Resource management system having a control structure to indicate the availability of integer from an integer pool upon responsive to a request

Information

  • Patent Grant
  • 6233630
  • Patent Number
    6,233,630
  • Date Filed
    Monday, April 12, 1999
    25 years ago
  • Date Issued
    Tuesday, May 15, 2001
    23 years ago
Abstract
A system and method for managing access by a user to a reusable resource. An integer pool is provided, along with program and hardware structures for obtaining an integer from the integer pool, for returning an integer to the integer pool. Responsive to the integer pool being empty, the user is waited. The integer pool includes a NEXT control structure from which a next integer is obtained for use and into which an integer is loaded upon being made available for reuse. The integer pool includes, for holding integers received from or to be provided to said NEXT control structure, (a) a LIFO stack or (b) a linked list by proxy. Reusable resources include data buffers, hardware status bits, logical connections and/or data channels.
Description




BACKGROUND OF THE INVENTION




1. Technical Field of the Invention




This invention relates to a resource management system and method. More particularly, it relates to a reusable integer pool for managing access to any reusable resource, including, but not limited to, data channels, data buffers, hardware status bits and logical connections.




2. Background Art




This invention addresses a class of problems that occur in either device driver or application program design. This class of problems can be identified by the following set of characteristics:




1. A limited number of resources of some type are available to the program which cannot be used by more than one user simultaneously. Permission to use such a resource must be obtained before attempting to use it.




2. The permission to use a resource is a “ticket” for a specific resource only (i.e., buffer #


1


, or program #


5


, or channel #


2


, etc.)




3. The maximum number of possible requesters exceeds the maximum available resources (otherwise, permanent assignment of a resource to each requester could be made thereby obviating the entire problem and this solution).




The resource(s) in question can be one of a wide variety of typical system resources. This background will focus on two such areas of application: (1) buffers in main storage on an adapter, and (2) status register bits. Inasmuch as the prior art approaches are different given the specifics of the problem, there is a need in the art to provide a single common approach that is superior to each specific prior art approach.




Application developers often use data buffer areas as sources or targets of operations such as direct memory access (DMA). In many cases, buffers cannot be allocated on-the-fly. This might be for performance reasons, due to limited storage capacity, or because buffers for DMA operations must be in a specific physical address location. In such a case, some number of buffer areas must be prepared for later use. These buffers must then be tracked or managed as they are doled out, used, and then returned by a subprocess to be available for use by another. This management is essential to prevent errors that would occur if more than one thread or process attempted to utilize the same buffer simultaneously.




Referring to

FIGS. 1 and 2

, the prior art approach is to allocate an array of such data buffers and to chain them together in the form of a linked list


108


. In this case there are four available buffers


114


,


116


,


118


,


120


. Referring to

FIG. 1

, the variable “free-list”


110


is a pointer to first buffer


114


. Each buffer area, in turn, has a pointer


112


,


115


,


117


,


119


to the next available buffer. The final buffer


120


in the chain has a pointer value 122 of 0 indicating the end of list. When a data buffer is requested, free-list pointer


110


is consulted. If it is non-zero, a buffer is available. The pointer to it is “given” to the requesting process (it now has access to that buffer) and the free-list variable is updated to point to the next available buffer.




Referring to

FIG. 2

, the state of list


108


following this operation is shown. First buffer


114


is in use by a process, and free list pointer


110


now points


113


to next buffer area


116


, which is now the first available buffer in list


108


. Operation continues with processes requesting buffers (and receiving access to them) so long as there are free buffers. When a process is finished using a buffer, it returns it to the list in an process which is the inverse of that used to obtain a buffer. The “next” pointer


112


in the buffer structure


114


being returned is updated with the current free-list pointer


113


, and the free_list pointer


110


is updated with the address


111


of the buffer


114


being returned.




There are several drawbacks to this approach, as follows:




1. Precious buffer space is consumed by the pointer variable


112


,


122


that must be allotted in each buffer area. This space exists only to manage the linked list and serves no other useful purpose with respect to the actual use of the buffer. For larger numbers of data buffers, with pointers that might consume 4 bytes each, this can add up.




2. Depending upon the underlying hardware and operating system architecture (e.g., OS/2, Windows NT), these pointers


112


,


122


may be what are known as “far” pointers. Far pointers are pointers to memory that lies in another memory segment. Accessing data in a far segment consumes additional CPU cycles since segment registers must be reloaded, and when this is done, a variety of hardware checks are performed “under the covers” to validate the new segment access.




Access of data through far pointers is often a simple necessity, but the prior art method which employs a list


108


of far memory structures


114


,


116


,


118


,


120


via a chain of pointers


111


,


115


,


117


,


119


requires the manipulation of far memory pointers simply to manage the list. Consequently, there is a need in the art for a system and method which requires no far memory manipulations until the buffer is actually to be accessed.




