The present invention relates to printed article.
Greeting cards which play music or have flashing lights are known in the art. Theses types of card are provided with a self-contained module. Usually, the module is attached to the back of the card and has a microswitch which is attached, via a connecting strip, to the front of the card such that when the front of the card is opened, the module is activated. Thus, when the card is opened, a tune is played.
Interactive children's books which play music or speech are also known. For example, one form of book has a panel arranged across the top or side of the book, which is accessible whatever page of the book is open and which carries buttons marked with a word or picture. Each button plays a respective piece of music or extract of speech (e.g. a word, phrase or sentence). Words or pictures are embedded in the story which prompts the reader to press a particular button and so play a corresponding piece of music or speech.
U.S. Pat. No. 5,413,486 A, U.S. Pat. No. 5,404,444 A, WO 92/18964 A, GB 2 347 647 A and WO 95/05650 A describe some examples of interactive books.
US 2005/0100874 A describes an interactive self-test book.
WO 93/17764 A which describes a toy or educational device which can instruct a user to touch a picture of a house and play back a message confirming that the correct item has been touched or informing the user that they have touched the wrong picture.
Thus, traditional cards and books can be electronically enhanced to provide user interactivity, although in a somewhat simple form.
WO 2006/023780 A describes a branching storyline game. The user can work through a story to a successful ending by choosing among possible story directions at story branch points. The game may include an electronic card reader and multiple story cards.
According to a first aspect of the present invention there is provided apparatus comprising a printed article supporting at least one input device, at least one output device and a controller, wherein the controller is configured, in response to receiving an input signal from a user input device, to cause an output device to produce an output signal in dependence upon a previous input signal received by the user input device and/or another different input device and/or upon an updatable parameter indicating one of at least two states.
Thus, the printed article can provide more complex forms of interaction. For example, in the case where the printed article is a book, it can allow a story to be read in different ways because user input can affect the narrative and/or a different narrative can be presented to the reader each time the book is opened.
The apparatus may include at least two input devices.
The at least one user input device may include at least one switch. The at least one switch may comprise two pads for providing terminals which are bridgeable by a finger of a user. The at least one switch may comprise a pad for providing a capacitive switch.
The at least one user input device may include at least one transducer, such as a loop or coil for inductive coupling.
The at least one output device may comprise a speaker. The controller may include memory for storing audio data and a processor for reading audio data and generating an audio signal.
The at least one output device may comprise at least one display. The display may comprise a liquid crystal display. The at least one output device may comprise at least one light emitting means.
The printed article may be a book or a poster. The printed article can be a play mat or play poster.
The printed article may be mainly formed from paper or card, or flexible polymer.
The apparatus may comprise a plurality user input devices, wherein the controller is configured to select responses from a first set of responses when the printed article is accessed a first time and selects responses from a second set of responses when the printed article is accessed a second time. The controller may be configured to identify that the printed article is being accessed the second time by determining whether a first user input device is actuated.
The printed article may be a book comprising a plurality of pages, wherein at some of the pages have at least one user input device, and the controller may be configured to select responses from a first set of responses when book is read a first time and select responses from a second set of response when the book is read a second time.
Thus, even though there may be one physical book, it can be used to tell more than one story, i.e. “one book, several stories”.
The controller may be configured to identify that the book is being read the second time by determining whether a first user input device on a given page, e.g. the first page, is actuated and/or by determining whether the book is being or has been opened, e.g. using a microswitch.
According to a second aspect of the present invention there is provided a method of operating apparatus comprising at least one user input device, at least one output device and a controller, the method comprising receiving an input signal from a user input device and providing an output signal in dependence upon a previous input signal received and/or upon an updatable parameter indicating one of at least two states.
According to a third aspect of the present invention there is provided a computer program comprising instructions which when executed by data processing apparatus causes the data processing apparatus to perform the method.
According to a fourth aspect of the present invention there is provided a computer program product comprising a computer readable medium storing the computer program.
Certain embodiments of the present invention will now be described, by way of example, with reference to the accompanying drawings, in which:
a to 3g illustrate pages from a book;
Referring to
The printed article 2 comprises one or more pages or sheets 4, each bearing printed indicia 5, for example in the form of text and/or images. In the case of a book, the printed article 2 comprises more than one page 4. However, in the case of a poster, the printed article 2 may comprise a single sheet 4. The printed article 2 may be folded and/or glued, to form a tent card or packaging. The printed article 2 may be formed form paper, card, cardboard, flexible polymer or a laminate of, for example card.
The printed article 2 may contain a story, a puzzle or game.
Referring also to
The controller 7 includes at least one processor 10, volatile memory 11 and a non-volatile memory 12, such as Flash memory or electrically-erasable programmable read-only memory (EEPROM).
