Slot machine with award multiplier display

Information

  • Patent Grant
  • 6558253
  • Patent Number
    6,558,253
  • Date Filed
    Tuesday, March 17, 1998
    26 years ago
  • Date Issued
    Tuesday, May 6, 2003
    21 years ago
Abstract
A slot machine is described which allows a player to participate in an additional game of chance whenever a winning combination of symbols includes a special bonus multiplier symbol. In such instances, the award for the winning combination is multiplied by a randomly determined value, thereby increasing the attractiveness of the game. In the preferred embodiment, the bonus multiplier is selected using a weighted random number generator.
Description




FIELD OF THE INVENTION




This invention relates to slot machines and, in particular, to a variable award multiplier feature for a slot machine.




BACKGROUND OF THE INVENTION




Slot machines employing mechanical reels or video reels are the most popular gaming machines in a casino. Details of such conventional slot machines are found in U.S. Pat. No. 4,095,795 to Saxton et al.; U.S. Pat. No. 4,448,419 to Telnaes; and U.S. Pat. No. 4,573,681 to Okada, all incorporated herein by reference.




Although prior art slot machines are attractive, there is a constant need to increase revenue generated by the machines. Such an increase is typically met by enhancing the machines' appeal to the players. Accordingly, what is needed is a slot machine with more player appeal.




SUMMARY




An improvement on a slot machine is described herein which allows a player to participate in an additional game of chance, namely a variable bonus multiplier (VBM) determination, to obtain an award multiplication factor that multiplies the award for a previous play. The invention may be implemented by relatively minor changes in a prior art slot machine's firmware/software program and pay-table ROM and the addition of a multiplier display.




In the preferred embodiment, the multiplier feature is initiated by the display of a special symbol in a winning combination of symbols. The multiplier factor is generated using a weighted probability routine that assigns unequal probabilities to the possible multiplication factors. Thus, the lower multiplication factors will have a higher probability of being selected than the higher multiplication factors. This results in greater player appeal without incurring a significantly increased payout/pay-in ratio.











BRIEF DESCRIPTION OF THE DRAWINGS





FIG. 1

illustrates the functional units for a slot machine in accordance with one embodiment of the present invention.





FIG. 2

is a perspective view of a slot machine incorporating one embodiment of the present invention.





FIG. 3

is a detailed view of display area


34


in FIG.


2


.





FIG. 4

is a flow diagram illustrating the basic steps carried out by a slot machine in accordance with one embodiment of the present invention.





FIG. 5

is a perspective view of a slot machine incorporating an alternate embodiment of the present invention.





FIG. 6

is a video slot machine incorporating one embodiment of the present invention.











DETAILED DESCRIPTION OF THE EMBODIMENTS





FIG. 1

illustrates well known functional units in a modern slot machine


10


as well as the variable bonus multiplier (VBM) feature of the present invention. In slot machine


10


, each of the reels


12


,


13


, and


14


has a variety of symbols printed on its periphery. Each of the reels


12


-


14


is driven by a separate stepper motor


16


which rotates in response to signals from a CPU


18


. A driver


19


issues pulses to motors


16


to rotate as commanded by CPU


18


.




The number of pulses delivered to each stepper motor


16


determines the stopping positions of the reels


12


-


14


and thus determines the award to be paid out to the player. In many modern slot machines, the stopping positions of the reels


12


-


14


are predetermined using a random number generator (RNG)


20


consisting of a random number generator program in the program ROM


21


carried out by the CPU


18


. The RNG


20


is shown separately in

FIG. 1

for clarity. ROM


21


(or other memory device) also contains the instructions for carrying out the game. The required number of pulses to the three stepper motors


16


are then generated to display the symbol combination at the predetermined reel positions.




In one known technique, the number of pulses are counted to determine the final position of the reels. In another technique, each of the reels has tabs or other light shielding portions that are sensed by a photodetector to determine the angular displacement of the reel and thus the final displayed symbol. Other means for detecting the positions of the reels exist and are well known.




A money detector


22


, which may detect coins or other currency, issues a command to the CPU


18


that the slot machine


10


is ready to be played. The player may then pull a handle


24


or press a button to initiate play.




