The present disclosure generally relates to systems for monitoring and attracting wildlife, and more particularly to remotely operated apparatus for generating game calls.
Various apparatus are known to assist in the tracking and/or hunting of animals. For example, game calling or decoy devices are known for attracting animals to a particular location for monitoring or hunting purposes. Such devices may include a decoy/call unit and a remote for controlling operation of the decoy/call unit. Additionally, monitoring systems are known for capturing images of animals present in a particular location. These monitoring systems may include an image capturing device, such as a digital camera, that is mounted in a desired location and a remote for controlling operation of the camera. Other items, such as location monitors (i.e., global positioning systems) and communication devices (e.g., two-way radio), may be used during tracking and/or hunting of game.
The conventional hunting and tracking devices noted above are overly cumbersome in that the user is required to carry a plurality of separate devices. When using decoy and image capturing systems, for example, the user must carry and operate two separate, dedicated remotes. The use of GPS and communication devices requires the user to handle and manipulate additional devices dedicated to an associated function. As a result, it is difficult to coordinate use of all of these devices, particularly when out in the field, when time may be of the essence.
Furthermore, known tracking and hunting devices have limited functionality. Conventional game calling systems, for example, typically have a single speaker or call/unit associated with the remote controller. Consequently, the effective area across which the game call travels is limited, as is the number of calls that can be simultaneously generated. It is also overly difficult to obtain status or other information on the call unit. The call unit is typically positioned remotely from the user, and therefore a user must typically walk to the unit and inspect it to make sure it is operating properly, has sufficient battery life, or obtain other diagnostic information. Such action is overly cumbersome and may spoil the hunting or monitoring area.
Accordingly, there is an ongoing demand for further contribution in this area of technology.
Game monitoring and attracting systems are disclosed herein. These systems may be used to assist with tracking and/or hunting wildlife, such as bears, coyotes, bobcats, cougars, waterfowl, geese, elk, crow, deer, fish, or other game. The system includes a portable central unit and at least one remote module adapted to perform a tracking or hunting operation, such as generating a game call or monitoring wildlife in the area. In certain disclosed embodiments, the central unit and at least one remote module automatically establish a communication link that allows information to be sent both from the central unit to the remote module(s) and from the remote module(s) back to the central unit. The information may include command signals, status information, identifier information, or other data. In other disclosed embodiments, the system is used to attract game to a particular location by generating game calls. In certain embodiments, the system includes a central unit communicatively coupled to one remote module, while in other embodiments the system includes a central unit communicatively coupled to two or more remote modules. Where two or more remote modules are used, the central unit may independently manage each remote module. It will be appreciated that the systems and methods claimed herein may be used in different applications in addition to the monitoring and attracting uses disclosed herein.
For purposes of promoting an understanding the principles of this disclosure, reference will now be made to the embodiments illustrated in the drawings and specific language will be used to describe the same. It will nevertheless be understood that no limitation of the scope of this disclosure is thereby intended, as such alterations and further modifications in the illustrated device, and such further applications of the principles of this disclosure as illustrated therein being contemplated as would normally occur to one skilled in the art to which the disclosure relates.
Referring to the drawings,
The system 10 enables a user to perform operations related to the monitoring and/or hunting of game, such as by attracting animals to and/or viewing animals within a particular area. The user selects at least one remote module to be placed in an area in which the animals are to be attracted to and/or monitored. The user may deploy multiple remote modules per forming the same function, a different function, or a combination thereof based on the location, type of animal to be attracted/monitored, terrain, weather, or various other factors. The remote modules are designed to attract animals into the area and/or monitor animal activity within the area. The remote modules may include sound modules 58 (
As illustrated in
The user employs the central unit 20 to activate and/or interact with the remote modules by choosing command options displayed on the central unit 20. Alternatively or additionally, a computer 12 may be used to activate and/or interact with the remote modules. In one version, the computer 12 is used to transmit a command signal over a range of up to five miles to a base station 14 having a high gain antenna, which then relays the command signal to remote modules dispersed up to two miles away from the base station 14. In another version, the computer 12 is communicatively coupled to a data center 64 in which all of the transmissions are stored. Repetitive messages and sounds may be stored in a memory device of the computer 12 and may be retrieved as desired. It should be noted, however, that should a computer be operatively coupled to the game call apparatus, it need not provide communication and instead may simply be used for storage of data, sounds, or other ancillary information.
