Ride apparatus with prize-grabbing arm

Information

  • Patent Grant
  • 6773016
  • Patent Number
    6,773,016
  • Date Filed
    Monday, June 17, 2002
    22 years ago
  • Date Issued
    Tuesday, August 10, 2004
    20 years ago
  • Inventors
  • Examiners
    • Chiu; Raleigh W.
    Agents
    • Judge Patent Firm
Abstract
Game apparatus that enables players themselves to bodily sense a feeling of reality and lively motion, and that enables satisfying curiosity regarding mechanical manipulations. The game apparatus is composed of: a holding section (6) for holding a plurality of grab articles (7); a ride apparatus (10) for players (Y) to board, adapted to be shiftable and/or rotatable; and a fetching device (25) attached onto the ride apparatus (10), for fetching grab articles (7) from the holding section (6) by player (Y) manipulations. By actions that manipulate the fetching device (25), a player (Y) can satisfy curiosity regarding mechanical manipulations, and can enjoy an amusement brimming with appeal. By boarding and traveling with the ride apparatus (10), the players (Y) themselves can bodily sense a feeling of reality and lively motion.
Description




BACKGROUND OF THE INVENTION




1. Technical Field




The present invention relates to game apparatuses accommodating grab articles within a holding section and configured for play at catching the grab articles by manipulating fetching means equipped with grasping hands.




2. Description of Related Art




To date, apparatuses such as shown in

FIG. 20

have been known as an example of the above-noted game apparatuses. As shown in the same drawing, the game apparatus


200


is composed of a casing-like body


201


, a plurality of grab articles


203


that are accommodated in a holding section


202


furnished in the body


201


, and fetching means


204


disposed above the grab articles


203


and within the holding section


202


.




Each fetching means


204


is composed of a grasping hand


205


installed to be open/closable and configured for clasping a grab article


203


when closed; a support rod


206


that supports the grasping hand


205


; a (not-illustrated) drive means for shifting the support rod


206


and grasping hand


205


omnidirectionally in up-and-down, left-and-right and back-and-forth directions; means for controlling the operation of the (not-illustrated) drive means and the grasping hand


205


; and actuation buttons


207


that input signals to the (not-illustrated) controlling means and actuate operations of the (not-illustrated) drive means and grasping hand


205


.




Further, a pitch-in port


208


is provided within the holding section


202


, and meanwhile a take-out port


209


is provided in the apparatus body


201


opening on an outside face thereof. The pitch-in port


208


and take-out port


209


are communicated with each other.




Further, the grab articles


203


are made up of spherical transparent capsules and character goods, for example, housed in the capsules. Here, in some cases character goods as the grab articles


203


are stowed as they are, unpackaged.




The game apparatus


200


becomes operable by means of the actuation buttons


207


when a player inserts coins for a prescribed charge; the(not-illustrated) controlling means receives signals from the actuation buttons


207


and controls operations of the (not-illustrated) drive means and grasping hand


205


to have the grasping hand


205


execute predetermined specific motions it is to execute. Specifically, when for example the actuation button


207


for shifting the grasping hand


205


in the left-and-right direction is pressed, the grasping hand


205


in the same direction is caused to reciprocate back and forth from a home position; and when the push button is released, the grasping hand


205


is halted. Next, when the actuation button


207


for causing the grasping hand


205


to shift in the back-and-forth direction is pressed, the grasping hand


205


in the same direction is caused to reciprocate from the halt position; and when the push button is released the grasping hand


205


is halted and subsequently made to execute an ensuing series of auto-drive operations (grasping motions).That is, after the grasping hand


205


is caused to drop it is actuated to close; in due course it is elevated and along the way is caused to reciprocate in the left-and-right and back-and-forth directions; and after it is shifted to above the pitch-in port


208


, the grasping hand


205


is actuated to open and in due course is returned to its home position. Here, the operations through the actuation buttons


207


, by which the grasping hand


205


is caused to reciprocate in the left-and-right and back-and-forth directions, are each limited to a single time.




Thus, in terms of the game apparatus


200


, by a player operating one time only the respective operation buttons


207


that shift the grasping hand


205


in the left-and-right and back-and-forth directions, after the grasping hand


205


is shifted to a position where it is judged that a capsule housing a desired character item can be grasped it is halted, and thereafter the grasping hand


205


executes the above-noted series of grasping operations in auto-drive. If the capsule is grasped by the grasping hand


205


, it is pitched into the pitch-in port


208


. Then the capsule that has been pitched into the pitch-in port


208


is transferred to the take-out port


209


communicates with the pitch-in port


208


, and the player may acquire the character item by taking out the capsule from the take-out port


209


.




In this way, by means of the game apparatus


200


, since a player is able mechanically to acquire desired character items by operating the fetching means


204


consisting of machinery, the player may satisfy curiosity regarding mechanical manipulations and enjoy an amusement brimming with appeal. Further, the fact that the operations for acquiring a character item are limited to a single time puts thrill into the game for the player to enjoy, and moreover lets recreational and material cravings to be able to get a character item be satisfied.




From another aspect, however, since the player him or herself is outside and merely operates the game apparatus


200


, a realistic feel is lacking in that an element that lets the player him or herself sense things bodily is absent. The present inventor arrived at the present invention as a result of concerted efforts to develop a game apparatus that in addition to the actions and effects that the foregoing game apparatus


200


provides—which are: 1) enabling satisfaction of curiosity regarding mechanical manipulations, 2) enabling enjoyment of an amusement brimming with appeal, 3) enabling enjoyment of a thrilling game, and 4) enabling recreational and material cravings to be satisfied—lets players themselves bodily sense a feeling of reality, still further enables satisfying curiosity regarding mechanical manipulations, and still further enables enjoying an amusement brimming with appeal.