After the CPU


18


determines the final stop positions and the reels have stopped, the stop positions are then applied to a pay-table ROM


26


, which cross-references the final displayed symbols (or reel stop positions) with a monetary payout to the player. This payout is then conveyed to a payout mechanism


28


which issues coins or credits to the player. If credits are issued, a credit display


30


is incremented.




The above general description of a modern slot machine is well known in the art, and such a programmable machine offers significant advantages. The operation of a slot machine is varied by simply changing the operating program in the program ROM


21


and the award program in the pay-table ROM


26


. The front glass of the slot machine is also changeable to convey particular features of the machine.





FIG. 1

also illustrates an additional feature of a slot machine in accordance with the present invention. This feature will be referred to as a variable bonus multiplier (VBM), which randomly multiplies an award when certain conditions are met. The multiplier is displayed by a VBM display


32


. An example of such an award multiplier condition is a winning combination of symbols that includes a special bonus symbol. The VBM feature may be initiated by pressing a button, or, alternatively, the machine may automatically initiate the VBM feature to randomly select an award multiplier.




A description of one embodiment of the invention will be presented with reference to

FIG. 1

, the slot machine of

FIG. 2

, the display area enlargement of

FIG. 3

, and the flow chart of the slot machine operation in FIG.


4


. Elements identified with the same numerals in the various figures may be identical and will not be redundantly described.




In step


100


in

FIG. 4

, a coin is deposited through slot


57


(

FIG. 2

) and is detected by the coin detector


22


. A paper currency slot and reader


59


may also be incorporated in the slot machine of FIG.


2


. The detection of the coin and the pulling of handle


24


, or the pressing of button


62


by the player, initiates a next game, as indicated in step


102


of FIG.


4


.




The CPU


18


(FIG.


1


), under control of the program ROM


21


, rotates the reels


12


-


14


by causing pulses to be issued to the stepper motors


16


, as indicated by step


104


in FIG.


4


. In step


106


, a random number generator


20


selects the final reel positions for reels


12


-


14


. CPU


18


issues the required number of pulses to stepper motors


16


in order to cause the reels


12


-


14


to stop at their predetermined stop positions. The positions of the reels


12


-


14


may be determined by various techniques, as previously described. In step


108


, the reels are stopped at their selected positions.




The reels are displayed through display windows


52


,


54


, and


56


in

FIG. 2. A

slot machine incorporating this invention may include more than three reels. In the particular embodiment shown in

FIG. 2

, three consecutive symbols on each of reels


12


-


14


are displayed through the display windows


52


,


54


, and


56


of display area


34


. A symbol may be any image and may even be a blank.




A payline


50


is printed on the display glass of the slot machine. A slot machine may have more than one payline printed on the display glass to identify the paylines that are applicable for a particular play. In such an embodiment, the deposit of one coin will activate payline


50


, and additional coins will activate the additional paylines. A winning combination of symbols appearing across any activated payline will result in a win for that player.




The operation of the disclosed slot machine, thus far, has been that of a conventional slot machine.




Once the reels are stopped at their selected positions, CPU


18


addresses pay-table ROM


26


, based on the number of coins played and the final reel positions, to determine if the selected combination of symbols is a winning combination, as shown in step


114


. If the selected combination of symbols is not a winning combination, the game ends, as shown in step


116


.




However, in one embodiment of the present invention, if the combination is a winner, the program contained in program ROM


21


also controls the machine to determine if one or more variable bonus multiplier (VBM) symbols


58


(

FIG. 3

) are included in the winning combination, as shown in step


120


. If a VBM symbol is not included, the program instructs CPU


18


to pay the winnings based on the number of coins played and the winning combination of symbols as specified in pay-table ROM


26


, as shown in step


121


, and activates payout mechanism


28


to pay the player. Alternatively, credit display


30


may be incremented by the appropriate number of credits. The game then ends.




If the VBM symbol


58


is present, the program initiates cycling of the VBM display


32


(FIGS.


1


and


2


), as shown in step


122


, by, for example, illuminating the VBM display


32


. Alternatively, a display element (e.g., a flashing display on the display glass) may instruct the player to initiate the VBM display cycling by pulling handle


24


or depressing a button.