When the user activates the central unit 20, at least one command option is displayed thereon. The command options allow user interface to select the type of animal to be attracted/monitored, the remote module to be activated/deactivated, the sound(s) to be played by the sound module(s) 58 or viewing of pictures/video taken, real-time viewing/recording of images from a camera module 150. Additionally, the command options may allow the user to operate a cellular phone, two-way radio, GPS locator, topography maps, altitude sensor, temperature sensor, lunar phase detector, or wind speed sensor. Still further, the command options may allow a user to determine or operate a direction indicator, a distance indicator, a direction faced indicator, a battery life indicator for the remote modules and/or the central unit, a digital aiming system, an attractor control system, or a point/object plotting system of each remote module. The user selects the desired command option displayed thereon and the central unit 20 sends a command signal to the remote modules. The command signal from the handheld 20 activates the remote modules and causes them to produce sounds, take pictures, record video, make movements, or various other operations. The sounds and/or movements produced by the remote modules are designed to attract animals, while the pictures and video show the user what animals are in the area and when. The remote modules may repeat the sounds and/or movements made by the remote modules until a stop signal is sent to the remote module. Such repetition of sounds and/or movements may maintain the animals' attention, thereby allowing the user extra time for monitoring and/or hunting activities.
The central unit 20 may also track/locate animals and objects utilizing GPS transponders. In one version, the central unit tracks/locates a dog having a GPS transponder located in its collar. It should also be appreciated that the central unit 20 may allow for plotting paths into and out of a hunting area and/or entering variables including, but not limited to, wind direction, precipitation, water location, food location, natural barriers, lunar phase, and previous sightings to determine optimum locations for the user to setup or paths into the hunting area.
The body 22 includes a front surface 34 and rear surface 36 connected by a side wall 38. The body 22 is generally made of plastic. In other versions, the body 22 may be made of rubber, metal, or any semi-rigid material, rigid material, or combination thereof. The body 22 may include a tether, a clip, a strap, or other securing apparatus (not shown) that may be used to secure the central unit 20 to, for example, the user.
The display 24 is shown recessed in the front surface 34 of the body 22. It should be appreciated that the display 24 may be raised above or be flush with the front surface 34 of the body 22. It should also be appreciated that the display 24 may be in color and may be a liquid crystal, plasma, vacuum tube, touch-screen, or other type of display. The display 24 is used to display command options for controlling the remote modules. In other versions, the display 24 may also display pictures, video, text, and/or any other visual indicators used with the additional features previously described. See
A user interface is provided in the form of a plurality of buttons 26, which may protrude from the front surface 34 of the body 22 and which may be located along the perimeter of the display 24. In other versions, the plurality of buttons 26 may be a plurality of switches and/or may protrude from the sidewall 38 and/or bottom surface 36 of the body 22. In still other versions, the buttons 26 may be recessed or flush with the front surface 34 of the body 22 or may be incorporated into the display 24 or body 22. In further versions, the user interface may be provided directly on the display as a touchscreen, in which case the buttons 26 may be actuated by touching the display 24 with a finger or a selecting instrument such as a light pen. The buttons 26 are aligned such that they are adjacent to the command options displayed on the display 24. Selection of the command option may be accomplished by actuating the button 26 aligned with the desired command option.
