1. Field of the Invention
The present invention relates to a slant top gaming cabinet with an adjustable angle display.
2. Description of the Related Art
As a cabinet of a gaming machine using a display such as a liquid crystal panel for displaying a game, a slant type gaming cabinet having a tilted display is disclosed in the specification of U.S. Pat. No. 5,813,914.
Such a slant type gaming cabinet is also disclosed in the specifications of U.S. Pat. Nos. 5,332,219, 6,159,097 and 6,254,481 as one that can be used in a gaming machine in which games such as roulette, keno, poker, bingo, lotto and slot game are displayed on a display.
It is an object of the present invention to provide a slant top gaming cabinet which makes contents displayed on a display more visible to a player.
The first aspect of the present invention is a gaming cabinet comprising: a housing having an operating member; a display tiltably supported in the housing; and a linking device configured to link tilting movement of the display relative to the housing with an operation of the operating member.
The second aspect of the present invention is a gaming cabinet comprising: a housing having an operating member; a frame tiltably supported in the housing; a display supported by the frame; and a linking device configured to link tilting movement of the frame relative to the housing with an operation of the operating member.
The third aspect of the present invention is a gaming cabinet comprising: a housing having an operating member; a frame tiltably supported in the housing; a display supported by the frame; rotating reels being rotatably supported by the frame, being arranged behind the display, and being visible through the display; and a linking device configured to link tilting movement of the frame relative to the housing with an operation of the operating member.
With reference to
The slot machine shown in
The housing 11 has a base 11a, a control panel portion 11b above the base 11a and a top box 11c above the control panel portion 11b.
In an upper front of the housing 11, an opening 11d is formed over the control panel 11b and the top box 11c. The liquid crystal panel 16 is housed in this opening 11d. A display surface 16a of the liquid crystal panel 16 is exposed to outside of the housing 11 in the opening 11d.
On the display surface 16a of the liquid crystal panel 16, symbols are rearranged every time a unit game is played. When the symbols are rearranged in the unit game, the amount of credits to be paid out is determined according to rules of a predetermined payout table. Thereafter, an award equivalent to the determined amount of credits is provided. Subsequently, the symbols are rearranged as the next unit game is started.
The handle 12 is provided on a side surface of the top box 11c in the housing 11. This handle 12 can be rotated by a player. Moreover, in an inside of the opening 11d in the housing 11, the linking device 20 (see
As shown in
Therefore, in the slant type cabinet 10 according to the one embodiment of the present invention, when the handle 12 shown in
Meanwhile, the guide boss 17b pivotally attached to the rack 14 is moved up and down within the guide groove 11f, and the other guide boss 17a is moved back and forth within the guide groove 11e. Thus, the liquid crystal panel 16 is tilted and a tilt angle of the display surface 16a is changed.
In the case of the gaming cabinet 10 shown in
Thus, it is possible to prevent a situation where the player has to look at the display surface 16a of the liquid crystal panel 16 from a direction significantly tilted with respect to a normal to the display surface, thereby making it difficult for the player to look at the symbols displayed on the display surface 16a.
The slot machine using the gaming cabinet according to the first embodiment of the present invention will be described in detail below. As shown in
The housing 11 has a base 11a, a control panel portion 11b above the base 11a and a top box 11c above the control panel portion 11b.
Moreover, the opening 11d is formed over the control panel 11b and the top box 11c of the housing 11. This opening 11d is provided in the upper front of the housing 11. In the opening 11d, the liquid crystal panel 16 is housed, which is attached to the frame 17 (see
The display surface 16a of the liquid crystal panel 16 is exposed to the outside of the housing 11 from the opening 11d. As shown in
In the slot machine of this embodiment, symbols arranged in the respective divided areas q11 to q53 described above are rearranged as shown in
Moreover, in the slot machine of this embodiment, when the symbols are rearranged in the divided areas q11 to q53, in the slot game, the amount of credits to be paid out is determined according to rules of a predetermined payout table. Thereafter, an award equivalent to the determined amount of credits can be provided. Subsequently, the symbols in the respective divided areas q11 to q53 are rearranged as the next slot game is started. The slot game is set to be executable by making a bet with game media.
Note that, in this embodiment, medals are taken as an example of the game media to be used for executing the slot game. However, the game media for the slot game are not limited to the medals but may include, for example, tokens, electronic money and valuable electronic information (credits) equivalent thereto.
