Not applicable.
1. Field of Invention
This invention relates to the realm where random symbol generator is needed, for example it can be games, gambling, fortune-telling.
2. Description of Prior Art
Roulette is one of the fields where a random symbol generator may be used as a random number generator.
You can play roulette in casino, where roulette wheel and ball are using as a random number generator.
Almost all roulette wheels have any bias—a mechanical flaw that makes a particular number more likely to come up more often than statistical laws would predict.
Human bias—predictable characteristics in the way a particular dealer spins the wheel and drops the ball. Which may mean that dealer tends to spin the wheel and drop the ball in the same way and at about the same speed. That makes some of numbers come up more often than others.
So You are not feeling fun playing roulette in casino because between You and your luck are particular dealer, not perfectly horizontal wheel, bad ball or may be service requirements for roulette wheel are not done in time.
Also You can play roulette at home using small prototype of casino roulette wheel.
But You will have all the same disadvantages, even worse. The quality of these small roulette wheels are much lower. You can't set roulette wheel horizontally on the table.
You can't control horizontal level of roulette wheel in playing process, because wheel is very light and unstable. The result of all these defects is that small roulette wheel is is absolutely unprecise.
You can play roulette using computer software as a random number generator, but here we also see some disadvantages:
Nevertheless all the devices heretofore known suffer from a number of disadvantages:
In accordance with the present invention a set of dice used as a random symbol generator.
Accordingly, besides the objects and advantages of the set of dice as a random symbol generator, described in my above patent, several objects and advantages of the present invention are:
Further objects and advantages are:
Still further objects and advantages will become apparent from a consideration of the ensuing description and drawings.
In the drawings, closely related figures have the same number but different alphabetic suffixes.
20 single zero symbol
22 double zero symbol
24 outer die
26 inner die
First embodiment of random symbol generator of the present invention is illustrated in
A random symbol generator is the set of two dice. One of the dice will be named as a key die (
The each surface of the key die has own color (
(a) Each surface is divided in 6 sectors;
(b) Each sector is colored in one of the color from the key die. This will be done same way for all 6 sides of the working die.
(c) Each sector contains his own symbol, for example it can be numbers, letters, card symbols, drawings, images.
The manner of using dice is usual as for all known dice games.
You have to mix dice and throw them on any surface. Then determine the color on upper surface of the key die.
As You can see the color of upper side of the key die is green (
The example on
Same set of the two dice that mentioned in the first embodiment could be combined in one unit with some dice modifications. A working die should be empty (
The surfaces of the working die should be transparent even they were colored or should have a hole in the center of each surface, so You could easily see key die, but holes should be smaller than key die.
The each surface of the key die has own color (
(a) Each surface is divided in 6 sectors;
(b) Each sector is colored in one of the color from the key die. This will be done same way for all 6 sides of the working die;
(c) Each sector contains his own symbol, for example it can be numbers, letters, card symbols, drawings, images.
The manner of using this set of dice is the same as in main case. You have to mix and throw them on the level surface. Then You have to take a look on upper side of the key die inside of the working die. Determine the color on upper surface of the key die. On the upper side of the working die find out the symbol in a sector with the same color. The game example (
If we need a random symbol generator for more than 36 symbols, we should use different set of dice.
For example for 72 symbols will be used set with one key die and two working dice with some dice modifications.
A key die should be empty (
The surfaces of the key die should be transparent even they were colored, or should have a hole in the center of each surface so You could easily see inner die, but holes should be smaller than inner die (
Each sector of each surface of the working dice has own symbol, for example it can be numbers, letters, card symbols, drawings, images.
One working die has symbol 1 in the the center of the each surface (
The manner of using this set of dice is the same as in main case. You have to mix and throw them on the level surface. Then You have to take a look on upper side of inner die inside of key die.
