Information
-
Patent Grant
-
6394898
-
Patent Number
6,394,898
-
Date Filed
Wednesday, July 29, 199826 years ago
-
Date Issued
Tuesday, May 28, 200222 years ago
-
Inventors
-
Original Assignees
-
Examiners
- Harrison; Jessica
- White; Carmen D.
Agents
- Dickstein Shapiro Morin & Oshinsky LLP
-
CPC
-
US Classifications
Field of Search
-
International Classifications
-
Abstract
A loop track for race horses is disposed at the center of a horse race game device. Twelve race horses run on the track. A gate is disposed in a paddock in the track. The gate is advanced to a start point of the track from the paddock. Twelve satellites are disposed on three sides of the track. A large projector for displaying images of developments, etc. of a race is disposed on one of the short sides of the track. Speakers for live broadcasting, fanfares, BGM, etc. are disposed on both sides of the large projector. The horse race game device enables a larger number of running objects to be raced at once, whereby race developments are made more amusing.
Description
TECHNICAL FIELD
The present invention relates to a race game device for playing a game by anticipating the winning places of moving objects, such as model horses, model cars or others, which are to be run on a track in a model horse race, model boat race, model car race, an auto race or others.
BACKGROUND ART
There have been conventionally many kinds of race game devices for model horse races, boat races, car races, auto races, etc. In the conventional race devices, moving objects, such as model horses, model cars, etc., are run on loop courses to compete for winning place or to anticipate winning places. In these race games, however, the moving objects can be run only on preset loop tracks, which cannot help making the games less realistic and less amusing.
To make such race games more realistic, the applicant of the present application has filed a patent application (Japanese Patent Laid-Open Publication No. Sho 63-094884/1988) on an epoch-making race game device in which moving objects can be run on free courses on a field in place of set loop courses. In the race game device, moving objects, such as model horses, can be run freely on the field, which permits development of the race as in actual horse races. Thus, the race game device can make the game realistic and is popular among game players.
The applicant of the present application has further improved the above-described race game device so that a larger number of moving objects can race at once, and realistic, amusing races, such as horse races, boat races, etc., are made possible. As a result, an innovative race game device which enables winning place anticipation and realistic race developments to be enjoyed has been realized.
An object of the present invention is to provide a race game device which permits a larger number of moving objects to be run at once.
Another object of the present invention is to provide a race game device which enables realistic race developments to be enjoyed.
Further another object of the present invention is to provide a competing game device which has contrived lighting for a race to thereby successfully make the race impressive.
DISCLOSURE OF THE INVENTION
The above-described objects are achieved by a race game device for racing moving objects on a field, comprising: position detecting means disposed on the field for the moving objects to be raced on for detecting positions of the moving objects, the position detecting means being separable in a plurality of members along preset parting lines; and connection means for connecting said a plurality of members at the preset parting lines.
The above-described objects are achieved by a race game device for racing moving objects on a field, comprising: sound generating means disposed on reset positions along running track of said a plurality of moving objects on the field; and sound generation control means for generating running sounds of the moving objects from the sound generating means, based on the preset positions of the sound generating means and on the positions of the moving objects.
The above-described objects are achieved by a race game device for racing moving objects on a field, comprising: a plurality of photo signal generating means disposed at preset positions along a running course of the moving objects on the field, said a plurality of photo signal generating means outputting photo signals to the moving objects.
The above-described objects are achieved by a race game device for racing moving objects on a field, comprising: photo signal outputting means disposed on each of the moving objects; and photo signal detecting means disposed at preset positions along a running track for the moving objects on the field, photo signals from the photo signal outputting means of the moving objects being detected by the photo signal detecting means.
The above-described objects are achieved by a race game device for racing moving objects along a field, comprising: light emitting means for outputting light from an upper surface or a side of the field, the light emitting means outputting light corresponding to the racing of the moving objects on the field.
The above-described objects are achieved by a race game device for racing moving objects on a field, comprising: a game screen for displaying game information to a player, the player pressing the game screen to display a trace of the pressing over the game information on the game screen.
The above-described objects are achieved by a race game device for racing moving objects on a field, comprising: a game screen for displaying game information to a player; storing means for storing information corresponding to a plurality of races which are to be held, race information selected by the player out of the information of said a plurality of races stored in the storing mean being displayed on the game screen.
The above-described objects are achieved by a race game device for racing running objects on a field, comprising: a start gate for a plurality of the running objects to be aligned at, gates of the running objects being opened when a race is started.
The above-described objects are achieved by a race game device for racing running objects on a field, comprising: motors for running the moving objects, diagnosing means for diagnosing states of the motors, and photo signal outputting means for outputting as photo signals results of the diagnoses made by the diagnosing means which are included with the respective moving objects; photo signal detecting means disposed at preset positions along a running track for the moving objects on the field, photo signals from the photo signal outputting means of the running objects being detected by the photo signal detecting means.
The above-described objects are achieved by a race game device for racing moving objects on a field, comprising: motors for running the moving objects, and drive control means for controlling drive of the motors to move the moving objects forward and backward.
The above-described objects are achieved by a race game device for racing running objects on a field, comprising: motors for running the running objects, and drive control means for PMW (Pulse Width Modulation) controlling the motors.
The above-described objects are achieved by a race game device for racing moving objects on a field, comprising: light irradiating means for irradiating light to the field from above the field; light irradiation control means for controlling light irradiated by the light irradiating means in accordance with a running state of the movable objects.
The above-described objects are achieved by a game device in which a plurality of game players participate to play, comprising: a plurality of operation units operated by said plurality of game players; and an electric power source unit for supplying electric power to said a plurality of operation units, each of the operation units including: an electric power source switch for turning on and off electric source power from the electric power source unit; a door switch interlocked with opening/closure of a door; and means for breaking the electric source power, based on a state of the door switch.
The above-described objects are achieved by a game device in which a player participates to play, comprising: n operation unit operated by the player, the operation unit including: a medal outlet for paying medals; and a medal container disposed on the medal outlet for receiving the medals.
According to the present invention, a race game device which can race a larger number of moving objects at once and which can make race developments more amusing can be realized.
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1
is a view of a general appearance of the horse race game device according to a first embodiment of the present invention.
FIG. 2
is a block diagram of a general constitution of the horse race game device according to the first embodiment of the present invention.
FIG. 3
is a view of a constitution of a hoofbeat generating unit of the horse race game device.
FIG. 4
is a view of an example of sound volumes of sound sources for the respective speakers of the hoofbeat generating unit.
FIG. 5
is a view of a constitution of the position detecting unit of the horse race game device.
FIG. 6
is a sectional view of the position detecting unit of the horse race game device, which explains the position detecting unit.
FIG. 7
is a view of a constitution of the infrared output unit of the horse race game device.
FIG. 8
is a sectional view of the infrared output unit of the horse race game device, which explains the infrared output unit.
FIG. 9
is a view of a constitution of the light emitting turf of the horse race game device.
FIG. 10
is a sectional view of the light emitting turf of the horse race game device, which explains the light emitting turf.
FIG. 11
is a top view of a satellite of the horse race game device.
FIG. 12
is a view of one example of game displays shown by the satellite of the horse race game device.
FIG. 13
is a view of another example of game displays shown by the satellite of the horse race game device.
FIG. 14
is a block diagram of the satellite of the horse race game device, which shows a constitution of the satellite.
FIG. 15
is a view of a constitution of the start gate of the horse race game device.
FIG. 16
is a perspective view of the start gate of the horse race game device, which explains its operation.
FIG. 17
is a sectional view of the truck and the carrier of the model race horse of the horse race game device, which shows structures thereof.
FIG. 18
is views of a constitution of the truck and the carrier of the race horse of the horse race game device,
FIG. 18A
being a bottom view of the truck of the race horse,
FIG. 18B
being a plan view of the carrier, and
FIG. 18C
being a sectional view of the carrier near the center thereof.
FIG. 19
is a block diagram of the carrier of the horse race game device.
FIG. 20
is a view of a constitution of the race horse of the horse race game device.
FIG. 21
is a perspective view of the race horse, which explains a part of its mechanism.
FIG. 22
is a view of a constitution of the race horse of the horse race game device in a state in which the model jockey is swinging the whip upward.
FIG. 23
is a perspective view of the model race horse, which explains a part of its mechanism.
FIG. 24
is a perspective view of the model race horse, which explains a part of its mechanism.
FIG. 25
is a view of a constitution of the race horse of the horse race game device in a state in which the model jockey is standing.
FIG. 26
is a view of a general appearance of the horse race game device according to a second embodiment of the present invention.
FIG. 27
is a block diagram of a general constitution of the horse race game device according to the second embodiment of the present invention.
FIG. 28
is views of one example of the track lighting unit of the horse race game device, which shows a structure thereof.
FIG. 29
is a view of another example of the track lighting unit of the horse race game device, which shows a structure thereof.
FIG. 30
is a view of further another example of the track lighting unit of the horse race game device, which shows a structure thereof.
FIG. 31
is a view of a layout of the satellites of the competing game device.
FIG. 32
is a view of an interior structure of the satellites of the competing game device.
FIG. 33
is views of a structure of front panel of the satellites of the competing game device.
BEST MODES FOR CARRYING OUT THE INVENTION
(First Embodiment)
A horse race game device according to a first embodiment of the present invention will be explained with reference to the drawings.