In one embodiment, when the VBM feature is initiated, the bonus multiplier value is selected using a weighted random number generator (RNG)


123


(

FIG. 1

) consisting of an RNG program in the program ROM


21


carried out by the CPU


18


, as shown in step


124


. This weighted RNG


123


is shown as a separate function in

FIG. 1

for clarity. This function may be carried out by the same or a different method than that used to select the reel stopping positions. Using a weighted RNG program, the probability of each possible outcome is not equal. Hence, the probability of the VBM doubling the award can be set to be higher than that of the VBM generating a greater multiplier. One method for implementing such a weighted RNG is to assign numbers to each possible multiplier value, where more numbers are assigned to the lower multiplier values. A random number generator will then have a higher likelihood of selecting a number assigned to a lower value multiplier than selecting a number assigned to a high value multiplier.




The selection of a VBM value in step


124


may occur before the VBM display is cycled, anytime during the cycling, or anytime during a game.




In step


126


, CPU


18


then stops the cycling of the VBM display


32


at the predetermined bonus multiplier value. The award payout is determined by CPU


18


, in conjunction with the pay-table ROM


26


, based on the number of coins played, the award for the winning combination of symbols, and the bonus multiplier value. The payout mechanism


28


or the credit display


30


is then activated to pay the player, as shown in step


128


.




If more than one VBM symbol


58


is shown on the payline


50


, the award is multiplied by the bonus multiplier value times the number of VBM symbols obtained. In another embodiment, the award is multiplied by a separately generated bonus multiplier value for each VBM symbol obtained. The game then ends in step


116


.




In another embodiment, no special symbol


58


is needed to initiate the VBM feature. The RNG for the VBM feature may also be any conventional pseudo-random number generator and need not be a weighted RNG.




In the preferred embodiment the physical VBM display


32


is 3-dimensional and consists of a series of concentric rings


66


(

FIG. 2

) arranged with the smallest diameter ring at the greatest depth. When the VBM display


32


is activated, the rings light cyclically in sequence from the largest diameter to the smallest. Alternatively, sequential or non-sequential illumination schemes are also possible. For example, the rings may be illuminated in a random fashion. The illumination sequence is designed so that there is anticipation and excitement in waiting for it to stop.




Each ring


66


represents a single bonus multiplier value, e.g., 1×, 2×, 3×, 4×, or 5×. More or fewer rings and/or multiplier values are also included within the scope of the present invention.




The rings may also be in a single flat plane.




The present invention adds an additional level of chance and excitement in a way calculated to increase machine revenue yet will not significantly increase the average pay out/in ratio due to the weighted RNG controlling the VBM display


32


.





FIG. 5

shows an alternate embodiment of a slot machine


200


incorporating a VBM display


202


consisting of a segmented circle with lights


204


around its perimeter. These lights are cyclically illuminated in sequence to give the illusion of a rotating wheel. Alternatively, a group of lights can be illuminated briefly, followed in sequence by the illumination of an adjacent group of lights in either a clockwise or counter-clockwise direction. Other illumination schemes are also envisioned as falling within the scope of this invention. For example all segments


205


or lights


204


may be illuminated jointly or in a random fashion. Each segment


205


(corresponding to the rings


66


in

FIG. 5

) represents a bonus multiplier value.




In both embodiments of VBM displays, the last illuminated bonus multiplier value is determined in step


124


of FIG.


4


. Any number of concentric rings


66


or segments


205


may be employed. The weighted RNG for determining a bonus multiplier value can be used to achieve any desired average multiplier value regardless of the number of positions in the physical VBM display.




The present invention can also be used in slot machines which have multiple paylines or which use a CRT or other flat screen display as display area


34


(

FIG. 3

) to represent the rotation of reels rather than provide actual mechanical reels.





FIG. 6

illustrates a video version of the slot machine of

FIGS. 1 and 2

. Instead of mechanical reels, simulated reels or other games are shown on a CRT or other display screen


220


by machine


222


. The VBM display may also be displayed on screen


220


or on a separate screen


224


. Alternatively, the screen


220


and another form of VBM display, such as displays


32


or


202


, may be employed in the machine. The operation of machine


222


may be identical to that described with respect to the machine of

FIGS. 1 and 2

except for CPU


18


controlling a video display rather than mechanical reels.