The central unit communication system 28 shown in
The controller 30 is contained within the body 22 and includes a processor 44. The controller 30 may also include a memory unit 46 that stores command options thereon and a data port 48 for programming and erasing the memory unit 46. It should be appreciated that data port 48 may communicate with remote modules, other central units, or computers to update programming, exchange pictures and/or video, or other information. In one version, the processor 44 is a programmable logic controller (PLC). In other versions the processor 44 may be an embedded circuit, a microprocessor, a “proportional, integral, derivative” loop controller (PID controller), or other programmable or embedded controllers. When the central unit 20 is powered on, the processor 44 interacts with the display 24 to display command options thereon.
The power supply 32 may be an alkaline battery, a lithium battery, a lithium composite battery, a lead acid core battery, nickel metal hydride battery, or any other rechargeable or non-rechargeable batteries. In other versions, the power supply 32 may be a rechargeable 9v lithium ion battery.
The top portion 54 includes a handle 60 and speaker 62. It should be appreciated that top portion 54 may omit the handle 60 or may instead include other carrying or securing structures as previously described. In a currently preferred embodiment, the speaker 62 is a planar speaker that allows for sound waves to propagate from both sides of the housing 52 and is retained and secured by its edges within the top portion 54. In other versions, speaker 62 may be a ribbon system speaker, a piezoelectric speaker, or other speaker or combination of loudspeakers.
The base portion 56 includes a power supply 70, a communication system 72, and a controller 74 (
As best shown in
The controller 74 is contained within the base portion 56 and includes a processor 90, a memory unit 92, and a data port 94. In one version, the processor 90 is a PLC. In other versions, the processor 90 may be other programmable or embedded controllers as previously described. When the processor 90 receives the signal from the communication system 72, the processor 90 analyzes the signal and performs the functions specified in the signal.
The controller 74 is operable to carry out a variety of functions. In response to incoming signals sent by the central unit 20, the processor 90 may execute one or more commands carried by the signal. The commands may relate to the operation of the sound module 58, such as to raise or lower volume, repeat a particular game call, combine two or more game calls to generate a unique sequence of calls, turn the module on or off, or to perform some other function. A silent interval period may separate the sounds or calls, whether repeated or different, and the controller 74 may be operable to modulate the length of the silent intervals in a given repeating sound pattern or sequence of different sounds
Additionally, the controller 74 is operable to cause the communication device 80 to forward information regarding the sound module 58 to the central unit 20. The information may include status information, such as power supply life, signal strength, or identification of the current or most recent game call(s). Additionally or alternatively, the information may include identification information associated with the module 58, such as the model number or a unique identifier assigned to the module. The information sent by the communication device 80 is received and processed by the central unit controller 30, which may be operable to cause the display 24 to present the information in a form that is readily recognizable and understood by the user, such as by showing text or icons on the display 24. Thus, the user may obtain status, identification, or other information regarding one or more sound modules 58 from the hand-held central unit 20, rather than requiring direct physical inspection of the modules.
A central unit 20 and one or more remote modules may be programmed to automatically synchronize communications. As noted above, each of the central and remote modules is assigned a unique identifier, or priority code, which permits a user to identify which particular remote modules are communicating with the central unit 20. The central unit may be programmed to automatically search for and establish such communication in response to a certain command, such as upon powering up of the central unit 20. Accordingly, a user may quickly and easily associate a number of remote modules within range of the central unit 20 by powering down and then powering back up the central unit 20.
The memory unit 92 utilizes an Electrically-Erasable Programmable Read-Only Memory (EEPROM). In other versions, memory unit 92 may include a hard disk drive, flash memory, an Erasable Programmable Read-Only Memory (EPROM), an optical disk, or other non-volatile or volatile memory storage devices. The memory unit 92 may be programmed and/or erased through the data port 94. The data port 94 is configured to communicate over a Universal Serial Bus (USB). It should be appreciated that the data port 94 may be configured to communicate using RF, IR, a parallel port, a serial port, fiber optics, or other data communication methods.