Below the liquid crystal panel 16, provided are: a medal insertion slot 21 for accepting medals; and a bill validator 22 for validating whether or not bills are legitimate and accepting the legitimate bills. Note that the bill validator 22 may be configured to be able to read a bar-coded ticket 39.
Moreover, in the vicinity of the medal insertion slot 21 and the bill validator 22, various operation switches are provided, including a payout switch 23, a MAXBET switch 24, a BET switch 25, a spin repeat bet switch 26 and a start switch 27.
The BET switch 25 is a switch for determining the amount of credits to be bet on the slot game to be executed on the liquid crystal panel 16. Every time the BET switch 25 is pressed, a credit equivalent to 1 medal is bet.
The spin repeat bet switch 26 is a switch for executing the slot game by betting the same amount of credits as that bet in the previous game with BET switch 25 described above.
The start switch 27 is a switch for starting the slot game after a desired amount of credits is bet. When the start switch 27 is pressed after medals are inserted into the medal insertion slot 21 or credits are bet by use of the BET switch 25, the slot game is started on the liquid crystal panel 16.
The payout switch 23 is a switch for paying out the inserted medals. The medals to be paid out are discharged from a medal payout opening 19 provided in a front of the base 11a of the housing 11. The medals paid out are accumulated in a medal tray 18.
The MAXBET switch 24 is a switch for betting, in one operation, the maximum amount of credits (for example, 30 medals) that can be bet on one slot game.
On a front surface of the top box 11c, an upper display 33 is provided. The upper display 33 includes a liquid crystal panel to display a payout table and the like.
Moreover, a speaker 29 is provided in the top box 11c. Below the upper display 33, a ticket printer 35, a card reader 36, a data display 37 and a keypad 38 are provided. The ticket printer 35 prints out a bar-code on a ticket, the bar-code having coded data such as the amount of credits, time and date and an identification number of the slot machine 10, and outputs the ticket as the bar-coded ticket 39.
The player can use the bar-coded ticket 39 to make a bet on a slot game with another slot machine by allowing the slot machine to read the bar-coded ticket or can change the bar-coded ticket 39 for bills and the like at a predetermined location in a gaming facility (for example, a cashier in a casino).
The card reader 36 allows a smart card to be inserted thereinto, reads data from the inserted smart card and writes data into the smart card. The smart card is a card carried by the player and stores data for identifying the player and data on a history of games played by the player.
The smart card may store data corresponding to coins, bills or credits. Moreover, instead of the smart card, a magnetic stripe card may be adopted. The data display 37 is formed of a fluorescent display or the like and displays, for example, the data read by the card reader 36 and data inputted by the player using the keypad 38.
Moreover, instead of the smart card, an RFID card capable of reading and writing data contactlessly may be used. The keypad 38 is for inputting instructions or data for ticketing and the like.
The handle 12 that can be rotated by the player is provided on the side surface of the top box 11c of the housing 11. Moreover, the linking device 20 (see
With reference to
Furthermore, the upper end of the rack 14 is pivotally attached to the guide boss 17b. This rack 14 is supported on the inside of the top box 11c so as to be movable up and down along the guide groove 11f. Moreover, the rack 14 is engaged with the pinion gear 12b. As shown in
In the gaming cabinet 10 of this embodiment, the linking device 20 includes the two guide bosses 17a and 17b described above, the guide grooves 11e and 11f of the control panel 11b and the top box 11c, the rack 14 and the pinion gear 12b. Moreover, the rack 14 and the pinion gear 12b in the linking device 20 are equivalent to power conversion elements for converting the rotation of the handle 12 into a tilt of the frame 17.
Moreover, in the gaming cabinet 10 of this embodiment, when the handle 12 is rotated by the player, the pinion gear 12b shown in
Particularly, as indicated by solid lines in
Meanwhile, as indicated by imaginary lines in
Therefore, when the handle 12 is rotated by the player, the frame 17 attached on the back side of the liquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines in
In the gaming cabinet 10 of this embodiment having the configuration described above, the player can adjust the tilt angle of the frame 17, by rotating the handle 12, so as to cause the display surface 16a of the liquid crystal panel 16 to face the player as front as possible. Thus, it is possible to prevent a situation where the player has to look at the display surface 16a of the liquid crystal panel 16 from a direction significantly tilted with respect to a normal to the display surface, thereby making it difficult for the player to look at the symbols displayed on the display surface 16a.