SUMMARY OF INVENTION




Accordingly, an object of the present invention is a game apparatus that enables players themselves to bodily sense a feeling of reality and lively motion, that enables satisfying curiosity regarding mechanical manipulations still more, and that enables enjoying still more an amusement brimming with appeal.




In order to achieve the above-described object, the present invention includes an holding section that holds and accommodates a plurality of objects in a fixed area, and a boarding portion on which a player boards, and is further provided with a ride apparatus in which the corresponding boarding portion is installed so as to move and rotate, and a fetching means that is attached to the corresponding ride apparatus and picks up one of the above-described objects from the above-described holding section by an operation made by the above-described player.




According to the invention, a player is able to enjoy himself as described below: That is, first, the player boards the boarding portion of a ride apparatus. Next, the ride apparatus moves or turns to an appropriate position automatically or by an operation made by the player. And, the player performs a game of picking up an object accommodated in an holding section by operating the fetching means attached to the ride apparatus. In such a game, the player is able to satisfy himself in regard to curiosity pertaining to mechanical operations, and enjoy himself in a game which is filled with interests. In addition, since the player can board the ride apparatus and move or turn thereon, the player can physically feel a sense of reality and enjoy the motions, and can satisfy himself in regard to the curiosity pertaining to the above-described mechanical operations. At the same time, he is able to enjoy a game that is filled with interests. If the above-described objects are decided to be premiums such as character goods in which players are keenly interested, the interest and material desire of the players for acquiring such character goods can be further satisfied.




The above-described ride apparatus may be composed of an operation portion that is used to move and rotate the above-described boarding portion, wherein the above-described boarding portion can be moved and turned by an operation of the player. Also, the above-described fetching means may be provided with a fetching portion for acquiring an object by picking it up, or may be provided with a hooking portion for acquiring an object by hooking it. Detailed examples of such a fetching portion may include a mechanism for directly grasping an object like a hand mechanism used for a robot, a mechanism for holding an object in a bucket such as a shovel mechanism that is used for a hydraulic power shovel or a bulldozer such as a civil engineering machine, a mechanism for adsorbing an object by an adsorbing means, or a mechanism for fetching an object by a dish-like or bucket-like container. Detailed examples of the hooking portion may include a hook mechanism, in which a hook-like curved member is movably provided, composed so as to pick up an object from the holding section by hooking it by means of the hook-like curved member, and a mechanism, in which a merely bar-like member is movably provided, composed so as to pick up an object from the holding section by hooking it by means of the bar-like member.




Also, the above-described ride apparatus may include various types of apparatuses, such as a vehicle moving by means of wheels, a ride apparatus, similar to a civil engineering machine, which can move by means of a caterpillar, a boat or an apparatus, composed so as to move by means of a swivel arm by which a seat on which a player sits is moved, which is similar to an apparatus installed in an amusement park. Further, the ride apparatus may be constructed so as to move along an appointed rail. Also, the ride apparatus moving along a rail may include a train, a ride apparatus similar to a monorail car, a boat moving along an appointed waterway, or other similar ride apparatuses.




In addition, if vibrating means are attached to the above-described fetching means, the degree of difficulty with respect to an action of picking up an object is increased by the fetching means, or the object that has been picked up may drop from the fetching means by vibration, wherein the degree of difficulty of the entire operation of the game is increased, and such a game will become more interesting to a player. Further, such vibrating means may employ a structure in which projections and recesses are provided in a runway of a ride apparatus, a structure in which the above-described fetching means is supported by resilient means, or a structure in which the fetching means itself is constructed so as to be likely to vibrate.




Further, the object that is picked up by the above-described fetching means may be discharged outside the playing area by providing a discharging means, or if the ride apparatus is provided with a collecting means, the object can be taken in the ride apparatus. If the discharging means is constructed so as to operate at random or in a fixed cycle, it becomes difficult to discharge the picked-up object outside the playing area, wherein the degree of difficulty of the game will be further increased so that the game becomes still more interesting. In addition, any type may be acceptable, if the above-described collecting means can receive the object picked up by the fetching means, by which the object can be taken in the ride apparatus. One of the examples is a mechanism that is provided with a collection port, which communicates with the inside of a ride apparatus, outside the ride apparatus, a mechanism that is composed so that an opening and closing door is provided in the ride apparatus and the above-described collecting port is formed by opening the door, or a mechanism that is composed so that a so-called fetching net secured so as to reciprocate between the inside and outside of the ride apparatus, and a structure similar thereto is disposed, and the picked-up object is collected by the fetching net. In addition, if the collecting port, opening and closing door, or fetching net is installed so as to move forward and backward, left or right at random or in a fixed cycle, it becomes more difficult for the above-described object to be collected in the ride apparatus, wherein the degree of difficulty is increased to cause the corresponding game to be made still more interesting.











BRIEF DESCRIPTION OF DRAWINGS





FIG. 1

is an elevational section view depicting overall a game apparatus according to a preferred embodiment of the invention;





FIG. 2

is a plan view of the game apparatus shown in

FIG. 1

;





FIG. 3

is an enlarged view illustrating a ride apparatus;





FIG. 4

is a lateral view taken along the arrow I direction in

FIG. 3

;





FIG. 5

is a plan view illustrating a game apparatus according to another preferred embodiment of the invention;





FIG. 6

is a plan view illustrating a game apparatus according to still another preferred embodiment of the invention;





FIG. 7

is a perspective view illustrating a game apparatus according to still another preferred embodiment of the invention;





FIG. 8

is a perspective view illustrating another embodiment of the ride apparatus;





FIG. 9

is a perspective view illustrating still another embodiment of the ride apparatus;





FIG. 10

is a perspective view illustrating another preferred game apparatus;





FIG. 11

is a perspective view illustrating still another preferred game apparatus;





FIG. 12

is a perspective view illustrating a fetching device thereof;





FIG. 13

is a perspective view illustrating yet another preferred game apparatus;





FIGS. 14 through 17

are plan views illustrating other preferred game apparatuses;





FIG. 18

is an oblique view depicting a holding section in a different embodiment;





FIG. 19

is an elevational view depicting a holding section in a different embodiment; and





FIG. 20

is a perspective view illustrating a conventional game apparatus.











