Picture puzzle

Information

  • Patent Grant
  • 6422560
  • Patent Number
    6,422,560
  • Date Filed
    Saturday, June 26, 1999
    25 years ago
  • Date Issued
    Tuesday, July 23, 2002
    22 years ago
  • Inventors
  • Examiners
    • Pierce; William M.
    Agents
    • Hartman; Gary M.
    • Hartman; Domenica N. S.
Abstract
A three-dimensional puzzle cube that offers multiple solutions, each presenting multiple composite images. The composite images are assembled by appropriately arranging individual blocks of the puzzle cube. The blocks are not interconnected, but free to be arranged in a manner required to display the images. The picture puzzle cube generally entails a three-dimensional array of blocks that are arrangeable to form a number of the composite images. The picture puzzle cube has six composite faces defined by the three-dimensional array of blocks, each composite faces being formed by a two-dimensional array of the blocks. Each block has six faces, each face having a fragmentary image of one of the composite images. Six composite images are visible on the six composite faces of the picture puzzle cube at any give time, with the picture puzzle cube having multiple solutions in which a given combination of six composite images are visible.
Description




BACKGROUND OF THE INVENTION




1. Field of the Invention




The present invention generally relates to picture puzzles. More particularly, this invention relates to a three-dimensional picture puzzle that offers multiple different solutions, each presenting multiple composite images.




2. Description of the Prior Art




Various different forms of three-dimensional puzzles have been proposed, some of which incorporate pictures that one assembles by appropriately arranging the pieces of the puzzle. For example, U.S. Pat. No. 4,407,502 discloses a three-dimensional six-sided picture puzzle cube formed of twenty-six blocks interconnected so that any column or row can be rotated about an axis of the cube. Only those sides of the blocks that are capable of being exposed carry any portion of a puzzle solution. Other three-dimensional puzzles formed of twenty-six interconnected blocks are also known, such as those disclosed in U.S. Pat. Nos. 4,428,581, 4,437,667 and 5,427,375. Three-dimensional puzzles of blocks that are not interconnected are also known, such as U.S. Pat. No. 4,715,605 to Fritzman.




However, Fritzman's puzzle is limited to a two-dimensional array with a single solution being presented at the conclusion of any given game.




SUMMARY OF THE INVENTION




According to the present invention, there is provided a three-dimensional puzzle cube that offers multiple solutions, each presenting multiple composite images. The composite images are assembled by appropriately arranging individual blocks of the puzzle cube. The blocks are not interconnected, but free to be arranged in a manner required to display the images.




The picture puzzle cube of this invention generally entails a three-dimensional array of blocks that are arrangeable to form a number of the composite images. The picture puzzle cube has six composite faces defined by the three-dimensional array of blocks, each composite face being formed by a two-dimensional array of the blocks. Each block has six faces, each face having a fragmentary image of one of the composite images. Six composite images are visible on the six composite faces of the picture puzzle cube at any give time, with the picture puzzle cube having multiple solutions in which a given combination of six composite images are visible. In one embodiment, the puzzle cube is formed by twenty-seven blocks (a 3×3×3 array of blocks), each with portions of eighteen different composite images. When assembled to form the puzzle cube, six different images are simultaneously displayed. The blocks can be rearranged to display two additional solutions, each with six different and complete images. Because the blocks of the puzzle cube can be freely moved about, sets of two or three interrelated images can be provided on certain blocks so that the blocks can be arranged to create panoramic images in a two-dimensional array of 3×6 or 3×9 blocks.




In view of the above, it can be seen that the puzzle cube of this invention provides various different advantages. The puzzle cube incorporates multiple forms of challenging and entertaining picture puzzles, and as such can be used as a competitive game for entertainment purposes by any number of players, as an educational tool with sets of interrelated solutions, or as a souvenir depicting different scenes of a city or attraction.




Other objects and advantages of this invention will be better appreciated from the following detailed description.











