1. Field of the Invention
This description generally relates to the field of table gaming and, more particularly, to a system and method of identifying gaming chips.
2. Description of the Related Art
Gaming chips, or tokens, are used at various types of gaming tables as a substitute for currency. Automated identification of the denomination of gaming chips and/or identity of individual gaming chips is becoming important to gaming establishments, such as casinos, for a variety of reasons. For example, automated systems which identify the presence of valid gaming chips simplify accounting and lower labor costs. Such systems may also make it more difficult for individuals to use counterfeit gaming chips or gaming chips from other gaming establishments. Further, such automated systems may deter theft of gaming chips, for example by monitoring exit points and locations where large quantities of chips are handled, such as at the cashier's cage, the counting room, or even at the gaming tables.
A recent development in the gaming industry is the automated tracking of individual player gaming activities. Tracking an individual player's gaming history allows the gaming establishment to identify and/or reward favored customers with complimentary benefits, commonly referred to as “comps”. Particularly lucky players and/or cheaters may be identified using such tracking systems.
When the gaming histories of many players are aggregated, the information may be used by the gaming establishment to better predict revenues, allocate resources, control costs, and/or reward or comp valued customers. For example, a gaming establishment may trend aggregated gaming histories to better match the types of offered games to its customers.
An exemplary system which allows remote identification of gaming chips is disclosed in French et al., U.S. Pat. No. 5,651,548, which discloses electronically-identifiable gaming chips which have been tagged with a radio frequency transmitter that transmits various information about the gaming chip, such as an individual identification number and/or the value of the chip. The gaming chip employs an electronic transmitter chip, an antenna, and an optional battery. In response to receiving an interrogation signal from a transmitter, the gaming chip communicates a radio signal to a receiving antenna. This system and method of identifying gaming chips is an application of the well known and commonly available radio frequency identification (RFID) technologies. However, such RFID systems which identify individual gaming chips are relatively expensive in that each gaming chip must have the RFID circuit embedded therein. RFID circuits currently cost between $0.50 and $1.50 in large quantities, a price that makes such commercially impractical for most casinos. Power required to transmit RFID signals from the gaming chip may also be an issue since RFID circuits are processor-based systems that use a computer-readable memory medium to store the identification information.
Accordingly, it is desirable to be able to remotely identify gaming chips in a less expensive manner.
In one aspect, a system to facilitate wagering includes at least one transmitter operable to emit non-optical electromagnetic energy via at least one antenna; at least one receiver operable to receive a resonant response from gaming chips within a range of the emitted non-optical electromagnetic energy via at least one antenna; a computer-readable medium that stores information indicative of at least one resonant response of a valid set of gaming chips; and at least one processor programmed to determine whether a gaming chip is from the valid set based at least in part on a received resonant response. The computer-readable medium may store information indicative of a first resonant response of a first subset of the valid set of gaming chips and a second resonant response of a second subset of the gaming chips, the gaming chips of the first subset bearing indicia of a first denomination and the gaming chips of the second subset bearing indicia of a second denomination, and wherein the at least one processor is further programmed to determine a denomination of the gaming chip based at least in part on the received resonant responses. The computer-readable medium may store information indicative of a unique resonant response of each of the gaming chips in the valid set of gaming chips, and wherein the at least one processor is further programmed to uniquely identify the gaming chips from all other gaming chips in the set of valid gaming chips, based at least in part on the received resonant responses. The system may further include a first plurality of gaming chips of a first denomination, each of the gaming chips in the first plurality of gaming chips configured to emit a first resonant response in response to incident non-optical electromagnetic radiation, and a second plurality of gaming chips of a second denomination, each of the gaming chips in the second plurality of gaming chips configured to emit a second resonant response in response to incident non-optical electromagnetic radiation, the second resonant response discernibly different from the first resonant response.
In another aspect, a method of uniquely identifying a plurality of gaming chips includes emitting non-optical electromagnetic energy via at least one antenna; receiving a number of resonant responses from a number of gaming chips without a memory, the gaming chips within a range of the emitted non-optical electromagnetic energy via at least one antenna; and determining at least one respective characteristic of each of a number of the gaming chips based on the received resonant responses.
In yet another aspect, a set of gaming chips includes a first plurality of gaming chips each bearing indicia of a first denomination, each of the first plurality of gaming chips having a first resonant marker that resonates in a first resonant frequency band in response to absorbing electromagnetic energy characterized by a selected frequency, and that emits non-optical electromagnetic energy with a first electromagnetic signature; and a second plurality of gaming chips each bearing indicia of a second denomination, different from the first denomination, and each of the second plurality of gaming chips having a second resonant marker that resonates in a second resonant frequency band in response to absorbing the electromagnetic energy characterized by the selected frequency, and that emits non-optical electromagnetic energy with a second electromagnetic signature, wherein the first unique electromagnetic signature and the second unique electromagnetic signature are discernibly different. The set of gaming chips may further include a third plurality of gaming chips each bearing indicia of a third denomination, each of the third plurality of gaming chips having a third resonant marker that resonates in a third resonant frequency band in response to absorbing electromagnetic energy characterized by a selected frequency, and that emits non-optical electromagnetic energy with a third electromagnetic signature, different from the first and the second electromagnetic signatures. The first resonant marker and the second resonant marker may comprise a magnetic material that resonates in the respective first and the second resonant frequency bands when the electromagnetic energy characterized by the selected frequency is absorbed. The first resonant marker may comprise a first equivalent resistive, inductive, and capacitive (RLC) circuit, wherein the second resonant marker is characterized by a second equivalent RLC circuit, and wherein the first equivalent RLC circuit and the second equivalent RLC circuit resonate in the respective ones of the first and the second resonant frequency bands when the electromagnetic energy characterized by the selected frequency is absorbed. The first resonant markers of the gaming chips in the first plurality of gaming chips may have a first shape, and the second resonant markers of the gaming chips in the second plurality of gaming chips may have a second shape different from the first shape. The first resonant markers of the gaming chips in the first plurality of gaming chips may have at least a first dimension of a first size, and the second resonant markers of the second plurality of gaming chips may have at least the first dimension of a second size different from the first size. The first resonant marker of the gaming chips in the first plurality of gaming chips may consist of a first material, and the second resonant markers of the gaming chips in the second plurality of gaming chips may consist of a second material, different from the first material. The resonant markers of the first pluralities may be identical within a manufacturing tolerance and unique outside of the manufacturing tolerance such that each resonant marker in the first plurality has a common or shared resonant response at high level or rough grain and yet has a unique resonant response at a low level or fine grain.
In yet another aspect, a system to form valid sets of gaming chips includes at least one transmitter operable to emit non-optical electromagnetic energy via at least one antenna; at least one receiver operable to receive a resonant response from any resonant markers within a range of the emitted non-optical electromagnetic energy via at least one antenna; a computer-readable medium operable to store information indicative of resonant responses from a plurality of resonant markers; and at least one processor programmed to determine whether received resonant responses from the resonant markers are discernibly distinct from the resonant responses of resonant markers for which information indicative of the resonant response has previously stored in the computer-readable medium.
