Rendering a User Interface

Abstract
There is provided a user interface which is defined by a plurality of actors and the attributes) that are associated with the actors. A renderer is used to render the user interface in accordance with the attributes of the actors. Changes in actor attributes, for example in response to a keypress, cause the user interface to be updated.
Description
FIELD OF THE INVENTION

The present invention relates to rendering user interfaces and in particular to rendering user interfaces for communications devices.


BACKGROUND OF THE INVENTION

Communications devices, such as, for example mobile telephones and PDAs incorporate display screens of increasing size and resolution. Given the limitations in processing power of these devices it is desirable to provide users with an attractive user interface that facilitates the use of the device and provides a fast response to user inputs. For some devices, such as mobile telephones, there is significant interest in providing user interfaces that can be readily and easily updated by the user and/or the network operator so that content for updating user interfaces can be deployed to users. Known approaches tend to either lack the required flexibility or require significant and undesirable levels of processing power.


SUMMARY OF THE INVENTION

According to a first aspect of the present invention there is provided a method of rendering a user interface for a device, the method comprising the steps of providing a plurality of actors, each of the plurality of actors being associated with a user interface element and comprising one or more attributes defining the respective actor; providing a renderer to receive one or more attributes from one or more of the plurality of actors and rendering the user interface in accordance with the received attributes.


According to a second aspect of the present invention there is provided a data carrier comprising computer executable code for performing the above-described method.


According to a third aspect of the present invention there is provided a device comprising: a user interface, the user interface comprising one or more user interface elements; a plurality of actors, each of the plurality of actors being associated with a user interface element and comprising one or more attributes; and a renderer, the renderer being configured, in use, to interpret the attributes associated with one or more of the plurality of actors and to render the user interface accordingly.





BRIEF DESCRIPTION OF THE DRAWINGS


FIG. 1 shows a schematic depiction of a system incorporating the present invention;



FIG. 2 depicts in greater detail the structure and operation of server 100;



FIG. 3 shows a schematic depiction of the software 400 for the mobile devices 300;



FIG. 4 shows a schematic depiction of the content toolset 200; and



FIG. 5 shows a schematic depiction of a device that comprises a user interface according to an embodiment of the present invention.





DETAILED DESCRIPTION OF THE INVENTION

The invention will now be described by way of illustration only and with respect to the accompanying drawings, in which FIG. 1 shows a schematic depiction of a system comprising server 100, content toolset 200, mobile devices 300, operational support systems (OSSs) 700, content feeds 500 and user interface (UI) sources 600. In use, the server 100 communicates content data and UI data to the mobile devices 300, 301, . . . , each of which comprise software package 400. The server 100 interfaces with OSSs 700, with the OSSs being those conventionally used to operate mobile networks, for example billing, account management, etc. The server 100 further interfaces with the content toolset 200: the content toolset receives data from UI sources 600, 601, . . . , and packages the UI data such that the server can transmit the packaged UI data to the software packages 400 comprised within the mobile devices 300. The server receives data. from a plurality of content feeds, and this data is processed and packaged such that it can be sent to the software packages 400 or so that the mobile devices 300 can access the data using the software package 400.


The system can be envisaged as being divided into three separate domains: operator domain 50 comprises the systems and equipment operated by the mobile network operator (MNO); user domain 60 comprises a plurality of mobile devices and third-party domain 70 comprises the content feeds and UI feeds that may be controlled or operated by a number of different entities.



FIG. 2 depicts in greater detail the structure and operation of server 100. Server 100 comprises publishing component 110 and content server component 150. Publishing component comprises database 111, import queue 112, content toolset interface 113, user interface 114 & catalogue 115. In operation, the publishing component receives content from the content toolset at the content toolset interface. The content is presented in the form of a parcel 210a, 210b, etc, (see below) comprising one or more Trigs and one or more Triglets. A trig is a user interface for a mobile device, such as a mobile telephone and a triglet is a data file that can be used to extend or alter a trig. If a parcel comprises more than one trig then one of the Trigs may be a master trig from which the other Trigs are derived.



FIG. 3 shows a schematic depiction of the software 400 for the mobile devices 300, which comprises a mark-up language renderer 410, update manager 420, network communication agent 425, resource manager 430, virtual file system 435, actor manager 440, a plurality of actors 445a, 445, . . . , native UI renderer 450, support manager 460, trig manager 465 and mark-up language parser 470.


The software may operate using TrigML, which is an XML application and that mark-up language renderer 410 renders the TrigXML code for display on the mobile device 300. The mark-up language renderer also uses the TrigML Parser to parse TrigML resources, display content on the device screen and controlling the replacement and viewing of content on the handset. The native UI renderer is used to display UI components that can be displayed without the use of TrigML, and for displaying error messages.


The software 400 is provisioned and installed in a device specific manner. Similarly, software upgrades are handled in a device specific manner. The software may be provisioned in a more limited format, as a self-contained application that renders its built in content only: i.e. the software is provisioned with a built-in trig but additional trigs cannot be added later. The supplied trig may be upgraded over the air.


The trig manager 465 presents an interface to the resource manager 430 and the mark-up language renderer. It is responsible for trig management in general. This includes: persisting knowledge of the trig in use, changing the current trig, selection of a trig on start-up, selection of a further trig as a fall back for a corrupt trig, maintaining the set of installed trigs, identifying where a particular trig is installed to the resource manager and reading the update channel definitions of a trig and configuring the update manager appropriately.