(a) If upper side of inner die contains symbol 1, take a look at upper side of the working die which has symbol 1 in the center of each surface and determine symbol in the sector with same color as a color on upper side of the key die (
(b) If upper side of the inner die contains symbol 2, You have to take a look at upper side of the working die which has symbol 2 in the center of each surface and determine symbol in the sector with same color as a color on upper side of the key die (
If we need a random symbol generator for 108 symbols we should use set of dice with three working dice and one key die. In this case inner die contains two symbols 1, two symbols 2 and two symbols 3 on any sides (
One working die has symbol 1 in the the center of each surface (
If we need a random symbol generator for 216 symbols we should use set of dice with six working dice and one key die. In this case each side of inner die contains symbol 1, 2, 3, 4, 5 or 6 (
Each working die has symbol 1, 2, 3, 4, 5, or 6 in the center of each surface (
If we need a random symbol generator for other quantity of symbols, less then 36, 72, 108 or 216, it can be changed by changing color quantity of key die and quantity of sectors on working die, but quantity of colors on key die should be equal to quantity of sectors on each surface of working die.
For example if we need random symbol generator for 18 symbols we can use set with 2 dice with following rules:
As You can see probability of any color will be ⅓, exactly what we need for 3 different symbols on each die surfaces.
Set of dice that mentioned in the first embodiment with one key die and one working die could be used as a random number generator for playing American roulette, but with some dice modifications. Each die should be empty (
All surfaces of key and working dice should be transparent even they were colored or both of these dice should have a hole in the center of each surface, so You can easily see inner dice but holes should be smaller than inner dice (
The manner of using this set of dice for roulette is the same as in main case. You have to mix and throw them on the surface. Then You have to take a look on upper side of each inner die:
(a) If both upper sides contain symbol single zero, in this particular game wins symbol single zero.
(b) If both upper sides contain symbol double zero, in this particular game wins symbol double zero.
(c) If both upper sides contain different symbols (one contains symbol single zero and another one contains symbol double zero), or one inner die contains on its upper side any symbol and another die doesn't contain any symbol or both dice don't contain any symbols at all on their upper sides, in these cases You have to take a look at upper side of key die. Determine the color of upper surface of it. Then on upper side of the working die You should determine symbol in the sector with same color.
An example on
Another example on
Probability of the symbol single zero will be ⅙×⅙= 1/36. Probability of the symbol double zero will be ⅙×⅙= 1/36. Probability of any number will be: (1− 1/36− 1/36)/36= 1/38. You can see that probability of numbers is little bit less than probability of the single zero or double zero symbols.
But it's easy to equalize conditions for them with small changing in paying benefits. Winning symbols single zero or double zero should be paid less than winning numbers.
Same set of dice could be used for playing European roulette.
In this case only one side of each inner die has a single zero symbol. All other sides of each inner die will be blank (
Key and working dice will be same as for American roulette.
The manner of using this set of dice for European roulette will be same as for American roulette.
After throwing dice on level surface You have to take a look on upper side of each inner die.
(a) If both upper sides contain symbol single zero, in this particular game wins symbol single zero.
(b) If one inner die contains on its upper side symbol single zero and another die doesn't contain any symbol, or both dice don't contain any symbols at all on their upper sides You have to take a look at upper sides of the key die. Determine the color of this side. Then on upper side of the working die we should determine symbol in the sector with same color. An example on
Probability of the single zero symbol will be ⅙×⅙= 1/36. Probability of any number will be (1− 1/36)/36= 1/37. You can see that probability of numbers is a little bit less than probability of single zero symbol, but it's easy to equalize conditions for them with small changing in paying benefits. Winning single zero symbol should be paid less than winning numbers.
From the description above, a number of advantages of my random symbol generator become evident:
(a) It's much cheaper to build than current counterparts.
(b) It's lighter in weight than what is already known.
(c) It's much smaller in size than what is already known.
(d) It's much easier and cheaper to manufacture than current counterparts.
(e) It's apt to fail less and need repair less often than previously known devices.
(f) It's last longer than previously known counterparts.
(g) It operates more quietly than previously known devices.
Accordingly, the reader will see that the random symbol generator of this invention provides a highly reliable, lightweight, yet economical device that can be used by any person of almost any age.
Furthermore, the random symbol generator has the additional advantages in that:
It permits the production of set of dice in a variety of colors;
It permits the production of set of dice in a variety kind of material such as wood, steel, stone, plastic, etc.;
It permits the production of set of dice in a variety of sizes;
It permits the production of set of dice in a variety of symbols on surfaces.
Although the description above contains many specificity, these should not be construed as limiting of scope of the invention, but as merely providing illustrations of some of the presently preferred embodiments of the invention.
For example, the dice for random symbol generator can have:
Thus the scope of the invention should be determined by the appended claims and their legal equivalents, rather than by the examples given.