Note that, in the first embodiment described above, the description was given of the case where the arrangement and rearrangement of the symbols in the respective divided areas q11 to q53 of the display surface 16a of the liquid crystal panel 16 are performed by the display on the liquid crystal panel 16. However, the arrangement and rearrangement of the symbols in the respective divided areas q11 to q53 of the display surface 16a can also be performed by a combination of the liquid crystal panel and rotating reels.
Next, with reference to
As shown in
Moreover, in a gaming cabinet 10a of the slot machine of this embodiment, as shown in
As shown in
As shown in
Moreover, in the slot machine of this embodiment, the symbols which are arranged in the divided areas q11 to q53 and are viewed by the player through the windows 161 to 165 can be rearranged by rotating and stopping each of the rotating reels 53a to 53e or by the display on the liquid crystal panel 16 in each of the divided areas q11 to q53. In the case where the symbols are rearranged by rotating and stopping each of the rotating reels 53a to 53e, the corresponding divided areas q11 to q53 of the liquid crystal panel 16 are set in the transparent display state. Meanwhile, in the case where the symbols are rearranged by the display on the liquid crystal panel 16, the circumferential surfaces of the rotating reels 53a to 53e behind the liquid crystal panel are hidden behind the display on the liquid crystal panel 16 and thus are not visible to the player.
Note that, as in the case of the gaming cabinet 10 of the first embodiment, the gaming cabinet 10a of this embodiment also has a handle 12 (see
Therefore, when the handle 12 is rotated by the player, the frame 17 attached on the back side of the liquid crystal panel 16 is tilted between a position indicated by solid lines and a position indicated by imaginary lines in
In the gaming cabinet 10a of this embodiment having the configuration described above, as in the case of the gaming cabinet 10 of the first embodiment, the player can adjust the tilt angle of the frame 17, by rotating the handle 12 (see
Moreover, in the gaming cabinet 10a of this embodiment, since the rotating reel device 53 is disposed behind the liquid crystal panel 16, a backlight cannot be disposed right behind the display surface 16a of the liquid crystal panel 16.
Thus, more significant effects can be expected regarding the following point. Specifically, since the tilt angle of the frame 17 can be adjusted so as to cause the display surface 16a of the liquid crystal panel 16 to face the player as front as possible, it becomes easier for the player to view the symbols displayed on the display surface 16a by the liquid crystal panel 16 or the rotating reels 53a to 53e behind the panel.
In the first embodiment described above, the description was given of the case where the frame 17 is tilted by rotating the handle 12 by the player. Meanwhile, it is also possible to directly tilt the liquid crystal panel 16.
Next, with reference to
Therefore, in the gaming cabinet of the slot machine of this embodiment, a linking device 20 includes: the two guide bosses 16b and 16c described above; the guide grooves 11e and 11f on the insides of the control panel 11b and the top box 11c, into which the guide bosses 16b and 16c are inserted, respectively; the rack 14 having the upper end pivotally attached to the guide boss 16c; and a pinion gear 12b which is attached to the rotating shaft 12a of the handle 12 shown in
Moreover, in the gaming cabinet of this embodiment, when the handle 12 is rotated by the player, the pinion gear 12b shown in
Particularly, as indicated by solid lines in
Meanwhile, as indicated by imaginary lines in
Therefore, when the handle 12 is rotated by the player, the liquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines in
In the gaming cabinet of this embodiment having the configuration described above, the player can adjust the tilt angle of the liquid crystal panel 16, by rotating the handle 12 (see
In the first to third embodiments described above, the description was given of the case where the frame 17 or the liquid crystal panel 16 is tilted by rotating the handle 12 by the player. Meanwhile, the frame 17 or the liquid crystal panel 16 can also be tilted by use of a drive source such as a motor.
