The field of the invention is with respect to games. In particular, the field of invention deals with a word game involving phonetic pronunciation of intentionally misspelled words.
Numerous innovations for games exist. However, no previous innovations currently exist that encourage players to intentionally misspell words to obtain points to win a game.
The subject matter of this disclosure is directed toward a phonetic game that relies on intentionally misspelled words that sound phonetically correct to the players in the phonetic game. In one embodiment, a first active player selects a vocabulary card from a list of vocabulary cards, and intentionally misspells the word on the vocabulary card as many times as possible within a minute (or a set time limit).
In another contemplated embodiment, the other players can determine if any of the misspell words sound phonetically correct. In yet another contemplated embodiment, the other players can agree which misspell words sound phonetically correct, and which misspelled words are not phonetically correct.
In yet another contemplated embodiment, the player is awarded points based on the misspelled words that were determined to sound phonetically correct. In yet another contemplated embodiment, the other players can take a turn with a vocabulary card from the deck of vocabulary cards. In yet another contemplated embodiment, the amount of points of each player is used to determine a winner of the phonetic game. The player with the most points is the winner of the phonetic game.
Many alterations and modifications may be made by those having ordinary skill in the art without departing from the spirit and scope of the subject matter of this disclosure. Therefore, it must be understood that any illustrated or preferred embodiments discussed in this application have been set forth only for the purposes of example, and that it should not be taken as limiting the subject matter of the disclosed invention. Thus, preferred or illustrative embodiments of a phonetic game on intentional misspelled words with correct pronunciations have been disclosed. It should be apparent, however, to those skilled in the art that many more modifications besides those already described are possible without departing from the inventive concepts herein.
While aspects of the present invention have been described with reference to at least one exemplary embodiment, it is to be clearly understood by those skilled in the art that the invention is not limited thereto.
The invention is illustrated in the figures of the accompanying drawings which are meant to be exemplary and not limiting, and in which:
In the following description, reference is made to the accompanying drawings that form a part hereof, and in which are shown by way of illustration, embodiments in which the invention may be practiced. It is to be understood that other embodiments may be utilized and structural changes may be made without departing from the scope of the inventive subject matter. For the purposes of this disclosure, players and participants are intended to have the same meaning.
In particular,
The two-piece box 120 can be used to store the cards 110. The two-piece box 120 can also be placed apart from the cards 110 as well. A dry erase marker/eraser 130 can also be part of the phonetic game system 100. The dry erase marker/eraser 130 can be used to erase words off each of the cards 110. Further, the dray erase marker/eraser 130 can also be used to scratch out words and place new words on the cards 110 as well.
In
The phonetic game system 100 can also include instructions 150. The players can decide the instructions 150 for the phonetic game which each player in the phonetic game will adhere to. Further, the phonetic game system 100 can also include misspelled instructions 160 as well.
As the phonetic game relates to intentionally misspelling words, the players can include misspelled instructions 160. The misspelled instructions 160 can provide the players with further instructions in relation to the players intentionally spelling words during the course of the phonetic game.
In
In
In
Referring to
The active player will intentionally misspell the vocabulary word in a way where the misspelled still sounds phonetically correct to the active player and to the other players. The active player will misspell the vocabulary word as many times as possible within a one-minute time limit set by the timer. After the time is up, the active player may select another card from the deck, or another player can take a turn and pick one of the vocabulary cards from the shuffled deck.
In
The inactive players will determine which of the incorrectly spelled words sound phonetically correct to the presented vocabulary word on the card that the active player chose. For every majority vote in agreement of the misspelled words, the active player will receive one point.
Moreover, for every majority vote in disagreement of each misspelled words, the active player will receive zero points. Each point can be marked with a check mark as an indication of the point based on the misspelled version of the word having a sound phonetically correct.
Further, if there is a tie in votes in agreement and votes in disagreement for a misspelled word, then the active player will receive zero points for the disputed misspelled word. After the voting is completed, the active player will add up his/her current points.