DETAILED DESCRIPTION




Hereinafter, a description is given of detailed embodiments of the invention with reference to the accompanying drawings.

FIG. 1

is a elevational section view showing overall a game apparatus according to a preferred embodiment of the invention;

FIG. 2

is a plan view of the game apparatus shown in

FIG. 1

;

FIG. 3

is an enlarged view showing a ride apparatus; and

FIG. 4

is a lateral view taken along the arrow I direction in FIG.


3


.




As shown in

FIGS. 1 and 2

, a game apparatus


1


according to this embodiment includes a partitioning member


2


that sections and forms a fetch-play area


3


, an holding section


6


, which is disposed in the fetch-play area


3


, for accommodating and holding a plurality of grab articles


7


, a running rail


4


, one end of which is positioned in the fetch-play area


3


, posts


5


,


5


that support both ends of the running rail


4


, a ride apparatus


10


that is hung from the running rail


4


and is composed so as to be movable in the lengthwise direction thereof, and a fetching device


25


attached to the ride apparatus


10


.




As shown in FIG.


3


and

FIG. 4

, the ride apparatus


10


is provided with a carriage device


21


that is engaged in and shifted along the running rail


4


, and a rider vehicle


11


that is hung from the carriage device


21


and supported via a supporting rod


20


, a rotating device


19


, a supporting rod


18


, a lateral frame


16


, and frames


15


.




The running rail


4


is made of a steel material whose cross section is I-shaped. The carriage device


21


is composed of two pairs of wheels


22


, which are provided at an appropriate interval in the lengthwise direction of the I-shaped steel material at both sides of the vertical portion between the upper and lower ridges of the running rail


4


, connection rods


23


that connect respective pairs of wheels


22


, and a connection frame


24


that connects the pairs of connection rods


23


. At least one of the wheels


22


is internally provided with a drive motor, wherein the drive motor drives and rotates the wheel


22


, and the carriage device


21


moves along the lengthwise direction of the running rail


4


as described above. Also, the embodiment is such that the drive motor is incorporated in the wheel


22


. However, the embodiment may be constructed so that a drive motor is provided outside, and the drive and rotation force is transmitted to the wheels


22


via gears and chains.




The supporting rods


20


and


18


are rotatably connected to each other via a rotating device


19


, and the upper end of the supporting rod


20


is fixed on the lower end face of the connection frame


24


. The rotating device


19


internally incorporates a drive motor, which causes the supporting rod


18


to rotate centering around the center axis thereof. The lateral frame


16


then is fixed at the lower end of the supporting rod


18


, and the channel-shaped frames


15


are respectively fixed at either end thereof.




The rider vehicle


11


is made of a hollow structure whose appearance is roughly elliptical and spherical, wherein a floor member


12


is disposed therein, and a seat


13


on which a player Y sits is fixed on the floor member


12


. Also, on its exterior the rider vehicle


11


is provided with a door


14


, through which the player Y enters and leaves. Further, the upper part of the rider vehicle


11


is made open in order to eliminate a coped-up feeling for a player Y boarded therein. Further, the end parts of connection members


17


extending at both side edges of the floor member


12


are fixed at the lower ends of the frames


15


, wherein the corresponding floor member


12


is supported by the frames


15


. It is necessary that the rider vehicle


11


has a transparent window at its front side. It is further preferable to make the front window at the feet of the player Y transparent. Here, the rider vehicle may be made completely open on its front end.




Thus, the ride apparatus


10


moves in the direction of the arrow along the running rail


4


by operations of the carriage device


21


, and reciprocates between the inside of the fetch-play area


3


and outside thereof, and the rider vehicle


11


et al. swivels and moves centering around the center of the supporting rod


18


by operations of the rotating device


19


. Further, such motions may be carried out by the player Y operating an operation lever


30


. For example, if the operation lever


30


is swung over frontward, the rider vehicle


11


is caused to move forward, and if the operation lever


30


is pulled toward the player Y, the rider vehicle


11


is caused to move backward. Also, by turning the operation lever


30


rightward centering around the axis, the rider vehicle


11


is caused to swivel in the same direction while, by turning it leftward, the rider vehicle


11


is caused to turn in the same direction.




One end of the fetching device


25


is supported by a bearing


29


disposed on the floor member


12


, which includes a rocking arm


26


that is rockable in the arrow direction, an air cylinder


27


hung from the other end of the rocking arm


26


, a grasping hand


28


fixed at the tip end of a piston rod


27




a


of the air cylinder


27


, and a (not-illustrated) drive motor that causes the rocking arm


26


to rock and move. The rocking arm


26


is provided so as to protrude outward from a slit-like opening


11




a


that is formed on the rider vehicle


11


, and is caused to rock along the vertical direction along the opening


11




a


. Also, the grasping hand


28


is provided with one pair of grasping claws


28




a


that are brought near or parted away from each other to open and close, and the grasping hand


28


is caused to ascend and descend by operations of the air cylinder


27


.




A rocking motion of the rocking arm


26


is carried out by the player Y operating the operation lever


31


. For example, by shifting the operation lever


31


down and forward, the rocking arm


26


is caused to rock downward; by pulling the operation lever


31


toward the player Y, the rocking arm


26


is caused to rock upward. In addition, the grasping hand


28


can be elevated and lowered by a player Y operating an operation lever


32


, wherein for example, if the operation lever


32


is dropped down forward, the grasping hand


28


is lowered, and if the operation lever


32


is pulled to this side, the grasping hand


28


is elevated. Further, it is possible to open and close the grasping hand


28


by pressing an operation button (not illustrated) attached to the operation lever


32


, wherein if the operation button (not illustrated) is pressed once, the grasping hand


28


is closed, and if the operation button is pressed again, the grasping hand


28


is opened.




