Debugging is the process of finding and fixing errors or “bugs” in software. Generally, developers debug a process or an instance of a computer program. A software tool referred to as a “debugger” is typically used to help software developers debug their software. Remote debugging is the process of debugging software that is running on a different machine than the machine that the developer is using to write, analyze or debug the software. A “remote debugger” tool is used by developers to do remote debugging. Remote debuggers typically have two parts. Monitor software runs on the remote machine and enables the developer's machine to attach to the remote machine and to debug software on the remote machine. Client software runs on the developer's machine and connects to the monitor thereby providing an interface for the developer to debug software on the remote machine.
Recently, it has become common for software development to be performed in a cloud-computing environment. In this context, software that a developer may want to debug is running on servers that the developer does not own or control. Instead, the servers that running the software are often located in a remote datacenter that is owned and/or administered by a third party. Additionally, the developer and third party usually do not know which machines in the cloud environment are actually running the software to be debugged. A management entity in the cloud-computing environment evaluates demand for the software and other factors, such as load-sharing requirements and machine availability, and dynamically selects which machines (and how many machines) should run the software. As a result, it is difficult for the developer to determine which servers in the cloud are running the software. In many cases, the owner or administrator of the servers in the cloud environment limit the developer's access to the servers and software so that only certain processes may be debugged.
Servers and other machines in the cloud-computing environment may be accessed via distributed public and/or private computer networks, such as the Internet or intranets. To connect to machines in the cloud-computing environment, the developer typically needs to use the public Internet for at least part of the connection. Even if the developer could identify which machines are running the software, some servers in the cloud environment may be difficult to access from the public Internet. As a result, it may be difficult to achieve a direct network TCP/IP connection between the developer's machine and the machine running the software to be debugged in the cloud-computing environment.
Errors, bugs, and other faults in the software may not be noticed until the software has been running for long periods of time. Accordingly, machines running the software do not need to be debuggable all the time, but only need to be configured for debugging when the developer wants to or needs to debug the software.
This Summary is provided to introduce a selection of concepts in a simplified form that are further described below in the Detailed Description. This Summary is not intended to identify key features or essential features of the claimed subject matter, nor is it intended to be used to limit the scope of the claimed subject matter.
Embodiments provide debugging capabilities for software running in a cloud-computing environment. A controller identifies which machines in the cloud are running instances of software to be debugged. An agent is deployed onto the machines in the cloud. The agent facilitates communication with the developer's machine. When the developer wants to debug software on the agent's machine, the agent downloads and installs a monitor onto the machine. The agent configures the machine for remote debugging via the monitor. A security mechanism ensures that only authenticated developers can access the monitor and the remote machine for debugging.
In one embodiment, a software application in the cloud automatically determines which machines can be debugged, updates a list of processes that can be debugged on the machines, such as a list of process identifiers, and identifies how to connect a developer's debugging client to the machines.
In another embodiment, a software application running in the cloud permits remote debugging only upon request from an authenticated developer. The application removes access to the remote process after the developer is finished debugging. The application lists only those processes that the developer is permitted to debug. All other processes are filtered out so that the developer does not see processes for which he has no permission.
In a further embodiment, a software application enables a remote debugger to be downloaded and configured on a remote machine running the cloud.
To further clarify the above and other advantages and features of embodiments of the present invention, a more particular description of embodiments of the present invention will be rendered by reference to the appended drawings. It is appreciated that these drawings depict only typical embodiments of the invention and are therefore not to be considered limiting of its scope. The invention will be described and explained with additional specificity and detail through the use of the accompanying drawings in which:
Controller 102 provides machine identities, process identities and any other necessary information to debugger client 101 so that the developer can debug the software instances 103 running on the various remote machines. Controller 102 may update the cloud environment details, such as machine identities and process identities for the software instances 103 to be debugged interest, on constant basis so debugger client 101 and the developer always have the most correct information for debugging. In one embodiment, the controller 102 only returns information for processes running on machines for which debugger client 101 has permission to access. If the owner of the machine has not given user permission to the developer or debugger client, then the controller 102 does not identify those software instances to prevent attempts to debug processes for which the developer does not have permission.
Agents 104 are deployed for each software instance 103 or for each machine that is running one or more software instances 103. Agents 104 communicate with the debugger client 101 via controller 102. Agents 104 listen for commands indicating that the developer wants to debug software 103 on the machine. In one embodiment, controller 102 may order agents 104 to configure or setup a machine for debugging. Agents 104 may be software applications that have the capability to download and install a monitor 105. Agents 104 then configure the machine, such as by opening firewall ports, setting proper permissions, etc., so that monitor 105 can run on the machine.