A recurring problem in device driver or application software development is the need to manage or otherwise track the use of a limited number of serially re-useable resources. Serially re-useable implies that the resource is not consumed or otherwise destroyed by its use (it is ‘returned’ when its use is finished) and, most significantly, implies that the resource may not be used by more than one user at a time.




A device driver design often encounters this type of problem when controlling an adapter that provides facilities for performing a requested operation and, on completion of the operation, the adapter informs the requester by setting a status bit in a register. Assuming a 32-bit architecture, the adapter may have 32 individual status bits for reporting completion status on up to 32 individual operations at a time. In order to distinguish between an operation completed for one requester versus that performed and completed for another, the device driver must assign a unique completion status bit in a bit-mapped status register for a given requester (and must be looking for the setting of that specific status bit and no other). Finally, when the requested operation is complete, the status bit (likely distinguished by its integer bit number) must be made available for reuse by some other requester as there might be more total requesters than available bits.




Referring to

FIG. 3

, a 32-bit “status” register is shown. Each bit


134


,


136


,


138


in bit positions


00


-


31


in register


130


indicates the completion status of a certain operation. For example, a number of bits


134


,


138


, etc., are “set”, indicating the completion status of processes (or requests) corresponding to status bit positions


132


of


31


,


24


-


26


,


13


-


16


,


11


,


4


-


7


, and


0


-


2


. Thus, an adapter may be able to handle multiple outstanding requests to perform an operation, and it reports the completion status by setting a bit


134


,


138


, etc., in status register


130


corresponding to that request.




For multiple requests to be tracked, there must be a mechanism for uniquely assigning bits to requests and reusing the bits when the current request is completed. Referring further to

FIG. 3

, the common approach to this problem is to keep a shadow copy of status register


130


having bit positions


132


, setting a bit


134


in the shadow when that status bit number is passed out to a requesting process, and clearing a bit


136


when the bit is no longer needed. The inefficiency in this approach is that shadow register must be scanned each time another process requests a status bit


134


,


136


for use. This scanning is typically performed by shifting the shadow and testing the least significant bit position


00




139


to see if it is zero. If it is, then the number of shifts performed yields the status bit that can be used. In a steady state case, where bits are being “checked out” and returned at random intervals, approximately 16 such shift and test operations will be required, on the average, to find a free, available status bit. In the worst case, 32 shift and test operations will be required to determine that there is no bit available for use. There is, therefore, a need-in the art for a system and method for checking out and returning N individual bits without requiring up to N shift and test operations.




Application designs can also encounter this class of problem. Suppose a multi-threaded application program has a limited number of data buffers for use in some type of operation (e.g. for reading data from a disk, or receiving messages from a network). As in the device driver register bits case, there may be more application threads than there are available data buffers. In this case each thread must obtain exclusive, temporary, use of a data buffer and, when finished, free it for use by another thread.




Both the device driver status bit and application data buffer problems are exactly the same: there exists a limited set of N resources which can be described by the set of integers 0 through N−1 (or 1 through N) and there are more than N users of said resource. Prior to using the resource, a unique integer index must be obtained which cannot be used simultaneously by more than one user, and which must be made available for use by others when the current operation is completed.




There are several solutions to this type of problem—these solutions differ according to the exact circumstances of the problem. That is, the ‘standard’ solution to the device driver status bit problem is not the same as the standard solution to the application data buffer problem.




Consequently, there is a need in the art for a system and method that provides a unique, highly efficient alternative that may be applied to any such problem, regardless of specific circumstances, that may be accurately described as requiring a unique selection from the integers 0 through N−1.




U.S. Pat. No. 5,432,908 by M. Heddes, et al. provides for managing a set of reusable buffers. It uses a linked list-like technique for tracking free buffers and a set of rules for determining whether a request can be filled. Heddes only manages a set of buffers, uses an allocated buffer linked list, and the management entities are implemented as concurrently operating hardware units. There is, consequently, a need in the art for a resource management system and method which deals with any reusable resource, including data channels, data buffers, hardware status bits, logical connections; which does so without the use of linked lists or pointers; and which implements the rules by which a pool of integers is accessed with a small set of state variables and routines not requiring additional special hardware.




It is an object of the invention to provide an improved system and method for managing reusable system resources.




It is an object of the invention to provide an improved system and method for managing buffers in main storage.




It is an object of the invention to provide an improved method for managing storage on an adapter.




It is an object of the invention to provide an improved method for managing status register bits.




It is an object of the invention to provide an improved and single common approach for managing diverse system resources, including but not limited to buffers in main storage, storage on adapters, and status register bits.




It is an object of the invention to provide an improved system and method for managing buffers in main storage which requires no far memory manipulations until the buffer is actually to be accessed.




It is an object of the invention to provide an improved method for managing the selection of unique bits from among the integers 0 through N−1 or, alternatively, from among the integers 1 through N.