The resource manager provides an abstraction of the persistent store on device, i.e. storing the files as real files, or as records in a database. The resource manager presents a file system interface to the mark-up language renderer and the update manager. It is responsible for handling file path logic, distinguishing between real resource files and actor attributes, mapping trig-relative paths onto absolute paths, interfacing with the trig manager and providing a modification interface to the update manager.


The Resource Manager is also responsible for ensuring the integrity of the resources stored in the persistent store, especially in the face of unpredictable interruptions such as loss of device power. The Resource Manager has no knowledge of the trig currently used. Its interface is thread safe (as it may be used by both the Update Manager and the Renderer from different threads.


The Update Manager handles the reception and application of Trigs and Triglets. The Update Manager presents an interface to the Renderer and the trig Manager and is responsible for: the initiation of manual updates when instructed to by the Renderer; controlling and implementing the automatic update channel when so configured by the trig manager; indicating the progress of a manual update and recovering an Update following unexpected loss of network connection and/or device power. The update packet format may be defined as a binary serialisation of an XML schema.


The Support Manager provides an interface for other components to report the occurrence of an event or error. Depending on the severity of the error, the Support Manager will log the event and/or put up an error message popup


XML is a convenient data formatting language that is used to define the update packet format as well as TrigML content. For bandwidth and storage efficiency reasons, text XML is serialised into a binary representation. Both update packets and TrigML fragments are parsed by the same component, the mark-up language parser. Any further use of XML in the software must use the binary XML encoding and therefore re-use the parser.


The Actor Manager 440 looks after the set of actors 445 present in the software. It is used by: the renderer when content is sending events to an actor; actors that want to notify that an attribute value has changed and actors that want to emit an event (see below).


The software may comprises a multi-threaded application running a minimum of two threads, with more possible depending on how many and what sort of actors are included. The software runs mostly in one thread, referred to as the main thread. The main thread is used to run the renderer which communicates synchronously with other components. Actors always have a synchronous interface to the Renderer. If an actor requires additional threads for its functionality, then it is the responsibility of the Actor to manage the inter-thread communication. A light messaging framework may be used to avoid unnecessary code duplication where many actors require inter-thread communication. It will be understood that it is also possible to implement the software using a single threaded operation.


In addition to the main thread, the update manager runs a network thread. The network thread is used to download update packets and is separate from the main thread to allow the renderer to continue unaffected until the packet has arrived. The Update Manager is responsible for handling inter-thread messaging such that the Update Manager communicates synchronously with the Renderer and Resource Manager when applying the changes defined in an Update Packet.


The memory allocation strategy of the software is platform specific. On MIDP platforms, the software simply uses the system heap and garbage collector for all its memory requirements. Garbage collection is forced whenever a content replacement event occurs in an attempt to keep the garbage collection predictable and not suffer unexpected pauses in operation. It is assumed that any memory allocation might fail, in which case the software will delete all its references to objects, garbage collect, and restart—assuming that the software has already successfully started up and rendered the first page.


On C++-based platforms, a mixture of pre-allocation and on-demand allocation will be made from the system heap. All memory required for start-up is allocated on-demand during start-up, with any failures here causing the exit (with message if possible) of the software. Following successful start-up, memory needed for rendering the content document model is pre-allocated. Provided content is authored to use less than a defined limit, it is guaranteed to render. Additional use is made of RAM for various caches needed for fast operation of the software. Where memory conditions are low, these caches will be released resulting in slow rendering performance from the software.


Errors that are severe enough to disrupt the normal operation of the software must result in a pop-up dialog box. The dialog box contains one of a small number of internationalised error messages (internationalised versions of these strings may be compiled into the software at build-time with the version of an error string to display being determined by the relevant language setting on the device). To keep the number of messages to a minimum, only a few generic problems are covered.


To allow for support situations, error dialogs also display an error code as a 4-digit (16-bit) hex string. Each error code is associated with a description text that can be used by support staff to determine the nature of a problem with the software. Errors that occur in the software and that are not severe enough to halt its operation may be logged by the Support Manager component. The Support Manager can be queried by the user typing special key sequences. The Support Manager can also supply its error log to a server via an HTTP GET or POST method.


The Renderer receives information regarding the key press. If there is no behaviour configured at build time for a key, it is sent as a TrigML content event to the current focus element. The content event is then handled as defined by TrigML's normal event processing logic.


For example, if a key is pressed down, a ‘keypress’ event is delivered to the Renderer with a parameter set to they relevant key. When the key is released, a ‘!keypress’ event is delivered to the Renderer. If a key is held down for a extended period of time, a ‘longkeypress’ event is delivered to the renderer. On release, both a ‘!longkeypress’ and a ‘!keypress’ event are delivered to the Renderer.


Whenever the software is started, it executes the following actions:

    • Check for, and continue with, interrupted Update processing;
    • Check for, and process, Updates residing in the file system (either pre-provisioned, or installed to the file system by some other means);
    • If known, start the current trig (which may be the last run trig);
    • If a current trig is not set, a trig that has been flagged as a ‘default’ trig can be started.
    • Failing the presence of a default trig, the first valid trig by alphabetical order of name will be selected.


A trig is started by loading the defined resource name, start-up/default. The TrigML defined in start-up/default is parsed as the new contents for the content root node.


