The present invention relates to an amusement machine of the pusher type in which a plurality of playing pieces such as coins, tokens or chips are used for game play.
Pusher amusement machines are well known and include conventional arrangements that use coins, tokens or chips that are introduced to a playfield, and which are paid out to a player as well embodiments that include other prizes. In some embodiments, the coins or chips circulate in a closed loop in the machine and are reintroduced into the game by means of hoppers. Such amusement machines are, for example are described in EP 0 755 033 and EP 3 21 298. Many of the conventional pusher games use gravity fed devices to introduce coins to the playfield surfaces over which a pushing element reciprocally moves over the playfield surface to engage coins on the surface and move them toward a ledge. Coins or prizes that fall from the ledge are awarded to the player though an access area.
The present invention is directed to pusher-type amusement machines with new features that allow for the exercise of skill. In a first embodiment, the amusement machine comprises a playing surface, a playing piece pusher and a game piece transport system that allows players to propel game pieces from a track positioned above the playfield toward the playfield surface using the game piece transport system. The game piece transport system that includes a coin hopper and spring assisted release device. A plurality of playing pieces, such as coins, chips or tokens are supported on the playfield surface which may be engaged by a pusher element that is powered by a motor and configured for reciprocating motion and which moves across the playfield surface and engages playing pieces in its path.
As the pusher element engages playing pieces it causes them to move toward a horizontal front edge of the playfield and to engage other pieces on the playfield surface which may result in pieces dropping over the front edge. Pieces that drop over the front edge are directed to the player or, alternatively, detected and counted, and a credit is given to the player. In embodiments, a game piece transport system uses a collection hopper for collecting playing pieces that have dropped over the front edge and directs the pieces into an elongate upright track for reintroduction to the game. A hopper motor pushes coins into a lower opening of the track which in turn push adjacent coins along the length of the track. The track originates at the hopper device located in a cabinet at the base of the device, extends vertically, and then turns in a substantially horizontal direction toward the playfield. In an embodiment, the track and hopper are attached to a base that is attached to a motor that provides pivotal motion to the entire assembly, causing the end of the track that is positioned above the playfield to sweep back and forth across the playfield. The track assembly is moved by a linkage to a rotating wheel and cam arrangement provided inside of the cabinet to provide movement to the coin track assembly causing the coin track to sweep back and forth. In an embodiment the distal end of the coin track is provided with a spring-controlled retainer device that, when in a first position, holds the game pieces within the track. When the hopper motor pushes coins into the bottom of the track a sufficient force is imposed on the chain of adjacent coins and, ultimately to the coin at the end of the track, which pushes against the retainer device to raise the end of a retainer bar on a retainer device out of a first position that blocks the path of the track, and thereby allows the release of the coin from the end of the track. As the retainer bar returns to the first position it again blocks the track, and, as the spring pulls the retainer bar back to a home position, it exerts a force on the rear of a coin in the track and propels the coin into the air toward the playfield.
In embodiments, a player can time the loading of game pieces into the track by operation of a switch that activates the hopper motor, and thereby can control the timing of the release of game pieces from the end of the track as it swings across the playfield. In embodiments, the game piece transport system is configured to reintroduce game pieces that drop from the ledge back to the playing surface though a chute that leads to the game piece hopper and track. Providing a pivoting game piece transport system as disclosed allows a player to time the release of one or more game pieces and provides a player with control over the direction where the game piece is released. It also provides a pleasing effect of shooting or propelling the game pieces into the air toward their intended location.
In an embodiment, the transport system is configured to circulate coins or tokens in a closed loop wherein all of the coins are maintained in the machine. When coins drop over the ledge, they are counted by a coin detector and players are provided with a commensurate reward, which may be in the form of tickets, a credit chit or electronic credits. Rewards earned during play can optionally be shown on a display screen of the machine along with other game machine status information. In other embodiments coins or tokens may be distributed to a player at a player access location.
The present invention will be further elucidated on the basis of an exemplary embodiment with reference to the accompanying drawings, in which:
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In an exemplary embodiment, the coin transport assembly 425 comprises a rotary hopper that is configured collect coins and eject the coins in an orderly row into the coin track. Horizontal track section 443 track extends laterally from vertical section 440 and above the playing surfaces 416 and 412 that receive game pieces. In embodiments the end of the track is adjacent to the playfield and the coins ejected are directed to the playfield. In yet a further embodiment the end of the track may be lower than the and the force imposed on the coins propels them into the air towards the playfield. Transport assembly 425 is mounted on base 490 that is attached to floor 491 of lower cabinet 475 to allow for pivotable motion about axis 495. The pivotal motion of the transport assembly 425 is established by a cam mechanism and powered by motor 485. As the transport assembly 425 pivots, distal end of track section 443 swings back and forth across the top playing surface 412 in an arc. In embodiments, the player can stop the arm rotation at a selected location by engaging a transport assembly switch 1241 as shown in
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It is the object of the game to direct coins onto the playfield surface 412 when the vertical pusher wall 410 retreats and to introduce coins at a location that, when engaged by the pusher element, may cause other coins near edge 317 to fall onto the second playfield 416. Next, vertical pusher wall 414 engages any coins that have been introduced to the lower playfield area that was previously devoid of coins to potentially push other coins off edge 315.