BRIEF DESCRIPTION OF THE DRAWINGS




The present invention will be described by way of example, with reference to the accompanying drawings in which:





FIG. 1

is a perspective view of a three-dimensional array of blocks assembled to form a puzzle cube in accordance with a preferred embodiment of this invention;





FIG. 2

is a perspective view of the puzzle cube of

FIG. 1

with six composite images (three of which are visible in

FIG. 2

) carried on its six composite faces;





FIGS. 3 through 8

are perspective front and rear views of three different number and color-coded solutions to the puzzle cube of

FIGS. 1 and 2

;





FIGS. 9 through 14

show six different panorama solutions using the puzzle cube of this invention and represented with the number and color-coding scheme from

FIGS. 3 through 8

; and





FIG. 15

shows the puzzle cube separated into three separate tiers with a position numbering system to illustrate and explain picture fragment placement.











DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT




As shown in

FIGS. 1 and 2

, in a preferred embodiment the invention is a three-dimensional picture puzzle solved by assembling a cube (“puzzle cube”) comprised of twenty-seven (3×3×3) identically-sized smaller cubes (“blocks”). As illustrated in

FIG. 2

, each of the six faces of the puzzle cube contains an individual composite image (e.g., photograph or drawing), each of which is divided into nine (3×3) smaller squares. The nine fragments of each image are attached to the nine faces of the blocks visible on one face of the cube. When assembled correctly, a complete composite image is seen on each face of the puzzle cube. The total number of composite images possible with the picture cube is based on the size of the three-dimensional array of blocks according to the equation I


c


=2(A+B+C), where I


c


is the number of composite images, and A, B and C are the dimensions of the three-dimensional array in blocks.




Multiple different solutions are possible with the cube, based on the size of the three-dimensional array of blocks and the six composite images visible at any given time, according to the equation S=I


c


/6, where S is the number of multiple solutions, and I


c


is the number of composite images. With the puzzle cube shown in

FIGS. 1 and 2

, three entirely different solutions of the cube are possible (2(3+3+3)/6), each solution showing a different composite image on each of the six faces of the puzzle cube. Thus, the puzzle cube has eighteen composite images (2(3+3+3)) used in three combinations. Each of the eighteen composite images is divided into nine pieces or fragments; therefore, 162 (18×9) image fragments are used in total, each of which covers one of the 162 faces (27×6) of the twenty-seven blocks. Disassembling and reassembling the puzzle cube using different faces of the individual blocks results in the three solutions to the puzzle cube.




Hereafter, an image fragment will first be referred to by color (red, white or blue) representing which of the three solutions of the puzzle cube it is visible on and a number (e.g., 11-19, 21-29, 31-39, 41-19, 51-59 or 61-69) representing the face of the picture cube it is on and its position on that face. The following Figures show various puzzle cube solutions:





FIG. 3

is an isometric view showing the top, front and left faces of the “red solution,” and

FIG. 4

is an isometric view showing the bottom, back and right faces of the “red solution” (the red solution being designated by vertical shading in the Figures);





FIG. 5

is an isometric view showing the top, front and left faces of the “white solution,” and

FIG. 6

is an isometric view showing the bottom, back and right faces of the “white solution”; and





FIG. 7

is an isometric view showing the top, front and left faces of the “blue solution,” and

FIG. 8

is an isometric view showing the bottom, back and right faces of the “blue solution” (the blue solution being designated by horizontal shading in the Figures).




The twenty-seven blocks can be individually categorized by the number of faces visible in each puzzle cube solution on an individual block:




(A) One block will have no faces visible (the block at the center of the cube);




(B) Six blocks will have one face visible (the center block of each cube face);




(C) Eight blocks will have three faces visible (the cube corners); and




(D) Twelve blocks will have two faces visible (the blocks between adjacent cube corners).




The following Table I outlines the arrangement of the blocks in the puzzle cube (block numbers do not correspond to those used in FIG.