(General Appearance of Horse Race Game Device)
A general appearance of the horse race game device is shown in FIG.
1
.
A horse race loop track
12
is provided at the center of the horse race game device
10
, Twelve model horses
14
are run on the track
12
. A gate
18
is provided on the track
12
and is advanced to a start point on the track
12
when a race is started.
On three sides of the track
12
there are provided twelve satellites
22
. Ten of the 12 satellites are disposed on each of the longer sides of the track
12
, five on each side, and two of the 12 satellites are disposed on one of the shorter sides of the track
12
.
A large projector which displays images of the developments of a horse race is provided on the other of the shorter sides of the track
12
. On both sides of the large projector
24
there are disposed speakers
26
for live broadcast, output of fanfares, background music, etc. On both ends of said one shorter side of the track
12
there are disposed pillars
28
which accommodate speakers
27
.
(General Constitution of the Horse Race Game Device)
A general constitution of the horse race game device is shown in FIG.
2
.
A main network CPU
30
generally controls the horse race game device, and conducts main control of a horse race game, including administration of registered race horses, decision on the race program, decision of entry horses, decision of odds, race anticipation, administration of players' bets, lots for the first and the second places, decision of allotments, settlement of refunds, rewrite of registered horse data, etc.
A game control CPU
32
conducts basic control for execution of a horse race, including decision of developments of the horse race, control of a gate mechanism, control of goal LEDs, control of field illumination, etc.
A carrier control CPU
34
controls movements of the model race horses, and conducts main control, including detection of positions of the model race horses, commands to the model race horses, etc.
The main network CPU
30
is connected to a live broadcasting output unit
36
. The broadcasting output unit
36
outputs live broadcasts of a race, fanfares, background music, results, etc., from the speakers
26
on both sides of the large projector
24
and from the speakers
27
in the pillars
28
.
The main network CPU
30
is connected to a horse hoofbeat generation unit
38
. The sound of hoofbeats corresponding to gaits of the model race horses is outputted from dome speakers disposed in the respective satellites
22
to thereby make the race realistic. The horse hoofbeat generation unit
38
will be detailed later. The carrier control CPU
34
is connected to a position detecting unit
40
which detects positions of carriers, and 4 correctly detects positions of the model race horses, based on oscillation signals outputted by the carriers carrying the model race horses. The track
12
must be large enough to accommodate twelve model race horses. In the present embodiment, the track
12
is divided into three parts to facilitate its installation. The position detecting unit
40
will be detailed later,
The carrier control CPU
34
is connected to an infrared output unit
42
which outputs command signals to the carriers. The infrared output unit
42
outputs infrared signals to give various command signals to the carriers. A number of infrared output units
42
are disposed in the track so that all the carriers in the track can detect the infrared signals.
The carrier control CPU
34
is connected to an infrared detection unit
44
which detects infrared signals from the carriers. In the present embodiment, CPUs are mounted on the respective carriers, so that, for example, states of electric power motors of the carriers can be detected by the respective CPUs. The carriers output results of the detection as infrared signals.
A plurality of the infrared detection units
44
may be disposed in the track, as may be a plurality of the infrared output units
42
, but in the present embodiment the infrared detection unit
44
is disposed near the starting point, so that when the carriers are gathered at the starting point, command signals indicative of results of the detection of the carriers are outputted, and the detection results from the carriers are outputted as infrared signals. The infrared detection unit
44
detects infrared signals outputted by the carriers.
The main network CPU
30
is connected to an arc net HUB
46
. The arc net HUB
46
is connected to the 12 satellites. Each satellite
22
includes a satellite BD, a 17-inch monitor, a touch panel, a casting switch, a hopper lamp, etc. The satellites
22
will be detailed later.
The main network CPU
30
is connected to an arc net HUB
48
. The arc net HUB
48
is connected to the large projector
24
through a projector driver
50
. The projector driver
50
drives the large projector
24
. The large projector
24
displays the progress and developments of a race, announcements of races, race results, race live broadcasting, titles, etc.
The arc net HUB
48
is connected to a gate dot matrix
54
through a dot matrix control unit
52
. The gate dot matrix
54
is disposed on an upper part of the gate and is constituted by 4 sheets of 16×32 dot matrix LEDs laterally arranged. The dot matrix control unit
52
controls display of the gate dot matrix
54
. The gate dot matrix
54
displays entry horse numbers, kinds of horse races, horse names, track states, horses in upper placing (up to the fifth place) during a race, etc.
The main network CPU
30
is connected to light-emitting turf
60
through a light-emitting turf control unit
56
and a light-emitting turf driver
58
. The light-emitting turf
60
comprises light a emitting body buried below the track
12
. When the model race horses are run, the light-emitting body is actuated so as to make the model race horses appear speedy. The light-emitting law control unit
56
controls light-emission of the light-emitting turf
60
, and the light-emitting turf driver
58
drives the light-emitting turf
60
. The light-emitting turf
60
will be detailed.
The game control CPU
32
is connected to a goal LED/flash
64
through a goal driver
62
and to field lighting lamps
68
through a lamp driver
66
. The goal driver
62
drives the goal LED/flash
64
. The lamp driver
66
drives the field lighting lamps
68
. The LED/flash
64
is disposed at the goal position of the track
12
, and lights on and off or flashes when a model race horse arrives at the goal to lend an aspect of excitement to the race. The field lighting lamps
68
are disposed on the pillars
28
and are switched on to illuminate the track
12
.
The game control CPU
32
is connected through a DC motor driver
70
to motors and a sensor included in a gate mechanism
72
. The gate mechanism
72
includes a vertical motion motor for moving the gate up and down, a swing motion motor which swings the gate, a gate opening/closing motor which opens and closes the gate, and a limit/position detecting sensor which detects a limit position and other required positions of the gate. The gate mechanism
72
will be detailed later.
The main network CPU
30
is connected to various means for maintaining the horse race game device
10
.
The main network CPU
30
is connected to a 10-inch motor
80
. The 10-inch motor
80
includes a test switch necessary for maintenance operations. The 10-inch monitor
80
displays states of the respective units of the horse race game device
10
, meter data and trouble indications.
The main network CPU
30
is connected to a mechanism control unit
82
. The mechanism control unit
82
is connected to a lifter mechanism
86
through an AC motor driver
84
and to a lifter operation switch
88
and a lifter operation indicating LCD
90
. The lifter mechanism
86
includes a vertical motion motor which moves the entire track up and down at the center, and an UP/DOWN limit switch which detects vertical limit positions.
When the lifter operation switch
88
is actuated, the entire track is moved up and down by the lifter mechanism
86
. When the entire track is lifted upward, the carriers below the track
12
can be easily accessed for maintenance. States of the lifter motions are indicated by the lifter operation indication LCD
90
.
For prohibiting accidents, when the entire track is moved up and down, the track is moved slowly with a buzzer set to ON. When the entire track is moved down, there is a danger that fingers may be caught, but when the entire track is moved up, because the danger of fingers being caught is rare, the entire track is moved up relatively fast so as to reduce maintenance time. The UP/DOWN limit switch prevents accidents due to erroneous operations.
(Hoofbeat Generation Unit)
A constitution of the hoofbeat generation unit
38
of the horse race game device
10
is shown in FIG.
3
.
The hoofbeat generation unit
38
of the present embodiment faithfully reproduces the sound of hoofbeats of actual race horses passing specters.
In the conventional horses race game device, to make hoofbeats, in place of sounding hoofbeats by a plurality of speakers, sound volumes of a plurality of speakers are adjusted to output the sound of the hoofbeats as if actual race horses were running along a track. However, it is impossible to effectively vary sounds corresponding to the development of a race only by adjusting sound volumes of a plurality of speakers. Invariably, the same sound effects result, for example, in a race in which all model race horses run in one group, as in a race in which a few model race horses lead, and the rest of the model race horses run in one group, or as in a race in which many model race horses lead in a group, and one or some model race horses run in a trailing group.
The hoofbeat generation unit
38
of the present embodiment overcomes this difficulty and can make realistic sound corresponding to race real-life developments.
Around the track
12
of the horse race game device
10
there are disposed twelve dome speakers SP
1
-SP
12
. To be specific, the twelve dome speakers SP
1
-SP
12
are disposed respectively in the 12 satellites. Game players in the respective satellites can hear hoofbeats from their respective satellites.
The twelve speakers SP
1
-SP
12
respectively include sound sources
1
-
12
and amplifiers AMP
1
-AMP
12
. The sound sources
1
-
12
are controlled by a sound controller
100
. The sound controller
100
is connected to the game control CPU
32
.
Channels for the number of entered race horses are allocated to each of the twelve sound sources
1
-
12
. In the present embodiment, a maximum number of twelve race horses can enter, and as shown in
FIG. 4
, twelve channels are allocated to each of the twelve sound sources
1
-
12
. The sound sources
1
-
12
have different tones depending on the entered race horse.
When a horse race game is started, various event signals are supplied from the game control CPU
32
to the sound source controller
100
. The sound source controller
100
equally generates background music, shouts, various announcements, etc., in response to the various event signals in the sound sources
1
-
12
, and the twelve speakers SP
1
-SP
12
make sounds.