In yet another aspect, a method of forming valid sets of gaming chips includes emitting non-optical electromagnetic energy via at least one antenna; receiving a returning non-optical electromagnetic resonant response from a resonant marker in response to the emitted non-optical electromagnetic energy; and determining whether the received resonant response is discernibly distinct from all resonant responses from respective ones of a number of resonant markers for which information indicative of the respective resonant responses has previously been stored in a computer-readable medium. The method may further include storing information indicative of the received resonant response in the computer-readable medium if the received resonant response is discernibly distinct from the resonant responses for which information indicative of the resonant response has previously been stored in the computer-readable medium. The method may further include not storing information indicative of the received resonant response in the computer-readable medium if the received resonant response is not discernibly distinct from the resonant responses for which information indicative of the resonant response has previously been stored in the computer-readable medium. The method may further include applying an indicia on at least one of the resonant marker or the respective gaming chip for any resonant marker that emits a resonant response that is not discernibly distinct from the resonant responses for which information indicative of the resonant response has previously been stored in the computer-readable medium where the indicia is indicative of the result of the determination. The method may further include assigning a respective unique identifier to each of the gaming chips having a resonant marker that emits a resonant response that is discernibly distinct from the resonant responses for which information indicative of the resonant response has previously been stored in the computer-readable medium; and associating the unique identifier with the information indicative of the resonant response in the computer-readable medium. The method may further include discarding any resonant marker that emits a resonant response that is not discernibly distinct from the resonant responses for which information indicative of the resonant response has previously been stored in the computer-readable medium. The method may further include discarding any one of the gaming chips having a resonant marker that emits a resonant response that is not discernibly distinct from the resonant responses for which information indicative of the resonant response has previously been stored in the computer-readable medium. The method may further include physically coupling the resonant marker to a gaming chip or replacing the resonant marker in the gaming chip with a new resonant marker if the received resonant response from the resonant marker is not discernibly distinct from all resonant responses from a respective ones of a number of resonant markers for which information indicative of the respective resonant responses has previously been stored in a computer-readable medium.
In yet another aspect, a computer-readable medium stores instructions that cause a processor to form valid sets of gaming chips, by determining whether a received resonant response is discernibly distinct from all resonant responses from respective ones of a number of resonant markers for which information indicative of the respective resonant responses has previously been stored in a computer-readable medium; and storing information indicative of the received resonant response in the computer-readable medium if the received resonant response is discernibly distinct from the resonant responses for which information indicative of the resonant response has previously been stored in the computer-readable medium.
In the drawings, identical reference numbers identify similar elements or acts. The sizes and relative positions of elements in the drawings are not necessarily drawn to scale. For example, the shapes of various elements and angles are not drawn to scale and some of these elements are arbitrarily enlarged and positioned to improve drawing legibility. Further, the particular shapes of the elements, as drawn, are not intended to convey any information regarding the actual shape of the particular elements and have been solely selected for ease of recognition in the drawings.
In the following description, certain specific details are set forth in order to provide a thorough understanding of various embodiments of the invention. However, one skilled in the art will understand that the invention may be practiced without these details. In other instances, well-known structures associated with computers, computer networks, communications interfaces, sensors and/or transducers, antennas, transmitters, receivers or transceivers may not be shown or described in detail to avoid unnecessarily obscuring the description.
Unless the context requires otherwise, throughout the specification and claims which follow, the word “comprise” and variations thereof, such as, “comprises” and “comprising” are to be construed in an open, inclusive sense, that is as “including, but not limited to.”
Reference throughout this specification to “one embodiment” or “an embodiment” means that a particular feature, structure, or characteristic described in connection with the embodiment is included in at least one embodiment. Thus, the appearances of the phrases “in one embodiment” or “in an embodiment” in various places throughout this specification are not necessarily all referring to the same embodiment. Furthermore, the particular features, structures, or characteristics may be combined in any suitable manner in one or more embodiments.
As used in this specification and the appended claims, the singular forms “a,” “an,” and “the” include plural referents unless the content clearly dictates otherwise. It should also be noted that the term “or” is generally employed in its sense including “and/or” unless the content clearly dictates otherwise.
The headings provided herein are for convenience only and do not interpret the scope or meaning of the claimed invention.
This description generally relates to a gaming environment that employs gaming chips or tokens as a currency medium. Other devices or systems associated with gaming, such as those used to automate, enhance, monitor, and/or detect some aspect of gaming establishment management or operation, may interface or otherwise communicate with the gaming chip identification system. Further, the gaming chip identification system itself may be used as a sub-element in such devices or systems. This description also relates to a manufacturing environment for creating or forming valid sets of gaming chips.
For purposes of clarity and brevity, the gaming chip identification system described and illustrated herein may reference certain games such as blackjack or craps. However, it is understood and appreciated that the gaming chip identification system is generally applicable to a variety of casino-type games, gaming tables, and/or operations. Further, the gaming chip identification system may be generally applicable to other recreational games played without monetary wagering, that employ chips or the like. In addition, it is understood that the gaming chip identification system may be capable of identifying other token-like objects that do not necessarily correspond to a standard or conventional gaming chip, for example chips that are larger or smaller, shaped differently, and/or made from materials other than traditional gaming chip materials.
In the various embodiments, each of the gaming chips 104 carries a respective resonant marker 112, described in detail below. The resonant markers 112 may be carried partially or wholly encased in an outer periphery of the gaming chip 104, or may be carried partially or wholly on the outer periphery thereof. Encasing the resonant markers 112 with the outer periphery may advantageously protect the resonant marker 112 from damage due to wear or elements. In contrast, locating the resonant marker 112 in or extending from the outer periphery may improve detectability of the response, and hence increase the effective range of the resonance marker 112. The resonant marker 112 may be affixed to the outer periphery using a suitable adhesive, a label, or other suitable means.
For convenience, the region of space around the transmitter 106 and the receiver 108 wherein a gaming chip 104 is detectable is referred to hereinafter as the interrogation zone 114.
The transmitter 106 is operable to emit non-optical electromagnetic energy 116 via an antenna 118. The size or volume of the interrogation zone 114 may be a function of the antenna shape and power of the transmitter. The receiver 108 is operable to detect the returned electromagnetic energy 120 via an antenna 122.
When a gaming chip 104 having a resonant marker 112 is in the interrogation zone 114, the returned electromagnetic energy 120 that is detected by receiver 108 will be modulated or otherwise transformed by the resonant marker 112. That is, the returned electromagnetic energy 120 will be discernibly different from the electromagnetic energy 116 emitted by the transmitter 106.
Generally, the returned electromagnetic energy 120 may be characterized by a frequency envelope corresponding to a curve of frequency components having measurable amplitudes at discernable frequencies. As will be described in greater detail below, the returned electromagnetic energy 120 will be modulated by one or more resonant markers 112 when in the interrogation zone 114. The modulated returned electromagnetic energy 120 may also be characterized by a frequency envelope corresponding to a curve of frequency components having measurable amplitudes at discernable frequencies. This modulated frequency is referred to hereinafter as an electromagnetic signature 124.
An electromagnetic signature 124 has at least one discernable distinctive characteristics in one of the frequencies and/or amplitudes thereof. In some embodiments, each gaming chip 104 of a like denomination (e.g., $1, $5, $10, $25, $100) has a like discernable distinctive characteristic. For example, all gaming chips 104 of a first denomination ($1) or subset have a first discernable distinctive characteristic, while all gaming chips 104 of a second denomination (e.g., $5) or subset have a second discernable distinctive characteristic, different from the first discernable distinctive characteristic. In some embodiments, each of the gaming chips 104 of a like denomination includes a further discernable distinctive characteristic which uniquely identifies the gaming chip 104 within the particular denomination or subset. Thus, one discernable distinctive characteristic identifies a gaming chip 104 as belonging to a particular denomination or subset, while another distinctive characteristic uniquely identifies the gaming chip 104 within the particular denomination or subset. In yet other embodiments, each gaming chip 104 has at least one resonant marker 112 that has a unique electromagnetic signature 124 when compared to the resonant markers 112 of all other gaming chips in a valid set of gaming chips.
The receiver 108, in one exemplary embodiment, is communicatively coupled to processing system 110. In one embodiment, the processing system 110 comprises a processor 126 and a memory 128. The electromagnetic signature database 130 and the electromagnetic signature analysis logic 132 reside in memory 128. The processing system 110 analyzes information corresponding to the returned electromagnetic energy 120 to identify the unique characteristics of the electromagnetic signature 124.