The first time a trig is run by the software following its installation, the trig is started by loading the resource name startup/firsttime. The software may record whether a trig has been run or not in a file located in the top level folder for that trig. Dependent on the platform used by the mobile device, the automatic start-up of the software may be set as a build-time configuration option. Furthermore, placing the software in the background following an auto-start may also be a build-time configuration option.


A launcher may appear to the user as an application icon and selecting it starts the software with a trig specified by that launcher (this trig may be indicated by a launcher icon and/or name). When using a launcher to start a trig, it is possible to specify an ‘entry point’ parameter. The parameter is a resource name of a file found in the ‘start-up’ folder. This file is not used if the trig has never been run before, in which case the file called ‘firsttime’ is used instead.


The software uses content resource files stored in a virtual file system on the device. The file system is described as virtual as it may not be implemented as a classical file-system, however, all references to resources are file paths as if stored in a hierarchical system of folders and files.


Details regarding the arrangement of the file-system for an embodiment of the present invention are given below in Appendix A. Furthermore, the software stores some or all of the following information: usage statistics; active user counts; TrigManager state; TrigML fragments & update channel definition (serialised as binary XML); PNG images; plain text, encoded as UTF-8 OTA and then stored in a platform specific encoding; other platform specific resources, e.g. ring tone files, background images, etc.


Files in the file system can be changed, either when an actor attribute value changes, or when a file is replaced by a triglet. When files in the /attrs directory change, the Renderer is immediately notified and the relevant branches of the content tree are updated and refreshed. When images and text resources are changed, the Renderer behaves as if the affected resources are immediately reloaded (either the whole content tree or just the affected branches may be refreshed). When TrigML fragments are changed, the Renderer behaves as if it is not notified and continues to display its current, possibly out of date, content. This is to avoid the software needing to persist <include> elements and the <load> history of the current content.


The software 400 is provisioned to mobile devices in a device specific method. One or more Trigs can be provisioned as part of the installation, for example, stored as an uncompressed update packet. On start-up, the packet can be expanded and installed to the file-system.


The Actors 445 are components that publish attribute values and handle and emit events. Actors communicate with the Renderer synchronously. If an actor needs asynchronous behaviour, then it is the responsibility of the actor to manage and communicate with a thread external to the main thread of the Renderer.


Actor attributes may be read as file references. Attributes are one of four types: a single simple value; a vector of simple values; a single structure of fields, each field having a simple value; or a vector of structures. Attributes may be referenced by an expression using an object member notation similar to many object-orientated programming languages:

    • <image res=“signallevels/{protocol.signalstrength}”/>


When needed as a file, an attribute is accessed via the /attrs folder.

    • <text res=“/attr/network/name”>


An Actor can be messaged by sending it an event with the <throw> element. Events emitted by actors can be delivered to the content tree as content events: these can be targeted at an element Id or ‘top’. The interface to an actor is defined by an Actor Interface Definition file. This is an XML document that defines the attributes, types, fieldnames, events-in and parameters, and events out. The set of actors is configurable at build-time for the software. Appendix B gives an exemplary listing of some actors that may be used, along with the associated functions or variables.


Updates comprise a new trig (a new or replacement UI) or a triglet (a modification to an existing trig) and may be regarded as modifications to the software file-system. The Update Manager to determine what needs changing in the file-system by reading a packet. Update Packets may be downloaded over the air by the software 400 using HTTP, or other suitable transport mechanisms, wrapped in a device-specific package format or pre-provisioned with the installation of the software itself.


Updates may be triggered by a number of means, which include

    • the software checking for interrupted Update processing on start-up
    • the software checking for pre-installed Update Packets on start-up
    • automatically as configured by an Update Channel
    • user initiation
    • the device receiving a special SMS


In order to successfully render the user interface of a mobile device, the mark-up language must have the following qualities: concise page definitions, consistent layout rules, be implementable in a compact renderer, provide multiple layering and arbitrary overlapping content, event model, require the repaint of only the areas of the display that have to change between pages of the UI, include hooks to the platform for reading property values receiving events and sending events, extensible, and be graphically flexible.


TrigML provides these features and Appendix C gives an overview of the elements and attributes that provide the desired functionality.


It is desirable that the cost of re-branding UIs and producing a continual stream of updates is minimal. This is enabled by providing an efficient flow of information from the creative process through to the transmission of data to users.


A container, referred to as a parcel, is used for UIs, UI updates, and templates for 3rd party involvement. Parcels contain all the information necessary for a 3rd party to produce, test and deliver branded UIs and updates. FIG. 4 shows a schematic depiction of the content toolset 200, which comprises scripting environment 220, test and simulation environment 230 and maintenance environment 240


The parcel process comprise five processing stages:


1) The scripting environment 220 provides the means to design the template for one or more UIs and the update strategy for UIs based on that template.


2) The maintenance environment 240 provides for rapid UI and update production in a well-controlled and guided environment that can be outsourced to content providers.


3) The maintenance environment 240 ‘pre-flight’ functionality allows the deployment administrator to check and tune the Uls and updates that they receive from 3rd parties.


4) The publishing component 110 provides management of UIs and updates at the deployment point, including the staging of new releases.


5) The publishing component 110 enables the automatic generation of updates from live content feeds.


Many different UIs can be derived from a common base. Typically the common base would implement most of the interface itself, and Trigs derived from it would implement small variations on it, such as branding. A Triglet can be derived from a Trig, and it can override any of the resources from the parent Trig that it chooses to (optionally it may introduce its own resources). Note that “resources” here also refers to TrigML, so the behaviour and layout of a Trig can be modified by a Triglet just as easily as it replacing a single image or piece of text.