Suitable microcontrollers 7 are available from Microchip Technology Inc., Chandler, Ariz., USA.
Referring also to
The circuitry 3 is embedded in the printed article 2.
In the case of book, the circuitry 3 may be embedded in one or both of the covers of the book and/or in the pages of the book. For example, the controller 7 and battery 11 can be embedded in the back cover. Input device(s) and output devices(s) can be embedded in the pages, the front cover and/or the back cover.
For example, a speaker can be embedded in the back cover and light emitting diodes can be mounted on pages.
An input device may take the form of a pair of pads bridgeable by a finger, i.e. a resistive switch. An input device may take the form of a single pad (which may be covered by non-conductive ink), i.e. a capacitive switch.
Different portions of the circuitry 3 can be connected by wires threaded through the spine of the book or by conductive paths formed by conductive ink printed directly onto the pages.
Additionally or alternatively, the book may include a printed circuit sheet (not shown) comprising a flexible substrate which supports the circuitry 3 including the conductive paths of ink. For example, the printed circuit sheet is rectangular and is divided, across the sheet, into two parts. One part carries the controller 3 and battery 11 and is sandwiched between sheets of card or board forming the back cover. The other part has longitudinal slits which form separate ribbon-like fingers or strips. A finger can be sandwiched between sheets portions forming a page. Each finger can carry one or input devices and/or one or more output devices.
The apparatus 1 can allow a narrative of a story to progress in an unpredictable, even non-linear, fashion.
To illustrate this, an example of a children's book entitled “What's in the box?” will now be described in which the output device 8 takes the form of a speaker which outputs or playbacks speech.
Referring to
The first open page 41 illustrates two characters, Lydia 15 and Jack 16, having a picnic and discussing what might be contained in a box 17 nearby. It has a first cut out 181 in one of two sheets forming a laminate (not shown) which allows a user direct access to a first input device 61, in this case a switch. The user may be a child reading the book or a child following the narrative with an older reader.
Some input devices 6, e.g. capacitive switches, need not be directly accessed and so the cut out may not be needed.
The printed indicia 5 on first open page 41 includes narrative 191, namely “Lydia is having a picnic with her friend Jack. Jack sees a big box behind the bush.” and a speech bubble 201, namely Jack saying “Lydia, Look! What do you think's in that Box?!” In response to the user closing the switch 61, the speaker 8 completes Jack's statement by outputting “What if it's from the zoo!? Maybe there's an animal inside!”
Referring to
The second page 42 includes a speech bubble 203 from Jack which forms the outline of another cut out 182 which allows the user to access to a second switch 62. The speech bubble 203 does not include any text. However, in response to the user closing the second switch 62, the speaker 8 speaks for Jack by outputting “It's . . . ” and also the name of a colour, for example “It's brown.” As will be explained later, the colour is read from a speech table 23 (
Referring to
The page 43 includes a speech bubble 205 from Jack which forms the outline of another cut out 183 which allows the user to access to a third switch 63. The speech bubble 203 does not include any text. However, in response to the user closing the third switch 63, the speaker 8 speaks for Jack by outputting “Oooh, it's . . . ” and also the name of a texture, for example “It's furry.”
Referring to
The fourth open page 44 includes a speech bubble 207 from Lydia which forms the outline of another cut out 184 which allows the user to access to a fourth switch 64. The speech bubble 204 does not include any text. However, in response to the user closing the fourth switch 64, the speaker 8 speaks for Lydia by outputting “It ate the . . . ” and also the name of a food or type of sandwich, for example “It ate the ham sandwich”.
Referring to
The fifth open page 45 includes a speech bubble 209 from Jack which forms the outline of another cut out 185 which allows the user to access to a fifth switch 65. The speech bubble 209 does not include any text. However, in response to the user closing the fifth switch 65, the speaker 8 may speak for Jack by adding “Oooh it's got a big tail”.
Referring to
The open page 4, includes a speech bubble 2011 from the box which forms the outline of another cut out 186 which allows the user to access to a sixth switch 66. The speech bubble 2011 does not include any text. In response to the user closing the sixth switch 66, the speaker 8 produces an animal noise, such as “Rooah”.
Referring to
The last page 47 includes a speech bubble 2012 from Lydia which forms the outline of another cut out 187 which allows the user to access to a seventh switch 67. The speech bubble 2012 does not include any text. However, in response to the user closing the seventh switch 67, the speaker 8 speaks for Lydia by outputting by summarising what has been said so far, for example “Well its fury, ate the ham sandwich, has a tail, and went roahh”.