It is an object of the invention to provide a system and method for checking out and returning N individual bits without requiring up to N shift and test operations.




Finally, it is an object of the invention to provide a resource management system and method which deals with any reusable resource, including data channels, data buffers, hardware status bits, logical connections; which does so without the use of linked lists or pointers; and which implements the rules by which a pool of integers is accessed with a small set of state variables and routines not requiring additional special hardware.




SUMMARY OF THE INVENTION




This invention provides a system for managing access by a user to a reusable resource. The system includes an integer pool, get means for obtaining an integer from the integer pool, and put means for returning an integer to said integer pool. In accordance with a further aspect of the invention, the system includes means responsive to the integer pool being empty for waiting said user.




In accordance with the method of the invention, access by a user to a reusable resource includes the steps of establishing an integer pool; responsive to a user request, obtaining an integer from the integer pool for exclusive use by the user; and responsive to release by the user of the integer, returning the integer to said integer pool.











BRIEF DESCRIPTION OF THE DRAWINGS





FIG. 1

illustrates the prior art linked list of free data areas.





FIG. 2

illustrates the prior art free list of

FIG. 1

upon allocating access of a data area resource to an application.





FIG. 3

illustrates a prior-art shadow shift register.





FIG. 4

illustrates the take-a-number-from-a-hat approach of the present invention.





FIG. 5

is a very high level system diagram illustrating one advantageous use of the invention.





FIG. 6

is a very high level system diagram illustrating a second advantageous use of the invention.





FIG. 7

is a system diagram illustrating the integer pool of the invention within an illustrative system for its use.





FIG. 8

is a state diagram and table illustrating both the initial fully loaded condition and also the empty condition of the integer pool object of the invention, organized as a LIFO stack.





FIG. 9

is a state diagram and table illustrating representative temporal states of the integer pool object of the invention, organized as a linked list by proxy.





FIG. 10

is a flow diagram for describing the particular, preferred embodiment of the system and method of the invention set forth in Tables 5 through 9.











BEST MODE FOR CARRYING OUT THE INVENTION




Referring to

FIG. 4

, in accordance with this invention, an efficient solution to the problem of dealing out unique numbers from the set 0 through N-1 and then allowing them to be returned for reuse by other users is provided by creating an integer pool object


100


. The integer pool can be likened to having a hat full of strips of paper


144


, each of which has a unique number from the set 0 through N−1 written upon it. When a resource is needed, reaching into the hat and pulling out a number


144


guarantees a unique integer that no other user has. When the user is finished with the number


144


, it is put back into the hat.




Referring further to

FIG. 4

, the management of disbursement of buffers


142


is done via integer pool


100


. Ignoring for the moment the mechanics of the pool,

FIG. 4

illustrates the concept of placing the available numbers


144


into a hat


100


. Initially, the hat contains all the buffer numbers (in this example, numbers


0


,


1


,


2


, and


3


.) Now, when a buffer


142


is requested, the requester reaches into the hat and (if it is not empty) obtains the number


144


of a free buffer


142


. Since integer pool


100


is implemented in near memory, no far memory manipulations are used to manage the resource. Only when a far memory buffer


142


is actually used is there a far data access.




Further, since only simple integers


144


must be stored in the pool, not far pointers, the total system storage


140


required to implement this approach is reduced. For example, to manage a far linked list of 250 buffers


142


in the prior art approach requires an additional 1004 bytes of memory (250 buffers times 4 bytes per pointer, plus 4 bytes for the free list pointer). In accordance with this invention, only 251 bytes are required to manage the same set of buffers


142


(250 integers in the pool times 1 byte per integer, plus 1 bytes for pool “head”, described hereafter as control structure NEXT


210


).




For 255 or fewer managed far buffers


142


, the system and method of this invention require but one-fourth of the space allotted to manage the far list in the prior art. For a number of buffers from 256 to 32767, this invention uses one-half of the space required to manage the far list in the prior art. Only when the number of managed buffer objects


142


is 32768 or greater do the storage requirements of the two approaches become the same. In this case, however, the disclosed approach is still superior because of the far memory accesses which are avoided.




If buffers or structures


142


are not in system memory but, instead, on an I/O adapter


166


(FIG.


6


), the preferred solution is still to use the integer pool approach. In this case, it may actually be impossible to add an additional member (the linked list pointer) to the buffer structure. Also, memory-mapped adapters


166


usually have significantly less memory


168


than system memory, making the memory savings all that more important.




Referring to

FIGS. 5 and 6

, the system and method of the invention requires minimal overhead and memory to control and/or ration out a limited resource


160


. As illustrated in

FIG. 5

, a performance critical real time application


164


requires access to reusable resource


160


through device driver


162


. As is illustrated in

FIG. 6

, applications


164


require access to reusable resources


160


through adapter card


166


containing limited RAM resources


168


.