A single central unit 20 may be operatively coupled to multiple sound modules 58 to create a variety of game call scenarios. In one exemplary application, the central unit 20 may control multiple sound modules 58 that are programmed to play the same sound. The sounds may be synchronized so that a uniform sound is generated from each speaker, thereby increases the call range. Alternatively, the sounds may be layered to mimic the sound of a plurality of the same animal within the hunting area. The multiple speakers may be positioned in various types of geometries that are suited to the various types of hunts to be conducted. In one embodiment, the speakers may be positioned along a path in order to lure prey to a particular location. In other embodiments, the speakers may be positioned in a circle, square, or other configuration around a particular hunting area.
Alternatively, the central unit 20 may control each of the sound modules 58 to play different sounds. For example, a first sound module may be programmed to play a crow sound, a second module a distressed rabbit sound, and a third module a young coyote sound. The sound modules may be placed around the desired hunting area to produce a composite sound having increased attractiveness to the type of animal being hunted. Furthermore, one or all sound modules 58 associated with a group may be programmed to play two, three, four, or other multiples of different, overlayed sounds.
In a preferred embodiment, the sound module 58 is adapted to generate sound in a broad range of directions. Sound waves from a conventional horn speaker propagate in a conical shape and primarily in a single direction, thereby limiting the range across which the sounds are heard. The sound module 58 preferably uses a speaker that propagates sound waves in both a first direction and a second, opposite direction, thereby to increase the effective range of the module. In particular, it has been found that a planar speaker will produce the desired effect by simultaneously propagating sound waves in two opposite directions. A planar speaker will also produce sounds across a wider range of frequencies, with a higher dynamic range, and with less distortion than the horn or other speakers conventionally used in game call devices.
A user may store one or more “hunt groups” on the central unit 20, wherein each hunt group is particularly suited for a certain type of hunting excursion. For example, the central unit 20 may be programmed with a “deer hunt group” in which the central unit 20 controls an associated set of sound modules 58 to play a pre-programmed set of sounds that are attractive to deer. A schematic of how to develop and store two hunt groups to be played on two sound modules is provided at
Referring to
Optionally, the hunt group may further be programmed to play an “overlay” sound on one or more speakers. An overlay sound is an additional sound that is assigned to a single sound module 58 and may be played simultaneously with or separately from the first sound assigned to that sound module 58. As shown in
The system further allows the user to modify characteristics of a game call and store the modified game call in memory for subsequent use. The modified game calls may stand alone or form a part of a hunt group. Some exemplary characteristics that may be modified include: volume, frequency, start time (i.e. sounds on different sound modules begin at the same time, at progressive intervals calculated to lure prey along a path, or randomly among the various sound modules 58), and space time (i.e., the interval of silence between game calls).
As schematically illustrated in
When using a single sound module 58, the user may simply select one or more desired sounds to be played by the module. The selected sounds may be played in a continuous loop, may be randomly selected for replay, or a single sound from the group of assigned sounds may be selected for continuous repeat. The silent interval of time that elapses between the ending of an initial sound and the beginning of an immediately subsequent sound is referred to herein as the “space” between sounds. The space time may also be modified as desired by the user and can be stored for future use in a selected hunt group. Additionally, should a user adjust the volume, pitch, space, or other default settings of a particular sound, those changes may be stored in memory and used the next time that sound is used. Still further, the sound modules 58 may be programmed to automatically modulate characteristics of a sound as it is repeated. For example, the volume and frequency of a sound may be modified to create a varied, more realistic game call. In one embodiment only the beginning and end portions of a sound are modified to produce the desired game sound variation.
Two-way communication between the central unit 20 and sound module 58 allows for confirmation that a sound has been played, which is particularly beneficial in long range applications where the user is too far away to hear whether a sound module 58 has generated a sound. When a sound play signal is received by the sound module 58, the sound module 58 may further be programmed to send a return signal confirming that the sound play signal was received, thereby notifying the user that the sound module 58 generated the selected sound. When the return signal is received by the central unit 20, it may notify the user in any desirable manner, such as by illuminating a graphic icon on the central unit display.