The game device also includes a tilt sensor 1233 that is in communication with central processing unit 1205. If a tilt is detected the CPU will disable the award of credits. In embodiments, coins that drop over ledge 315 are directed to a falling coin detector 1227 and directed to a coin chute which directs coins to the collection area associated with the hopper. When play has ended, the game will distribute a number of tickets that correspond to the number of coins that were detected that fell over the edge. As discussed above, in closed loop systems, after the detections of a tilt, the CPU will not provide tickets or credits that correspond with coins that were detected by falling coin detector 1227. Closed loop systems allow for consistent operation and less maintenance that may arise from the introduction of circulated coins.
In alternative embodiments, the machine will distribute coins or tokens that have been dropped from the ledge to the player by a diversion chute. In embodiments that distribute coins as a reward, the machine further employs an access control door 1230 that may be opened or closed by the CPU. When a tilt is detected, the CPU 1205 transmits a signal to close access control door 1230 preventing access. In embodiments any coins in the access location are then directed to the coin hopper or a secure reservoir, using a second chute and control door. This feature prevents theft from the machine by tampering.
In yet a further embodiment, an access door may be opened when a prize falls through the chute that has an RFID tag on the prize and is detected by a tag reader. This feature allows for the of high value prize on the playing surface, which may comprise coins or tokens with RFID tags and indica reflecting the status or value of a coin or token having an additional bonus prize.
In yet further embodiments, a second coin hopper may distribute coins or tokens to a player access area in responses to a signal from the CPU that is correlated with the coins detected that have fallen from the edge, other bonus conditions, such as the detection of a bonus RFID tag or both. When the second hopper distributes coins or tokens, lights and a loudspeaker are activated to provide to signal to the player that a distribution through an access location has been initiated. In this regard, CPU 1205 also controls display panels 1207 and 1209 that provide graphic attraction displays as well as instructions and status of the game play. In the embodiment depicted in
In embodiments, the machine includes a diversion ledge and diversion channel, provided at a lateral location of the playfield that collects coins that are not distributed to the player but fall into a separate region for the machine owner. In embodiments a coin detector is provided to detect coins that fall into the diversion channel and such data can be provided to the game machine owner.
Hopper exit coin detector 1225 is provided on the exit of the hopper to count the number of coins that enter the track, and which reflects the same number of coins that a player releases or shoots from the end of the track. After the allocated number of coins that a player has been credited has been expended, the game piece release switch 1221 is deactivated.
In operation, a game player provides credit to the system which, if valid, is detected by credit detector 1217. Upon the detection of a credit, the CPU will activate credit switch 1219 and, in preferred embodiments, illuminate the credit switch and update the game status display 1209 to reflect the number of credits and or coins available to play. In embodiments, the player then may activate either the pusher control stop switch 1240 to stop the pusher movement, the transport assembly switch 1241 to stop the pivoting of the arm or both, to control the location of the introduction of the coins to the playfield 412. When the player is satisfied with the location of the pushers and horizontal arm 443, the player can activate the coin game piece release switch 1221 that activates hopper motor 1232. By keeping the switch open, the player can shoot multiple coins sequentially. Alternatively, the coin release switch 1221 can be manipulated for single shot action. After a predetermined number of coins have been the released, the coin release switch 1221 and other control switches 1240 and 1241 are deactivated. If the player has won, coins that have fallen from the ledge are calculated and the CPU issues a corresponding number of tickets or credits to the player. Alternatively, in embodiments when a player wins, as reflected by having coin fall from ledge 317, coins are directed by a second hopper to a player access area. While the terms coins and tokens are sue to described the game pieces in the embodiments are depicted, it is contemplated that other cylinder shaped pieces may be used. It is further contemplated that other game pieces may be advantageously used, such as spheres or cubes with appropriately designed hoppers for the capture, orientation and the introduction of the items into a track.
As discussed above, in embodiments, a detector is provided in association with the diverter for detecting coins that have fallen off the ledge. Coins in this way be detected immediately after they have dropped over the edge of the playing surface, and an appropriate number of prize points can be awarded to the player. In embodiments, a diverter can route coins to the shooter arm assembly in a closed loop arrangement and route items with RFID tags to a separate channel for detection of the RFID tag and then to a lift mechanism for reintroduction to the game from a position above the playfield edges. The display may be updated as coins are detected to inform the player of the status of coins or other prizes earned. Chutes that direct coins from the playfield ledge to the diverter and orient the coin in a line, and then direct the coins to the hopper or separate channels comprise inclined surfaces.
Embodiments of the invention allow for an attraction mode wherein coins are continuously or periodically ejected from the hopper, introduced to the track and the playing surface. In an attract mode, as coins are introduced they can be recycled back to the playfield surface and users, after inspection of the game conditions, may be inclined to play the game.
In further embodiments, a coin track assembly is combined with playfields that have targets comprising openings or pockets which can receive coins and coin chutes to direct the coins back to a hopper or player access areas.
The invention is not limited to the above-described embodiments and the skilled person in the art will appreciate that many modifications and variants can be envisaged within the scope of the invention, which is defined solely by the following claims.
The Applicant claims the benefit of the filing date of U.S. Application No. 63/239,708 that was filed on Sep. 1, 2021.
Number | Date | Country | |
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63239708 | Sep 2021 | US |