A Parcel may comprise one or more base Trigs (i.e. a Trig that is not derived from any other trig), one or more multiple Trigs derived from a base Trig, a plurality of triglets derived from any of the trigs and a plurality of triglets derived from other triglets.



FIG. 5 shows a schematic depiction of a device 800 that comprises a user interface according to an embodiment of the present invention. The device comprises a display 810 that displays the user interface 815 and user interface means 820, that enable the user to interact with the user interface 815. A processor 830 executes the software that is stored within one or more storage means 840 and there may be provided one or more wireless communication interfaces 850, to enable communication with other devices and/or communication networks. One or more batteries 860 may be received to power the device, which may also comprise interfaces to receive electrical power and/or communication cables.


The nature of these components and interfaces will depend upon the nature of the device. It will be understood that such a user interface can be implemented within a mobile or cellular telephone handset, but it is also applicable to other portable devices such as digital cameras, personal digital organisers, digital music players, GPS navigators, portable gaming consoles, etc. Furthermore, it is also applicable to other devices that comprise a user interface, such as laptop or desktop computers.


The user interface means may comprise a plurality of buttons, such as a numerical or alpha-numerical keyboard, or a touch screen or similar. One or more storage devices may comprise a form of non-volatile memory, such as a memory card, so that the stored data is not lost if power is lost. ROM storage means may be provided to store data which does not need updating or changing. Some RAM may be provided for temporary storage as the faster response times support the caching of frequently accessed data. The device may also accept user removable memory cards and optionally hard disk drives may be used as a storage means. The storage means used will be determined by balancing the different requirements of device size, power consumption, the volume of storage required, etc.


Such a device may be implemented in conjunction with virtually any wireless communications network, for example second generation digital mobile telephone networks (i.e. GSM, D-AMPS), so-called 2.5G networks (i.e. GPRS, HSCSD, EDGE), third generation WCDMA or CDMA-2000 networks and improvements to and derivatives of these and similar networks. Within buildings and campuses other technologies such as Bluetooth, IrDa or wireless LANs (whether based on radio or optical systems) may also be used. USB and/or FireWire connectivity may be supplied for data synchronisation with other devices and/or for battery charging.


Computer software for implementing the methods and/or for configuring a device as described above may be provided on data carriers such as floppy disks, CD-ROMS. DVDs, non-volatile memory cards, etc.


This application claims the benefit of UK Patent Application number 0403709.9, filed Feb. 19, 2004, the contents of which are incorporated herein by reference.









APPENDIX A





For file paths beginning with a leading ‘/’:


















/attrs
Like the unix /proc directory,




stores actor attribute values




for reference by content when




the attribute is needed as a




file reference.



  <actor>
Each subdirectory of /attrs is




the actor name.



    <attribute>
Each attribute is accessed as a




node in the actor subdirectory



      <field>
If the attribute is a




structure, then the field name




specifies which structure




member to access.



      <index>
If the attribute is a vector




attribute, then the index




number specifies the index into




the vector of the desired




attribute.



        <field>
If the vector attribute is a




collection of structures, then




the field name again specifies




the structure member.



config
Common folder in every trig to




store trig meta data.



  channels
Common folder to store the update




channel definitions.



    <channel defs>
Set of files defining the




collection of update channels for




the trig. Each file can define




one or more update channels.



start-up
Common folder to store entry




points for the trig.



  default
Common TrigML file to store the




default entry point for the trig.



  firsttime
Common TrigML file to store the




TrigML for use the first time




this trig is run



  <trigml files>
Other named TrigML files can be




used as entry points if found in




the start-up folder.



constants
This folder is not passed OTA and




is instead fully resolved at




content compile time.



<rest of content>
trig content is organised in




trig-defined format under the




Trigs folder.







File paths without a leading ‘/’ are treated as relative to the current trig, i.e. every trig is stored in its own folder hierarchy rooted in a single folder.
















APPENDIX B







Trigplayer
Attributes
UpdateState



Actor
Messages
exit




predial_mode
on/off



Events
idle


Launch Actor
Attributes



Messages
browser
url




SMS
Number





message




Camera




Inbox




Profiles




missed_calls




dialer
number




. . .




native_app
app_id





url



Events


Install Actor
Attributes



Messages
ringtone
resource_path




wallpaper
resource_path



Events


Phone Actor
Attributes
Bluetooth




IrDA




Call




GPRS




UnreadSMS




UnreadVoiceMail




UnreadMsgs




BatteryLevel




SignalStrength



Messages



Events
missed_call




message_arrived




voice_mail_arrived


















APPENDIX C









<trigml>



<layer>



   id



Visible Elements



common attributes



   id  x  y  w  h  bdcolor



bgcolor



   hasfocus  canfocus  clip



raise



<group>



<grid>



   rows  cols  rowsplit



colsplit



<griddata>



   repeatover



   rows  cols  rowsplit



colsplit



<gridlist>



   initrow  initcol



   rows  cols  rowsplit



colsplit



<image>



   res  frames  index



<tile>



   res  bdt  bdb  bdr  bdl



<text>



   res  font  size  slant



weight  align



   color  fxcolor  multiline



<paintif>



   res  isvalid



<ticker>



   repeatover



<batterylevel>



   res  frames



<signalstrength>



   res  frames



<phonestatus>



   res  include



<include>



   res



<param>



   name  value  valuefrom



Listener Elements



common attributes



   when  consume



<throw>



   event  target



<att>



   name  value  valuefrom



<anim>



   name  duration  repeat



persist   startvalue



endvalue  bounce



<load>



   res  target



<setvar>



   name  value  valuefrom



System Events



   entry



   focus  !focus



   keypress[key]