The partitioning member


2


may be made of any material as long as it can section and form the area


3


. However, it is further preferable that the partitioning member be composed of a transparent material such as an acrylic resin plate, since play in the fetch-play area


3


can be observed from the outside. Also, an opening portion


2




a


through which a ride apparatus


10


is let in and out is formed in the partitioning member


2


in a position that crosses the travelling path of the ride apparatus


10


, and when the ride apparatus


10


enters the fetch-play area


3


, the opening portion


2




a


is closed by the door


2




b,


and when the ride apparatus


10


comes out of the fetch-play area


3


, the door


2




b


may be opened by its action.




Also, if the holding section


6


is made of a transparent material, although it may be composed of any material, it is most preferable that grab articles


7


accommodated therein can be observed from without. In addition, the holding section


6


is devised so as to horizontally rotate centering around the center axis thereof by means of an appropriate driving means (not illustrated). Further, the grab articles


7


may be composed of various types of character goods housed in transparent capsulate spherical containers. Also, a discharge duct


8


consisting of a duct-like member, which causes the inside of the fetch-play area


3


to communicate with the outside of the fetch-play area


3


via the interior of the duct, is provided at the partitioning member


2


. Also, when the ride apparatus


10


is outside the fetch-play area


3


(that is, the home position), a steps


9


by which a player Y is able to board the ride apparatus


10


are provided in the vicinity of the home position.




As conditioned by the game apparatus


1


, according to the present embodiment furnished with the above-described configuration, the player Y is able to enjoy playing a game of acquiring an grab article


7


as described below. Here, the ride apparatus


10


is at the home position, and the position thereof in its horizontal swivel direction, and the positions of the rocking arm


26


and grasping hand


28


are determined as shown in

FIG. 1

(the situation is referred to as an original position), wherein the grasping hand


28


is opened.




First, a player Y climbs up the steps


9


to board the rider vehicle


11


, and sits down on the seat


13


. Next, the player Y makes the ride apparatus


10


advance forward by operating the operation lever


30


and further advance into the fetch-play area


3


. Also, the holding section


6


is horizontally rotating in the fetch-play area


3


at an appropriate speed.




Next, the player Y makes the ride apparatus


10


advance, retreat or swivel horizontally by operating the operation lever


30


, and makes the rocking arm


26


rock vertically by operating the operation lever


31


. Then, the player Y moves the grasping hand


28


at a position where it is judged that a capsule in which an appointed grab article


7


, that is, desired character goods are accommodated can be grasped. After that, the player lowers the grasping hand


28


to a desired position by operating the operation lever


32


. And, in order to pick up a target capsule, the player Y presses the operation button (not illustrated) and closes the grasping hand


28


while watching the timing of the capsule swiveling in line with the rotating of the holding section


6


.




Subsequently, when the player picks up a capsule with the grasping hand


28


as hoped, the player Y moves the grasping hand


28


appropriately upward of the discharge duct


8


by operating the operation levers


30


,


31


and


32


. After that, he opens the grasping hand


28


to input the grasped capsule into the discharge duct


8


, thereby discharging the object outside the fetch-play area


3


.




On the other hand, where the capsule could not be picked up by the grasping hand


28


or where he failed in inputting the capsule into the discharge duct


8


, game continuation will not be permitted in this example, wherein the player Y returns the ride apparatus


10


, rocking arm


26


and grasping hand


28


to their original positions after he opens the grasping hand


28


, and next returns the ride apparatus


10


to the home position. Thereafter, he gets off from the ride apparatus


10


.




Thus, according to the game apparatus


1


of the present embodiment, since a player Y is able to pick up desired character goods, by operating the fetching device


25


composed of the rocking arm


26


, air cylinder


27


grasping hand


28


and other mechanisms, the players Y satisfy his or curiosity regarding mechanical manipulations, and can enjoy a game brimming with appeal. Also, since the player Y can play the game shifting or horizontally swiveling in the fetch-play area


3


while onboard the ride apparatus


10


, the players Y themselves bodily sense a feeling of reality and lively motion attendant on the shifting and swiveling, such that curiosity regarding mechanical manipulations may be further satisfied, enabling the players Y to enjoy a game that is filled with interest.




Further, if the grab articles


7


preferably are made character goods in which the players Y are keenly interested, recreational and material cravings the players Y have for being able to get these can be satisfied, whereby further interest and curiosity with respect to a given game may be aroused in the players Y. Also, rotating the holding section


6


makes it difficult for the player Y to pick up a desired grab article


7


, resulting in stimulated desire to play the game. In addition, if projections and dents are provided on the travelling path of the carriage device


21


, the ride apparatus


10


is given vibrations when it travels on these projections and dents, and the vibrations are transmitted to the fetching device


25


, the degree of difficulty will be further increased with respect to the fetching or grasping operation, and the degree of difficulty of the entire game will be increased, wherein the grab article


7


grasped once may fall from the grasping hand


28


due to vibrations, and the player Y will be further interested in a given game. As means for providing such vibrations, such structures in that the fetching device


25


is supported by resilient members, and the fetching device


25


is composed so as to vibrate readily may be employed in addition thereto. Also, in this embodiment, since the number of times of operation to pick up an grab article


7


is limited to one, the player Y can excitedly enjoy a game. However, it is optional that playing a game can be repeatedly tried within a fixed duration of time.