Games displayed on screen


220


for which the VBM applies may include poker or any other game. Video poker slot machines are well known and need not be further described herein. An example of a video poker slot machine is described in U.S. Pat. No. 5,531,441, incorporated herein by reference.




The VBM display screen, whether screen


220


or


224


, may additionally display other information, as appropriate, including instructions to the player or attention-getting graphics.




The VBM display may be any type of display in addition to those described herein, such as a spinning wheel (either mechanical or electrical).




The activation of the VBM and VBM display in any of the embodiments described herein may be initiated upon any event. Examples include activation of the VBM based upon the number of games played reaching a predetermined number, based upon a random time or randomly selected number of games, based upon a certain poker hand(s) being obtained, based upon a special symbol being displayed, or based upon any other event.




One skilled in the art could easily modify conventional slot machine programs stored in a program memory to incorporate the VBM feature of this invention. One skilled in the art could also easily modify a conventional pay-table ROM to take into account the VBM value when determining a payout. Accordingly, one skilled in the art may implement numerous embodiments of this invention without further technical description.




While particular embodiments of the present invention have been shown and described, it will be obvious to those skilled in the art that changes and modifications may be made without departing from this invention in its broader aspects and, therefore, the appended claims are to encompass within their scope all such changes and modifications as fall within the true spirit and scope of this invention.



Claims
  • 1. A slot machine comprising:a display portion displaying a game having a variety of possible outcomes, said outcomes represented by a plurality of symbols displayed in said display portion, at least one of said outcomes representing a first award amount to a player; a variable award multiplier for selecting an award multiplier value, wherein said variable award multiplier comprises a random number generator; and a payout device that awards said player said first award amount multiplied by a factor based on said multiplier value when at least one of said plurality of symbols is a bonus symbol.
  • 2. The slot machine of claim 1 wherein said display portion comprises rotatable reels rotated by at least one motor.
  • 3. The slot machine of claim 1 wherein said display portion comprises an electronic display device having a display screen for displaying said game.
  • 4. The slot machine of claim 3 wherein said award multiplier value is also displayed on said display screen.
  • 5. The slot machine of claim 3 wherein said award multiplier value is displayed on a different display screen.
  • 6. The slot machine of claim 1 wherein said award multiplier value is displayed on a display screen.
  • 7. The slot machine of claim 1 wherein said variable award multiplier comprises:an award multiplier display that dynamically displays a plurality of award multiplier values and stops on a multiplier value selected by said random number generator.
  • 8. The slot machine of claim 7 wherein said award multiplier display comprises a plurality of individually illuminable concentric rings.
  • 9. The slot machine of claim 8 wherein each of said rings is in a different plane, each of said rings denoting one of said plurality of award multiplier values.
  • 10. The slot machine of claim 8 wherein said rings are displayed on a display screen.
  • 11. The slot machine of claim 7 wherein said award multiplier display comprises a radially segmented disk.
  • 12. The slot machine of claim 11 wherein each said segment is individually illuminable and denotes one of said plurality of award multiplier values.
  • 13. The slot machine of claim 11 wherein said segmented disk has a plurality of light sources arranged around a perimeter of said disk.
  • 14. The slot machine of claim 13 wherein said plurality of light sources are individually controllable to light in sequence.
  • 15. The slot machine of claim 13 wherein said plurality of light sources are individually controllable to light in a random fashion.
  • 16. The slot machine of claim 1 wherein:said display portion displays a plurality of rotatable reels, each reel having a plurality of symbols on its periphery including at least one bonus symbol on each reel; wherein said variable award multiplier selects a multiplier value when said at least one bonus symbol is displayed and a winning combination of symbols is displayed, said winning combination of symbols representing said first award to be paid to a player; and wherein said payout device awards said player said first award multiplied by a factor based on said multiplier value.
  • 17. The slot machine of claim 16 wherein said first award is multiplied by said multiplier value times a number of bonus symbols displayed.
  • 18. The slot machine of claim 16 wherein multiplier value is generated for each bonus symbol displayed, and said first award is multiplied by each said value generated.
  • 19. The slot machine of claim 1 wherein said game is poker.
  • 20. The slot machine of claim 1 wherein said game displays rotating reels with symbols thereon.
  • 21. The slot machine of claim 1 wherein said variable award multiplier is initiated for multiplying said first award when a special symbol is displayed in said game.
  • 22. The slot machine of claim 1 wherein said variable award multiplier is initiated for multiplying said first award when a certain number of games have been played.
  • 23. A method for operating a slot machine comprising:playing a game to generate one of a plurality of game results, said game results represented by a plurality of symbols, at least one of said game results representing a first award amount to a player; determining an award multiplier value by operating a random number generator to select said award multiplier value; and determining an award payment to a player, said award payment being said first award multiplied by said award multiplier value when at least one of said plurality of symbols is a bonus symbol.
  • 24. The method of claim 23 wherein said step of determining an award multiplier value further comprises:dynamically displaying a plurality of award multiplier values; stopping said dynamically displaying to display a particular award multiplier value.
  • 25. The method of claim 24 wherein said dynamically displaying comprises sequentially illuminating light elements in a display device, said illuminating denoting award multiplier values associated with said light elements.
  • 26. The method of claim 23 wherein said step of playing a game comprises:displaying a plurality of rotating reels in said slot machine, each of said reels having a plurality of symbols around its periphery including at least one bonus symbol on each reel; stopping said reels to display a particular winning symbol combination; determining an award multiplier value when at least one said bonus symbol is displayed as part of said symbol combination; and determining an award payment to a player for said winning symbol combination incorporating said bonus symbol, said award payment being an award for said winning symbol combination multiplied by said award multiplier value.
  • 27. The method of claim 23 wherein said game is poker.
CROSS REFERENCE TO RELATED APPLICATIONS