The electromagnetic signature database 130 includes at least a plurality of entries having information corresponding to the electromagnetic signatures 124 of the plurality of resonant markers 112 residing in the gaming chips 104. In some embodiments, a unique identifier (
For convenience, the processing system 110 and associated components are illustrated separately from the transmitter 106 and the receiver 108. The processing system 110, associated components, transmitter 106, and/or receiver 108 may reside in alternative convenient locations, such as, but not limited to, together in a common enclosure, as components of other systems, or as a stand-alone dedicated unit. Other components, not illustrated or discussed herein, may be included in alternative embodiments. Any such alternative embodiments of a gaming chip identification system 102 are intended to be within the scope of this disclosure.
The resonant markers 112 may be broadly classified into three categories, a magnetic type resonant marker, a resistor, inductor, capacitor (RLC) circuit type resonant marker, and a cavity type resonant maker. All three of the types of resonant markers 112 absorb a portion of the emitted electromagnetic energy 116 transmitted by the transmitter 106. In the various embodiments described in greater detail herein below, the resonant markers 112 release a portion of the absorbed electromagnetic energy in a modulated or modified form, thereby causing the above-described modulation in the returned electromagnetic energy 120 that is detectable by the receiver 108. That is, at least one resonant marker 112 associated with each gaming chip 104 is operable to emit a respective electromagnetic signature 124 in response to incident electromagnetic energy 116. As noted above, the electromagnetic signature 124 may be distinctive between denominations or subsets of gaming chips 104, or may be unique within a denomination or subset or may be unique across an entire a set of valid gaming chips 104.
It is appreciated that the magnetic, RLC, and cavity type resonant markers 112 are different from radio frequency identification (RFID) type markers. RFID markers employ a transmitter and antenna to transmit a radio frequency signal in response to a detected interrogation signal transmitted by an RFID transmitter. Typically, the generated output radio frequency signal from the RFID transmitter has identification information encoded into the output radio frequency signal. Since the identification information used to generate the output radio frequency signal resides in a memory of the RFID type marker, the identification information is a digitally based identifier. In contrast, the resonant markers 112 used by the various embodiments of the gaming chip identification system 102 do not employ memories or RFID transmitters and, accordingly, they do not emit RFID type output signals.
The first exemplary type of resonant marker 112 used by some embodiments of the gaming chip identification system 102 employs one or more magnetic materials. As incident non-optical electromagnetic energy is absorbed by the magnetic material of the magnetic type resonant marker 112, the magnetic domains of the magnetic material grow and/or rotate.
This absorption of electromagnetic energy causes a detectable modulation in the returned electromagnetic energy 120 that may be detected by receiver 108. That is, the emitted electromagnetic energy 116 is discernibly different from the returned electromagnetic energy 120. Some embodiments of the gaming chip identification system 102 are operable to compare the emitted electromagnetic energy 116 and the returned electromagnetic energy 120 to determine the respective electromagnetic signature(s) 124.
When there is no longer incident non-optional electromagnetic energy 116, such as when the transmitter 106 ceases transmission, the above-described magnetic domains may return to their original orientation, thereby releasing electromagnetic energy. This release of electromagnetic energy from the magnetic domains becomes the returned electromagnetic energy 120, which is detectable by selected embodiments of the receiver 108. Accordingly, some embodiments of the gaming chip identification system 102 are operable to determine the respective electromagnetic signature(s) 124 from the returned, non-optical electromagnetic energy 120 (after the transmitter 106 ceases transmission).
When the transmitter 106 emits electromagnetic energy 116 at a selected frequency or frequency range, the magnetic domains of the magnetic type resonant marker 112 are forced to periodically realign. Accordingly, electromagnetic energy is released each time the magnetic domains realign. That is, the frequency of the emitted electromagnetic energy 116 induces a detectable resonance in the returned electromagnetic energy 120 released by the magnetic type resonant marker 112. As noted above, this release of the returned electromagnetic energy 120 from the magnetic domains is detectable by receiver 108.
A magnetic type resonant marker 112 may be comprised of a ferromagnetic material and/or a magnetorestrictive material. U.S. Pat. No. 4,510,490 to Anderson, III et al. describes various processes whereby magnetic type markers release detectable magnetic energy at preselected frequencies to provide a detectable magnetic marker. U.S. Pat. No. 5,406,264 to Plonsky et al. describes a gaming chip with a detectable magnetic marker. However, Anderson, III et al. and Plonsky et al. are limited to detecting only the presence of magnetic type markers when the markers are exposed to emitted electromagnetic energy of a selected frequency or frequency range. Neither Anderson, III et al. or Plonsky et al. discloses identifying individual gaming chips 104 by the respective electromagnetic signature 124 generated by the magnetic type resonant marker 112 residing therein when the gaming chips 104 are exposed to the same selected frequency or frequency range of emitted electromagnetic energy 116.
During the manufacturing process, some variation between individual magnetic type resonant markers 112 in a denomination, subset, or set of substantially similar magnetic type markers 112 will inevitably occur. For example, manufacturing tolerances may be set so as to ensure that individual magnetic type resonant markers 112 of the group have substantially similar dimensions. However, such manufacturing tolerances inherently allow slightly different physical dimensions between magnetic type resonant markers 112 as they are manufactured. For example, physical dimensions may vary outside the ability to control such based on the particular manufacturing tolerances (e.g., below 1/100th of an inch), providing for a unique characteristic in the respective electromagnetic signatures. As another example, the material composition of individual magnetic type resonant markers 112 of the group may vary slightly from marker to marker due to inherent material composition tolerances. For example, the composition of the material may vary outside the ability to control such based on the particular manufacturing tolerances (e.g., below 1 part in 1000), providing for a unique characteristic in the respective electromagnetic signatures. If the magnetic type resonant markers 112 are shaped in a particular manner during the manufacturing process, slight variations in shape will occur from marker to marker due to inherent fabrication tolerances. For example, a geometric shape may vary outside the ability to control such based on the particular manufacturing tolerances (e.g., disk slightly out of round), providing for a unique characteristic in the respective electromagnetic signatures. It is appreciated that in any manufacturing process, such variations in dimensions, material compositions, and/or shape will likely occur. So long as such variations are within design tolerances, a group of magnetic type resonant markers 112 are substantially similar such that they are operable to resonate when exposed to the same selected frequency or frequency range of emitted electromagnetic energy 116, thereby, for example identifying a resonant marker as belonging to a particular denomination or other subset. Variations may further uniquely identify the resonant marker within a denomination or subset or across an entire valid set of gaming chips 104.
Embodiments of the gaming chip identification system 102 recognize the occurrence of these variations between substantially similar magnetic type resonant markers 112. Accordingly, these slightly different magnetic type resonant markers 112, even though they may be substantially similar so as to form a group, will generate discernibly different electromagnetic signatures 124 when exposed to the same preselected frequency or frequency range of emitted electromagnetic energy 116. During testing, described in greater detail herein below, the respective electromagnetic signature 124 for each magnetic type resonant marker 112 is identified and stored in the electromagnetic signature database 130. Therefore, the discernibly different electromagnetic signatures 124 can be used to later identify any particular magnetic type resonant marker 112. Since various embodiments of the gaming chips 104 may have at least one magnetic type resonant marker 112, the gaming chip 104 is identifiable by detecting the discernibly different electromagnetic signatures 124 from their respective magnetic type resonant marker 112.
The second exemplary type of resonant marker 112 used by embodiments of the gaming chip identification system 102 employs one or more RLC circuits 200. A portion of the emitted electromagnetic energy 116 is absorbed by the RLC type resonant marker 112. The absorbed electromagnetic energy causes a detectable modulation in the returned electromagnetic energy 120 which is detected by the receiver 108.