If decorations


33


such as media and literature characters are attached onto the exterior of the rider vehicle


11


to hide the carriage device


21


, etc., the effect of the decorations can be increased. In addition, although the embodiment is constructed so that the grab article


7


grasped by the grasping hand


28


is discharged outside the fetch-play area


3


via the discharge duct


8


, a collection portion


34


having a collection port may be provided at the front of the rider vehicle


11


as shown in

FIG. 3

, and the picked up grab article


7


may be collected into the rider vehicle


11


through the collection portion


34


. Further, the collection portion


34


may be constructed so that the collection port is opened and closed. Also, the collection portion


34


is not limited to the structure shown in the drawing. The collection portion may be any optional type if it is able to receive the grab article


7


grasped by the grasping hand


28


, wherein, for example, such a structure may be employed in which a so-called fetching net that is provided so as to reciprocate between the inside of the ride apparatus


10


and the outside thereof, or a structure similar thereto may be disposed, and the grab article


7


is collected by the fetching net, etc. In addition, the discharge duct


8


, collection portion


34


or fetching net, etc., are provided so as to move forward and backward or leftward and rightward at random or at a fixed cycle, or the collection port of the collection portion


34


is opened and closed at random or at a fixed cycle, it will become difficult for the grab article


7


to be discharged outside the playing area


3


, or to be collected into the ride apparatus


10


, wherein the degree of difficulty of playing a game is increased, and interest in such a game will be deepened.




In the foregoing, a description was given of one embodiment of the invention. Needless to say, however, specific modes of the invention are not limited to the above-described embodiment. For example, modes that are shown in FIG.


5


through

FIG. 19

may be employed.




A game apparatus


40


according to a mode shown in

FIG. 5

corresponds to a structure in which four sets of the game apparatus


1


consisting of the rider vehicle wherein four travelling rails


4


are disposed in the form of a cross in its plan view, a partitioning member


2


and an holding section


6


that horizontally rotates are disposed at the center of the cross, and rider vehicles


10


each provided with the fetching device


25


is hang from respective travelling rails


4


. A steps


9


and a discharge duct


8


are provided so as to correspond to the respective rider vehicles


10


. According to the game apparatus


40


, since a plurality of players Y are caused to play games in parallel at the same time, a competitive spirit is produced among the players Y, and they are able to play the game with still further interest.




A game apparatus


50


according to a mode shown in

FIG. 6

is provided with a structure roughly equivalent to the apparatus


40


, in which four travelling rails


4


are disposed in the form of a cross in its plan view, and the center thereof is supported by a post


51


secured that is rotatably supported at the axial center, an holding section


6


is disposed coaxially with the post


51


, and rider vehicles


10


equipped with a fetching device


25


is hang from respective travelling rails


4


. Further, a steps


9


are disposed so as to correspond to the respective rider vehicles


10


. According to the game apparatus


50


, since the post


51


is driven and rotated, the travelling rails


4


and rider vehicles


10


swivels and moves centering around the post


51


. Thus, a game similar to that carried out by the game apparatus


10


is carried out in a state where the rider vehicles


10


swivel and move. Thus, according to the game apparatus


50


, as in the game apparatus


40


, since a plurality of players Y are caused to play in parallel at the same time, a competitive spirit is produced among the players Y, by which the game is made more interesting. Also, since a fetching game is carried out in a state where the ride apparatus


10


swivels and moves, the players Y can further physically feels a sense of reality and motions, and enjoy the game with still further interest.




Also, needless to say, in the game apparatuses


40


and


50


, four sets of rider vehicles


10


, etc., are provided. However, naturally, the number of sets is not limited to the four.




In addition, a game apparatus


60


according to a mode shown in

FIG. 7

is provided with an holding section


61


that is formed like a casing and is provided with a number of grab articles


7


therein, a ride apparatus


62


in which a player Y boards, a cover member


64


secured on the holding section


61


, and a fetching device


63


for picking an grab article


7


in the holding section


61


.




The holding section


61


is provided with a frame


61




a


that is formed as a framework. The bottom of a space that is formed by the frame


61




a


is enclosed by a metallic plate, and the side is enclosed by a glass plate. Similarly, the cover


64


is also provided with a frame


64




a


that is formed as a framework, which is placed and fixed on the frame


61




a


of the holding section


61


, wherein the side of a space that is formed by the frame


64




a


is enclosed by a glass plate. Also, the upper side of a space that is formed by the frame


61




a


and the upper side of a space that is formed by the frame


64




a


are, respectively, made open.




A ride apparatus


62


comprises guide rails


62




b


that are, respectively, disposed inside a pair of parallel upper sides, each of which is opposed to each other on the frames


61




a


, sliders


62




c


that are, respectively, engaged with the two guide rails


62




b


and move in the lengthwise directions, a cross beam


62




d


bridging over the two sliders


62




c,


a guide rail


62




e


secured at the cross beam


62




d,


a slider


62




f


that is engaged with the guide rail


62




e


and moves in the lengthwise direction thereof, a base rack (not illustrated) fixed on the slider


62




f,


a carriage


62




a


that is placed and fixed on the base rack (not illustrated) and is provided with a seat (not illustrated) on which players Y sit, and a driving means (not illustrated) by which the sliders


62




c


and


62




f


are moved. The driving means (not illustrated) is operated by a movement operating switch attached to the carriage


62




a,


wherein the carriage


62




a


is caused to move in the arrow A direction and the arrow B direction. The carriage


62




a


may be embodied in various modes. For example, those shown in FIG.


8


and

FIG. 9

are employed in addition to the mode shown in FIG.


7


.




The fetching device


63


comprises a winding drum


63




a,


a chain


63




b


wound on the winding drum


63




a,


and a grasping hand


28


attached to the lower end part of the


63




b


and hang therefrom. The grasping hand


28


is devised so as to operate by compressed air that is supplied through a feeding pipe (not illustrated), and the supply of compressed air is controlled by a hand operation switch (not illustrated) secured on the carriage


62




a.


Further, the winding drum


63




a


is rotated by operations made by the players Y, wherein the chain


63




b


is wound and unwound in order to elevate and lower the grasping hand


28


.