When the horse race is started, the game control CPU
32
supplies the current positions of the race horses and race horse numbers to the sound source controller
100
in real time. The sound source controller
100
decides on the sound volume of the respective channels of each speaker SP
1
-SP
12
, based on the current positions of the race horses, For example, it is assumed that six race horses No. 1 to No. 6 are entered and are running in the order of No. 1, No. 2, No. 3, No. 6, No. 5 and No. 4 as shown in FIG.
3
and as a result of the sound volume of the respective channels are decided as shown in FIG.
4
.
A horse race game device performs a race in accordance with preset race developments, and it is possible to make hoofbeats based on the race developments. However, the present embodiment detects the current positions of the model race horses and makes hoofbeats, based on the current positions, whereby even if one model race horse is behind or stops due to an accident, hoofbeats corresponding to the actual situation can be made.
As shown in
FIG. 4
, hoofbeats of the model race horse No. 6 which has passed by, and those of the model race horse No. 5 which is coming near are outputted. The speaker SP
2
outputs hoofbeats of the model race horses No. 2 and No. 3, and those of the model race horse No. 6 which is passing by. The speaker SP
3
outputs hoofbeats of the model race horse No. 1 which has passed by, those of the model race horses No. 2 and No. 3 which are passing by, and those of the model race horse No. 6 which is just coming up. The speaker SP
4
outputs hoofbeats of the model race horse No. 1 which is passing by, and hoofbeats of the model race horses No. 2 and No. 3 which are coming up. The speaker SP
5
outputs hoofbeats of the model race horse No. 1 which is coming near. The speakers SP
6
, SP
7
do not output hoofbeats. The speaker SP
9
outputs hoofbeats of the model race horse No. 4 which is passing by, and those of the model race horse No. 5 which has passed by. The speaker SP
10
outputs hoofbeats of the model race horse No. 5 which is passing by, and those of the model race horse No. 4 which is coming up. The speaker SP
11
outputs hoofbeats of the model race horse No. 5 which is coming near, and those of the remote model race horse No. 4 which is coming near. The speaker SP
12
outputs hoofbeats of the model race horse No. 6 which has passed by, and hoofbeats of the remote model race horse No. 5 which is coming near.
FIG. 4
shows sound volume levels of the respective channels of the respective speakers, but note that the general sound volume is increased so that the empty channels can output hoofbeats to some extent.
As described above, the hoofbeat generation unit of the present embodiment can correctly reproduce the hoofbeats corresponding to the number of the entered model race horses and to the race developments, which can drastically improve the realistic feeling of sounds and images, aural perspective, etc.. As a result, realistic effective sounds can be reproduced.
(Position Detecting Unit)
The constitution of the position detecting unit
40
is shown in
FIGS. 5 and 6
.
The position detecting unit of the present embodiment allows a large track on which a number of model race horses can be raced at once to be realized.
In the horse race game according to the present embodiment, as shown in
FIG. 6
, model race horses
110
on the track
2
are moved by carriers
112
below the track
12
. As shown in
FIG. 5
, to detect positions of the carriers
112
, an X-directional position detecting plate
114
which detects X-directional positions of the carriers
112
, and a Y-directional position detecting plate which detects Y-directional positions of the carriers
112
are provided. The X-directional position detecting plate
114
and the Y-directional detecting plate
116
detect an oscillation signal outputted by an oscillation coil of the carriers
112
to thereby correctly detect positions of the carriers
112
, i.e., the model race horses
110
.
The track
12
is so large that it is difficult to form the position detecting plates
114
,
116
one sheet each. In the present embodiment, therefore, the position detecting plates
114
,
116
are respectively divided into three parts to facilitates their transportation, loading and installation.
As shown in
FIG. 5
, the X-directional position detecting plate
114
is longitudinally divided into three position detecting plates
114
A,
114
B,
114
C which are connected to each other by connectors
118
. The position detecting plate
114
A is connected to the carrier control CPU
34
through analog switches
124
.
The Y-directional position detecting plate
116
as well is longitudinally divided in three position detecting plates
116
A,
116
B,
116
C which are connected to each other by connectors
120
. The position detecting plates
116
A,
116
B,
116
C are connected to the carrier control CPU
34
through the analog switches
124
.
The X-directional position detecting plate
114
is in the form of a detection coil horizontally extended and is separated at positions of parting lines. Accordingly it is necessary that a number of detection coils are connected to each other by the connectors without gaps at the longitudinal parting lines in the detection region. Furthermore, it is necessary that the connectors
118
are easily detached when the X-directional position detecting plate
114
is assembled and disassembled.
As shown in
FIG. 6
, the present embodiment successfully satisfies these necessities. The X-directional position detecting plate
114
includes a wooden plate
132
, a detection coil
134
, a wooden plate
136
, and a glass epoxy plate
138
which are laid one on another on a base
130
in the stated order. Connection electrodes
140
are disposed on parts of the underside of the base
130
of the respective position detecting plates
114
A,
114
B,
114
C, which (parts) are at the longitudinal parting lines. The connection electrodes
140
are connected to the ends of the separated detection coil
134
and to the connectors
118
through wire harnesses
142
.
In assembling the X-directional position detecting plate
114
, as shown in
FIG. 6
, the connectors
118
connected to the connection electrodes of the divided position detecting plates
114
A,
114
B,
114
C are connected, and the detection coil
134
horizontally extended is assembled.
In disassembling the X-directional position detecting plate
114
, the connectors
118
are only disconnected, and the position detecting plates
114
A,
114
B,
114
C are readily separated.
The Y-directional position detecting plate
116
is in the form of a vertically extended detection coil which is not separated by parting lines. Accordingly the ends of the divided position detecting plates
116
A,
116
B,
116
C are simply connected to the connectors
120
.
In the present embodiment, the detection coils of the X-directional position detecting plate
114
and the Y-directional position detecting plate
116
have a large coil pitch of 5-10 mm so that the position detecting plates
114
,
116
generally have a short detection time.
As described above, the position detecting unit of the present embodiment makes it possible that a large track which is difficult to make of one sheet of position detecting plate can be easily assembled and disassembled by dividing the position detecting plate, whereby a large track on which a number of model race horses can race at once can be realized.
(Infrared Output Unit)
A constitution of the infrared output unit is shown in
FIGS. 7 and 8
.
In the present embodiment, the infrared output unit
42
outputs infrared signals to output various command signals for the carriers
112
. The carriers
112
run on a running track
150
corresponding to the track
12
for the model race horses
110
to run on. It is necessary that infrared command signals are transmitted to the carriers
112
on the running track
150
wherever the carriers
112
are located.
To this end, as shown in
FIG. 7
, a number of infrared emitting units
152
are disposed on the inner circumference of the running track
150
, directed to the running track
150
. On the outer circumference of the running track
150
a number of infrared emitting units are disposed, directed to the running track
150
. The infrared emitting units
152
output infrared signals.
As shown in
FIG. 8
, each infrared emitting unit
152
includes a plurality of infrared emitting elements
156
disposed on a holding base
154
. Infrared detecting elements
113
are disposed respectively on the front and the rear of each carrier
112
for detecting infrared signals outputted by the infrared units
152
.
As described above, the infrared output unit of the present embodiment can transmit infrared command signals wherever the carriers are located on the running track.
(Light Emitting Turf)
A constitution of the light emitting turf will be explained with reference to
FIGS. 9 and 10
.
To make a horse race device interesting it is necessary to make a race impressive. To this end, during a race, images are displayed, background music is outputted, and the above-described hoofbeats are sounded. In the present embodiment light emitting bodies are buried in the track
12
on which the model race horses
110
run, and the light emitting bodies are actuated to make the race more impressive.
As shown in
FIG. 9
, the light emitting law
60
is in the form of a number of light emitting bodies
160
laid below the track
12
. The light emitting bodies
160
each comprises a light emitting element, and for example, a number of EL devices or surface light emitting LED devices are laid under the turf
62
. For control of the light emitting bodies
160
light emitting law control units
56
are provides for each of a required number of the laid light emitting bodies
160
.
As shown in
FIG. 10
, a turf
162
is disposed on the uppermost surface of the track
12
. The light emitting bodies
160
are disposed on the underside of the turf
162
. A carbon plate
164
and an electrode plate
166
are disposed on the underside of the light emitting bodies
160
. The turf
162
is always green, and is formed of, e.g., a colored green material so that light from the light emitting bodies
160
is transmitted through the turf
162
when the light emitting bodies
160
emit the light. In the sectional view of
FIG. 10
the track
12
is emphatically shown thick.
The light emitting turf control units
56
are connected to the main network CPU
30
, and when the model race horses
110
run, the light emitting bodies
160
are caused to emit light in a pattern in which the light flows in a direction opposite to a running direction of the model race horses.
Until a race is started, the light emitting turf
60
is caused to emit light in a pattern which makes a bet time before the start of the race amusing. For example, the light emitting turf
60
is caused to emit light so that the track
12
has a pattern of stripes, and the stripes are caused to flow. The light emitting turf
60
is caused to emit light so that letters appear to be floating on the track
12
to notify players of the race's contents. When a trouble takes place, the light emitting turf
60
is caused to emit light to notify players of the trouble. The light emitting light turf is caused to emit light to display the countdown to a ballot time limit.
When a race is started, the light emitting turf
60
emits light based on positions of the model race horses
110
detected by the position detecting unit
40
. For example, parts of the light emitting turf
60
near the model race horses
110
are caused to emit light in a pattern in which the parts flow in a direction opposite to a running direction of the model race horses, or the light emitting turf
60
is caused to emit light so as to extend or reduced in accordance with increases and decreases of speed to thereby make the model race horses appear speedy.