1


). Table I indicates the number of faces of each block visible for each solution (red, white and blue) and the total number of faces utilized in that block. Note that each solution column (i.e., red, white and blue) contains one zero (0), six ones (1), eight threes (3), and twelve twos (2), as required. Also note that the sum of the faces utilized in all solutions (red+white+blue) equals six, the total number of faces on an individual block.















TABLE I













NUMBER OF BLOCK FACES UTILIZED

















SOLUTION




SOLUTION




SOLUTION




TOTAL FACES IN






BLOCK




RED




WHITE




BLUE




ALL SOLUTIONS


















1




3




3




0




6






2




3




0




3




6






3




0




3




3




6






4




3




2




1




6






5




3




2




1




6






6




3




2




1




6






7




3




1




2




6






8




3




1




2




6






9




3




1




2




6






10




1




3




2




6






11




1




3




2




6






12




1




3




2




6






13




2




3




1




6






14




2




3




1




6






15




2




3




1




6






16




1




2




3




6






17




1




2




3




6






18




1




2




3




6






19




2




1




3




6






20




2




1




3




6






21




2




1




3




6






22




2




2




2




6






23




2




2




2




6






24




2




2




2




6






25




2




2




2




6






26




2




2




2




6






27




2




2




2




6














The placement of image fragments of the block faces is explained in Table II with reference to block numbers as shown in

FIG. 1

, block positions shown in

FIG. 15

, and the color coded positions used in

FIGS. 3 through 8

. Blocks with position numbers A


1


through A


9


are on the top layer of the cube, blocks with position numbers B


1


through B


9


are on the middle layer, and blocks with position numbers C


1


through C


9


are on the bottom layer of the cube. Block layers are stacked above and/or below blocks with the same last position digit. Image fragment orientation is also critical, and is best accomplished an entire puzzle cube face at a time.



