According to the game apparatus


60


, the players Y board the carriage


62




a


and operate the above-described movement operating switch (not illustrated), wherein the carriages


62




a


are caused to move in the arrow A direction and arrow B direction simultaneously or individually. And, when the carriage


62




a


has been moved to a desired position, the players Y close the grasping hand


28


by operating the hand operation switch (not illustrated) after the grasping hand


28


that is opened is lowered by operating the winding drum


63




a.


At this time, if the relative position between the grasping hand


28


and the grab article


7


is appropriate, the grab article


7


can be grasped and picked up by the grasping hand


28


while if the position therebetween is not appropriate, the grab article


7


is not grasped or picked up by the grasping hand


28


. Subsequently, by the players Y operating the winding drum


63




a,


the grasping hand


28


is elevated by winding the chain


63




b,


wherein if an grab article


7


is grasped by the grasping hand


28


, the players Y can pick it up.




In addition, the winding drum


63




a


may be composed so that it is driven by an electric motor. Also, a disk-shaped fetching means


65


shown in

FIG. 8 and a

bucket-shaped fetching means


66


shown in

FIG. 9

may be employed instead of the grasping hand


28


.




Further, as shown in

FIG. 10

, a discharge duct


67


that causes the inside of the holding section


61


, that is, the inside of the fetch-play area to communicate with the exterior thereof is provided in the glass plate of the holding section


61


. And, the grab article


7


that is grasped by the grasping hand


28


may be provided so that the grab article


7


can be taken out through the discharge duct


67


. Also, it is preferable that an openable and closable covering member


67




a


is provided at the open port at the take-out side of the discharge duct


67


.




In addition, a game apparatus


70


shown in

FIG. 11

comprises an holding section


71


that is formed like a casing and accommodates a number of grab articles


7


therein, a ride apparatus


72


that is disposed in the holding section


71


and on which players Y board, and a fetching means


73


for picking up an grab article


7


in the holding section


71


.




The holding section


71


is provided with a frame


71




a


that is formed as a framework. The bottom of a space that is formed by the frame


71




a


is closed by the floor surface or a metallic plate, and the side thereof is closed by a glass plate. Also, the upper side of space that is formed by the frame


71




a


is made open.




The ride apparatus


72


comprises a supporting post


72




c


that is erected roughly at the center position in the holding section


71


, a rotary axis


72




d


that is rotatably supported in the supporting post


72




c,


a supporting arm


72




b,


one end of which is supported at the rotary axis


72




d,


and a carriage


72




a


that is supported at the other end of the supporting arm


72




b.


The rotary axis


72




d


is devised so as to turn by a rotation driving means (not illustrated) such as an electric motor. Also, the players Y are able to board the carriage


72




a


using steps


74


secured at the surrounding of the holding section


71


.




The fetching means


73


comprises, as shown in

FIG. 12

, a rod-like member


73




a,


a supporting post


73




e


that supports the rod-like member


73




a


via a linkage


73




d,


a winding drum


73




b


that is rotatably attached to the rod-like member


73




a,


a ring


73




i


secured at one end of the rod-like member


73




a,


a line


73




g


that is wound in the winding drum


73




b


via the ring


73




i,


an annular operating member


73




f


secured at the other end of the rod-like member


73




a,


and a hooking member


73




h


that is provided at the tip end of the line


73




g.


The linkage


73




d


causes the rod-like member


73




a


and supporting post


73




e


to rotate relatively and move relative to each other, for example, centering around the vertical axis and horizontal axis, wherein the players Y are able to move the end portion at the ring


73




i


side of the rod-like member


73




a


to any optional position in a three-dimensional space by moving the operation member


73




f


. In addition, the winding drum


73




b


is provided with a handle


73




c,


wherein the players Y operate the handle


73




c


to turn the winding drum


73




b,


thereby causing the line


73




g


to be wound in the winding drum


73




b


or contrarily causing the line


73




g


to be unwound from the winding drum


73




b.






Grab articles


7


are, respectively, packed in a sack, the opening of which is sealed by using a band


7




a


having a ring


7




b.


Further, the hooking member


73




h


consists of a three-pronged and hook-like member, wherein each hook is engageable with the rings


7




b


of the grab articles


7


. Also, a roof


76


supported by the supporting posts


75


are provided upward of the accommodation part


71


.




According to the game apparatus


70


, the rotary axis


72




d


is driven to rotate by a rotation driving member (not illustrated) after players Y board the carriage


72




a


, whereby the carriage


72




a


rotates and moves on the horizontal plane centering around the rotary axis


72




d.


In this state, the players Y operate the handle


73




c


that is secured at the winding drum


73




b


and delivers the line


73




g


from the winding drum


73




b


to lower the hooking member


73




h.


Thereby, the hooking member


73




h


swivels and moves together with the carriage


72




a


while being brought into contact with an grab article


7


accommodated in the holding section


71


. And, a player Y controls the position of the hooking member


73




h


moving in such a state by moving the rod-like member


73




a,


and moves the hook of the hooking member


73




h


so that it is engaged with the ring


7




b


of an grab article


7


. By doing so, after the hook of the hooking member


73




h


is engaged with the ring


7




b


of the grab article


7


, the player Y winds the line


73




g


by operating the winding drum


73




b,


wherein the hooking member


73




h


is elevated and the player Y picks up the grab article


7


caught by the hooking member


73




h.






Also, the winding drum


73




a


may be constructed so that it is driven by an electric motor. Further, instead of the hooking member


73




h,


a grasping hand


28


shown in

FIG. 7

, a disk-like fetching means


65


shown in

FIG. 8

, and a bucket-like fetching means


66


shown in

FIG. 9

may be used.




In addition, the basic construction of the game apparatus


70


shown in

FIG. 11

may be applicable to a game apparatus


80


shown in FIG.