When the race is finished, the light emitting turf
60
is caused to emit light in a pattern designed for causing excitement and anticipation results of the race. For example, the track
12
has a stripe pattern, and the light emitting turf
60
is caused to emit light so as to make the stripes appear flowing, and the light emitting turf
60
is caused to emit light so as to make letters appear to float on the track
12
to notify the results of the race or to display decisive results of the race.
As described above, in addition to images, and sounds, such as background music, hoofbeats, etc., the track on which model race horses are running is caused to emit light to thereby make races more impressive.
(Satellites (Part 1))
A constitution of the satellites will be explained with reference to
FIGS. 11
to
13
.
FIG. 11
is a top view of the satellite
22
. A dome speaker
170
which outputs hoofbeats is disposed at the center of an upper part of the satellite
22
. As described above, the dome speaker
170
sounds hoofbeats to make a race more impressive.
A 17-inch monitor
172
is disposed below the dome speaker
170
. A transparent touch panel is disposed on the surface of the 17-inch monitor
172
. Satellite speakers
174
,
176
are disposed on the left and the right sides of the 17-inch monitor
172
.
A note slot
178
and medal slot
180
are formed below the satellite speaker
176
on the right side of the 17-inch monitor
172
. An automatic coin charge/discharge openings
182
through which a large number of medals can be charged/discharged is formed below the medal slot
180
. An automatic charge start button
184
and a payout button
186
are disposed between the medal slot
180
and the automatic charge/discharge opening
182
.
In a case that cash may be used, the note slot
178
is actuated so that cash can be used for a bet. In a case that cash may not be used, the note slot
178
is not actuated, and a game is played only with medals.
In a case that a game is played by using medals, medals may be charged through the medal charge opening
180
, or the automatic charge start button
184
may be pressed with medals accepted in the automatic charge/discharge opening
182
, and the automatic charge start button
184
is pressed to accept a number of medals at once.
When an anticipated bet comes true, a right to an payout allotment is generated, and an allotted number of medals are accumulated in the horse race game device. The accumulated medals in the horse race game device can be used for betting.
When the game is completed, and the allotted medals are discharged, the pay out button
186
is pressed down, and the medals are discharged into the automatic charge/discharge opening
182
. The player can receive the medals through the automatic charge/discharge opening
182
.
FIG. 12
shows one example of bet displays on the 17-inch monitor
172
. Race information is displayed on an upper part of the monitor screen, and bet command buttons are displayed on a lower part of the monitor screen. The player decides on a bet based on the race information on the upper part of the monitor screen. The player presses down bet command buttons, and confirmation sounds are outputted through the satellite speakers
174
,
176
.
In real-life horse races, bettors look at horse race newspapers or observe the condition of race horses in paddocks and fill out anticipated memos with red pencils on the horse race newspapers. In the present embodiment, the player traces with his finger the region of the race information on the upper part of the monitor screen, and positions of the trace are recognized by the touch panel, and the trace is depicted in a red line. For example, as shown in
FIG. 13
, entered horses are marked with ◯,×,Δ, ?, etc., and anticipated contents for betting
1
-
2
,
1
-
12
,
2
-
12
, etc. are written down as memos on the monitor screen.
The memos can be written by the use of the touch panel only while race information is displayed and are erased simultaneously upon the change of the display image.
As described above, in the satellite of the present embodiment, arbitrary memos can be written down on the monitor screen, and as in an actual horse race, game players can enjoy realistic anticipation of betting on race horse by writing down memos.
(Satellites (Part 2))
A constitution of the satellites
22
according to another embodiment will be explained with reference to FIG.
14
.
In the above-described embodiment, information of a current race is displayed on the 17-inch monitor
172
of the satellite
22
, and bets are made on the race, No bet can be made during the race until the next race. Accordingly the time in which players can place a bet is the short period of time from an advance announcement of a race to the start of the race, which cannot afford players sufficient time to anticipate and discuss a race with their friends.
In consideration of this, the present embodiment includes a satellite control unit
190
which selectively displays in the satellites
22
images corresponding to current race information and information of races to be held later. The satellite control unit
190
includes, e.g., four race information memories
192
-
198
. The race information memory
192
stores current race information, and the race information memory
194
stores next race information. The race information memory
196
stores the next but one race information. The race information memory
198
stores the next but two race information.
Each satellite
22
includes a 17-inch monitor
172
which displays race information, and switch
188
which switches race information. A player operates the switch
188
of the satellite
22
to display images of race information selected from a plurality of race information stored in the race information memories
192
-
198
on the 17-inch monitor
172
. The player bets on the race displayed on the 17-inch monitor
172
.
Accordingly, when a player wishes to take more time to anticipate a race, he reads next but two race information stored in the race information memory
196
by displaying the same on the 17-inch monitor
172
, and, based on the race information, anticipates and bets on the race for betting. When he wishes to take some time to anticipate a race, he reads next but one race information stored in the race information memory
194
by displaying the same on the 17-inch monitor
172
, and, based on the race information, anticipates and bet on the race. When he wishes to bet on a current race to get an allotment, he reads the current race information by displaying the same on the 17-inch monitor
172
, and, based on the same, he anticipates and bets on the race.
As described above, the satellite according to the present embodiment permits a player to display race information as he wants and to bet on the race. This allows him to take sufficient time to anticipate the race or to discuss the race with his friends. Nevertheless more time is not necessary between races and operation efficiency of the horse race game device is not reduced.
(Start Gate)
A constitution of the start gate will be explained with reference to
FIGS. 15 and 16
.
The start gate of the present embodiment opens at the start of a race, as does a start gate for actual horse races.
As shown in
FIG. 15
, the start gate
200
includes twelve gates
202
for twelve model race horses to start from. On the tops of the gates
202
there is disposed a gate dot matrix
54
which displays entry horse numbers, horse names, etc. The gate dot matrix
54
includes 4 sheets of 16×32 dot matrix LEDs arranged horizontally.
As shown in
FIG. 16
, each gate
202
includes a gate frame
204
. The gate frame
202
includes an upper gate door
206
and a lower gate door
208
. A rotary shaft
210
for opening the gates is disposed near the tops of the gate frames
204
. Gate opening rods
212
for pushing the gate doors
206
are projected from the rotary shaft
210
.
When the rotary shaft
210
is rotated to the foreground in
FIG. 16
, the gate opening rods
212
push the upper gate doors
206
. Then the upper and the lower gate doors
206
,
208
are rotated on the gate frame
204
, and the gates
202
are opened.
A shown in
FIG. 15
, a gate mechanism
72
includes a vertical operation motor
211
which vertically moves the entire start gate
200
, and a swing motion motor
213
which rotates the entire start gate
200
, and a gate opening/closing motor
214
which opens and closes the gates
202
.
The start gate
200
is originally located in a paddock
20
in the track
12
. When a race is started, the entire start gate
200
is lifted by the vertical motion motor
211
, and then the entire start gate
200
is rotated to a set position by the swing motion motor
213
, and next, the entire start gate
200
is lowered to the track
12
by the vertical motion motor
211
.
Entered model race horses
110
are directed to the start gate
200
, enter their associated gates
202
and then stop. At this time, it is possible to imagine that model race horses
110
are caused to go back in front of the associated gates
202
so that they appear to reject entering the gates, as horses sometimes do in real-life.
When twelve race horses enter the gates
202
, the rotary shaft
210
is rotated to the foreground by the gate opening/closing motor
214
to rotate the gate doors
206
,
208
on the gate frame
204
by the gate opening rods
212
, and the gates
202
are opened. When the gates
202
are opened, the model race horses
110
start running at once to start a race.
When the race is started, the rotary shaft
210
is returned to its original position, and after the gates
202
are closed, the start gate
200
is returned to its original position in the paddock by the vertical motion motor
211
and the swing motion motor
213
.
As described above, the start gate of the present embodiment opens the gate at the start of a race, as in actual horse race, which makes the horse race realistic.
(Truck and Carrier of Model Race Horse)
A truck and a carrier of a model race horse will be explained with reference to
FIGS. 17
to
19
.
FIG. 17
is a structural view of the truck and the carrier of a model race horse.
FIG. 18A
is a bottom view of the truck of a model race horse,
FIG. 18B
is a plan view of the carrier,
FIG. 18C
is a sectional view of the carrier near the center of the carrier, and
FIG. 19
is a block diagram of the carrier.
A model race horse
110
mounting a model jockey runs on the track
12
, but as shown in
FIG. 17
, the model race horse
110
is supported on the truck
220
. The truck
220
is mounted on the track
12
, capably of running, by a front and a rear wheels
222
,
223
which can smoothly change a running direction and a pair of wheels
224
journalled on both sides of the track
12
.
The truck
220
includes two rotary magnets
226
,
228
which are arranged in the front-to-rear direction, a little spaced from the upper surface of the track
12
. As shown in
FIG. 18A
, the rotary magnets
226
,
228
have a ring shape, include four magnet pieces arranged on the circumference with their polarities alternately being opposite, and are rotatably pivoted on the truck
220
. A magnet
229
for judging the direction of the truck
220
is disposed on a forward part of the truck
220
.