Referring to

FIG. 7

, adapter


170


provides within its memory a plurality of command block areas


172


,


174


,


176


and a status register


180


. External to adapter


170


are a plurality of threads


190


,


192


,


194


which contend for resources managed by adapter


170


, an integer pool


100


, and a control structure next


210


. As is represented by line


181


, a command block


174


may set/reset a bit


182


within status register


180


. As is represented by line


185


, thread


192


communicates request operation and control information to command block


174


, and as is represented by line


183


, checks bit


182


in status register


180


for status of the requested operation. As is represented by line


187


, thread


192


(and also threads


190


,


194


) accesses control structure next


210


to get or replace over line


189


an integer in integer pool


100


.




Referring further to

FIG. 7

, in operation adapter


170


is responsive to requests to perform operations. These operations are requested by filling in a command block, such as command block


174


. When the processing of command block


174


completes, a flag, or bit, is set in status register


180


. The exact bit (in this example, bit


182


) in status register


180


is determined by an integer value written into command block


174


by requester


192


of the operation.




Thread


192


desires adapter


170


to perform an operation on its behalf. In order to do so, it needs a unique command block


174


for commanding the operation and a unique bit


182


in status register


180


by which completion of the commanded operation can be indicated.




Thread


192


obtains a unique integer for the desired operation by accessing integer pool


100


via next control structure


210


. If next


210


contains the value −1, there are no integers available. This indicates that there are also no command blocks


172


,


174


,


176


or status register 180 bits available. In this case, thread


192


must wait until a resource is freed. One approach for managing the orderly waiting and obtaining of scarce resources when they are not available is taught by the aforementioned patent application Ser. No. 08/820,181, filed Mar. 14, 1997, still pending.




If next control structure


210


is not equal to −1, next value


210


is the integer that may be used by thread


192


. Next value


210


is updated to indicate the next value available from integer pool


100


, which may be a −1 if thread


192


took the last integer.




Once thread


192


has its integer, it fills in the corresponding command block


174


on adapter


170


indicating the desired operation to performed. It also indicates in command block


174


the integer value, or index, of the bit


182


in status register


180


that is to be used to indicate completion of the commanded operation.




Once adapter


170


has processed command block


174


, it indicates completion of the operation by setting bit


182


in status register


180


corresponding to the integer value written into command block


174


by thread


192


.




Thread


192


is either polling status register


180


waiting for its bit


182


to be set, or an interrupt is generated when status register


180


is updated with completion status bit


182


. In either event, thread


192


now knows that its operation has been completed and it returns the integer it was using to the control structure next


210


, forcing the current next


210


value back into integer pool


100


.




Operations used to get an integer from or return an integer to integer pool


100


using the next control structure


210


are described in connection with Tables 1 through 9 and FIG.


10


. Examples of the state of next structure


210


and integer pool


100


at illustrative times are described hereafter in connection with

FIGS. 8 and 9

.




Referring to

FIG. 8

, the initial, filled state


101


of integer pool


100


(FIG.


7


), and the empty state


102


of integer pool


100


is illustrated. In this example, users


191


,


193


are process thread requiring an integer from integer pool


100


, which is a LIFO stack having M+1 integer positions


201


through


209


, which, at time


220


has been initialized to include integers 1, 2, . . . , M and −1, with the integer value 0 loaded into next structure


210


. Integer pool


100


is at state


102


at time


222


, when user


193


accesses next structure


210


for an integer from the pool. The pool, in state


102


, is empty, and user UN+1


193


finding the integer value −1 in next structure


210


, must wait (W)


228


. This state


102


results from a succession over time


238


of users


224


(U


1


through UN) removing all integers


226


from pool


100


without any being replaced.




Referring to

FIG. 9

, various states


101


,


103


,


104


of integer pool


100


are illustrated at initiation time


220


, and at subsequent times


240


,


242


. In this table, row


224


identifies users


1


,


2


, . . . ,


2


, D,


8


who access pool loo in successive events


236


to take or put integers; row


226


indicates the integer taken from control structure


210


, row


232


indicates the integer returned to control structure next


210


, and row


234


indicates the integer residing in next


210


.




In accordance with this preferred embodiment of the invention, array


100


is organized as a linked list by proxy. Thus, an element in array


100


is changed when a PUT is done. The change is such that the value of NEXT


210


prior to the change is written into array


100


at the element position whose index value equals the number being PUT, which is itself now in the NEXT structure


210


. When a value is taken from array


100


, the array is not changed. Thus, at time


220


, NEXT


210


value=0 indexes to the 0th position, which at state


101


contains a 1. At time


240


, NEXT value


210


=6 indexes to the 6th position, which at state


103


contains a 2. And, finally, at state


104


, NEXT structure


210


contains −1, indicating that no integer values are available for use and there is now no valid connection from NEXT structure


210


to array


100


(in its state


104


.) In state


101


, array


100


contains the values 1, 2, 3, 4, 5, 6, 7, . . . , M, −1 at index positions


0


,


1


,


2


,


3


,


4


,


5


,


6


, . . . , M, M+1, respectively. In state


103


, array


100


contains the values 3, 2, 0, −1, 5, 6, 2, . . . , M, −1 at those index positions; and in state


104


the array


100


values are 3, 2, 0, −1, 5, 7, 2, . . . , M, −1. These values result from the sequential TAKES and PUTS illustrated at rows


226


and


232


.