Next, with reference to
In each of gaming cabinets 10b to 10d of the slot machines according to the fourth to sixth embodiments, the handle 12 provided on the side surface of the top box 11c of the housing 11 in the gaming cabinet 10 of the first embodiment shown in
Moreover, in the gaming cabinets 10b to 10d according to the fourth to sixth embodiments, a tilt angle of a display surface 16a of a liquid crystal panel 16 is adjusted by a linking device 20 (see
As shown in each of
Moreover, in the gaming cabinets 10b and 10c according to the fourth and fifth embodiments, as shown in
Meanwhile, in the gaming cabinet 10d according to the sixth embodiment, as shown in
Moreover, in the gaming cabinets 10b and 10c according to the fourth and fifth embodiments, when the “TILT UP” button 13a or the “TILT DOWN” button 13b on the housing 11 is operated by the player, the pinion gear 12b shown in each of
Particularly, as indicated by solid lines in each of
Meanwhile, as indicated by imaginary lines in each of
Therefore, in the gaming cabinets 10b and 10c according to the fourth and fifth embodiments, when the “TILT UP” button 13a or the “TILT DOWN” button 13b is operated by the player, the frame 17 attached on the back side of the liquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines in
Moreover, in the gaming cabinet 10d of the sixth embodiment, when the “TILT UP” button 13a or the “TILT DOWN” button 13b is operated by the player, the pinion gear 12b shown in
Particularly, as indicated by solid lines in
Meanwhile, as indicated by imaginary lines in
Therefore, when the “TILT UP” button 13a or the “TILT DOWN” button 13b is operated by the player, the liquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines in
In the gaming cabinets 10b and 10c according to the fourth and fifth embodiments having the configuration described above, the player can adjust the tilt angle of the frame 17, by operating the “TILT UP” button 13a or the “TILT DOWN” button 13b (see
Similarly, also in the gaming cabinet 10d of the sixth embodiment having the configuration described above, the player can adjust the tilt angle of the liquid crystal panel 16, by operating the “TILT UP” button 13a or the “TILT DOWN” button 13b (see
Although the gaming cabinet of the present invention has been described above with reference to the illustrated embodiments, the present invention is not limited thereto. The configurations of the components can be replaced by any configuration having similar functions.
For example, in the above embodiments, the description was given of the case where the display surface 16a of the liquid crystal panel 16 has the fifteen divided areas q11 to q53 arranged in the five columns and the three rows. However, any number of divided areas in the matrix pattern on the display surface 16a of the liquid crystal panel 16 can be arranged in both of the column and row directions.
Moreover, in the first to sixth embodiments described above, the rack 14 and the pinion gear 12b are used for tilting the frame 17 attached to the back side of the liquid crystal panel 16 or the liquid crystal panel 16 itself by rotating the handle 12 on the housing 11 or by operating the “TILT UP” button 13a or the “TILT DOWN” button 13b by the player. Meanwhile, a belt and a pulley or a chain and a sprocket can also be used.
Similarly, in the fourth to sixth embodiments described above, the motor M, the rack 14 and the pinion gear 12b are used for tilting the frame 17 or the liquid crystal panel 16. Instead of those described above, a drive source other than the motor, such as an air cylinder and an oil cylinder, can be used and piston rods thereof can also be used instead of the rack 14 and the pinion gear 12b.
Furthermore, in the first to sixth embodiments described above, the description was given by taking the slot machine as an example. However, the present invention can also be applied to a gaming machine in which games such as roulette, keno, poker, bingo and lotto are displayed on a display.
In addition, in the detailed description above, the characteristic portions are mainly described in order to make the present invention easily understandable. The present invention is not limited to the embodiments described in the detailed description above, and can be applied to the other embodiments, and its range of application is wide. Also, the terms and the terminology used in the present specification are used only for the purpose of explaining the present invention precisely, and not used for the purpose of limiting the interpretation of the present invention. Also, for those skilled in the art, it should be easy to contemplate other configurations, methods, etc., that are contained in the concept of the present invention, from the content of the invention described in the present specification. Consequently, the description of the scope of claims should be construed as containing equivalent configurations within a range of not deviating from a range of the technical ideas of the present invention. Also, the purpose of the abstract is to make it possible for the patent office, the general public organizations, and technicians and the like who belong to the present technical field and who are not thoroughly familiar with patent and law terms or specialized terms, to quickly judge the technical content and its essence of the present application by a simple search. Consequently, the abstract is not intended to limit the scope of the invention which should be evaluated by the description of the scope of claims. Also, in order to sufficiently understand the purpose of the present invention and the effects specific to the present invention, they should preferably be interpreted by sufficiently referring to the documents and the like that are already disclosed in public.
This application claims priority to co-pending U.S. provisional patent application Ser. No. 61/036,334 filed on Mar. 13, 2008, and which is incorporated by reference herein for all purposes.
Number | Date | Country | |
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61036334 | Mar 2008 | US |