Many types of entertainment or toy puzzles have existed. Puzzles are common entertainment for people of all ages.
A 2-dimensional “picture puzzle” as is known in the art is a ‘scene’ and a selected design or color which is fragmented into a few or several pieces that interlock to form and reform again the original picture, design, or color.
Conventional picture puzzles have been designed in “two dimensions” meaning that the scene, design or color is on one side only, and the back side left blank. These picture puzzles are typically used on a table or other flat surface to form a simple 2-dimensional scene.
In one conventional alterative to the above, kits have been created including sets of two-dimensional picture puzzles, where the scene is in one side and the back left blank. In this conventional kit, after each 2-dimensional assembly is constructed along a flat plain, each is “erected” vertically to interconnect at each corner forming a 3-dimensional object with the scene visible on the outer surface of each of the four walls. For example, this conventional kit is used with multiple two-dimensional puzzles to form a house where the sides are flat panels and then interlock on the edges to stand up and form the house and possibly a roof structure. In this conventional kit, there is no scene on an opposing side of a puzzle piece.
For picture puzzles the scene or design generally provides picture clues to enable the puzzle enthusiast to determine where the particular puzzle piece belongs. In sum there is often an indication of a specific position where only that piece of puzzle can fit, and if found, enables the puzzle to be successfully completed.
It is the degree of difficulty and visual engagement that keeps puzzle enthusiasts entertained. As a 2 dimensional puzzle is put together users imagine the final picture or use the box display cover to see what goes where. Puzzles with one color are more difficult or “puzzling” as only the shapes determine the position and the player is given no visual clues other than the shape of the pieces.
There are three-dimensional mechanical puzzles that go together in a specific arrangement such as the “rubix cube.” Generally these are formed of shapes that have a tricky or only a single way of forming the finished puzzle and do not encompass pictures (colors only).
Puzzles generally require thought and trial and error to finding the right placement of the fragmented parts as finding specific articulation of the pieces is solving the puzzle based on a single (and non-changing) scene image.
Puzzles can be simple as in a child's puzzle with only a few pieces and graduate into an abundant number of pieces whereby the puzzle is more difficult to solve. Puzzles fascinate, entertain and challenge people. Puzzle enthusiasts are always looking for a new puzzle to solve and this creates an expanding market.
One object of the present invention is to provide a puzzle assembly that enables both a two and a three dimensional assembly.
Another optional and alternative objective of the present invention is to enable a two or three dimensional puzzle assembly to have a plurality of formed pieces engagable with each other or with a supporting structure or both using assembly methods including at least one of a gravity based stacking method, a particular under/over-cut pattern method, be formed from thin flexible magnets or rigid rare earth or ceramic magnets allowing a magnetic assembly method, a static-cling/surface tension design enabling a surface tension assembly method, an interlocking edge method, or an adaptable combination of selections of all.
Another optional and alternative object of the present invention is to provide single or multiple double-sided two-dimensional puzzle assemblies.
Another optional and alternative object of the present invention is to provide a puzzle assembly employing multiple three-dimensional pieces with alternative assembly views on at least three surfaces allowing the formation of multiple puzzle views during and after assembly.
Another optional and alternative object of the present invention is to generate interconnecting three-dimensional puzzle pieces providing multiple pictures/scenes of a common theme sliced along multiple cross-sectional three-dimensional views.
Another optional and alternative object of the present invention is to provide a puzzle assembly that enables ready adaptation to a variety of commercial environments, enabling the use of multiple 2D or 3D scenes in the same kit, multiple 2D or 3D assembly capabilities within the same assembly, or multiple 2D or 3D assembly levels within the same kit.
Additional objects and adaptations are envisioned in keeping with the scope of the art without departing from the teachings, spirit, and suggestions provided herein.
Referring now to
In one embodiment, the scene of the puzzle is three-dimensional. The pictures of a scene are sliced into cross-sections whereby the view is of the many dimensions of the object or scene we are viewing.
The puzzle can simply start as a front and back view of a scene. The front being on one side of the puzzle and the back view of the same scene on the other side. In this manner, for example, the left-side view of the individual depicted in
Additionally there can be more layers of the scene as if one took a three dimensional scene and sliced through the different dimensions of the scene. As shown in
For example A (
These can be merchandised or divided into separately sold boxes. One kit-box would build example C first. Then example B on top as parts of puzzle B would be the same as Puzzle C in the background. One would build example A last on top.
For added difficulty/user-challenge all three puzzles can be fragmented and sold together in one box. The pieces can be flat layers as in a traditional puzzle and build/layer on top of each other forming related but varied scenes, or may themselves be three-dimensional pieces assemble-able in three-dimensional sections (see
Referring now to
The pieces can be a smooth form such as cubes (
The pieces can also be shapes of the objects within the picture such as three dimensional people, chairs, treasure etc. that interconnect with other pieces of the puzzle. The final puzzle would be a complete replica of the ship with all of its interior parts represented.
An alternative creative embodiment is noted in
In the claims, means- or step-plus-function clauses are intended to cover the structures described or suggested herein as performing the recited function and not only structural equivalents but also equivalent structures. Thus, for example, although a nail, a screw, and a bolt may not be structural equivalents in that a nail relies on friction between a wooden part and a cylindrical surface, a screw's helical surface positively engages the wooden part, and a bolt=s head and nut compress opposite sides of a wooden part, in the environment of fastening wooden parts, a nail, a screw, and a bolt may be readily understood by those skilled in the art as equivalent structures.
Having described at least one of the preferred embodiments of the present invention with reference to the accompanying drawings, it is to be understood that the invention is not limited to those precise embodiments, and that various changes, modifications, and adaptations maybe effected therein by one skilled in the art without departing from the scope or spirit of the invention as defined in the appended claims.
This application claims priority from U.S. Prov. App. No. 60/616,731 filed Oct. 7, 2004, the contents of which are herein incorporated fully by reference.
Number | Date | Country | |
---|---|---|---|
60616731 | Oct 2004 | US |