SHUFFLEBAGS BAG TOSS GAME

Information

  • Patent Application
  • 20240189684
  • Publication Number
    20240189684
  • Date Filed
    December 08, 2023
    a year ago
  • Date Published
    June 13, 2024
    6 months ago
  • Inventors
    • Charbonneau; Anthony (Fargo, ND, US)
Abstract
A bag toss game system includes a rectilinear board comprising a hole and a display surface of the board comprising a triangle with a first apex of the triangle at a first corner, a second apex of the triangle at a second corner and a third apex of the triangle at the hole.
Description
BACKGROUND

The present disclosure relates to a bag toss game.


Various bag toss lawn games such as cornhole require players to take turns throwing fabric bean bags at a raised, angled board with a hole in its far end. The goal of the game is to score points by either landing a bag on the board (one point) or putting a bag through the hole (three points).


SUMMARY

A bag toss game system according to one disclosed non-limiting embodiment of the present disclosure includes a rectilinear board comprising a hole; and a display surface of the rectilinear board comprising a triangle with a first apex of the triangle at a first corner, a second apex of the triangle at a second corner and a third apex of the triangle at the hole.


A further embodiment of any of the foregoing embodiments of the present disclosure includes that the rectilinear board is 4 feet in length by 2 feet in width.


A further embodiment of any of the foregoing embodiments of the present disclosure includes that the rectilinear board is set at an angle of 10 degrees.


A further embodiment of any of the foregoing embodiments of the present disclosure includes that the hole is 6 inches in diameter.


A further embodiment of any of the foregoing embodiments of the present disclosure includes that a center of the hole is 9 inches from a rear edge of the rectilinear board.


A further embodiment of any of the foregoing embodiments of the present disclosure includes that the triangle is segregated into three (3) zones on the display surface.


A further embodiment of any of the foregoing embodiments of the present disclosure includes that the triangle is segregated into the three (3) zones by horizontal lines parallel to a front edge and the rear edge of the rectilinear board.


A further embodiment of any of the foregoing embodiments of the present disclosure includes that the display surface of the rectilinear board comprises a rectangle with a first side adjacent the hole and an opposite side coincident the rear edge of the rectilinear board, the rectangle defining a fourth zone.


A further embodiment of any of the foregoing embodiments of the present disclosure includes a number on the display surface in each of the four (4) zones and a number outside of the triangle.


A further embodiment of any of the foregoing embodiments of the present disclosure includes a “20” inside the zone adjacent to the third apex of the triangle at the hole, a “15” in the zone below, and a “10” in the zone below with respect to the front edge of the rectilinear board.


A further embodiment of any of the foregoing embodiments of the present disclosure includes a “5” outside of the triangle on the display surface.


A further embodiment of any of the foregoing embodiments of the present disclosure includes a “25” inside the zone adjacent the hole on the display surface.


The foregoing features and elements may be combined in various combinations without exclusivity, unless expressly indicated otherwise. These features and elements as well as the operation thereof will become more apparent in light of the following description and the accompanying drawings. It should be appreciated, however, that the following description and drawings are intended to be exemplary in nature and non-limiting.





BRIEF DESCRIPTION OF THE DRAWINGS

Various features will become apparent to those skilled in the art from the following detailed description of the disclosed non-limiting embodiment. The drawings that accompany the detailed description can be briefly described as follows:



FIG. 1 is a top view of a bag toss game system according to one disclosed non-limiting embodiment.



FIG. 2 is a top view of the board illustrating the display surface of the board according to a disclosed non-limiting embodiment.



FIG. 3 is a top view of the board illustrating the dimensions thereof.



FIG. 4 is a side view of the board.



FIG. 5 is a top view of the board illustrating an example of play of a bag toss game referred to as Danger Bag.





DETAILED DESCRIPTION


FIG. 1 schematically illustrates a bag toss game system 20 that may be referred to herein as “ShuffleBags” includes two boards 30 each with a display surface 50 (FIG. 2) and a set of bags 32. The boards 30 may be spaced 25 feet apart measuring from the front of the boards 30. A piece of yarn or string can be used to ensure accurate placement of the boards 30 instead of tandem walking the distance. This is different than the regulation 27 ft for cornhole. The type of bags used may include ACL-regulation bags or generic bags.