The RLC type resonant marker 112 may be comprised of any suitable element and/or one or more components, which may be characterized by the equivalent RLC circuit 200. When exposed to the incident electromagnetic energy 116 emitted by transmitter 106, the RLC type resonant marker 112 will electrically resonate. The characteristics of the resonation, and the impact of the resonation on the returned electromagnetic energy 120, may be determinable by the characteristics of the equivalent RLC circuit 200.
Accordingly, the emitted electromagnetic energy 116 is selected to have at least a frequency component or frequency range which corresponds to the resonant frequency of the equivalent RLC circuit 200. When resonating in response to absorbing electromagnetic energy at or near the resonant frequency, the equivalent RLC circuit 200 may be alternatively referred to as “ringing” or as having a “sustained electrical oscillation.”
When resonating, the resistive component of the equivalent RLC circuit absorbs energy (real power). The inductive and capacitive components of the equivalent RLC circuit absorb reactive energy to establish magnetic and/or electric fields. This energy absorption causes a discernable modulation in the returned electromagnetic energy 120 detectable by selected embodiments of the receiver 108. That is, the emitted electromagnetic energy 116 is discernibly different from the returned electromagnetic energy 120. Some embodiments of the gaming chip identification system 102 are operable to compare the emitted electromagnetic energy 116 and the returned electromagnetic energy 120 to determine the respective electromagnetic signature(s) 124 of the RLC type resonant marker 112.
When the emitted electromagnetic energy 116 is removed, such as when the transmitter 106 ceases transmission, the equivalent RLC circuit of the RLC type resonant marker 112 continues to resonate. The resonance decays at an exponential rate determinable from the equivalent RLC circuit 200. The decaying resonance of the RLC type resonant marker 112 releases electromagnetic energy. This returned electromagnetic energy 120 from the RLC type resonant marker 112 is detectable by selected embodiments of the receiver 108. Accordingly, some embodiments of the gaming chip identification system 102 are operable to determine the respective electromagnetic signature(s) 124 from the returned electromagnetic energy 120 (after the transmitter 106 ceases transmission).
U.S. Pat. No. 3,766,452 to Burpee et al. describes a gaming chip with a detectable RLC type marker. However, Burpee et al. is limited to detecting only the presence of RLC type markers when the markers are exposed to emitted electromagnetic energy of a preselected frequency or frequency range. Burpee et al. does not disclose identifying individual gaming chips 104 by the unique electromagnetic signature 124 generated by the magnetic type resonant marker 112 residing therein when the group of individual gaming chips 104 are exposed to the same selected frequency or frequency range of emitted electromagnetic energy. Nor does Burpee et al. disclose identifying a denomination of individual gaming chips 104 by an electromagnetic signature 124 that is unique to the denomination generated by the magnetic type resonant marker 112 residing therein when the group of individual gaming chips 104 are exposed to the same selected frequency or frequency range of emitted electromagnetic energy.
During the manufacturing process, some variation between individual RLC type resonant markers 112 in a group of substantially similar RLC type resonant markers 112 will inevitably occur. For example, manufacturing tolerances may be set so as to ensure that individual RLC type resonant markers 112 of the denomination, subset or set, have substantially similar dimensions of their components. However, such manufacturing tolerances inherently allow slightly different physical dimensions between the components of the RLC type resonant markers 112 as they are manufactured. As another example, the material composition of the components of individual RLC type resonant markers 112 of the group may vary slightly from marker to marker due to inherent material composition tolerances. If the components of the RLC type resonant markers 112 are shaped in a particular manner during the manufacturing process, slight variations in shape will occur from marker to marker due to inherent variations outside of control based on the particular fabrication tolerances. It is appreciated that in any manufacturing process, such variations in dimensions, material compositions, and/or shape will likely occur. So long as such variations are within design tolerances, a group of RLC type resonant markers 112 are substantially similar such that they are operable to resonate when exposed to the same selected frequency or frequency range of emitted electromagnetic energy 116.
Embodiments of the gaming chip identification system 102 recognize the occurrence of these variations between substantially similar RLC type resonant markers 112. Accordingly, these slightly different RLC type resonant markers 112, even though they may be substantially similar so as to form a group (e.g., denomination, subset or set), will generate discernibly different electromagnetic signatures 124 when exposed to the same selected frequency or frequency range of emitted electromagnetic energy 116. During testing, described in greater detail herein below, the respective electromagnetic signature 124 for each RLC type resonant marker 112 is identified and stored in the electromagnetic signature database 130. Therefore, the discernibly different electromagnetic signatures 124 can be used to later identify any particular RLC type resonant marker 112. Since various embodiments of gaming chips 104 may have at least one RLC type resonant marker 112, the denomination is identifiable and/or the individual gaming chip 104 is uniquely identifiable by detecting the discernibly different electromagnetic signatures 124 from their respective RLC type resonant marker 112.
In one embodiment, the RLC type resonant marker 112 comprises one or more shaped metallic wires. The wire may be shaped such that an inductance and/or capacitance is formed. As a result of the wire shape, the RLC type resonant marker 112 is generally responsive to the selected resonant frequency. Thus, an equivalent RLC circuit 200 may be formed by the shaped metallic wire. Wires may be randomly shaped, or wires may be shaped to a desired form.
If portions of the wire are parallel, the capacitive component of the RLC type resonant marker 112 is determinable, measurable, or otherwise known. In other embodiments, two separated metallic surfaces or plates may be used to form a capacitive element. Separation distance and surface size may be controlled such that the capacitance of the element is determinable, measurable, or otherwise known.
One or more wire coils or loops may be used to form the inductive element of the equivalent RLC circuit 200. Coil or loop dimensions may be defined such that the inductance of the element is determinable, measurable, or otherwise known.
The wire is resistive. Thus, the resistive component of the RLC type resonant marker 112 is determinable, measurable, or otherwise known. Multiple elements may be physically and electrically coupled using the above-described metallic wire.
Different metal types have different electrical properties. Thus, selection of the metal used to form the wire will influence the characteristics of the RLC type resonant marker 112. For example, iron and copper have different resistive characteristics, which will influence the resistive component of the equivalent RLC circuit 200.
The above-described components of the RLC type resonant markers 112 may be encapsulated or affixed to a gaming chip 104 in a specified manner such that the components are encapsulated or affixed in a consistent manner among a group of gaming chips 104. In other embodiments, the above-described components of the RLC type resonant markers 112 may be encapsulated or affixed to a gaming chip 104 in a random manner to further vary the electromagnetic signature 124 between gaming chips 104.
The third exemplary type of resonant marker 112 used by embodiments of the gaming chip identification system 102 employs one or more cavities in the gaming chip 104. A portion of the emitted electromagnetic energy 116 is absorbed by the cavity type resonant marker 112. The absorbed electromagnetic energy causes a detectable modulation in the returned electromagnetic energy 120, which is detected by the receiver 108.
The cavity type resonator maker 112 has interior surfaces that reflect electromagnetic waves. When a resonant frequency electromagnetic wave enters the cavity type resonator maker 112, the electromagnetic wave is reflected from the interior surfaces of the cavity type resonator maker 112 with low or no loss. Non-resonant frequency electromagnetic waves are reflected from the interior surfaces of the cavity type resonator maker 112 with higher loss and die out. The resonant frequency electromagnetic waves are standing waves in the cavity type resonator maker 112. The standing wave of the resonant frequency electromagnetic wave is reinforced by transmitting additional resonant frequency electromagnetic wave into the cavity type resonator maker 112, thereby increasing the intensity of the standing wave. The resonant frequency of the cavity type resonator maker 112 is determined by the shape of the cavity and the mode, or allowable field distribution, of the electromagnetic energy that the cavity contains. Microwave transmission devices use such cavities.
