(a) Field of the Invention
The present invention relates to video game technology, and more particularly to a simulation air pump game system, which enables each player to simulate the pumping of an air pump in inflating and exploding each selected target on a display screen subject to the sensing of a sensor and signal conversion processing of a control circuit assembly in a game console, so that a respective score can be obtained when each captured target is exploded.
(b) Description of the Prior Art
Conventional indoor amusement machines generally provide a hardware equipment for allowing a player to ride or to manipulate so as to produce specific amusement effects, such as coffee cup amusement park equipment, carousal, mini roller coaster, bumper cars, basketball shooting machine, fish scooping game machine and etc. There are also known a variety of video game systems such as racing game machines, shooting game machines, fighting game machines, rock-paper-scissors machines, etc. that combine a game console, a display screen and a computer software program into a system that allows the player to operate an operating device in controlling change of the content of the picture that is displayed on the display screen. Thus, the players can adventure sound and lighting effects.
Few computer software incorporated indoor amusement machines are commercially available. Regular hardware-based amusement machines are all in pursuit of speed or sensation-based pleasure. A basketball shooting game can provide the effects of muscle training and game playing, however, it doesn't provide any sound and lighting effects. Further, regular display screen-incorporated game machines simply emphasize on the entertainment effects of changes in sound and light that are produced by the display screen. In general, conventional amusement and game machines are imperfect.
The present invention has been accomplished under the circumstances in view. It is therefore the main object of the present invention to provide a simulation air pump and game system, which combines a hardware equipment and a computer software into a system so that each player can simulate the pumping of an air pump to inflate and explode each selected target on a display screen subject to the sensing of a sensor and signal conversion processing of a control circuit assembly in a game console, and a respective score can be obtained when each captured target is exploded, and thus, every game player playing the simulation air pump game system can exercise body muscles and adventure sound and lighting effects.
Referring to
The simulation air pump 10, as shown in
The game console 20 is electrically coupled with the at least one simulation air pump 10 and the display 30, having built therein a control circuit assembly consisting of a circuit substrate, electronic control components and an operating software. The control circuit assembly of the game console 20 is adapted for receiving each detection signal from the sensor 4 of each simulation air pump 10, converting each detection signal into a control instruction, driving the display 30 to display video game content and the action of air pump simulation at each target in the video game content and count the score that is obtained upon explosion of each displayed target.
The display 30 is adapted for displaying all kind of graphics according to the selected game content, including targets for capturing. The control instructions produced during the air pump simulation operation of the at least one simulation air pump 10 with the game console 20 are converted into corresponding imaging actions. When the operating handle 1 is being continuously moved up and down, the captured target (graphic) is being continuously expanded and a score is obtained when the captured target explodes.
In the simulation air pump game system consisting of the at least one simulation air pump 10, the game console 20 and the display 30, each simulation air pump 10 is coupled to the game console 20 that has a computer game software built therein. When a game player pumps one simulation air pump 10, the pumping actions are detected and converted into corresponding control instructions, when captured targets explode, scores are accumulated. Thus, every game player playing this simulation air pump game system can exercise body muscles and adventure sound and lighting effects.
Further, the operating handle 1 of the simulation air pump 10 is shaped like a T-bar, comprising a shaft 11 vertically inserted through the bracket 2 and fixedly connected to the movable plate 3, two grip rods 12 transversely and fixedly connected to a top end of the shaft 11 at two opposite sides above the bracket 2, and two grip sleeves 13 respectively mounted on the grip rods 12.
Further, the sensor 4 of the simulation air pump 10 is fixedly mounted at a mounting plate 41, and then the mounting plate 41 is affixed to the bracket 2 at a selected location, enabling the sensor 4 to mate with the induction shutter 31 at the movable plate 3. Thus, each time the movable plate 3 is moved up and down through one cycle, the sensor 4 is induced to produce a detection signal.
Further, the two guide rods 51,52 of each simulation air pump 10 are inserted through the associating movable plate 3 and fixedly connected between the associating bracket 2 and a bottom plate 21. The compression springs 61 of each simulation air pump 10 are respectively mounted on the guide rods 51,52 and stopped between the movable plate 3 and the bottom plate 21. Further, buffer springs 62 are respectively mounted on opposing top and bottom ends of the guide rod 51,52. Further, the guide rods 51,52 are respectively inserted through respective linear bearings 53,54 that are mounted in the movable plate 3.
The compression springs 61 are adapted for the simulation of air pressure reaction in an air pumping operation. When the operating handle 1 is pressed down, the compression springs 61 impart a resistance to simulate air pumping. When the downward pressure is released from the operating handle 1, the elastic potential energy of the compression springs 61 is released to return the operating handle 1 to its former position. The arrangement of the buffer springs 62 at the opposing top and bottom ends of the guide rods 51,52 provides protection against impact between the guide rods 51,52 and the associating bracket 2 and bottom plate 21, avoiding noises and prolonging the lifespan of the simulation air pump 10.
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