The printed indicia 5 on the last page 47 include pictures 21 of the animals, such as a bear, monkey, lion, penguin, snake and horse. Thus, the user can try to identify the animal based on what Lydia's summary.
Each time the book is read, the controller 7 chooses a different animal. Thus, each time the book is read, the story and/or the outcome is different to that when the book was last read.
The controller 7 may detect that the book is being read anew, for example, by using a micro-switch (not shown) or photo-detector (not shown) to sense when the book is being opened, by sensing when the first switch 61 is being pressed or by using a timer.
Referring to
Referring also to
The register 22 may store an integer value. For example, the register 22 may be a counter which is incremented in response to the trigger. Alternatively, the register 22 may be re-set, e.g. to 0, in response to the trigger.
Using the example of “What's in the box?” book, the trigger may occur as a result of closing the first switch 61 (
In some embodiments, the controller 7 need not use a register 22 and the register 22 may be omitted.
The controller 7 receives a signal from an input device 6 (step S2), looks up a response (step S3) and outputs the response (step S4).
The response may depend on the value of the register. The response may depend on whether the same input device 6 has received user input. For example, the controller 7 may determine whether a switch has been pressed once or twice. The response may depend on whether a different input device 6 has received user input. For example, the controller 7 may determine whether a first switch has been pressed, followed by a second switch. The response may depend on a sequence of user inputs.
The controller 7 may update the resister 22 or another, different register (not shown) (step S5). A different register may be used to store previous user response(s), which can be used to affect outcomes in the future.
The controller 7 may determine whether the process has finished (step S6). For example, this may occur if a timer expires or if a given input device 6 receives any or a particular signal. For example, in the case of a book, then signal may be the book being closed (sensed by, for example, a micro-switch) or a button on a last page being pressed.
If the process has not finished, the controller 7 may wait for further inputs without (re-)setting the register.
Using the example of “What's in the box?”, the controller 7 looks up a response depending on the value of the register 22. For example, “1” may represent a lion, “2” may represent a bear, “3” may represent a monkey, “4” may represent a penguin, “5” may represent a snake, “6” may represent a horse and “7” may represent a parrot.
As shown in
Thus, if the register 22 is set to “1”, then the controller 7 uses a first look-up table 241 to read out the sequence of speech data 23 for each page, i.e. for each switch. For example, on page 2 of the book 2, if the first switch 61 (
However, if the register is set to “2”, then the controller 7 uses a second look-up table 242 to read out the sequence of speech data 23 for each page. Thus, pressing the first switch 61 (
It will be appreciated that many modifications may be made to the embodiments hereinbefore described.
As explained earlier, the printed article 2 may take the form of a printed book. However, the printed article 2 may take other forms and may operate in different ways.
For example, the book may recount a linear, interactive story where the reader may touch switches to activate related or random light emitting diode display, sound clips or another form of response driven by the controller.
The book may contain a non-linear interactive story where the reader can touch switches which affect the narrative of the story and create an element of the unknown and unpredictable to the reader.
The book need not contain a structured story, but may comprise one or more puzzles, tasks or games. Thus, completing a puzzle (or part of a puzzle) on one page, affects what is presented to the user or affects outcomes on other pages.
The book may be structured as a game where the reader must complete tasks in different “worlds” to unlock others. To complete the game, the reader must unlock and complete all the “worlds”. There may be a “homepage” to which the reader returns after completing a task, e.g. to be set a new task by being instructed to turn to given page.
The printed article need not take the form of a book.
For example, the printed article 2 may take the form of an in-store display.
On a make-up point of sale, the display could provide information about how different products suit each other and also the shopper, taking into account their skin colour/condition, eye colour, hair colour, face shape and style, as well how different products complement or clash with one another.
Situated near computer games, DVDs etc, an in-store display can demonstrate a product from the view point of different characters to give different point of views and add dynamism to the display.
An advertisement or display could be adapted for respond differently to different audience based, for example, on the shopper's or viewer's initial response to a question or a place they choose to touch first on a display.
The printed article 2 may take the form of a tent card.
A game may be incorporated into the card, such as the “Simon game”, so as to engage with the player and lead them to purchase a product advertised on the card.
The printed article 2 may take the form of a questionnaire or horoscope on a sheet or page. The sheet can have switches to indicate multiple choices, e.g. “a”, “b” and “c” or “yes” and “no”. Thus, an individual can be lead through a series of questions display or read out to them.
Number | Date | Country | Kind |
---|---|---|---|
0819066.2 | Oct 2008 | GB | national |
Filing Document | Filing Date | Country | Kind | 371c Date |
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PCT/GB2009/051391 | 10/16/2009 | WO | 00 | 5/18/2011 |