Claims
- 1. A board game for at least two players comprising:
a game board, wherein the game board is divided into multiple grid spaces which are imprinted with distinguishing indicia; multiple player pieces, wherein the multiple player pieces track the progress of each player; multiple tiles, imprinted with distinguishing indicia, wherein the multiple tiles are placed face down over the multiple grid sections so that both sets of distinguishing indicia are hidden; and multiple sequence cards, imprinted with distinguishing indicia, wherein a particular order of the distinguishing indicia shown on a drawn sequence card is compared to selections of the multiple tiles or the underlying multiple grid sections, and a match between the order of the drawn and selected distinguishing indicia determines movement of a player piece for the player who successfully matches the distinguishing indicia.
- 2. A board game in accordance with claim 1, wherein the particular order of distinguishing indicia is determined by the listing of at least three distinguishing indicia.
- 3. A board game in accordance with claim 2, wherein the distinguishing indicia are depicted by differences in picture, color, or a combination of picture and color.
- 4. A board game in accordance with claim 2, where the distinguishing indicia on the multiple tiles and the multiple grid sections include penalty indicia, which designate a predetermined penalty to be assessed to that player.
- 5. A board game in accordance with claim 4, where the predetermined penalty requires the receiving player to move his or her corresponding player piece back to its previous position.
- 6. A board game for at least two players comprising:
a game board, where the game board is divided into multiple grid sections; multiple player pieces, wherein the multiple player pieces are used mark the progression of each player through various levels of play; a first group of cards; and a second group of cards, where one member of the first group of cards is used in combination with several members of the second group of cards in a particular sequence to determine the outcome of each level of play.
- 7. A board game in accordance with claim 6, where the grid of the game board, the first group of cards, and the second group of cards are imprinted with distinguishing indicia.
- 8. A board game in accordance with claim 7, where the distinguishing indicia are depicted by differences in picture, color, or a combination of picture and color.
- 9. A board game in accordance with claim 7, where the distinguishing indicia include penalty indicia, which designate a predetermined penalty to be assessed to that player.
- 10. A board game in accordance with claim 9, where the predetermined penalty requires a receiving player to move the corresponding player piece back one level.
- 11. A method of playing a board game by at least two players, comprising the steps of:
placing multiple player pieces on designated areas of a game board; randomizing multiple tiles and placing them face-down on a grid of the game board, so that the identity of indicia printed on each of the tiles and the underlying grid section is concealed; randomizing sequence cards and placing them in a deck; drawing one of the sequence cards, upon which multiple indicia are printed; turning over the number of tiles that matches the number of graphic indicia printed on the drawn sequence card in a particular order in an attempt to match the indicia on the tiles or underlying grid to the particular order of the indicia shown on the sequence card; moving the player piece of a player up a level on the designated area of the game board, if that player correctly matches the particular order of the indicia on the tiles or underlying game board to the particular order of the indicia on the drawn sequence card; passing the opportunity to select tiles to match the particular order of the indicia on the drawn sequence card, if the previous player did not select a correct match; repeating the steps of randomizing the multiple tiles onto the grid of the game board and drawing of another sequence card when one of the players successfully matches the last drawn sequence card; and determining a winner based on who is the first player to progress to the highest level of the game.
- 12. A method of playing a board game by at least two players in accordance with claim 11, where the indicia are depicted by picture, color, or a combination of picture and color.
- 13. A method of playing a board game by at least two players in accordance with claim 11, where the indicia include penalty indicia, which designate a predetermined penalty to be assessed to that player.
- 14. A method of playing a board game by at least two players in accordance with claim 13, where the predetermined penalty requires a receiving player to move the corresponding player piece back one level.
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application claims priority under 35 U.S.C. §119(e) to U.S. Provisional Patent Application No. 60/350,139 entitled “Sequence Tile Board Game,” filed Nov. 2, 2001, the disclosure of which is herein incorporated by reference.
Provisional Applications (1)
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Number |
Date |
Country |
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60350139 |
Nov 2001 |
US |