) to at least the electronic device 120. To that end, in various implementations, the data transmitting unit 1348 includes instructions and/or logic therefor, and heuristics and metadata therefor.
Although the data obtaining unit 1342, the tracking unit 1344, the coordination unit 1346, and the data transmitting unit 1348 are shown as residing on a single device (e.g., the controller 110), it should be understood that in other implementations, any combination of the data obtaining unit 1342, the tracking unit 1344, the coordination unit 1346, and the data transmitting unit 1348 may be located in separate computing devices.
Moreover,
In some implementations, the one or more communication buses 1404 include circuitry that interconnects and controls communications between system components. In some implementations, the one or more I/O devices and sensors 1406 include at least one of an inertial measurement unit (IMU), an accelerometer, a gyroscope, a thermometer, one or more physiological sensors (e.g., blood pressure monitor, heart rate monitor, blood oxygen sensor, blood glucose sensor, etc.), one or more microphones, one or more speakers, a haptics engine, one or more depth sensors (e.g., a structured light, a time-of-flight, or the like), and/or the like.
In some implementations, the one or more XR displays 1412 are configured to provide the XR experience to the user. In some implementations, the one or more XR displays 1412 correspond to holographic, digital light processing (DLP), liquid-crystal display (LCD), liquid-crystal on silicon (LCoS), organic light-emitting field-effect transitory (OLET), organic light-emitting diode (OLED), surface-conduction electron-emitter display (SED), field-emission display (FED), quantum-dot light-emitting diode (QD-LED), micro-electro-mechanical system (MEMS), and/or the like display types. In some implementations, the one or more XR displays 1412 correspond to diffractive, reflective, polarized, holographic, etc. waveguide displays. For example, the electronic device 120 includes a single XR display. In another example, the electronic device includes an XR display for each eye of the user. In some implementations, the one or more XR displays 1412 are capable of presenting MR and VR content.
In some implementations, the one or more image sensors 1414 are configured to obtain image data that corresponds to at least a portion of the face of the user that includes the eyes of the user (any may be referred to as an eye-tracking camera). In some implementations, the one or more image sensors 1414 are configured to be forward-facing so as to obtain image data that corresponds to the physical environment as would be viewed by the user if the electronic device 120 was not present (and may be referred to as a scene camera). The one or more optional image sensors 1414 can include one or more RGB cameras (e.g., with a complimentary metal-oxide-semiconductor (CMOS) image sensor or a charge-coupled device (CCD) image sensor), one or more infrared (IR) cameras, one or more event-based cameras, and/or the like.
The memory 1420 includes high-speed random-access memory, such as DRAM, SRAM, DDR RAM, or other random-access solid-state memory devices. In some implementations, the memory 1420 includes non-volatile memory, such as one or more magnetic disk storage devices, optical disk storage devices, flash memory devices, or other non-volatile solid-state storage devices. The memory 1420 optionally includes one or more storage devices remotely located from the one or more processing units 1402. The memory 1420 comprises a non-transitory computer readable storage medium. In some implementations, the memory 1420 or the non-transitory computer readable storage medium of the memory 1420 stores the following programs, modules and data structures, or a subset thereof including an optional operating system 1430 and an XR presentation module 1440.
The operating system 1430 includes procedures for handling various basic system services and for performing hardware dependent tasks. In some implementations, the XR presentation module 1440 is configured to present XR content to the user via the one or more XR displays 1412. To that end, in various implementations, the XR presentation module 1440 includes a data obtaining unit 1442, a perspective transforming unit 1444, an XR presenting unit 1446, and a data transmitting unit 1448.
In some implementations, the data obtaining unit 1442 is configured to obtain data (e.g., presentation data, interaction data, sensor data, location data, etc.) from at least the controller 110 of
In some implementations, the perspective transforming unit 1444 is configured to transform an image based on an anisotropically smoothed depth map. To that end, in various implementations, the perspective transforming unit 1444 includes instructions and/or logic therefor, and heuristics and metadata therefor.
In some implementations, the XR presenting unit 1446 is configured to display the transformed image via the one or more XR displays 1412. To that end, in various implementations, the XR presenting unit 1446 includes instructions and/or logic therefor, and heuristics and metadata therefor.
In some implementations, the data transmitting unit 1448 is configured to transmit data (e.g., presentation data, location data, etc.) to at least the controller 110. In some implementations, the data transmitting unit 1448 is configured to transmit authentication credentials to the electronic device. To that end, in various implementations, the data transmitting unit 1448 includes instructions and/or logic therefor, and heuristics and metadata therefor.
Although the data obtaining unit 1442, the perspective transforming unit 1444, the XR presenting unit 1446, and the data transmitting unit 1448 are shown as residing on a single device (e.g., the electronic device 120), it should be understood that in other implementations, any combination of the data obtaining unit 1442, the perspective transforming unit 1444, the XR presenting unit 1446, and the data transmitting unit 1448 may be located in separate computing devices.
Moreover,
While various aspects of implementations within the scope of the appended claims are described above, it should be apparent that the various features of implementations described above may be embodied in a wide variety of forms and that any specific structure and/or function described above is merely illustrative. Based on the present disclosure one skilled in the art should appreciate that an aspect described herein may be implemented independently of any other aspects and that two or more of these aspects may be combined in various ways. For example, an apparatus may be implemented and/or a method may be practiced using any number of the aspects set forth herein. In addition, such an apparatus may be implemented and/or such a method may be practiced using other structure and/or functionality in addition to or other than one or more of the aspects set forth herein.
It will also be understood that, although the terms “first,” “second,” etc. may be used herein to describe various elements, these elements should not be limited by these terms. These terms are only used to distinguish one element from another. For example, a first node could be termed a second node, and, similarly, a second node could be termed a first node, which changing the meaning of the description, so long as all occurrences of the “first node” are renamed consistently and all occurrences of the “second node” are renamed consistently. The first node and the second node are both nodes, but they are not the same node.
The terminology used herein is for the purpose of describing particular implementations only and is not intended to be limiting of the claims. As used in the description of the implementations and the appended claims, the singular forms “a,” “an,” and “the” are intended to include the plural forms as well, unless the context clearly indicates otherwise. It will also be understood that the term “and/or” as used herein refers to and encompasses any and all possible combinations of one or more of the associated listed items. It will be further understood that the terms “comprises” and/or “comprising,” when used in this specification, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
As used herein, the term “if” may be construed to mean “when” or “upon” or “in response to determining” or “in accordance with a determination” or “in response to detecting,” that a stated condition precedent is true, depending on the context. Similarly, the phrase “if it is determined [that a stated condition precedent is true]” or “if [a stated condition precedent is true]” or “when [a stated condition precedent is true]” may be construed to mean “upon determining” or “in response to determining” or “in accordance with a determination” or “upon detecting” or “in response to detecting” that the stated condition precedent is true, depending on the context.
This application claims priority to U.S. Provisional Patent App. No. 63/403,050, filed on Sep. 1, 2022, which is hereby incorporated by reference in its entirety.
Number | Date | Country | |
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63403050 | Sep 2022 | US |