Connector 106 is a software application that runs in the cloud environment. Connector 106 acts as an bridge for connections from debugger client 101 on the public Internet to monitors 105, which are running on machines that are not publically accessible. Connector 106 may be a router, for example, that authenticates the connections and routes requests from debugger client 101 to the appropriate monitor 105.
The agent 104 software may be deployed along with the software code to be debugged, or it may be deployed at a later time.
In step 206, the debugger client identifies the software instance to be debugged to the controller. In step 207, the controller then instructs the agent on the machine associated with the software instance to configure the machine for remote debugging. The agent downloads and installs the monitor software on the machine in step 208, if the monitor is not already available. The agent configures the machine in step 209, for example, by adding appropriate permissions and user accounts, opening firewall ports, and starting the monitor software.
The debugger client talks to the connector in step 210, which routes the connection to the appropriate monitor. In some embodiments, the debugger client may not be able to directly reach the software running on the machine. However, the connector provides and manages interfaces between the public Internet and private network connections in the cloud environment. The connector authenticates the debugger client and then connects the client and machine in step 211. The developer may then start debugging the selected remote software instance in step 212.
It will be understood that steps 201-212 of the process illustrated in
Multiple instances 306, 307 of the software to be debugged may be deployed on the virtual machines 303, 304. A cloud debug controller 308 is used to identify the instances 306, 307 of the software. In one embodiment, a single instance of the cloud debug controller 308 is deployed to one of the virtual machines 303, 304. Additionally, a debug connector 309, 310 is deployed to every virtual machine 303, 304. Working with the cloud debug controller 308, the debug connectors 309, 310 act as agents to configure the machines 303, 304 to be debugged. The cloud debug connector 308 and debug connectors 309, 310 may be deployed with software instances 306, 307 or loaded at a later time when debugging is initiated on developer machine 301.
Cloud debug controller 308 discovers the topology of the cloud environment using information from the cloud environment runtime and framework. Cloud debug controller 308 discovers the debug controllers 309, 310 and establishes a connect to them. Cloud debug controller 308 acts as a gateway and provides a visible connection into the cloud environment for developer machine 301. Cloud debug proxy 311 provides a bridge between debug transport 312 on the developer machine 301 and the cloud debug controller 308. In one embodiment, debug transport 312 creates a composite view of the cloud topology for the debug client 302. In a cloud computing environment, the machine names, IP addresses, port numbers, and process names for the software instances may change as the workload is dynamically balanced. Debug transport 312 presents the software instances as single application for debugging to debug client 302. In this way, the debug client 302 and the developer do not have to continually track the information for each software instance.
The cloud debug controller 308 and debug connectors 309, 310 identify instances of the software to be debugged. The list of software instances may be filtered to include only those processes that can be debugged by developer machine 301. For example, if the developer does not have permission to access a virtual machine or process or if the owner of the machine has otherwise restricted debug capabilities, software instances on those machines are not be listed to the debug client 302.
Monitor software 313, 314 is loaded onto virtual machines 303, 304 for debugging software 306, 307. Monitor software 313, 314 may be deployed with the software instance or debug connector 309, or may be deployed later by cloud debug controller 308.
To debug software, the debug client 302 sends a request to cloud debug controller 308 to discover the network topology. Cloud debug controller 308 communicates with the connectors 309, 310 and request information about instances of the software to be debugged. The cloud debug controller 308 passes the information to debug client 302, which displays how many machines, processes, and/or software instances have been discovered. The developer may then select one or all of the machines, processes and/or instances to debug. In one embodiment, an interface or visualization is provided that allows users to choose to simultaneously remote debug all instances of a software application that are running on different machines. The user may select this simultaneous debugging across all machines in one action, such as in one click or selection. A connection is then automatically established by the system between debug client 302 and monitor 313, 314 for the selected software instances. The developer may then access the selected software instances via the monitor 313, 314.
The debug client, controller, connector, agent, monitor and software instances being debugged may be described in the general context of computer-executable instructions, such as program modules, being executed by a computer. Generally, program modules include routines, programs, objects, components, data structures, and so forth, which perform particular tasks or implement particular abstract data types. The invention may also be practiced in distributed computing environments where tasks are performed by remote processing devices that are linked through a communications network. In a distributed computing environment, program modules may be located in local and/or remote computer storage media including memory storage devices.