Referring to
The communication system 72 of the camera module 150 is communicatively coupled to the central unit 20, so that digital pictures and/or video may be sent to the central unit 20 to be viewed on the display 24. The pictures and/or video may also be sent to a computer, cell phone, or any other communication device having a graphic display capable of viewing images or display device capable of receiving the images. Still further, images may be automatically downloaded to a database for immediate or subsequent viewing. In addition, the communication system 72 may also transmit information regarding the camera module 150, such as the status or identifier information similar to that noted above with respect to the sound module 58, to the central unit 20. To achieve both data reception and transmission, the communication system 72 may include a transceiver, or may include separate components for receiving and transmitting.
In a preferred embodiment, the central unit 20 and remote modules automatically detect each other to establish an ad hoc network over which information may be transmitted. More specifically, the central unit communication system 28 and all remote module communication systems continuously or routinely check for other compatible units that are within range. When two or more units are within range of each other, the respective controllers are operable to establish a communication link therebetween for transmitting operation information, which may include unit status, identification, or other data. Thus, the central unit 20 is able to automatically detect a remote module, multiple remote modules, another central unit, or multiple other central units. Similarly, each remote module is able to automatically detect a central unit, multiple central units, another remote module, or multiple other remote modules. To help the hunter coordinate and monitor the various remote modules deployed in the field, the central unit 20 may be programmed to display a graphic identifying each remote module with which it is communicating. The graphic may further include an indication of signal strength, battery level, or other diagnostic information. Conversely, the user may determine when communication with a remote module is lost should the graphic associated with that remote module no longer be displayed.
A remote module, such as the sound module 58 or the camera module 150, may further include an auxiliary sensor for initiating or otherwise altering operation of the remote module. The sensor may be responsive to parameters that indicate the presence of an animal, such as a heat or motion sensor, or may be responsive to some other parameter, such as a sound sensor that is responsive to gun shots. In any of the foregoing, the sensor may be adapted to generate an alarm signal when the sensor senses the intended parameter. In an exemplary embodiment, the remote module 58 may be equipped with two auxiliary sensors, one on each side of the module. The central unit 20 may be programmed to illuminate a graphical icon when a parameter is sensed and the sensor generates the alarm signal. Where two sensors are provided, the icon may further include a directional indicator to general indicate which sensor generated the alarm signal.
The remote modules may be programmed with a hibernate mode which allows the modules to be deployed in the field well in advance of the intended hunt. In the hibernate mode, the remote modules are only partially functional to conserve battery power. The remote module processor 90 includes a timer that powers on the remote module after a given time period. If a central unit 20 is within range, the remote module will establish communication and remain on. If no return signal from a central unit 20 is received (meaning that a central unit is not within range), the remote module will return to a lower power consumption mode until the next time period has run, at which time it repeats the above power up and search steps. The time period may be a matter of seconds, such as 5 to 30 seconds, a matter of minutes, or a matter of hours, as needed. Thus, the hibernate mode conserves batter power, which allows the remote modules to be placed in the field well before the intended hunt time, thereby minimizing the possibility of the hunter leaving his/her scent in the hunting area.
The sound module may include water proofing structure to protect the speaker from wet environments. An exploded perspective view of a sound module 500 is illustrated in
A housing, having front and rear halves 510, 512 joined by a housing gasket 514, encloses the speaker assembly. In the illustrated embodiment, the housing halves 510, 512 include handle apertures 516 to form a handle and central apertures 518 for permitting sound waves to pass through the housing. Also disposed in the housing is a circuit board 520 on which the various electrical components described above in conjunction with
The housing further includes front and rear inner side panels 524, 526 that extend over the speaker element front and rear side surfaces 506, 508. The inner side panels 524, 526 are acoustically permissive, that is they permit sound waves to pass. In the illustrated embodiment, each of the front and rear side panels 524, 526 includes a plurality of audio apertures 528 with adjacent, inwardly extending louvers 530. The audio apertures 528 are aligned with the speaker element 502 to allow sound waves to pass therethrough. The louvers 530 provide a barrier to protect the speaker element 502 from direct physical contact. In addition, the louvers 530 may be configured to direct liquid away from the speaker element 502. Each of the front and rear inner side panels 524, 526 defines an interior surface facing a corresponding speaker element side surface 506, 508 and an exterior surface facing away from the corresponding speaker element side surface 506, 508. While the exemplary embodiment uses structural opening to create acoustically permissive inner side panels 524, 526, it will be appreciated that other acoustically permissive means, such as acoustically permissive material, may be used to form the inner side panels.
