Claims
- 1. A process for creating computer generated animation, the process comprising:
configuring a tactile input device to translate tactile movement into computer generated animation; providing tactile movement to the tactile movement device.
- 2. The process of claim 1, wherein the tactile movement comprises lateral motion and pressure.
- 3. The process of claim 1, wherein the configuring of the tactile input device includes providing a driver application to connect the input device to computer generated animation software.
- 4. The process of claim 3, wherein the driver application user-variably permits clamping.
- 5. The process of claim 1, wherein the tactile input device is flat rubber pad with optical sensors.
- 6. The process of claim 1, wherein the configuring of the tactile input device includes a neighborhood suppression routine.
- 7. The process of claim 1, wherein the configuring of the tactile input device includes the utilization of a second-order low-pass impulse response filter.
- 8. The process of claim 1, wherein parameters of configuring the tactile movement device are tunable.
- 9. The process of claim 1, the process further comprising organization of a surface on the tactile input device into areas of pre-defined meaning.
- 10. The process of claim 9, wherein the areas correspond with specific actions of a computer generated image.
- 11. The process of claim 1, wherein a visual user interface is provided to display tactile movement.
Parent Case Info
[0001] Applicants hereby claim the benefit of provisional patent application Serial No. 60/278,753, filed Mar. 27, 2001. The application is incorporated by reference herein in its entirety.
Provisional Applications (1)
|
Number |
Date |
Country |
|
60278753 |
Mar 2001 |
US |