TABLE II









Block #




Position




Top




Left




Front




Back




Right




Bottom






























1




A1




Red 11




Red 21




White 38




Red 43




Blue 55




White 62






2




A2




Red 12




Blue 25




White 39




Red 42




White 57




White 63






3




A3




Red 13




White 29




White 37




Red 41




Red 53




White 61






4




A4




Red 14




Red 22




Blue 36




White 48




Blue 54




White 68






5




A5




Red 15




Blue 26




Blue 34




White 47




White 59




White 69






6




A6




Red 16




White 27




Blue 35




White 49




Red 52




White 67






7




A7




Red 17




Red 23




Red 31




Blue 44




Blue 56




White 65






8




A8




Red 18




Blue 24




Red 32




Blue 46




White 58




White 66






9




A9




Red 19




White 28




Red 33




Blue 45




Red 51




White 64






10




B1




White 18




Red 24




White 32




Red 46




Blue 58




Blue 62






11




B2




White 19




Blue 28




White 33




Red 45




White 51




Blue 68






12




B3




White 17




White 23




White 31




Red 44




Red 56




Blue 65






13




B4




White 12




Red 25




Blue 39




White 42




Blue 57




Blue 61






14




B5




White 13




Blue 29




Blue 37




White 41




White 53




Blue 67






15




B6




White 11




White 21




Blue 38




White 43




Red 55




Blue 64






16




B7




White 15




Red 26




Red 34




Blue 47




Blue 59




Blue 63






17




B8




White 16




Blue 27




Red 35




Blue 49




White 52




Blue 69






18




B9




White 14




White 22




Red 36




Blue 48




Red 54




Blue 66






19




C1




Blue 16




Red 27




White 35




Red 49




Blue 52




Red 69






20




C2




Blue 14




Blue 22




White 36




Red 48




White 54




Red 66






21




C3




Blue 15




White 26




White 34




Red 47




Red 59




Red 63






22




C4




Blue 19




Red 28




Blue 33




White 45




Blue 51




Red 68






23




C5




Blue 17




Blue 23




Blue 31




White 44




White 56




Red 65






24




C6




Blue 18




White 24




Blue 32




White 46




Red 58




Red 62






25




C7




Blue 13




Red 29




Red 37




Blue 41




Blue 53




Red 67






26




C8




Blue 11




Blue 21




Red 38




Blue 43




White 55




Red 64






27




C9




Blue 12




White 25




Red 39




Blue 42




Red 57




Red 61














After the puzzle cube is assembled in any one of the three solutions as shown in

FIGS. 3 through 8

, any visible picture cube face (i.e., top, bottom, left, right,front or back) can be placed face-up on a table, so that the nine blocks that make up the cube face (and the corresponding composite image) rest on the table. If furnished with appropriate images, the remaining eighteen blocks can be rearranged in four different ways to create a panorama image utilizing all twenty-seven blocks. The preferred reorganization is shown in

FIGS. 9 through 14

.




In view of the above, it can be seen that there are many advantages to the puzzle cube of this invention. The puzzle cube incorporates multiple forms of challenging and entertaining picture puzzles. Although the puzzle cube contains only twenty-seven pieces, the invention can prove more challenging than a 162-piece jigsaw puzzle, depending on the images chosen. Images for the puzzle cube can be supplied by the user, with the faces of each block being equipped with a tacky adhesive or compartments for photographs or the like, which can be replaced when so desired. The puzzle cube would preferably be made available with block faces color-coded and numbered, as discussed above, and with instructions for making a personalized picture puzzle cube. Alternatively, the puzzle cube can be equipped with permanent images, as would be the case if sold as a souvenir depicting different scenes of a city, attraction, etc. For example, the puzzle could depict eighteen different pictures of Washington, D.C. or Chicago, for use as a memento from a vacation. The puzzle cube is preferably provided with a clear cubic storage/display case, which simplifies storage in a partially completed state unlike larger jigsaw puzzles, and allows the completed puzzle cube to be displayed on a bookcase.




The picture puzzle of this invention is intended to be used for entertainment purposes, and can be enjoyed by one or two persons solving it at leisure or by a few players in a competitive game. The cube could also be used as a game for multiple players. For example, in pursuit of either a three-dimensional or panorama puzzle solution, a random face of a random block can be placed face up in the center of a table, with the remaining blocks placed face-up in a common access tray. Play rotates around the table, with the object being to be the player to utilize the most blocks in the picture puzzle solution. Players play only blocks adjacent to the starter block or other previously played blocks. A player is only permitted to touch one block on the access tray on his or her turn. Play becomes more difficult as fewer blocks remain on the access tray with a playable image fragment face up. Players may be awarded a chip for each block correctly placed; the player with the most chips at the completion of the puzzle wins. Six different solutions would be available for each panorama picture puzzle game, and three for a more difficult three-dimensional puzzle cube game.




The picture puzzle may also be used as an educational tool with appropriate images. An example is where each one of the three possible three-dimensional puzzle cube solutions depicts a given year of technology achievement (i.e., 1905, 1945 and 1995), each of the six faces of the puzzle cube could display the current mode of a type of travel available that year (e.g., bicycles, automobiles, trains, ships, airplanes, etc.). When assembled as the puzzle cube, various vehicles would be shown for a give year. When the blocks are reassembled into one of the six panorama images, the evolution of an individual vehicle would be contrasted for the three different years.




While the invention has been described in terms of a preferred embodiment, it is apparent that other forms could be adopted by one skilled in the art. For example, additional combinations for other potential puzzle cubes are available (e.g., a 2×3×3 cube, a 3×3×4 cube, a 4×4×4 cube, etc.). Accordingly, it should be understood that the invention is not limited to the specific embodiment illustrated in the Figures, though all would be based upon the same basic configurations. Instead, the scope of the invention is to be limited only by the following claims.