   !keypress[key]



   longkeypress[key]



   !longkeypress[key]



   moreUpChanged[newValue]



   moreDownChanged[newValue]












type: visible
Class of element that can have









contains
contained by
a visible representation on


any listener
any container
the display. This section




describes attributes and




properties common to all




visible elements.










attributes
type
default



id
string
none
The name or ID of this





element. This identifier is





used in the target attribute





of <throw> and <load>





elements. If the same ID is





used more than once, then the





last ID loaded is used.


x (modifiable)
integer
centre
The x-coordinate of the frame



left

of the element, relative to



centre

the top-left corner of the



center

parent element. If one of



right

‘left’, ‘centre’ or ‘right’,





the frame is suitably aligned





within parent element.


y (modifiable)
integer
centre
The y-coordinate of the frame



top

of the element, relative to



centre

the top-left corner of the



center

parent element. If one of



bottom

‘top’, ‘centre’ or ‘bottom’,





the frame is suitably aligned





within parent element.


w (modifiable)
integer *
*
The width of the frame of the





element. If ‘*’, the frame





assumes the width of the





parent frame, or cell, if it





is in a grid.


h (modifiable)
integer *
*
The height of the frame of the





element. If ‘*’, the frame





assumes the height of the





parent frame, or cell, if it





is in a grid.


bgcolour, bgcolor
colour
#00000000
The background fill colour of


(modifiable)

(transparent)
the element. If translucent





alpha values are not





supported, then the alpha





component will round down to





fully transparent.


bdcolour, bdcolor
colour
#00000000
The colour of the border for


(modifiable)

(transparent)
this element. The border is





drawn 1-pixel wide and just





inside the frame. The border





can be partially or fully





obscured by the child





contents. If translucent alpha





is not supported, then the





alpha component is rounded up





to full opacity.


clip
boolean
true
If true, the painting of all





child contents of this element





will be clipped by the frame





of this element, i.e. children





cannot ‘spill’ outside the





frame.





If false, the painting of all





child contents will be clipped





by the clipping frame of the





parent element. clip = false





should be used with caution as





it slows down the renderer.


raise
boolean
false
If true, the painting of this


(modifiable)


element is painted last within





its <layer>. If more than one





element specifies raise = true,





then they are all painted





last, but in their normal





relative order.





If false, the painting of this





element is in the normal order -





that of painting elements in





the order parsed.


hasfocus
boolean
false
If true, this element will be





given the initial focus for





the layer that it is in. If





more than one element





specifies hasfocus = true, then





the last within each layer to





do so is given the initial





focus. When loading new





content that contains an





element with hasfocus = true,





the focus is only given to





this element if the new





content is removing the





element that previously had





the focus.


canfocus
boolean
false
If true, this element will be





given the focus when





navigating with the cursor





keys.





If false, this element will be





ignored when navigating with





the cursor keys.





(Note: This replaces: <att





when = focus/>)












<trigml>

The root element of all TrigML


contains
contained by
documents. It does not have any


any element
none
visual appearance.










attributes
type
default



none












<layer>

Full screen layer. Each layer


contains
contained by
manages its own focus. The


any visible
_top
highest layer with a non-null


any listener

focus element gets keypresses




and events sent to _top.










attributes
type
default



id
string
none
The name or ID of this element.





This identifier is used in the





target attribute of <throw> and





<load> elements. If the same ID





is used more than once, then the





last ID loaded is used.












<group>
visible, container
Generic container of other




elements. Can be used as a plain


contains
contained by
rectangle.


any visible
any container


any listener










attributes
type
default



all attributes in


type: visible












<grid>
visible, container
Container element that arranges




its children in a grid. <grid>


contains
contained by
is purely for layout. Use


any visible
any container
<gridlist> or <griddata> for


any listener

focus management. Each child is




placed in its cell, with that




cell forming its parent frame -




i.e. children that leave w/h as




‘*’ will be the size of their




cell.










attributes
type
default



rows
integer
none
The number of rows in the grid.





Cannot be zero. If rows is





supplied and cols is not, then





the grid is filled column by





column.


cols
integer
none
The number of columns in the





grid. Cannot be zero. If cols





is supplied and rows is not,





then the grid is filled row by





row. If both rows and cols are





supplied, then the grid is also





filled row by row.


rowsplit
list of
*
The heights of each row. If



semi-

fewer values are supplied than



colon

there are rows, the last value



separated

is repeated for each extra row.



integers

All rows that have * for a



or *s

rowsplit share the available





space.


colsplit
same as
*
The column width equivalent of



rowsplit

rowsplit.


all attributes in


Note that clip applies to the


type: visible


whole grid, not each cell in





the grid.