Accordingly, the emitted electromagnetic energy 116 is selected to have at least a frequency component or frequency range which corresponds to the resonant frequency of the cavity type resonator maker 112. When resonating in response to absorbing electromagnetic energy at or near the resonant frequency, the cavity type resonator maker 112 may be alternatively referred to as “ringing” or as having a “sustained electrical oscillation.”
When the emitted electromagnetic energy 116 is removed, such as when the transmitter 106 ceases transmission, the cavity type resonant marker 112 continues to resonate. The resonance decays at an exponential rate and releases electromagnetic energy. This returned electromagnetic energy 120 from the cavity type resonant marker 112 is detectable by selected embodiments of the receiver 108. Accordingly, some embodiments of the gaming chip identification system 102 are operable to determine the respective electromagnetic signature(s) 124 from the returned electromagnetic energy 120 (after the transmitter 106 ceases transmission). Among other things, the electromagnetic signature for the cavity type resonator marker 112 is a function of the shape and size of the cavity, the number openings to the cavity, the shape of the opening(s) to the cavity, the size of the opening(s) to the cavity, and the location of the opening(s).
During the manufacturing process, some variation between individual cavity type resonant markers 112 in a group of substantially similar cavity type resonant markers 112 will inevitably occur. For example, manufacturing tolerances may be set so as to ensure that individual cavity type resonant markers 112 of the group have substantially similar dimensions. However, such manufacturing tolerances inherently allow slightly different physical dimensions between cavity type resonant markers 112 as they are manufactured. For example, physical dimensions may vary outside the ability to control such based on the particular manufacturing tolerances (e.g., below 1/100th of an inch), providing for a unique characteristic in the respective electromagnetic signatures. As another example, the cavity type resonant markers 112 of the group may vary slightly from marker to marker due to accidental impurities, e.g., unintentionally, material is left in the cavity. As another example, the cavity type resonant markers 112 of the group may vary slightly from marker to marker due to deliberate impurities, e.g., material is intentionally left in the cavity. If the cavity type resonant markers 112 are shaped in a particular manner during the manufacturing process, slight variations in shape will occur from marker to marker due to inherent fabrication tolerances. For example, a geometric shape may vary outside the ability to control such based on the particular manufacturing tolerances (e.g., disk slightly out of round), providing for a unique characteristic in the respective electromagnetic signatures. Similarly, if the cavity type resonant maker has an opening or openings, the size and/or shape and/or location of the opening or openings may vary outside the ability to control such based on the particular manufacturing tolerances, providing for a unique characteristic in the respective electromagnetic signatures. It is appreciated that in any manufacturing process, such variations in dimensions, material compositions, and/or shape will likely occur. So long as such variations are within design tolerances, a group of cavity type resonant markers 112 are substantially similar such that they are operable to resonate when exposed to the same selected frequency or frequency range of emitted electromagnetic energy 116, thereby, for example identifying a resonant marker as belonging to a particular denomination or other subset. Variations may further uniquely identify the resonant marker within a denomination or subset or across an entire valid set of gaming chips 104.
Embodiments of the gaming chip identification system 102 recognize the occurrence of these variations between substantially similar cavity type resonant markers 112. Accordingly, these slightly different cavity type resonant markers 112, even though they may be substantially similar so as to form a group, will generate discernibly different electromagnetic signatures 124 when exposed to the same preselected frequency or frequency range of emitted electromagnetic energy 116. During testing, described in greater detail herein below, the respective electromagnetic signature 124 for each cavity type resonant marker 112 is identified and stored in the electromagnetic signature database 130. Therefore, the discernibly different electromagnetic signatures 124 can be used to later identify any particular cavity type resonant marker 112. Since various embodiments of the gaming chips 104 may have at least one cavity type resonant marker 112, the gaming chip 104 is identifiable by detecting the discernibly different electromagnetic signatures 124 from their respective cavity type resonant marker 112.
The electromagnetic signature 124 illustrates a frequency envelope 302 corresponding to a curve of frequency amplitudes over a frequency range centered about the fundamental frequency F. Thus, the electromagnetic signature 124 may be characterized by an amplitude A at its fundamental frequency F. The frequency F may be the same or substantially the same as the frequency of the emitted electromagnetic energy 116 or the frequency F may be different from the frequency of the emitted electromagnetic energy 116, depending upon the nature of the resonant marker 112.
As generally described herein, the electromagnetic signature 124 is determined by processing system 110 (
Frequency response of the resonant marker 112 may be analyzed in a variety of other manners. For example, a frequency versus admittance envelope may be determined from the returned electromagnetic energy 120 to define a unique electromagnetic signature 124 of a resonant marker 112. As another example, frequency harmonics of returned electromagnetic energy 120 may be analyzed such that embodiments of the gaming chip identification system 102 may determine an electromagnetic signature 124 of a resonant marker 112. Frequency domain and/or time domain criteria may also be used by embodiments of the gaming chip identification system 102 to analyze returned electromagnetic energy 120 to determine electromagnetic signatures 124. All such various methods and systems analyzing characteristics of the returned electromagnetic energy 120 when one or more resonant markers 112 are in the interrogation zone 114 are intended to be included herein. For brevity, such various systems and methods analyzing the frequency characteristics of the returned electromagnetic energy 120 are not described in detail.
The resonant markers 112a-112c may be sequentially and individually exposed to the incident electromagnetic energy 116 such that three electromagnetic signatures 124a-124c are separately determined. Or, one or more of the resonant markers 112a-112c may be concurrently exposed to the incident electromagnetic energy 116 so that their respective electromagnetic signatures 124a-124c are concurrently determined.
In this simplified illustrative example, the three resonant markers 112a-112c modulate the returned electromagnetic energy 120 such that their respective electromagnetic signatures 124a-124c are centered about the above-described fundamental frequency F. However, in this simplified illustrative example, the amplitude of the frequency response for each of the resonant markers 112a-112c is different (electromagnetic signature 124a corresponds to resonant marker 112a; electromagnetic signature 124b corresponds to resonant marker 112b; electromagnetic signature 124c corresponds to resonant marker 112c). Accordingly, the presence of electromagnetic signature 124a, identifiable by its amplitude Aa, indicates that the resonant marker 112a is within the interrogation zone 114 (
The resonant markers 112d-112f may be sequentially and individually exposed to the incident electromagnetic energy 116 such that electromagnetic signatures 124d-124f are separately determined. Or, one or more of the three resonant markers 112d-112f may be concurrently exposed to the incident electromagnetic energy 116 so that their respective electromagnetic signatures 124d-124f are concurrently determined.
In this simplified illustrative example, the three resonant markers 112d-112f modulate the returned electromagnetic energy 120 such that their respective electromagnetic signatures 124d-124f are centered about different fundamental frequencies Fd-f. (Electromagnetic signature 124d corresponds to resonant marker 112d; electromagnetic signature 124e corresponds to resonant marker 112e; electromagnetic signature 124f corresponds to resonant marker 112f.) Thus, the presence of electromagnetic signature 124d, identifiable by its resonant frequency Fd, indicates that the resonant marker 112d is within the interrogation zone 114 (
To further illustrate possible operational principles, the amplitude of the electromagnetic signatures 124d-124f for each of the resonant markers 112d-112f is different. Accordingly, the amplitudes Ad-f may be used to further differentiate and identify electromagnetic signatures 124d-124f of the resonant markers 112d-112f, respectively.
As noted above, the characteristics of the emitted electromagnetic energy 116 should be substantially the same when emitted towards a resonant marker 112. The emitted electromagnetic energy 116 may have frequency characteristics spread over a sufficiently broad frequency range so as to ensure that the resonant markers 112 absorb a portion of the emitted energy at their resonant frequencies such that they emit at least a portion of the returned electromagnetic energy 120 which may be detected by the receiver 108.