As shown in
FIG. 17
, the running track
150
is disposed below the track
12
with a space therebetween. Carriers
112
which pull the trucks
220
of the model race horses
110
on the track
12
are disposed on the running track
150
capably of running. One carrier
112
is disposed for each of the twelve model race horses
110
.
A carrier body
230
is mounted on the running track
150
, capably of running, by a front and a rear wheels
232
,
233
and a pair of wheels
234
journalled on both sides of the carrier body
230
. The wheels
234
of one pair on both sides are connected respectively running motors
236
for one pair. When the pair of running motors
238
are rotated at the same speed, the carrier body
230
is driven forward, and when the running motors
238
are rotated at different speeds, the carrier body
230
is turned left or right so as to change the running direction.
It is possible that a common running motor
236
is provided for the wheels
234
, and steering motors for changing the running direction are provided for the front and the rear wheel
232
,
233
.
Above the carrier body
230
there is provided a support base
238
urged upward by springs
240
. Front and rear wheels
242
,
243
are disposed on the upper surface of the support base
238
, and a pair of wheels
244
are journalled on both sides of the support base
238
, whereby the support base
238
is capable of running on the backside of the track
12
. Thus the carriers
112
can freely run, kept upright between the track
12
and the running track
150
and in a space between both tracks
12
,
150
by the wheels
232
,
233
,
234
disposed on the backside thereof and the wheels
242
,
243
,
244
disposed on the upper surface thereof.
As shown in
FIG. 18B
, rotary magnets
246
,
248
are disposed, a little spaced from the back side of the track
12
at respectively corresponding positions to the rotary magnets
226
,
228
of the truck
220
on the track
12
. The rotary magnets
246
,
248
have the same constitution as the rotary magnets
226
,
228
of the truck
220
.
The rotary magnets
226
,
228
are rotated by magnet rotating motors
250
,
252
. The magnet rotating motors
250
,
252
each include rotors (not shown) formed in one piece with the rotary magnets
226
.
228
, and motor coils (not shown) formed horizontally on a flexible base plate.
As shown in
FIG. 18B
, hall devices
254
are provided at positions corresponding to the magnets
229
of the truck
220
on the track
12
. The magnets
229
on the truck
220
are detected by the hall devices
254
to thereby judge whether or not the truck
220
and the carriers
112
are correctly oriented.
A brush
256
is disposed on a forward part of the base
238
of the carrier
112
, and a collector
258
is disposed on a rear part of the base
238
. The brush
256
cleans a feeder (not shown) on the underside of the track
12
, and the collector
258
supplies electric power to the carrier
12
through the feeder.
As shown in
FIGS. 17 and 18C
, infrared detectors
260
are disposed on the front and the rear of the carrier body
120
of the carriers
112
, and the carriers
112
are controlled in response to infrared signals Detected by the infrared detectors
260
.
As shown in
FIG. 17
, infrared emitters
262
are disposed on the rear of the carrier body
230
of the carriers
112
and output diagnostic results of the carriers
112
as infrared signals.
As shown in
FIG. 17
, oscillation coils
264
are disposed on the carrier body
230
of the carriers
112
, a little spaced from the upper surface of the running track
150
. Positions of the carriers
112
are detected based on oscillation signals from the oscillation coils
264
.
FIG. 19
is a block diagram of a control system for controlling the carriers
112
.
Each carrier
112
includes a carrier CPU
266
. The carrier CPU
226
is connected to the above-described running motor
236
, the magnet rotating motors
250
,
252
, the hall devices
254
, the infrared detectors
260
, the infrared emitter
262
and the oscillation coils
264
.
The carrier CPU
266
controls the oscillation coils
264
so that the oscillation coils
264
output oscillation signals at a prescribed interval. The position detecting unit
40
detects positions of the carriers, based on the oscillation signals.
The infrared detectors
260
detect infrared signals outputted by the infrared output unit
42
to transmit control signals to the carrier
112
. The carrier CPU
266
controls the drive of the running motor
236
, and the magnet rotating motors
250
,
252
, based on the infrared signals.
The carrier CPU
266
controls the running motor
236
to run along a preset course while detecting a current position of the carrier
112
by the position detecting unit
40
, based on oscillation signals from the oscillation coil
264
. The carrier CPU
266
always detects based on output signals from the hall devices
254
whether or not the truck
220
of the model race horse has been positionally deflected from the carrier
112
.
The carrier CPU
266
controls the rotation of the magnet rotating motors
250
,
252
, based on infrared signals form the infrared output unit
42
independently of each other and independently of the drive of the running motor
236
.
When the rotary magnets
246
,
248
of the carrier
112
are rotated by the magnet rotating motors
250
,
252
, the rotary magnets
226
,
228
of the truck
220
of the model race horse
110
on the truck
12
are rotated respectively in synchronization with each other.
The model race horse
110
is supported by a support member
270
extended from the truck
220
. A first drive shaft
272
is disposed at the center of the support member
270
, and a second drive shaft
274
surrounds the first drive shaft
172
. The first and the second drive shafts
272
,
274
are rotatable independently of each other.
When the magnet
226
on the forward part of the truck
220
is rotated, the first drive shaft
272
is rotated, and when the rotary magnet
228
on the rear part of the truck
220
is rotated, the second drive shaft
274
is rotated. When the first drive shaft
272
is rotated, the forelegs and the hindlegs of the model horse swing, and the arms and legs of the model jockey on the mode race horse
110
swing when the second drive shaft
272
is rotated.
When the rotary magnets
246
,
248
of the carrier
112
are rotated, the rotary magnets
226
,
228
of the truck
220
are rotated respectively in synchronization with each other. Accordingly the rotary magnet
246
of the carrier
112
is rotated to thereby control swing of the forelegs and hindlegs of the model race horse, and the motions of the arms and legs of the model jockey on the model race horse
110
can be controlled by controlling the rotation of the rotary magnet
248
of the carrier
112
.
Whether or not the rotary magnets
246
,
248
of the carrier
112
are rotated, the truck
220
is pulled by attractive forces between the rotary magnets
226
,
246
and between the rotary magnets
228
,
248
to thereby run on the same course as the carrier
112
. When the truck
220
is deflected from the carrier
112
, the carrier CPU
266
of the carrier
112
detects the deflection, based on outputs from the hall devices
254
.
In the present embodiment, the carrier CPU
266
is mounted on the carrier
112
. This enables the following processing which has been conventionally impossible.
First, by mounting the carrier CPU
266
on each carrier
112
, each carrier
112
can judge its states by itself. For example, the carrier
112
, which includes the running motor
236
and the magnet rotating motors
250
,
252
mounted on, can judge operational states of the motors by itself with its own carrier CPU
266
. Results of the self-diagnoses are outputted as infrared signals from the infrared emitting unit
262
.
In the present embodiment, the infrared detecting unit
44
is disposed near the start point, and when the carriers
112
are gathered at the start point, the infrared output unit
42
outputs to the carriers
112
a command signal which command the carriers
112
to output results of the diagnoses. The carrier CPU
266
makes the diagnoses and output the results of the diagnoses from the infrared emitting unit
262
as infrared signals. The infrared detecting unit
44
detects the infrared signals outputted by the carrier and obtains the results of the diagnoses.
The carrier CPU
266
mounted on each carrier
112
can control the pulse width modulation (PWM) Of the motors. The carrier CPU
266
controls the PWM of the running motor
236
, and the magnet rotating motors
250
,
252
. The PWM control can control the rotation numbers of the motors, which permits subtle motions of the carrier
112
and subtle motions of the model race horse
110
. In addition, the motor can have smaller electric power consumption and reduced heat output.
The carrier CPU
266
, which is mounted on each carrier
112
, makes it easy to control the rotation directions of the motors. The carrier CPU
266
reverses the rotation direction of the running motor
236
to thereby make the carrier
112
, i.e., the model race horse
110
, reverse its direction. The model race horse
110
is reversed so that the horse
110
appears to be hesitating upon entering the gate or appears to fail to make a uniform start, or is reversed for maintenance.
(Model Race Horse and Model Jockey)
Constitutions of a model race horse and a model jockey will be detailed with reference to
FIGS. 20
to
25
.
The model race horse
110
has a body
300
supported on the truck
220
by the support member
270
. As shown in
FIG. 17
, the support member
270
includes a first drive shaft
272
and a second drive shaft
274
. The second drive shaft
274
is rotated in the same direction as the rotary magnet
228
by a transmission mechanism disposed in the truck
220
when the rotary magnet
228
is rotated.
A constitution of the model race horse
110
will be explained with reference to
FIGS. 20 and 21
.
As shown in
FIG. 20
forelegs
302
and hindlegs
304
are swingably provided on the body
300
of the model race horse. Each foreleg
302
has a thigh
306
, a leg
308
and a foot
310
. The thigh
306
is pivoted to the body by a pivot pin
312
. The leg
308
is pivoted to the thigh
306
by a pivot pin
314
. The foot
310
is pivoted to the leg
308
by a pivot pin
316
. The thigh
306
and the foot are interconnected by an interconnection rod.
Each hindleg
304
has a thigh
320
, a leg
322
and a foot
324
. The thigh
320
is pivoted to the body
200
by a pivot pin
326
. The thigh
320
and the leg
322
are pivoted to each other by a pivot pin
328
. The thigh
322
and the foot
324
are formed in one-piece. The thigh
300
and the leg
322
are interconnected to each other by an interconnection rod
330
.