<gridlist>
visible, container
Container element that arranges




its children in a grid. It is


contains
contained by
also a Focus Manager in that it


any visible
any container
moves an active cell around the


any listener

grid, scrolling the grid if the




grid is bigger than the frame of




this element. Note that both




rows and rowsplit, and cols and




colsplit, must be supplied to




achieve a grid that is larger




than the w/h of this element.










attributes
type
default



initrow
integer
O
The initial row of the active





cell. Count from zero. See





initcol below.


initcol
integer
O
The initial column of the active





cell. Count from zero. The first





time the gridlist gets focus,





this is the cell that is in turn





given focus. The hasfocus





attribute overrides initrow and





initcol.


all attributes in


<grid>


all attributes in


Note that clip is always true


type: visible


for a gridlist.












<griddata>
visible, container
Container element that treats




its single child, or single


contains
contained by
rows-worth of children, as a


any visible
any container
template for the rest of the


any listener

cells in the grid. If the




special variable $$ appears in




the definition of the child




template, then it is replaced




with the current scroll




position in the set of values




defined by the repeatover




attribute. Only the number of




children that fit in the grid




are used, with the value of $$




being scrolled as focus is




moved up and down the grid.










attributes
type
default



repeatover
resource
No
Specifies the set of values to



path
default.
use for the $$ variable in the




Must be
child elements. If the




supplied.
resource path is a folder,





then the list of resources





found in that folder are used





(in numeric order) for the set





of values for $$. If the





resource path is a file, then





the file is treated as an





index file that specifies a





list of values for $$.


all attributes


in


<grid>


all attributes


in


type: visible












<image>
visible
Draws an image.


contains
contained by


any listener
any container










attributes
type
default



res (modifiable)
resource
none
The resource path of the PNG



path

file. Image is a transparent





blank if res is not suppplied.


frames
integer
1
The number of frames (side by





side images) in the PNG file.





The image width is therefore





the real PNG width divided by





the number of frames.


index (modifiable)
integer
1
The frame number (counting from





1) to display.


all attributes in


The default for w/h is to


type: visible


shrink to fit the supplied





image. If the image is not





found, then w/h default as





normal. If w/h are supplied,





the image is aligned to the top





left corner.












<tile>
visible
Draws a tiled image. If borders




are also supplied, the image is


contains
contained by
tiled by preserving corners and


any listener
any container
edges, tiling these lengthways




as necessary.










attributes
type
default



res (modifiable)
resource
none
The resource path of the PNG



path

file. The tile is transparent





blank if the res is not





supplied.


bdt
integer
0
The thickness of the top





border. If zero, the tiling has





no top edge tile.


bdl
integer
0
The thickness of the left





border. If zero, the tiling has





no left edge tile.


bdr
integer
0
The thickness of the right





border. If zero, the tiling has





no right edge tile.


bdb
integer
0
The thickness of the bottom





border. If zero, the tiling has





no bottom edge tile.


all attributes in


type: visible












<text>
visible
Draws a text string. Text




can be single or multiline,


contains
contained by
scrollable or not, editable


any listener
any container
or not. Text is drawn with




device specific fonts.










attributes
type
default



res (modifiable)
resource
none
The resource path of the



path

text string to display





(initially if editable). A





transparent blank is drawn





if not supplied.


font
fixed
serif
Device specific font.



serif



sansserif



system


size
small
small
Device specific size. Should



medium

map to 9pt, 12pt and 18pt



large

respectively.


weight
plain
plain
Device specific weight for



bold

the font.


slant
plain
plain
Device specific weight for



italic

the font.


align
left
left
The horizontal alignment of



centre

the text string inside the



center

frame of the text box. There



right

is no vertical alignment





control, use the y attribute





to control the text box





position instead.


color, colour
colour
#ff000O00
The colour of the text. If


(modifiable)

(black)
translucent alpha is not





supported, the alpha





component is rounded up to





full opacity.


fxcolor, fxcolour
colour
#00000000
The colour of the text


(modifiable)


effect. The default text





effect is a glow background.


multiline
boolean
false
If false, the string is





drawn on a single line. The





width of this element will





default to the length





required to exactly fit the





string.





If true, the string will be





drawn on multiple lines. The





width will default to be the





same as the parent element.





The height will default to





the height required to





exactly fit the number of





lines for the string.


scrollable
boolean
false
If true, the view of the





string can be scrolled





(horizontally for single





line, vertically for





multiline) when this element





has the focus. Focus is





released when the end or





beginning of the string is





reached, or if a cursor key





is pressed in the non-





scrolling direction.


editable
resource
None
If supplied, this element is



path to

an editable text box. Text



writable

editing is drawn in a device



resource

specific way, and may





involve pressing select to





activate text editing. The





edited value of the string





is stored in the resource





path supplied by this





attribute.


all attributes in


type: visible












<throw>
listener
Throws an event. Events can be




sent to other parts of the


contains
contained by
content tree or to an actor.


<param>
any visible










attributes
type
default



when
event
none
The event to listen for. If a



name and

parameter value is supplied in



optional

square brackets [ ], then this



parameter

will only trigger when the



value

event with that parameter value





is received. E.g.:





when=”keypress[_select]”





triggers on the keypress event





when the parameter value is





‘_select’


event
event
none
The name of the event to throw.



name

If this is an Actor event, it





will automatically be sent to





the relevant Actor, regardless





of the specified target. Use





square brackets to specify an





anonymous parameter value to





accompany this event. Use





<param> children to specify





named parameters for this





event.





If the event is the ‘focus’





event, then this will cause the





focus to move to the target





element (within the layer of





the target element).


target
element
_top
The element ID of the element



ID

to send this event to. If not





supplied then _top is used. If





the event is an Actor event,





this attribute is ignored.


consume
boolean
false
If true, the event propagation





will stop at this element. No





further listeners will trigger





on the incoming event after





this element.