In one embodiment, a removable shell or overlay for the display surface 50 scoring design may be provided for use with conventional cornhole boards so as to not permanently deface the cornhole boards. Alternatively, a stencil for painting the ShuffleBags scoring design or an adhesive sticker template for the scoring design may be provided. The boards can be manufactured with the design on it as well. Various custom board designs may benefit herefrom. Other features of the board 30 may include features such as carrying handles, drink holders, scoring mechanisms, etc.


With reference to FIG. 2-4, the board 30 may include a front edge 80, a rear edge 82 and side edges 84, 86 that define the rectangular display surface 50. The display surface 50 of the board 30 includes a triangle 52 with a first apex 54 of the triangle 52 at a first corner 60, a second apex 56 of the triangle 52 at a second corner 62, and a third apex 58 of the triangle 52 at the hole 40. The board 30 may be set at an angle of, e.g., 10 degrees. The hole 40 may be, e.g., 6 inches in diameter. The hole 40 may be, e.g., 9 inches from the rear edge 82 to a center of the hole.


The ShuffleBags scoring design may include a multiple of scoring zones 70, 72, 74 inside the triangle 52 that are each respectively worth, for example, 10, 15 and 20 points. An additional scoring zone 75 may be superior to the hole 40 and worth “25” points. The scoring zones 70, 72, 74, 75 may be separated by, e.g., horizontal lines parallel to the front edge 80 and the rear edge 82. The zone 76 outside of the triangle may be worth 5 point and encompasses the greatest area on the board. The hole 40 is referred to as “The Sink Hole,” and may be worth −10 points. A number associated with each point value 10, 15, 20, 25 and 5 may be shown on the display surface within the respective zones 70, 72, 74, 75, 76. Although particular point values are disclosed in the illustrated embodiment, it should be appreciated that other values may be provided.


The hole 40 is located directly superior to the third apex 58 of the triangle 52. That makes the 10-spot a high-risk, high-reward zone. A nuance of the game, besides the scoring system and overall design, is that players can use their own bags to push their opponent's bags into less optimal positions for their own advantage, or even into “The Sink Hole.”


With reference to FIG. 2, the board 30 may be that of a standard-dimension/regulation cornhole board, e.g., 4 feet in length by 2 feet in width, i.e., rectilinear, but with the ShuffleBags display surface 50. The display surface 50 may display a shuffleboard-type design with a triangle and 3 scoring zones within the triangle (10, 15 and 20 points with each zone being respectively smaller in area but larger in points from base to apex), scoring zones on either side of the triangle (5 points), a scoring zone above the hole (25 points), and “The Sink Hole” may be worth −10 points. This is different from traditional cornhole in that with ShuffleBags you want to avoid making a bag in the hole.


Each zone within the triangle may be 12 inches in height, and the zone behind “The Sink Hole” may be 6 inches in height and the width of the board (24 inches); the zones worth 5 points will occupy the rest of the board, less “The Sink Hole”.


The primary goal of ShuffleBags is to score 50 points before your opponent. Each player/team throws 4 bags in an alternating fashion, and the scores cancel each other out. Players/teams can play using 1 of 2 sets of rules—bust rule or no bust rule (i.e., race to 50). When playing by the bust rule, any player or team that busts (i.e., goes over 50) has to go back to 25 points and start a new round with that score. When playing no bust rule, the first player/team that reaches 50 points wins the game and is not penalized for going over 50.


ShuffleBags may be played to 50 instead of 21, the latter being the scoring goal for regulation cornhole:

    • a. Can play race to 50 or using a bust rule:
      • i. Race to 50:
        • 1. Whichever player/team is the first to reach at least 50 points wins.
      • ii. Bust rules:
        • 1. Once a player/team has busted the round ends.
        • 2. The player/team that busted goes back to 25.
        • 3. The player/team who busted will throw 1st at the next round.
    • b. Scores cancel each other out:
      • i. E.g., if player/team “A” has 24 points on the board and their opponent “B” has 20 points on the board then “A” would be awarded 4 points for that round.
      • ii. The player/team that scores in a round will throw 1st next round. If there is a tie in a round, then the player/team that scored last will throw 1st the next round.
    • c. A bag that lands between 2 scoring zones will be scored by determining which zone the bag is covering the most.
      • i. If the bag is perfectly between 2 zones, then players make a judgment call.
    • d. Both feet must remain behind the front of the board until the bag is released.
      • i. Stepping beyond the front of the board before the bag is released results in a foot fault and that bag will not count.
    • e. Bags that bounce on the ground and then onto the board do not count.
      • i. This bag shall be promptly removed from the board.