At event


236


time=13, user


224


=7 puts integer 6 into structure


210


, and state


103


results, with integer 6 in structure


210


, integers 2, 0, and 3, available for use in stack


100


, which, however according to the rules for managing a linked list by proxy explained above, contains values 3, 2, 0, −1, 5, 6, 2, . . . , M, −1. Similarly, at event


236


time=23, user


224


=B takes integer value 3 from structure


210


, and state


104


results, with integer −1 in structure next


210


. A −1 in NEXT structure


210


indicates that none of the integer values in pool


100


, such as a pool in state


104


, are available for use.




An integer pool


100


organized as a linked list by proxy is functionally equivalent to a LIFO stack, but much more efficient—inasmuch as the former does not require the shifting operations in some implementations required when putting and popping from a LIFO stack.




To implement integer pool


100


, a definition of the integer pool ‘object’ is required, and also the following methods:




1. Integer Pool initialization




This method is invoked prior to the first use of the pool


100


. It prepares the integer pool for use.




2. Obtain an integer from the pool




This method is invoked by a user in order to obtain an integer (resource)


144


. This method also provides a means for indicating that pool


100


is empty (all integers


144


have been removed, indicating that all resources


142


are in use).




3. Return an integer to the pool




This method is invoked to release a resource


142


by returning the associated integer


144


to the pool for selection by another user.




Integer Pool Definition




An integer pool large enough to accommodate N resources is defined by two variables: a single integer


210


that holds the ‘next’ available resource, and an array


100


of N integers. ‘C’ code that defines such a pool is set forth in Table 1.












TABLE 1









INTEGER POOL DEFINITION


























int  next;




// the next available integer







int  pool[N];




// the pool of N integers















Integer Pool Initialization




Integer pool


100


is initialized by ‘linking’ the pool together in the fashion of a linked list of objects (except that the list contains only the links!), and by initializing the next variable to ‘point’ to the first integer in the pool. Table 2 provides ‘C’ language code that illustrated Integer Pool Initialization.












TABLE 2









INTEGER POOL INITIALIZATION


























next = 0;




// point to the first integer







for ( i = 0 ; i < N−1 ; ++i )














pool[i] = i + 1;




// link the pool together







pool[N−1] = −1;




// mark the end of the pool















Obtain an Integer from the Pool




To obtain an integer from pool


100


, user


192


examines the variable, next


210


. If not equal to −1, the integer value of next


210


is an available integer number. In that case, user


192


has sole possession of that integer and ‘pops’ the next available integer from pool


100


into the next variable


210


. Table 3 sets forth a ‘C’ language example of this method.












TABLE 3









OBTAIN AN INTEGER FROM THE POOL

























int ObtainInteger( void )







{














if (next != −1) {




// if the pool is not empty. . .














int temp = next;




// then save the one we will








// use







next = pool[next]




// and update the next integer







return( temp);




// return the saved integer to








//the user














}








else {




// else the pool was empty, so














return( −1 );




// return the empty indicator













}













}















Return an Integer to the Pool




To return an integer to pool


100


, user


192


places the integer back into the next variable


210


, and updates the pool linkage. Table 4 sets forth a ‘C’ language example of this method.












TABLE 4









RETURN AN INTEGER TO THE POOL

























void ReturnAnInteger( int returned )







{














pool[returned] = next;




// move the ‘next’ integer








// back into the pool







next = returned;




// the returned integer is








// always next













}















It is required that the users of integer pool


100


cooperate with the scheme by adhering to a simple set of rules, as follows:




1. Users


190


,


192


,


194


cannot use an integer that they did not obtain from the pool.




2. Users


190


,


192


,


194


must return integers to pool


100


when finished with them.




3. Each user


190


,


192


,


194


must check for a return value of −1 when attempting to obtain an integer (resource), in which case pool


100


is empty and they must wait and try again later.




4. A locking mechanism must be used to ensure that two requesters


190


,


192


do not simultaneously access pool


100


and receive the same integer. A mechanism for this lock is provided by all multi-tasking operating systems.




The system and method of the invention are a unique form of linked list, a linked list-by-proxy. A standard linked list is formed by chaining the nodes of the list together via pointers contained within the nodes themselves. In the system and method of the invention, integer pool


100


are but links of the list, kept separate from the list itself.