<att>
listener
Modifies an attribute of its




parent visible when switched


contains
contained by
on. <att> is switched on by the



any visible
event specified in the when




attribute. It is switched off




by the ‘!’ version of the




event. If several <att>s modify




the same parent attribute, the




last <att> that is switched on




wins.










attributes
type
default



when
event
none
The event to listen for. If a



name and

parameter value is supplied in



optional

square brackets [ ], then this



parameter

will only switch on when the



value

event with that parameter value





is received. E.g.:





when=”keypress[_select]”





triggers on the keypress event





when the parameter value is





‘_select’


name
attribute
none
The name of the attribute in



name

the parent visible to modify.





The attribute must be





modifiable as indicated in the





attribute boxes in this spec.


value
same as
none
The new value for the named



attribute

attribute of the parent



being

visible.



modified

Use the @-symbol to reference





the value of a named parameter





of the incoming event.


consume
boolean
false
If true, the event propagation





will stop at this element. No





further listeners will trigger





on the incoming event after





this element.












<anim>
listener
Continuously modifies an




attribute of its parent


contains
contained by
visible while switched on.



any visible
The animation is started by




the event, and restarted




every time the event arrives




subsequently. The




modification (whereever the




animation has got to) is




switched off when the ‘!’




version of the event arrives.










attributes
type
default



when
event name
none
The event to listen for. If a



and optional

parameter value is supplied



parameter

in square brackets [ ], then



value

this will only switch on when





the event with that parameter





value is received. E.g.:





when=”keypress[_select]”





triggers on the keypress





event when the parameter





value is ‘_select’


name
attribute
none
The name of the attribute in



name

the parent visible to modify.





The attribute must be





modifiable as indicated in





the attribute boxes in this





spec.


startvalue
same as
none
The value to use at the start



attribute

of the animation. If not



being

supplied, the current value



modified

is used. The current value





depends on all previous





listener elements that modify





the same attribute and the





value specified by the parent





visible itself.


endvalue
same as
none
The value to use at the end



attribute

of the animation. This value



being

is reached at the time



modified

specified by the duration





attribute. If not supplied,





the current value of the





attribute is used in the same





way as startvalue above.


duration
integer
300
The length of time taken to



number of

animate the named attribute



milliseconds

from startvalue to endvalue





once. Note this is not the





total duraction of the





animation which can be





calculated by multiplying the





number of repeats by this





duration.


repeat
integer-
0
The number of times to repeat



1 = forever

the animation after the first





time through, i.e. setting it





to 1 will result in the





animation being played twice.


bounce
boolean
false
If true, the animation will





play backwards on alternate





repeats.


persist
boolean
depends . . .
If true, the animation will





hold the endvalue as the





modification until switched





off by the ‘!’ event.





If false, the animation will





revert to the startvalue at





the end of the animation and





hold that value until the





animation is switched off.





The default depends whether





the event is a normal event





or a ‘!’ version of an event.





If the event is normal, the





default is true. If the event





is a ‘!’ event, the default





is false.


consume
boolean
false
If true, the event





propagation will stop at this





element. No further listeners





will trigger on the incoming





event after this element.












<load>
listener
Loads some new content into the




supplied target element.


contains
contained by


<param>
any visible










attributes
type
default



when
event
none
The event to listen for. If a



name and

parameter value is supplied in



optional

square brackets [ ], then this



parameter

will only trigger when the



value

event with that parameter value





is received. E.g.:





when=”keypress[_select]”





triggers on the keypress event





when the parameter value is





‘_select’


res
resource
none
The resource path of the trigml



path

file to load.


target
element
_top
The element ID to replace the



ID

children of.


consume
boolean
false
If true, the event propagation





will stop at this element. No





further listeners will trigger





on the incoming event after





this element.












<include>

Inlines the specified trigml


contains
contained by
file. The trigml in the file is


<param>
any element
treated as if it had been




originally declared in place of




this <include> element.










attributes
type
default



res
resource
none
The resource path of the trigml



path

file to include.












<param>

Supplies a parameter name and


contains
contained by
value to a <load>, <include> or



<load>
<throw> element.



<include>



<throw>










attributes
type
default



name
parameter
none
The name of the parameter.



name

The $-symbol is used to





reference the parameter when





used in a <load> or <include>.





The @-symbol is used to





reference the parameter when





used with an event.


value
value
none
The value of the parameter.


valuefrom
resource
none
The resource path of a file to



path

read the contents of to obtain





the value of this parameter.












<setvar>
listener
Sets a variable. The variable can




only used when loading new content.


contains
contained by
If <setvar> triggers on the ‘entry’


<param>
any visible
event, the variable cannot be used




until the next <load> tag is used.










attributes
type
default



when
event
none
The event to listen for. If a



name and

parameter value is supplied in



optional

square brackets [ ], then this will



parameter

only trigger when the event with



value

that parameter value is received.





E.g.: when=”keypress[_select]”





triggers on the keypress event when





the parameter value is ‘_select’


name
variable
none
The name of the variable.



name


value
value
none
The value to put in the variable.





The variable can be referenced with





the $-symbol in subsequent <load>





actions.


consume
boolean
false
If true, the event propagation will





stop at this element. No further





listeners will trigger on the





incoming event after this element.