The emitted electromagnetic energy 116a illustrated in
For convenience, the amplitude of the emitted electromagnetic energy 116a is illustrated as AE, which is relatively constant across the illustrated low frequency and high frequency. However, the amplitude of the various portions of the frequency envelope 602 need not be equal as illustrated.
As noted above, the emitted electromagnetic energy 116a will have frequency characteristics spread over a sufficiently broad frequency range (FE-LOW to FE-HIGH) so as to ensure that the resonant markers 112 of a group absorb a portion of the emitted electromagnetic energy 116 at their resonant frequencies such that they emit at least a portion of the returned electromagnetic energy 120 which may be detected by the receiver 108.
Transmitters 106 are operable to emit electromagnetic energy that may be characterized by the frequency envelope 602 having the frequency range (FE-LOW to FE-HIGH). However, in some embodiments of the gaming chip identification system 102, such transmitters 106 may not be available or practical if the frequency range (FE-LOW to FE-HIGH) is relatively large. In such embodiments, the transmitter 106 may be operable to emit electromagnetic energy 116 having a relatively smaller frequency range centered about a controllable frequency (F-EMIT). In alternative embodiments, a plurality of transmitters 106 may be used to transmit portions of the above-described broad frequency range (FE-LOW to FE-HIGH).
For convenience, the above-described process of adjusting the controllable frequency over a broad frequency range may be referred to as “sweeping” the emitted frequency over a frequency range or over selected frequencies. Such sweeping of the emitted controllable frequency may be done in a continuous manner or in a step-wise manner. The sweeping may be done in a manner which increases frequency or which decreases frequency. Or, a plurality of transmitters 106 may be used to sweep over smaller portions of the above-described broad frequency range (FE-LOW to FE-HIGH).
During the manufacturing process, some variation between individual magnetic type resonant markers 112, RLC type resonant markers 112, and cavity type resonant markers 112 in a group of substantially similar markers 112 will inevitably occur. The variation may be intentionally introduced within control of the manufacturing process based on the particular manufacturing tolerances employed. In other instances, the variation may be unintentionally introduced, outside of control of the manufacturing process based on the particular manufacturing tolerances employed.
Substantially similar resonant markers 112 may be characterized as a plurality of resonant markers 112 having their resonant frequencies within the above-described frequency range (FE-LOW to FE-HIGH) so as to ensure that the resonant markers 112 of the group (e.g., denomination or other subset, or a set) absorb a portion of the emitted electromagnetic energy 116.
For example, individual resonant markers 112 of a denomination or other subset may have similar general physical dimensions, but may also have slightly different detailed physical dimensions. For instance, the individual resonant markers 112 of the denomination or other subset may identical general physical dimensions within the manufacturing tolerances, but may also have discernibly different detailed physical dimensions beyond the manufacturing tolerances. As another example, individual resonant markers 112 of a denomination or other subset may have similar general material composition, but may also have slightly different detailed material composition. For instance, individual resonant markers 112 of the denomination or other subset may have similar general material composition within the manufacturing tolerances, but may also have slightly different material composition from marker to marker beyond the manufacturing tolerances. As a further example, individual resonant markers 112 of a denomination or other subset may have similar general shape, but may also have slight differences in the details of the shapes. For instance, the resonant markers 112 of the denomination or other subset may have similar general shape (e.g., round, rectangular, square, triangular, pentagon) within the manufacturing tolerances, but may differ in detail (e.g., not precisely parallel sides, slightly out of round) beyond control of the particular manufacturing tolerances. It is appreciated that in any manufacturing process, such variations in dimensions, material compositions, and/or shape will occur. In fact, the manufacturing tolerances may be selected to introduce or enhance these differences, based in part on the ability to produce discernable resonant responses. So long as such variations are within design tolerances, the manufactured individual resonant markers 112 are deemed to be substantially similar and operable to resonate when exposed to the same preselected frequency or frequency range of emitted electromagnetic energy 116.
As noted above, embodiments of the gaming chip identification system 102 recognize the existence of these variations between substantially similar resonant markers 112 and that such resonant markers 112 will generate discernibly different electromagnetic signatures 124 when exposed to the same selected frequency or frequency range of emitted electromagnetic energy 116. The discernibly different electromagnetic signatures 124 may be advantageously used to uniquely identify any particular resonant marker 112. Once the respective electromagnetic signature 124 is identified and stored in the electromagnetic signature database 130, the gaming chip 104 may be associated with the resonant marker 112. The resulting gaming chips 104 may form a valid set of gaming chips 104, where each gaming chip has a resonant marker that produces a resonant response indicative of denomination and/or indicative of a unique identity.
As one of the gaming chips 104j-l passes into the interrogation zone 114, transmitter 106 emits electromagnetic energy 116. In response to the incident electromagnetic energy 116, the resonant marker 112 in the gaming chip 104 modulates and returns electromagnetic energy 120. Receiver 108 detects the returned electromagnetic energy 120 and communicates the information to processing system 110 such that the electromagnetic signature 124 for the gaming chip in the interrogation zone 114 is determined. For convenience, this process of exposing a gaming chip to electromagnetic energy and determining the electromagnetic signature is referred to as testing. The gaming chip in the interrogation zone is referred to as the tested gaming chip.
As the next gaming chip is transported into the interrogation zone 114, that gaming chip is tested to determine its respective electromagnetic signature 124. Information corresponding to the determined electromagnetic signature 124 is stored in the electromagnetic signature database 130 (
It is appreciated that in other embodiments of the gaming chip identification system 102, resonant markers 112 may be individually tested to determine their respective electromagnetic signatures. Then, the tested resonant markers 112 may be inserted into or otherwise attached to a gaming chip 104.
During the testing of a group of substantially similar magnetic type resonant markers 112 (or their gaming chips 104), if two electromagnetic signatures 124 are determined that are not discernible or differentiable from each other, then one of the resonant markers 112 (or its respective gaming chip 104) is identified as a duplicate. The duplicate resonant marker 112 (or duplicate gaming chip 104) may be identified and discarded or otherwise removed from its respective group. That is, if two magnetic type resonant markers 112 have identical or substantially matching electromagnetic signatures 124, one of the two markers 112 (or gaming chips 104) is removed from the group. It is appreciated that the above-described variances in dimensions, material compositions, and/or shape will allow a sufficient population of uniquely identifiable markers 112 to be uniquely identified. Identification may include writing or otherwise inscribing suitable indicia on the resonant marker 112 or associated gaming chip 104. The resonant markers 112 or associated gaming chips 104 may form a valid set of resonant markers 112 or associated gaming chips 104 for a casino or other property.
As a group of resonant markers 112 (or their respective gaming chips 104) are being tested, the electromagnetic signatures 124 are determined by processing system 110. The determination is performed by processor 126, which has retrieved and executed the electromagnetic signature analysis logic 132 (
Other information, such as the value of the gaming chip 104, production information, location information, or the like, may also be associated with the identifier. This other information may be stored in the electromagnetic signature database 130 or in another suitable database.
In the simplified exemplary electromagnetic signature database 130, a plurality of identifiers are associated with the determined electromagnetic signatures 124. For example, identifier 1 is associated with the electromagnetic signature information 1, which corresponds to the electromagnetic signature 124-1.