Claims
  • 1. A picture puzzle cube comprising a three-dimensional array of blocks, the three-dimensional array having dimensions of 3 by 3 by 3 blocks, the blocks being arrangeable to form eighteen composite pictorial images, the picture puzzle cube having six composite faces defined by the three-dimensional array of blocks, each of the composite faces being formed by a two-dimensional array of the blocks, each block having six faces, each face having a fragmentary image of one of the composite pictorial images, six of the composite pictorial images being visible on the six composite faces of the picture puzzle cube at any give time, the picture puzzle cube having three different solutions;wherein placement of the fragmentary images on the faces of the blocks is set forth in the following table in which the blocks are identified by block numbers 1 through 27 and placement of each fragmentary image on a block is specified by a code used in FIGS. 3 through 8, in which the code comprises a color identifier and a numeric identifier in reference to which of the three multiple solutions and where on the composite faces, respectively, a fragmentary image is visible in accordance with FIGS. 3 through 8, in which the color identifier is red if the fragmentary image is visible in the solution illustrated in FIGS. 3 and 4, the color identifier is white if the fragmentary image is visible in the solution illustrated in FIGS. 5 and 6, and the color identifier is blue if the fragmentary image is visible in the solution illustrated in FIGS. 7 and 8: No.TopLeftFrontBackRightBottom1Red 11Red 21White 38Red 43Blue 55White622Red 12Blue 25White 39Red 42White 57White633Red 13White 29White 37Red 41Red 53White614Red 14Red 22Blue 36White 48Blue 54White685Red 15Blue 26Blue 34White 47White 59White696Red 16White 27Blue 35White 49Red 52White677Red 17Red 23Red 31Blue 44Blue 56White658Red 18Blue 24Red 32Blue 46White 58White669Red 19White 28Red 33Blue 45Red 51White6410WhiteRed 24White 32Red 46Blue 58Blue 621811WhiteBlue 28White 33Red 45White 51Blue 681912WhiteWhite 23White 31Red 44Red 56blue 651713WhiteRed 25Blue 39White 42Blue 57Blue 611214WhiteBlue 29Blue 37White 41White 53Blue 671315WhiteWhite 21Blue 38White 43Red 55Blue 641116WhiteRed 26Red 34Blue 47Blue 59Blue 631517WhiteBlue 27Red 35Blue 49White 52Blue 691618WhiteWhite 22Red 36Blue 48Red 54Blue 661419Blue 16Red 27White 35Red 49Blue 52Red 6920Blue 14Blue 22White 36Red 48White 54Red 6621Blue 15White 26White 34Red 47Red 59Red 6322Blue 19Red 28Blue 33White 45Blue 51Red 6823Blue 17Blue 23Blue 31White 44White 56Red 6524Blue 18White 24Blue 32White 46Red 58Red 6225Blue 13Red 29Red 37Blue 41Blue 53Red 6726Blue 11Blue 21Red 38Blue 43White 55Red 6427Blue 12White 25Red 39Blue 42Red 57Red 61
  • 2. A picture puzzle cube according to claim 1, wherein at least two of the two-dimensional arrays are combinable so that their respective composite pictorial images are combinable to form a single panoramic composite pictorial image.
  • 3. A picture puzzle cube according to claim 1, further comprising a three-dimensional transparent display in which the picture puzzle cube is assembled.
CROSS REFERENCE TO RELATED APPLICATIONS

This application claims the benefit of U.S. Provisional Application No. 60/090,938, filed Jun. 27, 1998.

US Referenced Citations (15)
Number Name Date Kind
3845959 Kosareck Nov 1974 A
3888443 Flanigen Jun 1975 A
4021939 May May 1977 A
4210332 Shanin Jul 1980 A
4210333 Shanin Jul 1980 A
4407502 Paulos Oct 1983 A
4424971 Clark Jan 1984 A
4428581 Nagorny Jan 1984 A
4437667 Miller Mar 1984 A
4494756 Winer Jan 1985 A
4508347 Shettler Apr 1985 A
4715605 Fritzman Dec 1987 A
4741534 Rogahn May 1988 A
5427375 Breckwoldt Jun 1995 A
5785319 Frauhiger Jul 1998 A
Provisional Applications (1)
Number Date Country
60/090938 Jun 1998 US