Method to generate the shadow of arbitrary-shaped three-dimensional objects, IBM technical disclosure bulletin, vol. 33, No. 2, pp. 146-148, Jul. 1, 1990. |
Woo et al., OpenGL Programming Guide: The Official Guide to Learning OpenGL, Addison-Wesley, Version 1.2, 3/e., 1999. |
E.A. Segal, “First shadows and lighting effects using texture mapping,” Computer Graphics, vol. 26, No. 2, pp. 249-252, Jul. 1992, XP002096276, USA. |
“Illumination Models,” http://etsiso2.macc.unican.es/˜cagd/illumination.pdf. |
“The Phong Illumination Model,” http://www.cee.hw.ac.uk/˜ian/hyper00/polypipe/render/localcomp.html. |
Behrens et al., “Enabling Systems for Neurosurgery,” In Proc. Computer Assisted Radiology CAR '98 (Tokio, Japan, Jun. 24-27), 1998. |
Cabral et al., “Accelerated vol. rendering and tomographic reconstruction using tecture mapping Hardware,” In 1994 Symposium on vol. Visualization, pp. 91-98, ACM SIGGRAPH, Oct. 1994. |
Kühne et al., “Interactive segmentation and visualization of vol. data sets,” In Proc. Visualization '97, 1991. |
Lacroute et al., “Fast vol. rendering using a shear-warp factorization of the viewing transformation,” In Proceedings of SIGGRAPH '94 (Orlando, Florida, Jul. 24-29, 1994), Computer Graphics Proceedings, Annual Conference Series, pp. 451-458, ACM SIGGRAPH, ACM Press, Jul. 1994. |
Laur et al., “Hierarchial splatting: A progressiverefinement method for vol. rending,” In Computer Graphics '91 Proceedings), vol. 25, pp. 285-288, Jul. 1991. |
Marc Levoy, “Efficient ray tracing of vol. data,” ACM Transactions on Graphics, 9(3), pp. 245-261, Jul. 1990. |
Tom McReynolds, “Programming with OpenGL: Advanced Techniques,” In SIGGRAPH '97 Course Notes, Course No. 11, 1997. |
Porter et al., “Compositing digital images,” In Computer Graphics (SIGGRaPH '84 Proceedings), vol. 18, pp. 253-259, Jul. 1994. |
Reeves et al., “Rendering antialiased shadows with depth maps,” In Computer Graphics (SiGGRAPH '87 Proceedings), vol. 21, pp. 283-291, Jul. 1987. |
Rushmeier et al., “The zonal method for calculating light intensities in the presence of a participating medium,” In Computer Graphics (SI&ΛRAPH '87 Proceedings), vol. 21, pp. 293-302, Jul. 1987. |
Sobierajski et al., “Volumetric ray tracing,” In 1994 Symposium on vol. Visualization, pp. 11-18, ACM SIGGRAPH, Oct. 1994. |
Van Gelder et al., “Direct vol. rendering with shading via three-dimensional textures,” In 1996 vol. Visualization Symposium, pp. 23-30, IEEE, Oct. 1996. |