In accordance with this embodiment of the invention, a pool of re-useable integers is used to form a linked list “by proxy.” Instead of forming a linked list of the buffer structures, which wastes space within the buffer, and may require far pointers to form the links, an array of buffers


142


is allocated as shown in FIG.


4


. Each buffer area


142


is associated with a unique integer number


144


. These numbers


144


must begin at 0 and run up through the number of buffers (minus one).




Referring to

FIG. 10

, a further preferred implementation of the system and method of the invention will be described in connection with Tables 5 through 9, represented by blocks


250


,


252


,


254


,


256


and


258


, respectively. Table 5 sets forth the basic control structure for integer pool


100


. This is followed in memory by pool


100


itself, which is an array of integers.




Table 6 declares that array of integers. This is a declaration of the integer pools, in this case, three pools


100


since NUM_FIFOS is equal to 3 for this embodiment of the invention. (In this example, “FIFO” refers to the objects being managed, and not to LIFO pool


100


.) The pools themselves are 32 integers deep. The initialize code for the pool and the routines that get or return resources use the pool structure in order to access the spparray (which is pool


100


). The object(s) managed through this pool are send programs and associated status bits. There are 32 such resource objects for each of three FIFOs. A given thread or process may use up to eight of these resources at a time. So, these are scarce compared to the possible number of user threads.




Table 7 sets forth the code that initializes the pool control structure and the array of integers that makes up the pool. This code is called once, at device driver initialize time, and results in a pool


100


state


101


, as is illustrated in FIG.


8


.




Table 8 sets forth the code for GetASendProgram(), a function which consults the send program (that is, integer) pool for a given FIFO. If a program is available, its program number (integer within the integer pool, or array) is returned, and the pool is updated. In this embodiment, if no program (that is, resource) is available (there are no integers in the integer array), this routine uses GetInLine to perform orderly waiting. In this embodiment, GetInLine may be implemented by the stationary queue process set forth in U.S. patent application Ser. No. 08/828,189, now U.S. Pat. No. 5,958,022, filed Mar. 21, 1997 by G. W. Wilhelm, Jr. for SYSTEM AND METHOD FOR I/O ACCESS MODE SELECTION, the teachings of which are incorporated herein by reference, to perform that wait.




Table 9 sets forth for ReturnASendProgram, which accesses integer pool


100


to return a program number, thus freeing a resource for use by a next process.












TABLE 5









DEFINITION OF INTEGER POOL STRUCTURE


























/*




This structure defines a pool of re-useable, mutually







 *




exclusive integers. These integers can be associated







 *




with a set of objects of the same order and used to







 *




obtain a single such object for exclusive use. “Getting”







 *




an integer from the pool means that the corresponding







 *




object is then unavailable for use by others.







 *




“Returning” the integer to the pool means that the







 *




corresponding object is once more available.







 */














#define IN_USE




−1







#define COMPLETE




−2













struct Pool {













int next;







int *array;













};























TABLE 5









DEFINITION OF INTEGER POOL STRUCTURE


























/*




This structure defines a pool of re-useable, mutually







 *




exclusive integers. These integers can be associated







 *




with a set of objects of the same order and used to







 *




obtain a single such object for exclusive use. “Getting”







 *




an integer from the pool means that the corresponding







 *




object is then unavailable for use by others.







 *




“Returning” the integer to the pool means that the







 *




corresponding object is once more available.







 */














#define IN_USE




−1







#define COMPLETE




−2













struct Pool {













int next;







int *array;













};























TABLE 7









CODE TO INITIALIZE AN INSTANCE OF AN INTEGER POOL
























/*







 *




InitProgramPools()






 *






 *




This function initializes all the integer pools used in












 *




tracking the use of send Porgrams.






 *






 */











void






M_InitProgramPools















(









AIX_VOID_PARM




/* Parameter for AIX only




DO NOT













  *  follow with a comma   */













)











{













int   i;







int   j;







struct Pool *pp;







for ( i = 0 ; i < NUM_FIFOS ; ++i ) {













pp = &acb.send_program_pool[i];







pp−>next = 0;







pp−>array = &acb.spparray[i][0];







for ( j = 0 ; j < NUM_SEND_PGMS_PER_FIFO ; ++j )













pp−>array[j] = j+1;













pp−>array[NUM_SEND_PGMS_PER_FIFO − 1] = IN_USE;













}












}




/* end of InitProgramPools()   */






















TABLE 8









CODE TO ACCESS THE POOL AND OBTAIN A RESOURCE
























/*







 *




GetASendProgram()






 *






 *




This function consults the send program pool for a given












 *




FIFO. If a program is available, this function returns






 *




the program number and updates the pool. If no program






 *




is available, this function gets in line and waits its






 *




turn for one.