When a resonant marker 112 (or its respective gaming chip 104) is placed in an interrogation zone 114, returned electromagnetic energy 120 is detected and the electromagnetic signature 124n is determined. The determined electromagnetic signature 124n is compared with electromagnetic signatures 124-1 through 124-i residing in the electromagnetic signature database 130. For example, when the nth electromagnetic signature 124-n is determined, the nth electromagnetic signature information is determined and compared with the electromagnetic signature information 1-i. If the nth electromagnetic signature information substantially matches or substantially corresponds to one of the stored electromagnetic signature information 1-i entries, such that the nth electromagnetic signature information cannot be differentiated from the matched electromagnetic signature information, that nth electromagnetic signature information is not stored in the electromagnetic signature database 130. Further, no identifier is assigned.
As noted above, if the determined nth electromagnetic signature information cannot be differentiated from the other electromagnetic signature information already stored in the electromagnetic signature database 130, the resonant marker 112 (or the corresponding gaming chip 104) is removed from the group. The removed resonant marker 112 (or the corresponding gaming chip 104) may be used in another group of gaming chips or may be destroyed or discarded.
However, if the information corresponding to the determined electromagnetic signature does not substantially match or substantially correspond with the other previously stored electromagnetic signature information residing in the electromagnetic signature database 130, a unique identifier is assigned to the determined electromagnetic signature information. The electromagnetic signature information and the unique identifier are stored in the electromagnetic signature database 130.
Summarizing, when the nth electromagnetic signature 124-n is determined, the corresponding nth electromagnetic signature information is determined and compared with the electromagnetic signature information 1-i in the electromagnetic signature database 130. If the nth electromagnetic signature information does not substantially match or substantially correspond to one of the previously-stored electromagnetic signature information 1-i entries, that nth electromagnetic signature information is assigned a unique identifier and is stored in the electromagnetic signature database 130 with the corresponding identifier.
Gaming chips 104 are identified in a similar manner as described above for the testing of the gaming chips 104 (or resonant markers 112). The gaming chip 104, when placed in an interrogation zone 114, is exposed to emitted electromagnetic energy 116. The returned electromagnetic energy 120 is analyzed to determine the electromagnetic signature 124. The determined electromagnetic signature 124 is compared with other electromagnetic signatures in the database 130. Upon matching the determined electromagnetic signature 124 with electromagnetic signatures in the database 130, the identity of the gaming chip is determinable by retrieving the corresponding identifier.
Embodiments of the gaming chip identification system 102 may be located where gaming chips 104 having the resonant markers 112 are being used for games or are being processed. For example, embodiments of the gaming chip identification system 102 could be located at a black jack, craps or roulette table. Embodiments of the gaming chip identification system 102 could be located at a cashier cage or in a counting room where the gaming chips 104 are being processed. Embodiments of the gaming chip identification system 102 could even be used in mobile devices, such as portable chip holding trays or carts.
The processing system 110 is operable to provide indications when one or more gaming chips 104, when in the interrogation zone 114, are emitting electronic signatures corresponding to one of the electronic signatures stored in database 130. For example, when a gaming chip 104 emits an electronic signature that corresponds to one of the electronic signatures stored in database 130, the processing system 110 may provide an indication that the tested gaming chip 104 is a member of the group (e.g., set, denomination or other subset). On the other hand, when a gaming chip 104 emits an electronic signature that does not correspond to one of the electronic signatures stored in database 130, processing system 110 may provide an indication that the tested gaming chip 104 is not a member of the group.
When electromagnetic signature analysis logic 132 (
To further increase the number of possible members of a group of resonant markers 112 which are responsive to a preselected frequency or frequency range, variations in dimensions, material compositions, and/or shape may be intentionally introduced during the manufacturing process of resonant markers 112. For example, dimensions of the magnetic material in a magnetic type resonant marker 112 may be intentionally altered. Dimensions and/or shape of the wire used in a RLC type resonant marker 112 may be intentionally altered. Dimensions and/or shape of the cavity used in a cavity type resonant marker 112 may be intentionally altered. Dimensions and/or shape of openings to the cavity used in a cavity type resonant marker 112 may be intentionally altered. Locations of openings to the cavity used in a cavity type resonant marker 112 may be intentionally altered. Material properties may be intentionally altered. In a cavity type resonator maker, material may be introduced. It is appreciated that the possible variations to a resonant marker 112 are too numerous to conveniently describe herein. So long as the altered resonant marker 112 is responsive to the frequency range of the emitted electromagnetic energy 116 such that the resonant marker 112 absorbs a portion of the emitted electromagnetic energy 116 at its resonant frequency, the altered resonant marker 112 will be suitable for inclusion within a group of resonant markers (or a group of gaming chips 104).
As an example, circuit board fabrication and/or integrated circuit fabrication and lithography techniques may be used to form a group of RLC type resonant markers 112 that are generally responsive to the frequency or frequency range of the emitted electromagnetic energy 116. Slight variations in the shape or form of the resonant markers 112 may be induced during circuit fabrication such that the above-described unique electromagnetic signatures 124 result.
It is appreciated that other characteristics of a gaming chip 104 may be used to differentiate the gaming chip. For example, different size and/or shape of the gaming chip 104 may correspond to value. If increasing gaming chip size and/or shape is associated with increasing value, the change in dimensions from one denomination gaming chip to the next denomination chip may be used to change the resonation characteristics of a resonant type marker 112.
In some embodiments, the gaming chips 1800 may include one or more openings 1806a-c, which extend from a surface to the respective cavity 1802a-c. As the diameter of the gaming chips 1804a-c increases, the diameter of corresponding opening 1806a-c increases. Accordingly, the resonation characteristics of the cavity type resonant type marker 112 change as the diameter of the opening 1806a-c increases.
In some embodiments, the gaming chips 1900 may include one or more openings 1906a-c, which extend from a surface to the respective cavity 1802a-c. As the shape of the gaming chips 1904a-c varies, the shape of corresponding opening 1906a-c varies. Accordingly, the resonation characteristics of the cavity type resonant type marker 112 change as the shape of the opening 1906a-c change.
Furthermore, a plurality of resonant markers 112 may be embedded within a single gaming chip 104 such that each gaming chip 104 produces a plurality of different electromagnetic signatures. The plurality of resonant markers 112 may be magnetic type and/or RLC type and/or cavity type. Since each resonant marker 112 will have its own unique electromagnetic signature 124, the returned electromagnetic energy 120 detected by receiver 108 will be comprised of the plurality of unique electromagnetic signatures 124. Using a plurality of resonant markers will increase the possible maximum number of group members which may be uniquely identifiable since more variations are possible.
When a plurality of gaming chips 104 having resonant markers 112 are in an interrogation zone 114, the plurality of electromagnetic signatures 124 are identifiable. Accordingly, the plurality of individual gaming chips 104, and/or their associated resonant markers 112, are identifiable. Further, the quantity of the individual gaming chips 104 in the interrogation zone are determinable. If value information is associated with the identifier, the value of the plurality of gaming chips 104 is determinable.
Furthermore, assuming the location of the gaming chip identification system 102 is known, the location of gaming chips 104 having resonant markers 112 are determinable when they are determined to be in an interrogation zone 114 of known location.
Using multiple antennas to define a single interrogation zone 114 allows determination of the location of the gaming chips 104 in the interrogation zone 114. Various embodiments may use one or more transmitters 106 and/or one or more receivers 108 to triangulate the location of the gaming chip 104.
As described herein, the emitted electromagnetic energy 116, the returned electromagnetic energy 120 and the electromagnetic signature 124 are associated with electromagnetic energy. In various embodiments, the frequency or frequency range of the electromagnetic energy is in the extremely high frequency (EHF) range from thirty (30) to three hundred (300) gigahertz (GHz) range. In one embodiment, the electromagnetic energy is in the radar frequency range of 50-60 GHz. Any suitable electromagnetic frequency or frequency range may be used by the various embodiments.