<paintif>
container, visible
Only paints its contents if the




specified resource exists or the


contains
contained by
path is valid. The contents are


any visible
any element
still in the tree, and still respond


any listener

to events, however, none of the




contents are painted if the




condition is not met. <paintif> can




be used in place of group.










attributes
type
default



res
resource
none
The resource path to test for the



path

existence of.


isvalid
resource
none
The resource path to test the



path

validity (as a resource path) of.





Note this will not actually check if





the file exists, merely whether or





not the path is a valid path. This





is useful for testing whether $$ is





in range or not.












<ticker>
visible
Scrolls a series of items onto,




then off, the frame of this


contains
contained by
element. The visible child element


any listener
any container
of <ticker> is used as a template


any one

for each item. Each item is


visible

scrolled on from below the element




up into a centre-left-aligned




position. The item is then paused




before scrolling it off to the




left. Use the $$ variable in the




template to vary the item on each




scroll past. The list is restarted




at the top when the last item has




been scrolled past.










attributes
type
default



repeatover
resource
No
Specifies the set of values to use



path
default.
for the $$ variable in the child




Must be
elements. If the resource path is




supplied.
a folder, then the list of





resources found in that folder are





used (in numeric order) for the





set of values for $$. If the





resource path is a file, then the





file is treated as an index file





that specifies a list of values





for $$.


all


attributes in


type: visible












<batterylevel>
visible
Draws the battery level using the




supplied image as a multi-framed


contains
contained by
image. The current value of the


any listener
any container
battery level is mapped onto the




proportional frame number.










attributes
type
default



res (modifiabl
resource
none
The resource path of the PNG file



path

that holds all the states of the





battery level.


frames
integer
1
The number of frames (side by side





images) in the PNG file. The image





width is therefore the real PNG





width divided by the number of





frames. The frame that is





displayed depends on the current





battery level.


all attributes


The default for w/h is to shrink


in


to fit the supplied image. If the


type: visible


image is not found, then w/h





default as normal. If w/h are





supplied, the image is aligned to





the top left corner.












<signalstrength>
visible
Draws the signal strength level




using the supplied image as a


contains
contained by
multi-framed image. The current


any listener
any container
value of the signal strength level




is mapped onto the proportional




frame number.










attributes
type
default



res (modifiabl
resource
none
The resource path of the PNG file



path

that holds all the states of the





signal strength level.


frames
integer
1
The number of frames (side by side





images) in the PNG file. The image





width is therefore the real PNG





width divided by the number of





frames. The frame that is





displayed depends on the current





signal strength level.


all attributes


The default for w/h is to shrink


in


to fit the supplied image. If the


type: visible


image is not found, then w/h





default as normal. If w/h are





supplied, the image is aligned to





the top left corner.












<phonestatus>
visible
Draws a row of phone status




icons. The icons are packed


contains
contained by
together, and are drawn, left to


any listener
any container
right, in the order specified in




the include attribute. Use a




blank image in order to reserve




a space for an icon that is




currently not visible.










attributes
type
default



res (modifiabl
resource
none
The root folder for the



path

collection of icon images. For





each capability specified by the





include attribute, this element





will look for a folder of the





same name. Within that folder,





this element will look for an





image with a name equal to the





current value of that





capability.


include
list of
none
The names the status icons to



semi-colon

display. Each name is a



separated

capability and should have a



capability

folder under the root folder



names

specified by the res attribute.


all attributes


in


type: visible






indicates data missing or illegible when filed






Claims
  • 1. A method of rendering a user interface for a device, the method comprising the steps of providing a plurality of actors, each of the plurality of actors being associated with a user interface element and comprising one or more attributes defining the respective actor;providing a renderer to receive one or more attributes from one or more of the plurality of actors; andrendering the user interface in accordance with the received attributes.
  • 2. A method according to claim 1, wherein if an actor attribute is updated, the update is received by the renderer and the user interface is updated accordingly.
  • 3. A method according to claim 2, wherein the an actor attribute is updated in response to a user update.
  • 4. A method according to claim 2, wherein the updating of an attribute causes the formatting of a user interface element to change.
  • 5. A method according to claim 2, wherein the updating of an attribute causes a user interface element to move within the user interface.
  • 6. A method according to any preceding claim wherein the actor attributes comprise mark-up language and the renderer is a mark-up language renderer.
  • 7. A data carrier comprising computer executable code for performing the method of any of claims 1 to 6.
  • 8. A device comprising a user interface, the user interface comprising one or more user interface elements;a plurality of actors, each of the plurality of actors being associated with a user interface element and comprising one or more attributes; anda renderer, the renderer being configured, in use, to interpret the attributes associated with one or more of the plurality of actors and to render the user interface accordingly.
  • 9. A device according to claim 8, wherein the device further comprises display means for displaying the user interface.
  • 10. A device according to claim 8 or claim 9, wherein the device further comprises a communications interface for receiving further actors for use in the rendering of the user interface.
  • 11. A device according to any of claims 8 to 10, wherein the device further comprises storage means configured to store the plurality of actors.
  • 12. A device according to any of claims 8 to 11, wherein the device further comprises processing means configured to operate the renderer.
Priority Claims (1)
Number Date Country Kind
0403709.9 Feb 2004 GB national
PCT Information
Filing Document Filing Date Country Kind 371c Date
PCT/GB2005/000627 2/21/2005 WO 00 5/5/2008