This application is a continuation-in-part of U.S. application Ser. No. 29/070,020, filed Apr. 18, 1997, now U.S. Design Pat. No. Des. 392,340, entitled Display Glass for Slot Machine Showing Award Multiplication Values, by Frank DeSimone, and U.S. application Ser. No. 29/085,293, filed May 30, 1997, now U.S. Design Pat. No. Des. 412,347, entitled Slot Machine Having Award Multiplier Display, by Frank DeSimone, both documents being incorporated herein by reference.

US Referenced Citations (12)
Number Name Date Kind
3281149 Miller Oct 1966 A
4805907 Hagiwara Feb 1989 A
4871171 Rivero Oct 1989 A
5205555 Hamano Apr 1993 A
5259616 Bergmann Nov 1993 A
5342049 Wichinsky et al. Aug 1994 A
5344145 Chadwick et al. Sep 1994 A
5531441 Dabrowski et al. Jul 1996 A
5823874 Adams Oct 1998 A
5839955 Managano et al. Nov 1998 A
5848932 Adams Dec 1998 A
5851148 Brune et al. Dec 1998 A
Foreign Referenced Citations (13)
Number Date Country
37 00 861 Jul 1988 DE
40 14 477 Jul 1991 DE
0 333 338 Sep 1989 EP
1 474 617 Mar 1967 FR
1 242 298 Aug 1971 GB
2 066 991 Jul 1981 GB
2 072 395 Sep 1981 GB
2 084 371 Apr 1982 GB
2 096 376 Oct 1982 GB
2 201 821 Sep 1988 GB
2 202 984 Oct 1988 GB
58-128413 Aug 1983 JP
61-97650 Apr 1986 JP
Non-Patent Literature Citations (10)
Entry
“The Joker's Wild.” Jack Barry Productions. Sep. 4, 1972. [online] Retrieved from the Internet [Mar. 8, 2000]. URL <wysiwyg://45/http://www.geocities.com/Hollywood/Hills/5134/joker72.html>.*
Photocopy of Greatest Bally Club Style Console Windsor Castle (1 p.).
Photocopy of Bally Circus (1 p.).
Photocopy of Bally Monte Carlo De Luxe (1 p.).
Photocopy of Bally Double or Nothing (1 p.).
Photocopy of Bally Circus Continental, 3-Dimensional Tunnel Target (1 p.).
Photocopy of Bally Texas Twin (1 p.).
Photocopy of Sigma TV-Poker With Double Game (1 p.).
Photocopy of Sigma TV-Poker (1 p.).
Photocopy of Circa 1970, Bally Circus (1 p.).
Continuation in Parts (2)
Number Date Country
Parent 29/085293 May 1997 US
Child 09/040478 US
Parent 29/070020 Apr 1997 US
Child 29/085293 US