As noted above, embodiments of the gaming chip identification system 102 (
Since it is very probable that a plurality of gaming chip identification systems 102 (
Furthermore, with respect to a plurality of gaming chip identification systems 102, the individual components used in any particular gaming chip identification system 102 need not be identical to those corresponding components in other gaming chip identification systems 102. For example, individual gaming chip identification systems 102 may be made and/or sold by different vendors. So long as the emitted electromagnetic energy 116 is substantially similar, different embodiments of the gaming chip identification system 102 will determine substantially similar electromagnetic signatures 124.
In one aspect, a gaming chip identification system includes an embodiment for facilitating wagering. The embodiment comprises a plurality of gaming chips, each gaming chip operable to emit a respective unique electromagnetic signature in response to incident non-optical electromagnetic radiation, a computer-readable medium that stores information indicative of the electromagnetic signatures of at least a number of the plurality of gaming chips, and a processor-based system configured to verify that the electromagnetic signature from an interrogated gaming chip in an interrogation zone is a member of the plurality of gaming chips.
In another aspect, a gaming chip identification system includes an embodiment for verifying gaming chips. The embodiment comprises at least a first antenna, a transmitter communicatively coupled to at least the first antenna and operable to transmit non-optical electromagnetic energy therefrom, a receiver operable to detect respective electromagnetic signatures from each of a plurality of gaming chips, a processor-readable memory that stores processor-executable instructions to compare a respective representation of at least some of the electromagnetic signatures with representations of previously detected electromagnetic signatures, and to provide indications that the gaming chips having the electronic signatures are within one of the previously-detected electronic signatures, and a processor communicatively coupled to the memory and operable to execute the processor-executable instructions stored in the memory.
In yet another aspect, a gaming chip identification system includes an embodiment for uniquely identifying a plurality of like gaming chips with resonant markers. The embodiment comprises a transmitter that emits non-optical electromagnetic energy to one of the resonant markers such that the resonant marker resonates at a resonant frequency; a receiver that detects returned non-optical electromagnetic energy from the resonant marker resulting from the resonation at the resonant frequency, wherein the returned non-optical electromagnetic energy is generated by the resonant marker in response to receiving the non-optical electromagnetic energy from the transmitter, and that generates a signal corresponding to the returned non-optical electromagnetic energy; and a processing system communicatively coupled to the receiver, that receives the signal from the receiver, that determines an electromagnetic signature from the signal, and that compares the determined electromagnetic signature with a plurality of stored electromagnetic signatures residing in a database such that when the electromagnetic signature discernibly matches one of the stored electromagnetic signatures, the gaming chip is identified as a duplicate gaming chip.
In yet another aspect, a gaming chip identification system includes an embodiment for uniquely identifying a plurality of like gaming chips with resonant markers. The embodiment is a method comprising emitting electromagnetic energy to the resonant marker associated with a gaming chip such that the resonant marker resonates at a resonant frequency, receiving returning non-optical electromagnetic energy from the resonant marker resulting from resonation at the resonant frequency, determining an electromagnetic signature corresponding to the returning non-optical electromagnetic energy, identifying at least one frequency characteristic of the electromagnetic signature, and comparing the identified frequency characteristic with frequency characteristics of a plurality of previously-acquired electromagnetic signatures, each one of the previously-acquired electromagnetic signatures uniquely associated with one of a plurality of previously-analyzed resonant markers.
In yet another aspect, a gaming chip identification system includes an embodiment for uniquely identifying a plurality of resonant markers. The embodiment is a method comprising emitting electromagnetic energy to a resonant marker such that the resonant marker resonates at a resonant frequency, detecting returning non-optical electromagnetic energy from the resonant marker resulting from resonation at the resonant frequency, determining an electromagnetic signature corresponding to the returning non-optical electromagnetic energy, identifying at least one frequency characteristic of the electromagnetic signature, and comparing the frequency characteristic with frequency characteristics of a plurality of previously-acquired electromagnetic signatures, each one of the previously-acquired electromagnetic signatures uniquely associated with one of a plurality of previously-analyzed resonant markers.
In yet another aspect, a gaming chip identification system includes an embodiment for manufacturing a plurality of gaming chips with resonant markers, wherein the plurality of gaming chips are uniquely identifiable. The embodiment is a method comprising manufacturing the plurality of like gaming chips, each gaming chip having at least one resonant marker; and sequentially testing each gaming chip. Gaming chip testing comprises emitting electromagnetic energy to the resonant marker of the tested gaming chip such that the resonant marker resonates at a resonant frequency; determining an electromagnetic signature corresponding to returning non-optical electromagnetic energy from the resonant marker, the returning non-optical electromagnetic energy resulting from a resonation of the resonant marker at the resonant frequency; and comparing the determined electromagnetic signature with a plurality of previously-acquired electromagnetic signatures, each one of the previously acquired electromagnetic signatures being uniquely associated with one of a plurality of previously tested gaming chips, such that if the resonant marker of a currently-tested gaming chip has an electromagnetic signature that discernibly matches at least one of the previously-acquired electromagnetic signatures, the currently-tested gaming chip is identified as a duplicate gaming chip.
In yet another aspect, a gaming chip identification system includes an embodiment for identifying individual gaming chips in a group of gaming chips. The embodiment comprises at least a first gaming chip having a first resonant marker that resonates at a resonant frequency in response to absorbing electromagnetic energy characterized by a selected frequency, and that emits non-optical electromagnetic energy with a first unique electromagnetic signature; and at least a second gaming chip having a second resonant marker that resonates at the resonant frequency in response to absorbing the electromagnetic energy characterized by the selected frequency, and that emits non-optical electromagnetic energy with a second unique electromagnetic signature, wherein the first unique electromagnetic signature and the second unique electromagnetic signature are discernibly different.
In yet another aspect, a gaming chip identification system includes an embodiment for uniquely identifying a plurality of gaming chips. The embodiment is a method comprising detecting a plurality of unique electromagnetic signatures, each electromagnetic signature generated by one of a plurality of gaming chips having disposed therein a unique resonant marker that resonates at a resonant frequency in response to absorbing electromagnetic energy characterized by a selected frequency, and that emits non-optical electromagnetic energy with its respective unique electromagnetic signature; and determining at least one characteristic of the plurality of gaming chips from a sensed plurality of unique resonant magnetic frequency signature responses.
The various embodiments described above can be combined to provide further embodiments. All of the above U.S. patents, patent applications, provisional patent applications, and publications referred to in this specification to include, but not be limited to, U.S. Pat. No. 5,651,548 to French at al.; U.S. Pat. No. 3,766,452 to Burpee et al.; U.S. Pat. No. 4,510,490 to Anderson, III et al.; U.S. Pat. No. 5,406,264 to Plonsky et al.; U.S. Pat. No. 4,660,025 to Humphrey; U.S. Pat. No. 4,859,991 to Watkins et al.; U.S. Provisional Patent Application No. 60/847,331 filed Sep. 26, 2006; U.S. Provisional Patent Application No. 60/887,092 filed Jan. 29, 2007; and U.S. Patent Publication No. 2008/076536 are incorporated herein by reference in their entirety. Embodiments can be modified, if necessary, to employ various systems, devices, and concepts of the various patents, applications, and publications to provide yet further embodiments of the invention.
These and other changes can be made to the invention in light of the above-detailed description. In general, in the following claims, the terms used should not be construed to limit the invention to the specific embodiments disclosed in the specification and the claims, but should be construed to include all gaming chip identification devices and systems, and the operational aspects that operate in accordance with the claims. Accordingly, the invention is not limited by the disclosure, but instead its scope is to be determined entirely by the following claims.
Number | Date | Country | |
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60887092 | Jan 2007 | US | |
60847331 | Sep 2006 | US |
Number | Date | Country | |
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Parent | 11838148 | Aug 2007 | US |
Child | 14175723 | US |