The forelegs
302
and the hindlegs
304
are swung by the first drive shaft
272
. The first drive shaft
272
is extended into the body
300
, and a worm gear
332
is disposed on the upper end of the first drive shaft
272
. The worm
32
is in mesh with the worm wheel
334
, and the worm wheel
334
and a wheel
336
which is coaxial with the worm wheel
334
are in mesh with a wheel
338
. The pin
338
a
of the wheel
338
is extended sidewise, and a disc member
340
is fastened conically to the forward end of the pin
338
a.
As shown in
FIG. 21
, a short cylindrical hub
342
is disposed at an eccentric position of the surface of the disc member
340
. A circular opening
345
formed in one end of the interconnection rod
344
is rotatably engaged with the hub
342
. The interconnection rod
344
is extended backward from the hub
342
and has the rear end pivotally connected to an upper part of the thigh
320
of the rear leg
304
.
Thus, when the disc member
340
is rotated on the axial line of the shaft
338
a
, the interconnection rod
344
is reciprocated, vertically swinging, and the thigh
320
of the hindleg
304
is swung to-and-fro on the pivot pin.
An engagement pin
346
is projected from a peripheral part of the backside of the disc member
340
. A slot
306
a
is formed in a part of the thigh
306
of the foreleg
302
on the side of the body
300
. The engagement pin
346
of the disc member
340
is engaged in the slot
306
a
. A pin press plate
348
for pressing the engagement pin
346
engaged in the slot
306
a
is pivoted to the thigh
320
. The substantial center of the pin press plate
348
is interconnected to the end of the thigh
320
by a spring
349
and to the end of the leg
308
by a connection rod
347
.
Accordingly, when the disc member
340
is rotated on the axial line of the shaft
338
a,
the thigh
320
is swung on the engagement pin
346
in the slot
306
a
, and the leg
308
and the foot
310
are swung to-and-fro by the connection rod
347
.
A positional relationship between the hub of the disc member
340
and the engagement pin
346
, and a positional relationship between the foreleg
302
and the hindleg
304
are set so as to make the swinging motions simulate the running motions of actual horse legs.
Then, a constitution of a model jockey
350
will be explained with reference to
FIGS. 22
to
25
.
FIGS. 22
to
25
show views of the opposite side of the model jockey
350
as shown in
FIGS. 17 and 20
.
The model jockey
350
is driven by the second drive shaft
274
. The worm gear
352
disposed on the second drive shaft
274
is in mesh with the worm wheel
354
, and the drive wheel
356
which is coaxial with the worm wheel
354
is in mesh with a driven wheel
360
through an intermediate wheel
358
. As shown in
FIG. 23
, the driven wheel
360
is rotatably pivoted on a pin
364
which is integral with the disc member
362
. The disc member
362
is rotatably pivoted to the body
300
of the model race horse
110
. Two pins
363
a
,
363
b
are projected from the side of the disc member
362
opposite to the driven wheel
360
at diametrically opposed peripheral positions.
A friction piece
366
is disposed between the driven wheel
360
and the disc member
362
. The driven wheel
360
is urged to the side of the disc member
362
through a washer
370
by a screw
368
screw-engaged with the pin
364
.
Accordingly rotations of the driven wheel
360
are transmitted to the disc member
362
through frictional forces of the friction piece
366
. When the resistance of the disc member
362
is larger than the frictional force of the friction member
366
, the driven wheel
360
idles.
An arm
372
of the model jockey
350
has the proximal end thereof swingably pivoted to the shoulder of the model jockey
374
by a pivot pin
376
. A pin
377
is projected from the proximal end at the outer periphery of the pivot pin
376
. A lever member
380
has a lower end portion pivoted by a pivot pin
378
to a middle part of the body
374
below the pivot pin
376
. On the upper end of the lever member
380
there is provided an engagement surface
382
which engages with the pin
377
.
The upper end of a rod member
384
is swingably engaged to the lever member
380
at a position which is nearer to the pivot pin
376
at the middle of the lever member
380
. The rod member
384
is extended to the vicinity of the disc member
362
below.
The rod member
384
has the lower end pivoted to a forward end of a lever member
388
having the rearward end pivoted to the body
300
by a pivot pin
386
which is coaxial with the thigh
320
of the hindleg
304
.
FIG. 24
is broken perspective view of the opposite sides of the lever member
380
, the rod member
384
and the lever member
388
shown in FIG.
22
. As seen in
FIGS. 22 and 24
, a large radius of curvature arc-shaped upward cam surface
390
is formed in a step on the surface of the lever member
388
on the side of the disc member
362
. A downward recess
392
is formed in the underside of the cam surface
390
. The recess
392
is in the shape of a small radius of curvature arc.
FIG. 22
shows a state of the model jockey
350
swinging up a whip
351
. In this state, a hand
372
tends to rotate counter-clockwise on the pivot pin
376
due to its own weight. This rotation force is transmitted to the lever member
388
through the engagement of the pin
377
and the engagement surface
382
and further to the lever member
388
from the lever member
38
through the rod member
384
. Accordingly the lever member
388
is urged so as to swing upward on the pivot pin
386
of the lever member
388
. The upward swing of the lever member
388
, however, is prohibited by engagement of the pin
363
a
with the cam surface
390
, and the hand is held at the upper position as shown.
At this time, the disc member
362
has been rotated counter-clockwise as indicated by the arrow (a), and immediately after the shown state, the pin
363
a
is disengaged from the cam surface
390
. Then the lever member
388
is free to swing, and the hand
372
is swung downward on the pivot pin
386
by its own weight, simulating a whipping motion. Simultaneously therewith, the lever member
388
is swung upward, and then at its upper position the pin
363
b
is brought into engagement with the cam surface
390
. Thereafter, as the disc member
362
is rotated, the lever member
388
is pushed downward. Accordingly the hand
372
is swung upward on the pivot pin
386
, and again the whip is swung up as shown in FIG.
22
.
The same operation is repeated. That is, by continuously rotating the disc member
362
in the direction of the arrow (a), the hand
372
repeats the upward and the downward motions, which simulate whipping motions.
By rotating the second drive shaft
274
in an opposite direction, as shown in
FIG. 25
, the model jockey
350
is caused to rise on a model race horse
110
.
In this case, the disc member
362
is rotated in the direction of the arrow (b) which is opposite to the direction of rotation for the whipping. Either of the pins
363
a
,
363
b
is brought into engagement into the recess
392
from below which is positioned downward of the cam surface
390
, and the lever member
388
i
is swung further upward than in the whipping motion. Consequently, the pivot pin
386
is pushed further upward through the rod member
384
and the lever member
380
, and the model jockey
350
rises as shown in FIG.
25
.
The body
374
and the leg
392
of the model jockey
350
are swingably connected by a pivot
394
, and a lower end portion of the leg
374
is swingably connected to the body
300
of the model race horse
350
by a pivot
396
.
In the sates shown in
FIG. 25
, the pins
363
a
,
363
b
are in engagement in the small of radius curvature recess
392
, and accordingly the lever member
388
cannot be pushed up to be swung further in the direction of the arrow (b). That is, the rotation of the disc member
362
is prohibited, but the disc member
362
and the driven wheel
360
, which are in engagement with each other through the friction member
366
as described above, slide with respect each other, which permits the driven wheel
360
to continuously rotate. Accordingly, the model jockey
350
can retain its rising posture as shown.
When the second drive shaft
274
is rotated in an opposite direction to rotate the driven wheel
360
and the disc member
362
again in the direction of the arrow (a), the pins
363
a
,
363
b
are disengaged from the recess
392
and are brought into engagement with the upper cam surface
390
and are returned to their original state of FIG.
22
.
As described above, in the model race horse and the model jockey of the present embodiment, one of the rotary magnets is rotated, whereby the model race horse repeats opening and closing the legs to simulate running of an actual race horse, and the model jockey simulates motions of an actual jockey corresponding to the opening and closing of the legs of the model race horse. The other of the rotary magnets is rotated, whereby the model jockey can simulate the whipping motions and the winning pose.
(Second Embodiment)
The horse race game device according to a second embodiment of the present invention will be explained with reference to
FIGS. 26
to
33
. The same or similar members of the present embodiment as or to those of the horse race game device according the first embodiment are represented by the same reference numbers not to repeat or to simplify their explanation.
(General Appearance of the Horse Race Game Device)
FIG. 26
shows a general appearance of the horse race game device.
A loop track
12
for horse races is disposed at the center of a horse race game device
10
. Six model race horses
14
run along the track
12
. A gate (not shown) is disposed in the track
12
, and is advanced to a start position when a race is started.
Ten satellites
22
are disposed around the track
12
. Five of the ten satellites
22
are disposed on each of the longer sides of the track
12
.
On one of the shorter sides of the track
12
there is disposed a large projector
24
for displaying images of situations of a race. On both side of the large projector
24
there are disposed speakers (not shown) for real time broadcasting, fanfare, BGM, etc.
Above the track
12
there is disposed a track lighting unit
400
for lighting the track
12
and the model race horses
14
. The track lighting unit
400
has a shape of the track and is supported by support rods
401
erected on the four corners of the track
12
.
(General Structure of the Horse Race Game Device)
FIG. 27
shows a general structure of the horse race game device.