 *




The FIFO number argument is in the set (1,2,3) and must












 *




be decremented prior to using it to access arrays that






 *




are indexed 0..2.






 */






int











M_GetASendProgram















(









AIX_ACB_PARM




/*




Parameter for AIX only --








 *




 do not follow with a








 *




 comma      */














int




fifo,







int far




*p_program







)











{














struct Pool




*pp;







int




rc;













pp = &acb.send_program_pool[fifo-1];







do {















if (pp−>next >= 0) {




/*




non-negative means not in








 *




 use in any way    */















*p_program = pp−>next;




/*




return the available








 *




 number















pp−>next = pp−>array[pp−>next];




/*




update the








 *




free list */







return( 0 );




/*




SUCCESS! */













}














/*




We failed to get a free program. Get in line







 *




 (wait) for one.







 */













rc = GetInLine( VS_SEND_PROG_QUEUE(fifo) );













} while (!rc);







return( rc );












}




/* end of GetASendProgram()











*/






















TABLE 9









CODE TO ACCESS THE POOL AND RETURN A RESOURCE























void






M_ReturnASendProgram















(









AIX_ACB_PARM




/*




Parameter for AIX only








 *




  DO NOT follow with a








 *




 comma       */







int fifo,







int returned







)











{













struct Pool  *pp;







pp = &acb_send_Program_pool[fifo-1];















if (pp−>next < 0)




/*




if the list is currently








 *




 empty      */















pp−>array[returned] = IN_USE;




/*




then mark this








 *




 one as the








 *




 end    */














else




/* else     */















pp−>array[returned) = pp−>next;




/*




 push the








 *




list down*/















pp−>next = returned;




/*




the returned number is








 *




 always taken next  */














/*








 *




We have freed a resource. Announce to the







 *




 next process that may be waiting for a







 *




 resource that one is available.      */













NowServing( VS_SEND_PROGRAM_QUEUE(fifo) );












}




/* end of ReturnASendProgram */














Advantages over the Prior Art




Referring to

FIGS. 5 and 6

, the system and method of the invention requires minimal overhead and memory to control and/or ration out a limited resource


160


. This enhances the cost/performance of a product, especially where the memory in question is expensive RAM


168


on an adapter card


166


, or if the device driver


162


is directly in the path of some performance critical real time application


164


.




Two different alternatives have classically been employed to solve the two variants of this problem as previously described.




Referring again to

FIG. 3

, in the case of the device driver status bit example, a standard solution is to maintain a ‘shadow’


130


of the status register


180


. As status bits (integers) are assigned to a user, they are flagged


134


as in use in the shadow register


130


. When the operation is finished, the status bit is flagged


136


as available in the shadow register


130


.




Referring again to

FIGS. 1 and 2

, in the case of the application data buffer example, the typical solution is to chain the available data buffers


108


together in a linked list of free buffers. When a user (aka, thread) needs a buffer he examines the free list


108


and, if not empty, the first (or last) element


114


of the list is “taken”, and the list is updated (the chain is shortened). When a buffer


114


is freed, it is linked


111


,


115


back into the free list


108


and is then available for reuse.




One advantage of the system and method of the invention is that it is more efficient than the ‘shadow’ method described above. Finding a free resource in that method involves scanning the shadow register for a bit that is not flagged as in use. Thus, the time to find a free resource increases as more of them are in use. If no resources are free (or only one), every resource ‘bit’ may have to be examined; in the 32-bit example, 32 operations are required to find the last free resource (or that none are available). The system and method of the invention require but a single access to the pool to either obtain a free resource or to learn that none are free. Though similar in principle to the linked list approach, the disclosed method is also superior to it for efficiency reasons. In the data buffer example, the linked list approach would reserve a storage location in each buffer, a ‘pointer’ to be used for forming the chain. For such data buffer objects in a 32-bit operating system, this would require 32 bits (four bytes) be reserved in each buffer just to support the chaining operation. For one thousand such objects, four thousand bytes of storage would be required for maintaining the chain links alone. In the disclosed method, the tracking of one thousand such objects is done by an integer pool of one thousand 16-bit integers, for a total of only two thousand bytes, or one-half the storage requirement of the linked list approach. Savings of this magnitude seem insignificant when compared to modern machines with many megabytes of storage, but this technique is just as applicable to manage data buffers on an I/O adapter that has significantly less, more expensive, random access memory (RAM.) In fact, the layout of data buffers on an I/O adapter may be fixed such that reserving an element of each buffer for such a link pointer is simply not allowed, in which case the linked list approach cannot be used at all.