13


. The game apparatus


80


shown in

FIG. 13

is constructed so that the holding section


71


is formed to be annular, a circular stage


81


is provided inside the holding section


71


, and a plurality of ride apparatuses


72


and fetching means


73


are provided on the stage


81


. The stage


81


horizontally turns in the arrow direction, and players Y can enjoy playing the above-described game on the ride apparatuses


72


that rotate along with the stage


81


.




A game apparatus


90


, according to a mode that is shown in

FIG. 14

, comprises a travelling rail


91


that is a track, which is formed like a loop, a plurality of sections of holding sections


92


, which are formed around the travelling rail


91


, and a plurality of ride vehicles


93


(three vehicles in the embodiment shown herein) that travel on and along the travelling rail


91


. The travelling rail


91


consists of two parallel rails that are used like a track of a train, and the ride vehicle


93


may have a structure similar to that of a truck, and a plurality of trucks are linearly coupled to each other by linkage rods


94


, wherein at least the top truck is provided with a drive device and the trucks are auto-driven to run. In addition, the travelling rails


91


may be composed of a single rail, and the ride vehicle


93


may be composed of a vehicle having a structure just like a monorail car.




Further, respective ride vehicles


93


are provided with a fetching means similar to the above-described fetching device


25


. Also, the holding sections


92


that are sectioned in a plurality are provided with objects. However, where the same objects are provided, it is not necessary to section the holding sections in a plurality as in the present embodiment. A platform


95


facilitates players Y getting on or off ride vehicles


93


. According to the game apparatus


90


of the present embodiment, since players Y board ride vehicles


93


and enjoy picking up objects while moving thereon, effects similar to those of the above-described game apparatus


1


can be brought about. Also, the embodiment shows an example in which a plurality of ride vehicles


93


are coupled to each other. However, respective ride vehicles


93


are not coupled to each other, and they may be constructed so that they run independently.




Further, a game apparatus


100


shown in

FIG. 15

is a modification of the above-described game apparatus


90


, wherein a waterway


101


is formed instead of travelling rails


91


, and boats


102


are provided for the ride vehicles


93


, and they are constructed so that they are self-driven and advance in the waterway


101


or they advance by streams of the waterway


101


. Also, the respective boats


102


are provided with a fetching means that is similar to the above-described fetching device


25


. According to the game apparatus


100


of the embodiment, players Y board the boats


102


and enjoy picking up an object while moving, effects similar to those of the game apparatus


1


can be brought about. In addition, the boats


102


may be constructed so that they are linearly coupled to each other.




A game apparatus


110


according to the embodiment shown in

FIG. 16

comprises an holding section


111


that is formed to be C-shaped in its plan view, and a self-driven ride vehicle


112


which is provided with the above-described fetching device


25


. The ride vehicle


112


may be of any type that can freely travel, for example, a vehicle like an automobile that can move by means of wheels, a vehicle like a civil engineering machine that moves by means of caterpillars. According to the game apparatus


110


, a player Y boards a ride vehicle


112


and steers to drive a ride vehicle


112


, wherein the player Y drives the ride vehicle


112


to advance through the cut-open section


113


of the holding section


111


into the inside area and enjoys picking up an object as described above. Thus, according to the game apparatus


110


, since the player Y boards a ride vehicle that freely travels and enjoys the above-described fetching game, the player Y can physically feels a sense of reality and motions, and satisfy himself in regard to curiosity pertaining to operations of the fetching device


25


, wherein the players Y enjoy a game that is filled with interests. Also, in this case, the ride vehicles


112


may be provided so as to freely rotate around the vertical axis. In addition, the holding section


111


may be constructed so that it is formed to be circular in its plan view as shown in FIG.


17


and the ride vehicles


112


travel around the holding section


111


.




Still further, in the example that is shown in FIG.


16


and

FIG. 17

, such a construction may be employed, in which the ride vehicles


112


are disposed and fixed around the holding section


111


, and are provided so as to rotate around the vertical axis, and the fetching device


25


is provided so as to move above the holding section


111


. Further, if the ride vehicles


112


are supported by a swivel arm and the swivel arm is turned, the ride vehicles


112


may be movable above the holding section


111


. Also, in this case, the ride vehicles


112


may be of such a type that cannot be auto-driven.




Still further, the fetching device


25


,


63


and


73


that are shown in FIG.


1


through

FIG. 17

are not limited to the above-described configurations. They may be constructed so that they are provided with a so-called magic hand, rake-like hand, a mechanism for holding an object in a bucket as in a shovel mechanism used for a civil engineering machine such as a hydraulic power shovel, bulldozer, etc., a mechanism for adsorbing an object by a suction device, etc. The above-described holding sections


6


,


61


,


71


,


92


and


111


are constructed like a vessel having an appointed accommodation capacity. However, instead of the holding sections, such a structure may be employed as an holding section


115


, in which, as shown in

FIG. 18

, a plurality of supporting bars


117


are provided so as to protrude from the side of the supporting body


116


, and grab articles


7


are hung from respective supporting bars


117


via engagement hooks


118


, and as shown in

FIG. 19

, such a structure may be also employed as an holding section


120


, in which grab articles


7


are hung from a supporting member


121


supported on the ceiling, etc., via engagement hooks


118


.




Where such an holding section


115


or


120


is used, the above-described fetching device


25


is composed of a mechanism having a hook


119


, the hook


119


is engaged with the engagement hook


118


, and the grab article


7


is taken out and picked up a supporting bar


117


, and the fetching device


25


is composed of a mechanism having a magic hand, wherein the grab article


7


is grasped by the magic hand, taken out and picked up from the supporting member


121


.




As described above, various types of structures may be employed for the above-described holding sections


6


,


61


,


71


,


92


and


111


, and the fetching device


25


. Therefore, these various types of holding sections are disposed in a fetch-play area, and various types of fetching means are provided in a ride apparatus, wherein the fetching means may be separately used on the basis of the types of holding sections. Also, grab articles


7


of different patterns may be, respectively, accommodated in the above-described holding sections


92


and


111


that are sectioned in a plurality, and the patterns of accommodation may be made different from each other.




