1. Field of the Invention
The present invention relates to power saving for a mobile device in a wireless communication system, and more particularly, to a power saving method, which switches the mobile device to different connection states according to a screen status of the mobile device and related mobile device.
2. Description of the Prior Art
The third generation (3G) mobile communications system has adopted a Wideband Code Division Multiple Access (WCDMA) wireless air interface access method for a cellular network. WCDMA can provide high frequency spectrum utilization, universal coverage, and high quality, high speed multimedia data transmission. The WCDMA method also meets all kinds of QoS (Quality of Service) requirements simultaneously, providing diverse flexible two-way transmission services and better communication quality to reduce transmission interruption rates.
In the WCDMA protocol, a fast dormancy feature can allow wireless communication device go to idle directly (shown in
The Cell_PCH (or Cell_FACH) state can allow the mobile device re-setup the wireless link faster than the idle state. However, generally, the Cell_PCH (or Cell_FACH) state has smaller DRX cycle length than the idle state, as shown in
Because a mobile device may be powered by a battery, use of these features causes the battery level to reduce. The battery must eventually be recharged, which maybe inconvenient to a user. Thus, a desire exists for reducing power consumption in mobile devices in order to prolong time between battery charges.
It is therefore an objective of the present disclosure to provide a power saving method for a mobile device in a wireless communication system.
A power saving method for a mobile device in a wireless communication system is disclosed. The mobile device has a screen. The power saving method comprises detecting a screen status of the mobile device and switching the mobile device to different connection states according to the screen status of the mobile device when the mobile device has no data transmission and reception.
A mobile device in a wireless communication system is disclosed. The mobile device comprises a screen, an application processor and a modem. The application processor is coupled to the screen and used for detecting a screen status of the screen. The modem is couple to the application processor and used for switching the mobile device to different connection states according to the detected screen status when the mobile device has no data transmission and reception.
These and other objectives of the present invention will no doubt become obvious to those of ordinary skill in the art after reading the following detailed description of the preferred embodiment that is illustrated in the various figures and drawings.
Please refer to
Please refer to
Step 600: Start.
Step 602: Detect a screen status of the UE.
Step 604: Switch to different connection states according to the screen status of the UE when the UE has no data transmission and reception.
Step 606: End.
According to the process 60, the UE detects the screen status. The screen status indicates whether a screen of the UE is on or off. Then, the UE switches to the different connection states according to the screen status when the UE has no data transmission and reception (e.g. with a network or another communication device). The UE in the different connection states has the different power consumption. The UE switches from a first connection state to a second connection state when the screen status indicates a screen of the mobile device is on and switches from the first connection state to a third connection state when the screen status indicates the screen of the mobile device is off. The first connection state has more power consumption than the second connection state and the second connection state has more power consumption than the third connection state. After switching from the first connection state to the second connection state, when the UE stays in the second connection state for a predetermined time, the UE switches from the second connection state to the third connection state. Preferably, the predetermined time is determined by the network.
In order to switch to the different states, the UE adopts different fast dormancy mechanisms. When the screen is ON, the UE adopts the first fast dormancy mechanism to switch to the second connection state. When the screen is OFF, the UE adopts the second fast dormancy mechanism to switch to the third connection state. For example, in WCDMA system, a connected state has more power consumption than a Cell_PCH (or Cell_FACH) state and the Cell_PCH (or Cell_FACH) state has more power consumption than an Idle state due to a smaller DRX cycle length (as shown in table (1) below). While the screen is ON, a user need faster link setup time. Establishing a link in the Cell_PCH (or Cell_FACH) state is faster than in the idle state. Therefore, the UE can adopt the first fast dormancy mechanism which goes to Cell_PCH (or Cell_FACH) while no data transmission and reception. When the UE stays in the Cell_PCH (Cell_FACH) for a period of time, the UE further switches to the idle state. While the screen is OFF, a user does not need faster link setup time. The UE can save the standby power by adopting the second fast dormancy mechanism which goes to idle state after no data transmission and reception. In LTE system, a connected state has more power consumption than a Connected Discontinuous Reception (CDRX) state and the CDRX state has more power consumption than an Idle state due to a smaller DRX cycle length. After no data transmission and reception, the UE enters the CDRX state in a certain period. The CDRX state allows faster recovery of the data transmission but cost more current than the idle state. The UE may indicate to the network that the screen is OFF through a new command. Therefore, the network can indicate to the UE whether to go to the idle mode directly. For power saving, the UE can adopt an appropriate fast dormancy mechanism to switch to the different states according to the screen status.
According to the table (1), for the Cell_PCH state, the average current is 6.54 mA in the DRX cycle of 320 ms. For the idle state, the average current is 4.78 mA in the DRX cycle of 640 ms. The Idle state current consumption is 27% lower than the Cell_PCH state.
Further, a selection table can be used to indicate correspondence of the different fast dormancy mechanisms (or the different connection states) and the screen status. The UE can adopt an appropriate fast dormancy to switch to a corresponding connection state according to the selection table. Preferably, the selection table could be stored in the UE (e.g. memory). A table (2) illustrates an exemplary selection table of the present disclosure:
According to table (2), the UE adopts the fast dormancy mechanism which goes to the Cell_PCH (or Cell_FACH) state for the screen ON and adopts the other fast dormancy mechanism which goes to the idle state for the screen OFF. The aforementioned description can be synthesis into another exemplary process 70 as shown in
Step 700: Start.
Step 702: Detects a screen status of the UE.
Step 704: Determine whether a screen is ON or OFF. If the screen is ON, go to the Step 706; if the screen is OFF, go to the Step 708.
Step 706: Adopt a first fast dormancy mechanism for the screen ON according to a selection table.
Step 708: Adopt a second fast dormancy mechanism for the screen OFF according to the selection table.
The detailed description of the process 70 can be found above, thus omitted.
The operation of the process 60 and the process 70 can be implemented by a mobile device 80. Please refer to
The detail operation of the mobile device 80 can be found above, thus omitted herein.
To sum up, the application processor detects a screen status of the UE. The modem can switch to different connection states according to the screen status when the UE has no data transmission and reception. Namely, the modem adopts an appropriate fast dormancy to switch to the different connection states. In the WCDMA system, the modem switches from a connected state to a Cell_PCH state when the screen is “ON”, and will further switch to an Idle state when the UE stays in the Cell_PCH for a period of time. The modem switches from the connected state to the Idle state directly when the screen is “OFF”. Since a user does not need faster link setup time when the screen is OFF, entering to the Idle state directly can achieve power saving purpose.
Those skilled in the art will readily observe that numerous modifications and alterations of the device and method may be made while retaining the teachings of the invention. Accordingly, the above disclosure should be construed as limited only by the metes and bounds of the appended claims.
This application claims the benefit of U.S. Provisional Application No. 61/614,531 filed on Mar. 23, 2012 and entitled “Fast dormancy methods selection with monitor on and off”, the contents of which are incorporated herein.
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