With respect to
In
Referring to
The players can be given a time limit for each turn using the timer 330. A dry erase marker/eraser 340 is also illustrated that each player can use to erase one or more misspelled words when required. Also included are instructions 350 and misspelled instructions 360. In addition, the phonetic game system 300 also includes a writing board 370.
The writing board 370 can be larger than the vocabulary cards 310, can allow the misspelled words to be erased with the dry erase marker/eraser 340, and can be a paper board, a white board, or other board with a dry erase material coating.
In
In
With respect to
In
The non-presenting players will determine which of the misspelled words sound phonetically identical or phonetically correct to the initial vocabulary words seen on the vocabulary cards. For every majority vote in agreement of each misspelled word, the presenting player will receive a point.
Moreover, for every majority vote in disagreement of a misspelled word, the presenting player will receive zero points. Each point can be marked with a check mark as an indication of the point based on the misspelled version of the word having a sound phonetically correct.
Once the non-presenting players have finished voting, the presenting player will add up his/her point total. The person left of the presenting player, is the next player to reveal his/her misspelled words for majority voting.
In
In
Accordingly, it is intended to embrace all such alternatives, modifications, and variations, which fall within the scope of the included claims. All matters set forth herein or shown in the accompanying drawings are to be interpreted in an illustrative and non-limiting sense.
In
The vocabulary word can be contained on the vocabulary cards 310. The active player can write the misspelled versions of the vocabulary word on the writing board 370. The writing board 370 can be larger than the vocabulary cards 310, can allow the misspelled words to be erased with the dry erase marker/eraser 340, and can be a white board or have a dry erase material coating.
In
For descriptive ease, the element numbers from the second embodiment of
In
The writing board 770 can be larger than the vocabulary cards 310 of
When it is time for the grading step 814, each player will pass their whole writing board 770, to another player in any order desired. Once all players have received someone else's writing board 770, they will use their judgment to determine what words have been misspelled but sound phonetically correct to the original spelling.
Players will place a check mark next to each word they agree with and cross out words they disagree with. The writing board 770 will then be returned to the original player. Once each writing board 770 has been returned to the original players, each check mark is added up and will be the sum of points accumulated for a round.
In
In the start step 802 one player must grab the attention of the party and proceed to pretend to roll a dice. Once completed, ask “What number just hit?”, the first person to respond will now be the first active player. If the party appears uncooperative, just pick the person to the right to be the first active player.
The writing board 770 of
Once shuffled a card ready step 810 can be performed, during which, the active player will draw 5 cards and place them face down on a flat surface where all players can visibly see where the cards are. It is contemplated that the flat surface is a table in front of all the players. Once all players are ready, the active player will flip the cards over and reveal the words to misspell. The active player will also flip the 3 minute timer as well.
Once the words are revealed each player must now misspell each and/or any of the revealed words as much as possible and record their answers to their writing board 770 within the time limit during the write step 812. When the timer has run out, all players must immediately halt all writing on their writing board 770.
After the write step 812 is complete, peer-to-peer grading can be performed in a grading step 814. When it is time for peer-to-peer grading, each player will pass their whole writing board 770 to another player in any order desired.
Once all players have received someone else's writing board 770, they will use their judgment to determine what words have been misspelled but sound phonetically correct to the original spelling. Players will place a check mark next to each word they agree with and cross out words they disagree with. Return the writing board 770 to the original player once the grading step 814 is complete.
Once each whiteboard has been returned to the original players, the amount of check marks on each writing board 770 will be added up in a tally step 816. This will be the sum of points accumulated for each player. Each point can be marked with a check mark as an indication of the point based on the misspelled version of the word having a sound phonetically correct.
The 5 previous cards played can be discarded and the person to the right of the previous active player is determined to be the new active player. Then repeat the card ready step 810, the write step 812, the grading step 814, and the tally step 816 for another round in a repeat step 818. The winner can be determined by tallying all the points for each player from all rounds in a determine winning player step 820.
Number | Date | Country | |
---|---|---|---|
63134460 | Jan 2021 | US |