In place of the lighting lawn
60
, the light lawn driver
58
, the lighting lawn control unit
56
, the track lighting unit
400
for illuminating the track
12
and the model race horses
14
and a track lighting control unit
402
for controlling the track lighting unit
400
are provided. The rest structure of the present embodiment is the game ag the structure of the first embodiment.
The track lighting control unit
402
is connected to a main network CPU
30
. The track lighting unit
400
lights the track
12
to produce a lighting effect of making the track
12
outstanding, or traces a leading model race horse
14
by light for lighting effect.
(Track Lighting Unit (Part 1)
FIG. 28
shows a structure of the track lighting unit
400
of the horse race game device
10
.
In the present embodiment, as shown in
FIG. 28A
, the track lighting unit
400
is above the track
12
. A number of lamps
404
are arranged in a shape of the track. The respective lamps
404
are directed so as to light respective parts of the track
12
, and when the lamps
404
are sequentially turned on, a spot light goes around the track
12
.
A number of lamps
404
may be lamps of lighting colors suitably arranged. As exemplified in
FIG. 28B
, a white lamp
404
a
, a red lamp
404
b
and a blue lamp
404
c
are sequentially arranged, and when a number of lamps
404
are sequentially turned on, a lighting spot circulates along the track
12
in the sequential colors. When a number of lamps are turned on in accordance with proceedings of a horse race game, a lighting spot traces a leading model race horse of the horse race game.
A number of lamps
404
may be provided by a plurality of sets each of three light primary colors, a red lamp, a green lamp and a blue lamp. In this case, the lamps
404
are controlled to be turned on by one set of three lamps of the light three primary colors. By controlling turning on the sets of the three lamps, lighting of a required color tone can be obtained.
One example of the lighting control by the track lighting unit
400
will be explained.
Until a game race is started, the lighting is controlled to effectively induce game players to participate in the game race and make the atmosphere for a betting time. For example, the lawn-colored track
12
is illuminated light, or the lighting is controlled to circulate a spot light. The track
12
may be made white to turn to a required color by lighting by the track lighting unit
400
. For example, colors can be freely changed to a bright lawn color, brown of the gate or others, depending on race situations.
When the model race horses
14
are gathered near the gate to start the race, the track lighting unit
400
lights concentratedly a neighborhood of the gate.
When the game race is started, the track lighting control unit
400
turns on the lamp
404
corresponding to a position of a currently leading model race horse detected by the position detecting unit
40
to spot the leading model race horse.
When the game race is finished, lighting is controlled to effect excitation about a result of the game race. For example, the entire track
12
is flashed, or a slight spot goes around. When a winning model race horse
14
makes a winning run around the track
12
, the track lighting unit
400
spotlights, tracing the model race horse on the winning run.
Thus, the track lighting unit of the present embodiment can light the total track for the model race horses to run along, spotlight a running model race horse in addition to images, and sounds and voices, as of BGM, hoofbeats, etc., whereby the race can be further impressive.
(Track Lighting Unit (Part 2))
FIG. 29
shows another example of the track lighting unit
400
of the horse race game device
10
.
The present example, a track lighting arm
140
comprises a plurality of fibers. As shown in
FIG. 29
, the track lighting arm
410
is extended above the track
12
from a corner. The forward end of the track lighting arm
410
is freely driven by drive means (not shown) to freely change lighting directions.
A lamp
412
is disposed on the other end of the track lighting arm
410
. A circular filter
414
is disposed between the track lighting arm
410
and the lamp
412
. The filter
414
is rotated by a motor
416
. Light of the lamp
412
is incident on the other end of the track lighting arm
410
through the filter
414
. The filter
414
is rotated by the motor
416
to change intensities and color tones of light to be illuminated to the track
12
.
One example of control of the lighting of the track lighting unit
400
will be explained.
Until a game race is started, lighting is conducted to effect inducing players to participate in the game race and a betting time before the game race is started. For example, forward end of the track lighting arm
410
is swivelled to light so that a spot light circulates along the track.
When the game race is started, the track lighting control unit
402
moves the forward end of the track lighting arm
410
, based on a position of a current leading game race
14
detected by a position detecting unit
40
, and spotlights the leading race horse.
When the game race is finished, the lighting is conducted to effect excitation about a race result. For example, the forward end of thee track lighting arm
410
is swivelled with the filter
414
being rotated to change colors so as to circulate a spot light with colors of the track
12
being changed. When a winning model race horse makes a winning run along the track
12
, the track lighting arm
400
traces the model race horse on the winning run, spotlighting the same.
Thus, the track lighting unit of the present embodiment can spotlights a running model race horse in addition to images, and sounds and voices, as of BGM, hoofbeats, etc., whereby the race can be further impressive.
(Track Lighting Unit (Part 3))
FIG. 30
shows further another example of the track lighting unit of the horse race game device
10
.
In the present example, a fiber
420
and a fiber
424
which horizontally emit light are provided respectively along the outer circumference and the inner circumference of the track
12
. Light sources
422
are provided on the ends of the fiber
420
, and light sources
426
are provided on the ends of the fiber
424
.
Light from the light sources
422
,
426
are emitted at a side thereof to light the track
12
. The light sources
422
,
426
are controlled by the track lighting control unit
402
. Intensities and color tones of the light sources
422
,
426
are changed to change intensities and color tones of the illuminating light.
According to the present example of the track lighting unit, color tones of the track can be freely changed corresponding to proceedings of a race of the horse race game in addition to images, and sounds and voices, such as BGM, hoofbeats,etc., whereby the race can be impressive.
The present example of the track lighting unit may be singly used or may be more effectively used together with the example of the track lighting unit (Part 1) and that of the track lighting unit (Part 2).
(Satellites)
The satellites
22
of the competing game device
10
according to the present embodiment will be explained with reference to
FIGS. 31
to
33
.
FIG. 31
is a view of a layout of the satellites
22
of the competing game device
10
.
FIG. 32
is a view of an interior structure of the satellites
22
of the competing game device
10
.
FIG. 32
is a view of an interior structure of the satellites
22
.
FIG. 33
is views of a structure of the front panel of each satellite
22
.
The competing game device
10
according to the present embodiment includes, as shown in
FIG. 31
, a main control board
500
disposed below one shorter side of the track
12
. Control circuits, etc. shown in
FIG. 27
are mounted on the main control board
500
.
Five satellites
22
are disposed on each longer side of the track
12
. Direct current electric power sources
502
for the respective sets of five satellites are disposed respectively below the longer sides of the track
12
. Each direct current electric source
502
supplies direct current to the five satellites
22
. Although not shown, alternate current receptacles for the respective satellites
22
are disposed near the direct current electric sources
502
.
FIG. 32
shows an interior structure of the satellites
22
. A satellite board
510
is a circuit board with a control circuit, etc. for generally controlling the associated satellite
22
mounted on. The satellite board
510
is connected to a monitor
512
for displaying images, a touch panel
514
disposed on the surface of a monitor
512
for inputting a command of a game player, a metal hopper
516
for supplying medals, and a speaker
518
for outputting sounds and voices.
The satellites
22
require alternate electric power and direct electric power. The alternate current is supplied by a alternate current connector
520
. The alternate current connector
420
is connected to the monitor
612
through an alternate current source switch
522
. The alternate current connector
520
is connected to an outside alternate current receptacle.
The direct current is supplied by a direct current connector
530
. The direct current connector
520
is connected to the satellite board
510
trough a direct current source switch
532
and a circuit protector
534
. The direct current connector
530
is connected to an outside direct current source
502
.
The alternate current source switch
522
and the direct current source switch
532
are operated by a maintenance service man and are located at a position in the associated satellite booth which does not allow a game player to operate the switches.
The alternate current source switch
522
and the direct current source switch
532
are normally on. When the main electric power source switch of the competing game device is turned on, electric power is supplied to the respective satellites
22
. Alternate current power is supplied to the monitors
512
, and direct current power is supplied to the satellite boards
510
.
When the electric power source for the satellites
22
is turned off, the alternate current power can be shut down by simply turning off the alternate current source switch
522
. However, it is impossible to immediately shut down the direct current by turning off the direct current source switch
532
because processing, e.g. reserving environmental settings, data stand-by, etc., for shut-down of the source power must be conducted in the satellite boards
510
.
To this end, in the present embodiment, a door switch
536
interlocked with opening/closure of the door (not shown) of the associated satellite
22
is disposed on the associated satellite board
510
. Accordingly the alternate current source switch
522
and the direct current source switch
522
are inaccessible without opening the door (not shown) of the satellite
22
, so that the door switch
536
is turned off before the alternate current source switch
522
and the direct current source switch
532
are turned off.
In the present embodiment, this is made use of so that when the door is opened, and the door switch
536
is turned off, the satellite board
510
conducts the electric power source shutting-down processing. Accordingly, the subsequent turn-off of the direct current source switch
532
makes no problem, and a state before the shut-down of the electric power source can be restored when actuated again. Even in a case of a malfunction, a state of the malfunction can be accurately seen.
In place of the door switch
536
, a delay switch may be used for turning off the direct current source switch
522
after a prescribed period of time. Otherwise, it is possible that a large-capacity condenser is connected to the wire for supplying the direct current to thereby delay the substantial shut-down of the source power.
In each satellite
22
of the present embodiment, the circuit protector
534
is disposed between the direct current source switch
532
and the satellite board
510
. This is to the end of preventing break-down of the satellite boards
520
of the satellites, which commonly use the direct current source
502
, due to excessive current from one of the satellite
22
in trouble.