For example, as regards the patterns of objects, there are various types, for example, a type in which premiums such as character goods, medals, coins, lottery tickets, cards, etc., are accommodated in a capsule, balloon, and bag-like container, a type in which they are not accommodated such as a container, and a type in which the shapes of containers are made different from each other and are provided in a mixed state. Further, in connection to the accommodation patterns in the holding sections, there are various modes, for example, a mode in which objects are accommodated as they are, a mode in which objects accommodated in an holding section are caused to flow due to air streams, a mode in which the holding sections


92


and


111


are filled with water, on or in which objects are floated or sunk, and in this case, the objects may be living things such as marine animals.




Also, components in the respective embodiments may be appropriately combined in these embodiments. For example, the discharge duct


8


that is shown in

FIG. 1

, FIG.


2


and

FIG. 5

, and the discharge duct


67


that is shown in

FIG. 10

may be provided in the holding sections


6


,


61


,


71


,


92


and


111


in other embodiments. Similarly, the collection portion


34


that is shown in

FIG. 3

may be provided in ride apparatuses


10


,


62


,


72


,


93




102


, and


112


in other embodiments. In addition, the roof


76


that is shown in FIG.


11


and

FIG. 13

may be provided in other embodiments, and the entire space in which the above-described fetch-play area may be constructed so that it is enclosed by a transparent covering member.




As described above, a game apparatus according to the present invention is suitable for a game apparatus with which a player himself can physically feel a sense of reality and motion, satisfy himself in regard to curiosity pertaining to mechanical operations, and enjoy himself in a game which is filled with interest.



Claims
  • 1. A game apparatus bearing a player-rider to let the player-rider attempt to capture prizes, the game apparatus comprising:a holding section for holding a plurality of grab articles; a ride means far bearing at least one player-rider to let the player-rider access said holding section; fetching means installed onto said ride means for fetching a grab article in said holding section through player-rider operations; and a carriage means associated with said ride means for moving said ride means to control the player-rider's access to said holding section.
  • 2. The game apparatus set forth in claim 1, further comprising means for imparting vibration to said fetching means.
  • 3. The game apparatus set forth in claim 1, wherein said holding section is established within a fixed fetch-play area; andfurther comprising a discharge means for discharging from within the fetch-play area to without the fetch-play area grab articles fetched by said fetching means.
  • 4. The game apparatus set forth in claim 1, wherein said ride means is equipped with collection means for collecting into said ride means grab articles fetched by said fetching means.
  • 5. The game apparatus set forth in claim 1, further comprising means for flow-circulating the grab articles held in said holding section.
  • 6. A game apparatus set forth in claim 1, wherein:said ride means is shiftable linearly apart from said holding section; and carriage means includes a rail for bearing said ride means to said holding section.
  • 7. A game apparatus set forth in claim 6, further comprising a plurality of said ride means surrounding said holding section.
  • 8. A game apparatus set forth in claim 7, wherein said holding section is configured for rotating in an approximately horizontal plane.
  • 9. A game apparatus set forth in claim 1, wherein said holding section is disposed under said ride means.
  • 10. A game apparatus set forth in claim 9, wherein said ride means is pivotably mounted over said holding section.
  • 11. A game apparatus set forth in claim 1, further comprising a plurality of said ride means and carriage means; whereinsaid holding section is disposed under said plurality of said ride means; each carnage means including an overhead rail for linearly bearing said ride means over said holding section; and each said rail is radially disposed for rotation about a common center.
  • 12. A game apparatus set forth in claim 1, further comprising a plurality of ride means;wherein said holding section surrounds said plurality of said ride means.
  • 13. A game apparatus further comprising:a holding section for holding a plurality of grab articles within a fixed area: a ride apparatus equipped with a boarding section for at least one player to board, said boarding section being established to be shiftable and/or rotatable; fetching means installed onto said ride apparatus for, through player operations, fetching the grab articles in said holding section; and a track, wherein said ride apparatus is adapted for travelling along said track.
  • 14. A game apparatus carrying a player-rider to let the player-rider attempt to capture prizes, the game apparatus comprising:a holding section for holding a plurality of grab articles; a ride means for bearing and shifting at least one player-rider to let the player-rider access said holding section; fetching means installed onto said ride means for fetching a grab article in said holding section through player-rider operations; and a carriage means associated with said ride means for shifting in at least one linear direction or rotating said ride means to control the player-rider's access to said holding section.
Priority Claims (2)
Number Date Country Kind
11-356829 Dec 1999 JP
2000-281255 Sep 2000 JP
CROSS REFERENCE TO RELATED APPLICATIONS

This is a continuation of International Application PCT/JP00/08644, with an international filing date of Dec. 6, 2000, published in Japanese (not in English) under PCT Article 21(2) and now abandoned.

US Referenced Citations (5)
Number Name Date Kind
1666018 Mayette Apr 1928 A
4638997 Clark Jan 1987 A
4767117 Maio Aug 1988 A
5415417 Reis, Jr. May 1995 A
5741188 Levin et al. Apr 1998 A
Foreign Referenced Citations (14)
Number Date Country
2207869 Feb 1989 GB
2223179 Apr 1990 GB
1-68087 May 1989 JP
1-68087 May 1989 JP
5-53693 Jul 1993 JP
5-53693 Jul 1993 JP
7-47173 Feb 1995 JP
07-047173 Feb 1995 JP
7-323144 Dec 1995 JP
8-252378 Oct 1996 JP
8-252378 Oct 1996 JP
P2001-129265 May 2001 JP
2001-232055 Aug 2001 JP
WO 0143843 Jun 2001 WO
Continuations (1)
Number Date Country
Parent PCT/JP00/08644 Dec 2000 US
Child 10/064169 US