A standard match is best of 3:

    • a. 1st throw for game 1 can be determined however you please.
      • i. Typical way of deciding is spinning a flat bag on the board and wherever the double-stitch on the bag is facing that player/team can choose who throws 1st.
      • ii. An alternative would be for one player from each team (if playing teams) throws a single bag on the board and highest score gets to choose who throws 1st.
    • b. Losing player/team throws 1st after game 1.
    • c. If playing teams, teammates must be standing on the side of the board that is straight down from their teammate.
      • i. This ensures no team is throwing from only one side of the board for a game.
    • d. Players will switch sides of the board after each game.


Play can be 1 vs 1, or 2 vs 2, with players alternating throws.

    • General tip—utilize your bag to push your opponent's bag into a less optimal spot for them—hence, ShuffleBags.


An additional rule known as the “danger bag rule” can be, for example, played as well (FIG. 5). If a bag is in contact with the apex of the 20-point zone and the outer rim of “the Sink Hole” this bag will be worth 20 points instead of 5 points even if most of the bag is in the 5-point zone due to the risky nature of the bag. The dotted lines in FIG. 5 represent some, but not all, of the scenarios where the Danger Bag rule would be in place. The illustrated size of bags may not be to scale but are illustrated to be demonstrative of the various positions of the bags that would bring the Danger Bag rule into place.


Although the different non-limiting embodiments have specific illustrated components, the embodiments of this invention are not limited to those particular combinations. It is possible to use some of the components or features from any of the non-limiting embodiments in combination with features or components from any of the other non-limiting embodiments.


The foregoing description is exemplary rather than defined by the limitations within. Various non-limiting embodiments are disclosed herein, however, one of ordinary skill in the art would recognize that various modifications and variations in light of the above teachings will fall within the scope of the appended claims. It is therefore to be appreciated that within the scope of the appended claims, the disclosure may be practiced other than as specifically described. For that reason, the appended claims should be studied to determine true scope and content.

Claims
  • 1. A bag toss game system, comprising: a rectilinear board comprising a hole; anda display surface of the rectilinear board comprising a triangle with a first apex of the triangle at a first corner, a second apex of the triangle at a second corner and a third apex of the triangle at the hole.
  • 2. The bag toss game system as recited in claim 1, wherein the rectilinear board is 4 feet in length by 2 feet in width.
  • 3. The bag toss game system as recited in claim 2, wherein the rectilinear board is set at an angle of 10 degrees.
  • 4. The bag toss game system as recited in claim 3, wherein the hole is 6 inches in diameter.
  • 5. The bag toss game system as recited in claim 4, wherein a center of the hole is 9 inches from a rear edge of the rectilinear board.
  • 6. The bag toss game system as recited in claim 5, wherein the triangle is segregated into three (3) zones on the display surface.
  • 7. The bag toss game system as recited in claim 6, wherein the triangle is segregated into the three (3) zones by horizontal lines parallel to a front edge and the rear edge of the rectilinear board.
  • 8. The bag toss game system as recited in claim 7, wherein the display surface of the rectilinear board further comprises a rectangle with a first side adjacent the hole and an opposite side coincident the rear edge of the rectilinear board, the rectangle defining a fourth zone.
  • 9. The bag toss game system as recited in claim 8, further comprising a number on the display surface in each of the four (4) zones and a number outside of the triangle.
  • 10. The bag toss game system as recited in claim 9, further comprising a “20” inside the zone adjacent to the third apex of the triangle at the hole, a “15” in the zone below, and a “10” in the zone below with respect to the front edge of the rectilinear board.
  • 11. The bag toss game system as recited in claim 10, further comprising a “5” outside of the triangle on the display surface.
  • 12. The bag toss game system as recited in claim 10, further comprising a “25” inside the zone adjacent the hole on the display surface.
CROSS REFERENCE TO RELATED APPLICATION[S]

The present disclosure claims priority to U.S. Provisional Patent Application No. 63/386,539 filed Dec. 8, 2022.

Provisional Applications (1)
Number Date Country
63386539 Dec 2022 US