FIG. 33
shows a structure of the front panel
550
of each satellite
22
. A medal outlet
554
is formed in the front panel
550
of the satellite
22
. A discharge opening
554
of a medal hopper
516
is formed in the top of the medal outlet
551
. A cup receiver
552
for a medal cup
556
to be mounted on is formed on the bottom of the medal outlet
551
.
A game player places his medal cup
556
on the cup receiver
552
to take out a medal out of the medal cup
556
as required. A medal fed through the medal hopper
516
are automatically received in the medal cup
556
, which facilitate administration of the medals.
As described above, according to the present embodiment, in place of providing an electric power source for each satellite, one electric power source is commonly provided for a plurality of satellites, which contributes to installation space saving, and accordingly cost saving. According to the present embodiment, the door switch is provided to start the shut-down of the source power by turning off the door switch, whereby, at the time of the shut-down of the source power, environmental settings can be reserved, and stand-by of data, etc. are enabled, so that when reactuated, a state before the shut-down of the source power can be restored. The medal cup is provided in the medal outlet in the front panel, whereby the medal cup, which is not used while playing a game race, can be put aside, and payed-out medals can be automatically received.
In the present embodiment, the satellites are used in a competing game device, but may be applied to game devices other than competing game devices, such as those for games played by a plurality of game players, such as bingo, blackjack games, etc.
(Modification)
The present invention is not limited to the above- described embodiment and covers various modifications. For example, in the above-described embodiment, the present invention is applied to a horse race game but may be applied to various other race games, such as car races, auto-races, boat races, etc. The present invention is applicable to game devices for games played by a plurality of game players, such as bingo, blackjack game, etc.
INDUSTRIAL APPLICABILITY
The present invention is suitable for a race game device for playing a game by anticipating the winning places of moving objects, such as model horses, model cars or others, which are to be run on a track in a model horse race, model boat race, model car race, an auto race or others.
Claims
- 1. A race game device for racing moving objects on a track, comprising:a plurality of sound generating means disposed on preset positions along said track; and a sound generation control means for electrically generating simulated sounds of the moving objects from the plurality of sound generating means, wherein each of said moving objects has a position on said track, a sound volume of said simulated sounds from each said sound generating means is based on the preset positions of the sound generating means in relation to a direction of movement of each of the moving objects and the position of each of the moving objects on said track, said sound volume from each sound generating means being adjusted to compensate for changes in the direction of movement of each of the moving objects and the position of each moving object on said track, wherein the position of each of the moving objects on said track are respectively detected and the simulated sounds of the moving objects are respectively made based on the respective position of each of the moving objects on said track.
- 2. A race game device for racing moving objects on a running course, comprising:a running course having an inner circumference and an outer circumference; a plurality of first photo signal generating means disposed at preset positions both on the inner circumference and the outer circumference of said running course, said plurality of first photo signal generating means outputting first photo signals to the moving objects, said first photo signals being transmissions of commands directing the movement of said moving objects; a plurality of first photo signal detecting means disposed at preset positions along said running course; and a second photo signal detecting means and a second photo signal generating means on attached to each said moving object, said second photo signal generating means outputting second photo signals to said plurality of first photo signal detecting means, said second photo signals being transmissions of diagnostic information about said moving objects; wherein said first photo signals are detectable by said second photo signal detecting means and said second photo signals are detectable by said first photo signal detecting means.
- 3. A race game device for racing moving objects along a field, comprising:a light emitting means for outputting light from an upper surface or a side of the field, the light emitting means outputting light, said light corresponding to the racing movements of the moving objects on the field, wherein a current position of each of the moving objects is detected and the light emitting means is controlled based upon the current position of each of the moving objects so as to emit light corresponding to the racing movements of the moving objects.
- 4. A race game device for racing running objects on a field, comprising:a start gate, at which a plurality of the running objects can be aligned to begin a race, said start gate comprising a plurality of gates, which may open and close, said gates at which the running objects are aligned being opened when a race is started, wherein prior to the start of a race said start gate is located off a running course on which said running objects race and when a race is to be started the start gate is moved to a starting position on the running course.
- 5. A The race game device of claim 2, further comprising:moving objects, further comprising: motors for moving said moving objects, and self diagnosing means for diagnosing states of the motors.
- 6. The race game device of claim 5, wherein said motors for moving said running objects have a drive control means for controlling the drive of the motors so as to move said running objects forward and backward.
- 7. The race game device of claim 5, further comprising drive control means for controlling the motors of said moving objects by pulse width modulation.
- 8. A race game device for racing moving objects on a field, comprising:a light irradiating means for irradiating light to the field from above the field; and a light irradiation control means for controlling the direction of said light irradiated by the light irradiating means in accordance with a running state of said moving objects, wherein a current position of each of the moving objects is detected and the light irradiating means is controlled by said light irradiation control means based on the current position of each of the moving objects to irradiate light so as to chase the moving objects.
- 9. A race game device according to claim 8, wherein the light irradiating means spotlights said moving objects; andthe light irradiation control means controls directions of irradiation of the light irradiating means so as to trace the movements of said moving objects.
- 10. A game device in which a plurality of game players participate to play, comprising:a plurality of operation units operated by said plurality of game players, said operation units having environmental settings when being operated; and an electric power source unit for supplying direct current and alternate current power to said a plurality of operation units, each of the operation units including: an alternate current power source switch for turning on and off alternate current power from the electric power source unit; a direct current power source switch for turning on and off direct current power from the electric power source unit; a door switch interlocked with opening/closure of a door, said door being a part of said operation unit, wherein said door provides access to said alternate current power switch and said direct current power switch; and means for breaking the electric source power and preserving the environmental settings of said operation unit, based on a state of the door switch.
- 11. The race game device of claim 4, wherein said start gate further comprises an alterable visual display means associated with each of said plurality of gates, said alterable visual display means generating an output signal and thereby transmitting information to a player of said race game.
- 12. The game device of claim 10, wherein said plurality of operation units each comprise a circuit board, and operation of said door switch initiates shut-down of power to said circuit board.
- 13. A race game device for racing moving objects on a field, comprising:moving objects, each of said moving objects having a position on a running course and comprising: a motor for moving said moving object, a self diagnosing means for outputting as diagnoses states of the motor, and first photo signal generating means for outputting as first photo signals results of the diagnoses made by the self diagnosing means; a first photo signal detecting means attached to each said moving object; a plurality of second photo signal generating means disposed at preset positions along said running course, said plurality of second photo signal generating means outputting second photo signals to the moving objects, said second photo signals being transmissions of commands directing the movement of said moving objects; a plurality of second photo signal detecting means disposed at preset positions along said running course, wherein said first photo signals are detectable by said second photo signal detecting means and said second photo signals are detectable by said first photo signal detecting means; a position detecting means disposed on the running course for detecting positions of the moving objects, the position detecting means comprising detection coils and being separated into a plurality of members along preset parting lines; a connection means for connecting said plurality of members at the preset parting lines, wherein said plurality of members are connected so that said position detecting means extends around a surface of the running course where the moving objects are raced; a plurality of sound generating means disposed at preset positions along said running course; a sound generation control means for electrically generating simulated sounds of the moving objects from the plurality of sound generating means, said simulated sounds having a sound volume wherein the sound volume of said simulated sounds from each said sound generating means is based on the preset positions of the sound generating means in relation to a direction of movement of each of said moving objects and the positions of the moving objects on said running course, said sound volume from each sound generating means being adjusted to compensate for changes in the direction of movement of each of said moving objects and the positions of each moving object; a light emitting means for outputting light from an upper surface or a side of the running course, the light emitting means outputting light, said light corresponding to the movements of the moving objects on the running course; a game screen for displaying game information to a player, wherein said player can write on said game screen by pressing the game screen to display a trace of the pressing over the game information displayed on the game screen; a storing means for storing game information corresponding to a plurality of races, which are to be held; a selecting means for selecting game information corresponding to a race stored in said storing means, said selected game information being displayed on said game screen; a start gate, at which a plurality of the running objects are aligned to begin a race, said start gate comprising a plurality of gates, which open and close, said gates at which the running objects are aligned being opened when a race is started; and an alterable visual display means associated with each of said plurality of gates, said alterable visual display means generating an output signal and thereby transmitting information to a player of said race game.
Priority Claims (2)
Number |
Date |
Country |
Kind |
8-204735 |
Aug 1996 |
JP |
|
9-188738 |
Jul 1997 |
JP |
|
PCT Information
Filing Document |
Filing Date |
Country |
Kind |
PCT/JP97/02678 |
|
WO |
00 |
Publishing Document |
Publishing Date |
Country |
Kind |
WO98/05396 |
2/12/1998 |
WO |
A |
US Referenced Citations (15)
Foreign Referenced Citations (9)
Number |
Date |
Country |
57-154488 |
Sep 1957 |
JP |
1-94884 |
Apr 1989 |
JP |
1-285459 |
Nov 1989 |
JP |
5-123455 |
May 1993 |
JP |
6-17441 |
May 1994 |
JP |
7-16348 |
Jan 1995 |
JP |
8-224381 |
Sep 1996 |
JP |
9-47574 |
Feb 1997 |
JP |
3-41737 |
Sep 1998 |
JP |