With reference to
The computer 400 typically includes a variety of computer-readable media 404. Computer-readable media 404 may be any available media that can be accessed by the computer 401 and includes both volatile and nonvolatile media, and removable and non-removable media, but excludes propagated signals. By way of example, and not limitation, computer-readable media 404 may comprise computer storage media and communication media. Computer storage media includes volatile and nonvolatile, removable and non-removable media implemented in any method or technology for storage of information such as computer-readable instructions, data structures, program modules or other data. Computer storage media includes, but is not limited to, RAM, ROM, EEPROM, flash memory or other memory technology, CD-ROM, digital versatile disks (DVD) or other optical disk storage, magnetic cassettes, magnetic tape, magnetic disk storage or other magnetic storage devices, or any other medium which can be used to store the desired information and which can accessed by the computer 400. Communication media typically embodies computer-readable instructions, data structures, program modules or other data in a modulated data signal such as a carrier wave or other transport mechanism and includes any information delivery media. The term “modulated data signal” means a signal that has one or more of its characteristics set or changed in such a manner as to encode information in the signal. By way of example, and not limitation, communication media includes wired media such as a wired network or direct-wired connection, and wireless media such as acoustic, RF, infrared and other wireless media. Combinations of the any of the above may also be included within the scope of computer-readable media. Computer-readable media may be embodied as a computer program product, such as software stored on computer storage media.
The data storage or system memory 402 includes computer storage media in the form of volatile and/or nonvolatile memory such as read only memory (ROM) and random access memory (RAM). A basic input/output system (BIOS), containing the basic routines that help to transfer information between elements within computer 400, such as during start-up, is typically stored in ROM. RAM typically contains data and/or program modules that are immediately accessible to and/or presently being operated on by processing unit 401. By way of example, and not limitation, data storage 402 holds an operating system, application programs, and other program modules and program data.
Data storage 402 may also include other removable/non-removable, volatile/nonvolatile computer storage media. By way of example only, data storage 402 may be a hard disk drive that reads from or writes to non-removable, nonvolatile magnetic media, a magnetic disk drive that reads from or writes to a removable, nonvolatile magnetic disk, and an optical disk drive that reads from or writes to a removable, nonvolatile optical disk such as a CD ROM or other optical media. Other removable/non-removable, volatile/nonvolatile computer storage media that can be used in the exemplary operating environment include, but are not limited to, magnetic tape cassettes, flash memory cards, digital versatile disks, digital video tape, solid state RAM, solid state ROM, and the like. The drives and their associated computer storage media, described above and illustrated in
A user may enter commands and information through a user interface 405 or other input devices such as a tablet, electronic digitizer, a microphone, keyboard, and/or pointing device, commonly referred to as mouse, trackball or touch pad. Other input devices may include a joystick, game pad, satellite dish, scanner, or the like. Additionally, voice inputs, gesture inputs using hands or fingers, or other natural user interface (NUI) may also be used with the appropriate input devices, such as a microphone, camera, tablet, touch pad, glove, or other sensor. These and other input devices are often connected to the processing unit 401 through a user input interface 405 that is coupled to the system bus 403, but may be connected by other interface and bus structures, such as a parallel port, game port or a universal serial bus (USB). A monitor 406 or other type of display device is also connected to the system bus 403 via an interface, such as a video interface. The monitor 406 may also be integrated with a touch-screen panel or the like. Note that the monitor and/or touch screen panel can be physically coupled to a housing in which the computing device 400 is incorporated, such as in a tablet-type personal computer. In addition, computers such as the computing device 400 may also include other peripheral output devices such as speakers and printer, which may be connected through an output peripheral interface or the like.
The computer 400 may operate in a networked or cloud-computing environment using logical connections 407 to one or more remote devices, such as a remote computer. The remote computer may be a personal computer, a server, a router, a network PC, a peer device or other common network node, and typically includes many or all of the elements described above relative to the computer 400. The logical connections depicted in
When used in a networked or cloud-computing environment, the computer 400 may be connected to a public or private network through a network interface or adapter 407. In some embodiments, a modem or other means for establishing communications over the network. The modem, which may be internal or external, may be connected to the system bus 403 via the network interface 407 or other appropriate mechanism. A wireless networking component such as comprising an interface and antenna may be coupled through a suitable device such as an access point or peer computer to a network. In a networked environment, program modules depicted relative to the computer 400, or portions thereof, may be stored in the remote memory storage device. It may be appreciated that the network connections shown are exemplary and other means of establishing a communications link between the computers may be used.
Although the subject matter has been described in language specific to structural features and/or methodological acts, it is to be understood that the subject matter defined in the appended claims is not necessarily limited to the specific features or acts described above. Rather, the specific features and acts described above are disclosed as example forms of implementing the claims.