Additionally, the housing may include front and rear outer side panels 532, 534 which extend over the exterior side surface of front and rear inner side panels 524, 526, respectively. The outer side panels 532, 534 are also acoustically permissive. In the exemplary embodiment, the outer side panels 532, 534 comprise a water repellant cloth material, such as polyspandex having a water repellant additive. The combination of the inner panels 524, 526 and outer panels 532, 534 improve the water resistance of the speaker module 500, thereby facilitating use in the rain or other wet environments.
The speaker module 500 may further include front and rear speaker gaskets 536, 538 to further improve the water resistance. When the housing is assembled, each speaker gasket 536, 538 is disposed in liquid tight sealing contact between a speaker element side surface 506, 508 and a corresponding housing inner side panel 524, 526. Each speaker gasket 536, 538 extends around a periphery of an associated speaker element side surface 506, 508. Accordingly, the speaker gaskets 536, 538 provide additional water resistance to the speaker assembly.
Certain types of speakers, such as planar speakers, may require additional amplification to generate sufficient volume for game call applications. The use of a larger amplifier generates more heat inside the housing, and therefore increases the risk of shorting electrical connections. Furthermore, it is desirable to minimize the overall thickness of the sound module, and therefore the amplifier is typically placed in close proximity to, and often on the same circuit board as, other electrical components.
In view of the foregoing, the sound module may include a heat sink to direct heat generated by the amplifier away from the other electrical components of the sound module
The heat sink 614 may further include additional structure to improve the thermally conductive properties of the heat sink 614. In the exemplary embodiment, the plate 616 is in direct contact with the speaker frame 608. The speaker frame 608 may also be formed of a thermally conductive material, such as aluminum, but need not necessarily be electrically resistive since it is positioned farther away from the electrical components on the circuit board 610. As a result, the speaker frame 608 may form part of the heat sink 614.
In a further embodiment, an attractor module 250 includes a visually stimulating effect in addition to the game call, camera, or other game hunting/tracking components described above. As best shown in
The attractor module 250 may be controlled by the user through the central unit 20, such as by using the buttons 26 or display 24. The central unit 20 may also use a computer program or a control pad to move the trapped rabbit of the attractor module 250. The program may be stored on the attractor module 250. In further versions, the attractor module 250 may be controlled by other devices such as a home computer, or remote controller.
To operate any one of the foregoing embodiments, the user may activate the central unit 20 by actuating a power button. The processor 44 of the controller 30 interacts with the display 24 to display command options thereon. The user selects a desired command option by actuating the corresponding button 26 located adjacent to the command option shown on the display 24. With the selection of the desired command option, the processor 44 interacts with the communication device 40 of the communication system 28 to transmit a signal to one or more selected remote modules, such as a sound module 58 or a camera module 150.
In this exemplary embodiment, the communication system 72 of the sound module 58 receives the signal, activates the sound module 58, and sends the signal to the controller 74. The processor 90 of the controller 74 analyzes the signal and queries the memory unit 92 for the specified data. Once the specified data is located on in the memory unit 92, the processor 90 outputs the signal to the speakers 62. The processor 90 sends a signal back to the central unit 20 through the communication system 72 confirming execution of the task. The processor 90 may continuously repeat the output signal to the speakers 62 until a stop signal is received from the central unit 20.