Another advantage of the system and method of the invention over the linked list approach is that the latter may involve expensive operations for accessing the free list of far objects. In protected mode operations on the Intel processor, for example, accessing a far data object (one outside of the current segment) involves reloading a selector register. The access rights checking performed by the processor whenever a selector register is reloaded make access to such far data objects more time consuming than accessing near objects in the current segment. Consulting the free list of far buffer objects, removing an element from the list, and later returning the element to the list thus require far data accesses, all of which cost extra CPU cycles. The disclosed approach allows the application (or device driver) to manage a pool of far data objects using access to an integer pool that can be created in the near (current) segment. Thus, for all operations other than the actual use of the far object, the disclosed method requires that only near data manipulations be performed, thus saving CPU cycles for every sequence of querying the availability of, obtaining, and freeing said resource, even if it is a far data object.




Using an integer pool, preloaded with 32 integers (0 . . . 31) allows a free bit to be obtained in a single access to the pool. The mechanism for accessing the pool is little more complicated than the shift and test mechanism and yields a free number in a single operation. Thus, the integer pool method is roughly 16 times faster than the prior art approach. Further, if no status bits are available at all, that fact is discovered in one operation instead of 32.




Alternative Embodiments




It will be appreciated that, although specific embodiments of the invention have been described herein for purposes of illustration, various modifications may be made without departing from the spirit and scope of the invention. In particular, it is within the scope of the invention to provide a memory device, such as a transmission medium, magnetic or optical tape or disc, or the like, for storing signals for controlling the operation of a computer according to the method of the invention and/or to structure its components in accordance with the system of the invention.




Accordingly, the scope of protection of this invention is limited only by the following claims and their equivalents.



Claims
  • 1. A system for managing access by a user to a reusable resource, comprisingan integer pool; a control structure primed selectively for storing an integer available in said integer pool or indicia specifying that no integer is available in said integer pool; a get function for obtaining an integer from said integer pool, said get function accessing said control structure responsive to a request to allocate a single unique integer to satisfy or reject said request without searching said integer pool; and put means for returning said single unique integer to said integer pool.
  • 2. A method for managing access by a user to a reusable resource, comprising the steps of:establishing an integer pool; priming a control structure selectively to store an integer available in said integer pool or indicia specifying that no integer is available in said integer pool; responsive to a user request for an unique integer from said integer pool for exclusive use by said user, accessing said control structure to obtain said unique integer; and responsive to release by said user of said unique integer, returning said unique integer to said integer pool.
  • 3. A program storage device readable by a machine, tangibly embodying a program of instructions executable by a machine to perform method steps for storing signals for controlling the operation of a computer to manage use of reusable resources, said method steps comprising:establishing an unordered integer pool; priming a control structure to store an integer available in said unordered integer pool or indicia specifying that no such integer is available; responsive to a user request for an integer from said unordered integer pool, obtaining a single unique integer from said control structure for exclusive use by said user; and responsive to release by said user of said single unique integer, returning said single unique integer to said unordered integer pool; thereby allocating said single unique integer to said user upon request without searching said unordered integer pool.
  • 4. An article of manufacture comprising:a computer useable medium having computer readable program code means embodied therein for managing use of reusable resources, the computer readable program means in said article of manufacture comprising: computer readable program code means for causing a computer to effect establishing an unordered integer pool; computer readable program code means for causing a computer to effect responsive to a user request, rejecting said user request or allocating a single unique integer from a control structure primed to store an available integer in said unordered integer pool for exclusive use by said user, thereby satisfying or rejecting said request without searching said unordered integer pool; and computer readable program code means for causing a computer to effect responsive to release by said user of said single unique integer, returning said single unique integer to said unordered integer pool.
  • 5. A computer program element for controlling the operation of a computer to perform method steps for managing use of reusable resources, said method steps comprising:establishing an unordered integer pool; responsive to a user request, obtaining a single unique integer from a control structure associated with said unordered integer pool for exclusive use by said users; responsive to providing an integer N as said single unique integer to said user from said control structure, priming said control structure with a new integer from the Nth position of said unordered integer pool; and responsive to release by said user of said single unique integer, returning said single unique integer to said integer pool.
CROSS-REFERENCE TO RELATED APPLICATIONS

This is a divisional application of U.S. patent application Ser. No. 08/820,996, now U.S. Pat. No. 5,905,889, filed Mar. 20, 1997. The following U. S. patent applications relate in certain respects to the system and method of the invention, the teachings of which are incorporated herein by reference. U.S. patent application Ser. No. 08/820,181, still pending, filed Mar. 14, 1997 by G. W. Wilhelm, Jr. for Stationary Queue for Scarce Resource Management. U.S. patent application Ser. No. 08/731,809, now U.S. Pat. No. 5,901,291, filed Oct. 21, 1996 by J. W. Feeney, et al. for Method and Apparatus for Maintaining Message Order for Multi-user FIFOs. U. S. patent application Ser. No. 08/734,946, now U.S. Pat. No. 6,072,781, filed Oct. 22, 1996 by J. W. Feeney at al. for Multi-tasking Adapter for Parallel Network Applications.

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