The processor 44 of the controller 30 also queries the memory unit 46. The processor 44 then interacts with the display 24 to display command options, thereon. The user selects a desired command option by actuating the corresponding button 26 located adjacent to the command option shown on the display 24. With the selection of the desired command option, the processor 44 interacts with the communication device 40 of the communication system 28 to transmit a signal to a remote module, such as a camera module 150.
The communication system 72 in the camera module 150 receives the signal and sends the signal to the controller 74. The processor 90 of the controller 74 analyzes the signal. If the user is asking for stored pictures or video, the processor queries the memory unit 92. Once the picture/video data is located on the memory unit 92, the processor 90 communicates the data through the communication system 72 to the central unit 20. If the user is asking for live footage or current pictures, the processor 90 inputs data from the camera 154 and sends the picture/video data back to the central unit 20 through the communication system 72.
The processor 44 of the controller 30 also queries the memory unit 46. The processor 44 then interacts with the display 24 to display command options thereon. The user selects a desired command option by actuating the corresponding button 26 located adjacent to the command option shown on the display 24. With the selection of the desired command option, the processor 44 interacts with the communication device 40 of the communication system 28 to transmit a command signal to a remote module, such as the attractor module 250.
The communication system 72 in the attractor module 250 receives the signal and forwards it to the controller 74. The processor 90 of the controller 74 analyzes the incoming signal and outputs a corresponding signal to the attractor simulator 256 to move the attractor simulator 256 and propagate the desired audio effect.
The above-described two-way communication between the central unit 20 and remote modules, and between multiple remote modules, enhances the game attraction and/or monitoring functions of the system 10. For example, communication between the central unit 20 and multiple sound modules 58 allows them to coordinate and synchronize the sounds generated by the modules 58. The feedback received during and/or after a game call is generated may be used to synchronize the speakers, to adjust volume of one or more modules 58, or to confirm that a noise was generated. Feedback may also be used to modulate the sounds generated by the speakers, thereby providing a series of unique calls that are more similar to natural calls or noises. The sounds may be modulated by varying starting and ending volumes, pitch, tone, direction, or other audio characteristics.
Each speaker in a system may also be programmed to generate a different animal sound to simulate a potentially target-rich area for a predator. For example, one speaker may generate a wounded rabbit sound, another speaker may generate a young coyote sound, and yet another speaker may generate a background sound such as a pecking woodpecker. The possibility of multiple potential targets within an area may prove irresistible to the predator, thereby increasing the chances of successfully attracting game to the desired area.
Systems including various combinations of the central and remote modules described above may be used or adapted for several applications in addition to the monitoring and attracting activities described above. As schematically illustrated in
In other versions, aspects previously mentioned may be combined together to form a single remote module having sound, camera, or other capabilities. The remote modules 58, 150 may include one or more auxiliary features. For example, the sound module 58 and camera module 150 may include two-way communication, cellular communication, GPS, satellite GPS, a dedicated data communication protocol. Furthermore, the sound module 58 may also include a digital or video camera, or both. Similarly, the camera module may include a game call speaker in addition to a digital camera, a video camera, or combination of digital and video cameras.
While the disclosure has been illustrated and described in detail in the drawings and foregoing description, the same is to be considered as illustrative and not restrictive in character, it being understood that only the preferred embodiment has been shown and described and that all changes and modifications that come within the spirit of the disclosure are desired to be protected. It should be understood that while the use of the word preferable, preferably or preferred in the description above indicates that the feature so described may be more desirable, it nonetheless may not be necessary and embodiments lacking the same may be contemplated as within the scope of the disclosure, that scope being defined by the claims that follow. In reading the claims it is intended that when words such as “a”, “an”, “at least one”, and “at least a portion” are used there is no intention to limit the claim to only one item unless specifically stated to the contrary in the claim further, when the language “at least a portion” and/or “a portion” is used the item may include a portion and/or the entire item unless specifically stated to the contrary.
This application claims the benefit of U.S. Provisional Application No. 60/829,790, filed Oct. 17, 2006.
Number | Date | Country | |
---|---|---|---|
60829790 | Oct 2006 | US |